|
|||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||
java.lang.Objectjme.entity.effects.Particle
Particle represents a single particle that is part of a larger
particle emitter. It maintains the information required to model an object
traveling in space. Things such as position, velocity, color, size are all
contained within the Particle class.
| Field Summary | |
Vector |
color
the color of the particle in RGB format. |
float |
fade
denotes the amount to degrade the particles life each turn. |
float |
life
denotes the amount of life left for the particlular particle. |
Vector |
position
the location in 3D space of the particle. |
Vector |
size
the size of the particle. |
Vector |
velocity
the direction the particle is traveling in. |
| Constructor Summary | |
Particle()
Constructor instantiates a new Particle and
initializes all the variables. |
|
| Method Summary | |
java.lang.String |
toString()
|
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
public float life
public float fade
public Vector color
public Vector position
public Vector velocity
public Vector size
| Constructor Detail |
public Particle()
Particle and
initializes all the variables.
| Method Detail |
public java.lang.String toString()
|
|||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||