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| Interface Summary | |
| Sky | Sky defines an interface for creation of skies. |
| Water | Water defines an interface for a water feature. |
| Class Summary | |
| SkyBox | SkyBox defines a implementation of the sky interface
where the sky is defined by a cube with a texture on each of
the six faces. |
| SkyDome | SkyDome defines an implementation of the sky interface where
the sky is represented as a dome. |
| WaterMesh | WaterMesh creates a mesh that represents water height values. |
| WaterPlane | WaterPlane implements the Water interface and
defines a water feature to be used with Terrain levels. |
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