﻿<?xml version="1.0" encoding="utf-8"?><Type Name="IServerChannelSink" FullName="System.Runtime.Remoting.Channels.IServerChannelSink"><TypeSignature Maintainer="auto" Language="C#" Value="public interface IServerChannelSink : System.Runtime.Remoting.Channels.IChannelSinkBase" /><TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IServerChannelSink implements class System.Runtime.Remoting.Channels.IChannelSinkBase" /><AssemblyInfo><AssemblyName>mscorlib</AssemblyName><AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement><Interfaces><Interface><InterfaceName>System.Runtime.Remoting.Channels.IChannelSinkBase</InterfaceName></Interface></Interfaces><Attributes><Attribute><AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName></Attribute></Attributes><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Channel sinks provide a plug-in point that allows access to the underlying messages flowing through the channel as well as the stream used by the transport mechanism to send messages to a remote object. Channel sinks are linked together in a chain of channel sink providers, and all channel messages flow through this chain of sinks before the message is serialized and transported.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Provides methods used for security and transport sinks.</para></summary></Docs><Members><Member MemberName="AsyncProcessResponse"><MemberSignature Language="C#" Value="public void AsyncProcessResponse (System.Runtime.Remoting.Channels.IServerResponseChannelSinkStack sinkStack, object state, System.Runtime.Remoting.Messaging.IMessage msg, System.Runtime.Remoting.Channels.ITransportHeaders headers, System.IO.Stream stream);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void AsyncProcessResponse(class System.Runtime.Remoting.Channels.IServerResponseChannelSinkStack sinkStack, object state, class System.Runtime.Remoting.Messaging.IMessage msg, class System.Runtime.Remoting.Channels.ITransportHeaders headers, class System.IO.Stream stream) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="sinkStack" Type="System.Runtime.Remoting.Channels.IServerResponseChannelSinkStack" /><Parameter Name="state" Type="System.Object" /><Parameter Name="msg" Type="System.Runtime.Remoting.Messaging.IMessage" /><Parameter Name="headers" Type="System.Runtime.Remoting.Channels.ITransportHeaders" /><Parameter Name="stream" Type="System.IO.Stream" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <paramref name="state" /> parameter contains information that was pushed onto the channel sink stack and associated with the current sink.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Requests processing from the current sink of the response from a method call sent asynchronously.</para></summary><param name="sinkStack"><attribution license="cc4" from="Microsoft" modified="false" />A stack of sinks leading back to the server transport sink. </param><param name="state"><attribution license="cc4" from="Microsoft" modified="false" />Information generated on the request side that is associated with this sink. </param><param name="msg"><attribution license="cc4" from="Microsoft" modified="false" />The response message. </param><param name="headers"><attribution license="cc4" from="Microsoft" modified="false" />The headers to add to the return message heading to the client. </param><param name="stream"><attribution license="cc4" from="Microsoft" modified="false" />The stream heading back to the transport sink. </param></Docs></Member><Member MemberName="GetResponseStream"><MemberSignature Language="C#" Value="public System.IO.Stream GetResponseStream (System.Runtime.Remoting.Channels.IServerResponseChannelSinkStack sinkStack, object state, System.Runtime.Remoting.Messaging.IMessage msg, System.Runtime.Remoting.Channels.ITransportHeaders headers);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class System.IO.Stream GetResponseStream(class System.Runtime.Remoting.Channels.IServerResponseChannelSinkStack sinkStack, object state, class System.Runtime.Remoting.Messaging.IMessage msg, class System.Runtime.Remoting.Channels.ITransportHeaders headers) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.IO.Stream</ReturnType></ReturnValue><Parameters><Parameter Name="sinkStack" Type="System.Runtime.Remoting.Channels.IServerResponseChannelSinkStack" /><Parameter Name="state" Type="System.Object" /><Parameter Name="msg" Type="System.Runtime.Remoting.Messaging.IMessage" /><Parameter Name="headers" Type="System.Runtime.Remoting.Channels.ITransportHeaders" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method is called when a response stream needs to be created.