#ifndef QT_QTQUICK_MODULE_H
#define QT_QTQUICK_MODULE_H
#include <QtQuick/QtQuickDepends>
#include <QtQuick/qtquickglobal.h>
#include <QtQuick/qquickframebufferobject.h>
#include <QtQuick/qquickgraphicsconfiguration.h>
#include <QtQuick/qquickgraphicsdevice.h>
#include <QtQuick/qquickimageprovider.h>
#include <QtQuick/qquickitem.h>
#include <QtQuick/qquickitemgrabresult.h>
#include <QtQuick/qquickopenglutils.h>
#include <QtQuick/qquickpainteditem.h>
#include <QtQuick/qquickrendercontrol.h>
#include <QtQuick/qquickrendertarget.h>
#include <QtQuick/qquickrhiitem.h>
#include <QtQuick/qquicktextdocument.h>
#include <QtQuick/qquickview.h>
#include <QtQuick/qquickwindow.h>
#include <QtQuick/qsgflatcolormaterial.h>
#include <QtQuick/qsggeometry.h>
#include <QtQuick/qsgimagenode.h>
#include <QtQuick/qsgmaterial.h>
#include <QtQuick/qsgmaterialshader.h>
#include <QtQuick/qsgmaterialtype.h>
#include <QtQuick/qsgninepatchnode.h>
#include <QtQuick/qsgnode.h>
#include <QtQuick/qsgrectanglenode.h>
#include <QtQuick/qsgrendererinterface.h>
#include <QtQuick/qsgrendernode.h>
#include <QtQuick/qsgsimplerectnode.h>
#include <QtQuick/qsgsimpletexturenode.h>
#include <QtQuick/qsgtextnode.h>
#include <QtQuick/qsgtexture.h>
#include <QtQuick/qsgtexturematerial.h>
#include <QtQuick/qsgtextureprovider.h>
#include <QtQuick/qsgvertexcolormaterial.h>
#include <QtQuick/qtquickversion.h>
#endif