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Returns the <see cref="T:System.IO.Stream" /> onto which the provided response message is to be serialized.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.IO.Stream" /> onto which the provided response message is to be serialized.</para></returns><param name="sinkStack"><attribution license="cc4" from="Microsoft" modified="false" />A stack of sinks leading back to the server transport sink. </param><param name="state"><attribution license="cc4" from="Microsoft" modified="false" />The state that has been pushed to the stack by this sink. </param><param name="msg"><attribution license="cc4" from="Microsoft" modified="false" />The response message to serialize. </param><param name="headers"><attribution license="cc4" from="Microsoft" modified="false" />The headers to put in the response stream to the client. </param></Docs></Member><Member MemberName="NextChannelSink"><MemberSignature Language="C#" Value="public System.Runtime.Remoting.Channels.IServerChannelSink NextChannelSink { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Runtime.Remoting.Channels.IServerChannelSink NextChannelSink" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Runtime.Remoting.Channels.IServerChannelSink</ReturnType></ReturnValue><Docs><value>To be added: an object of type 'IServerChannelSink'</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Channel sinks are linked together in a chain of sink providers, and all channel messages flow through this chain before the message is serialized and transported.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the next server channel sink in the server sink chain.</para></summary></Docs></Member><Member MemberName="ProcessMessage"><MemberSignature Language="C#" Value="public System.Runtime.Remoting.Channels.ServerProcessing ProcessMessage (System.Runtime.Remoting.Channels.IServerChannelSinkStack sinkStack, System.Runtime.Remoting.Messaging.IMessage requestMsg, System.Runtime.Remoting.Channels.ITransportHeaders requestHeaders, System.IO.Stream requestStream, out System.Runtime.Remoting.Messaging.IMessage responseMsg, out System.Runtime.Remoting.Channels.ITransportHeaders responseHeaders, out System.IO.Stream responseStream);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype System.Runtime.Remoting.Channels.ServerProcessing ProcessMessage(class System.Runtime.Remoting.Channels.IServerChannelSinkStack sinkStack, class System.Runtime.Remoting.Messaging.IMessage requestMsg, class System.Runtime.Remoting.Channels.ITransportHeaders requestHeaders, class System.IO.Stream requestStream, class System.Runtime.Remoting.Messaging.IMessage responseMsg, class System.Runtime.Remoting.Channels.ITransportHeaders responseHeaders, class System.IO.Stream responseStream) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Runtime.Remoting.Channels.ServerProcessing</ReturnType></ReturnValue><Parameters><Parameter Name="sinkStack" Type="System.Runtime.Remoting.Channels.IServerChannelSinkStack" /><Parameter Name="requestMsg" Type="System.Runtime.Remoting.Messaging.IMessage" /><Parameter Name="requestHeaders" Type="System.Runtime.Remoting.Channels.ITransportHeaders" /><Parameter Name="requestStream" Type="System.IO.Stream" /><Parameter Name="responseMsg" Type="System.Runtime.Remoting.Messaging.IMessage&amp;" RefType="out" /><Parameter Name="responseHeaders" Type="System.Runtime.Remoting.Channels.ITransportHeaders&amp;" RefType="out" /><Parameter Name="responseStream" Type="System.IO.Stream&amp;" RefType="out" /></Parameters><Docs><param name="sinkStack">To be added: an object of type 'IServerChannelSinkStack'</param><param name="requestMsg">To be added: an object of type 'Runtime.Remoting.Messaging.IMessage'</param><param name="requestHeaders">To be added: an object of type 'ITransportHeaders'</param><param name="requestStream">To be added: an object of type 'IO.Stream'</param><param name="responseMsg">To be added: an object of type 'Runtime.Remoting.Messaging.IMessage&amp;'</param><param name="responseHeaders">To be added: an object of type 'ITransportHeaders&amp;'</param><param name="responseStream">To be added: an object of type 'IO.Stream&amp;'</param><summary>To be added</summary><returns>To be added: an object of type 'ServerProcessing'</returns><remarks>To be added</remarks></Docs></Member></Members></Type>