/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "ARIAGridAccessible-inl.h"

#include "Accessible-inl.h"
#include "AccIterator.h"
#include "nsAccUtils.h"
#include "Role.h"
#include "States.h"

#include "nsIMutableArray.h"
#include "nsIPersistentProperties2.h"
#include "nsComponentManagerUtils.h"

using namespace mozilla;
using namespace mozilla::a11y;

////////////////////////////////////////////////////////////////////////////////
// ARIAGridAccessible
////////////////////////////////////////////////////////////////////////////////


////////////////////////////////////////////////////////////////////////////////
// Constructor

ARIAGridAccessible::
  ARIAGridAccessible(nsIContent* aContent, DocAccessible* aDoc) :
  AccessibleWrap(aContent, aDoc), xpcAccessibleTable(this)
{
}

////////////////////////////////////////////////////////////////////////////////
// nsISupports

NS_IMPL_ISUPPORTS_INHERITED(ARIAGridAccessible,
                            Accessible,
                            nsIAccessibleTable)

////////////////////////////////////////////////////////////////////////////////
// Accessible

void
ARIAGridAccessible::Shutdown()
{
  mTable = nullptr;
  AccessibleWrap::Shutdown();
}

////////////////////////////////////////////////////////////////////////////////
// nsIAccessibleTable

uint32_t
ARIAGridAccessible::ColCount()
{
  AccIterator rowIter(this, filters::GetRow);
  Accessible* row = rowIter.Next();
  if (!row)
    return 0;

  AccIterator cellIter(row, filters::GetCell);
  Accessible* cell = nullptr;

  uint32_t colCount = 0;
  while ((cell = cellIter.Next()))
    colCount++;

  return colCount;
}

uint32_t
ARIAGridAccessible::RowCount()
{
  uint32_t rowCount = 0;
  AccIterator rowIter(this, filters::GetRow);
  while (rowIter.Next())
    rowCount++;

  return rowCount;
}

Accessible*
ARIAGridAccessible::CellAt(uint32_t aRowIndex, uint32_t aColumnIndex)
{ 
  Accessible* row = GetRowAt(aRowIndex);
  if (!row)
    return nullptr;

  return GetCellInRowAt(row, aColumnIndex);
}

bool
ARIAGridAccessible::IsColSelected(uint32_t aColIdx)
{
  AccIterator rowIter(this, filters::GetRow);
  Accessible* row = rowIter.Next();
  if (!row)
    return false;

  do {
    if (!nsAccUtils::IsARIASelected(row)) {
      Accessible* cell = GetCellInRowAt(row, aColIdx);
      if (!cell || !nsAccUtils::IsARIASelected(cell))
        return false;
    }
  } while ((row = rowIter.Next()));

  return true;
}

bool
ARIAGridAccessible::IsRowSelected(uint32_t aRowIdx)
{
  Accessible* row = GetRowAt(aRowIdx);
  if(!row)
    return false;

  if (!nsAccUtils::IsARIASelected(row)) {
    AccIterator cellIter(row, filters::GetCell);
    Accessible* cell = nullptr;
    while ((cell = cellIter.Next())) {
      if (!nsAccUtils::IsARIASelected(cell))
        return false;
    }
  }

  return true;
}

bool
ARIAGridAccessible::IsCellSelected(uint32_t aRowIdx, uint32_t aColIdx)
{
  Accessible* row = GetRowAt(aRowIdx);
  if(!row)
    return false;

  if (!nsAccUtils::IsARIASelected(row)) {
    Accessible* cell = GetCellInRowAt(row, aColIdx);
    if (!cell || !nsAccUtils::IsARIASelected(cell))
      return false;
  }

  return true;
}

uint32_t
ARIAGridAccessible::SelectedCellCount()
{
  uint32_t count = 0, colCount = ColCount();

  AccIterator rowIter(this, filters::GetRow);
  Accessible* row = nullptr;

  while ((row = rowIter.Next())) {
    if (nsAccUtils::IsARIASelected(row)) {
      count += colCount;
      continue;
    }

    AccIterator cellIter(row, filters::GetCell);
    Accessible* cell = nullptr;

    while ((cell = cellIter.Next())) {
      if (nsAccUtils::IsARIASelected(cell))
        count++;
    }
  }

  return count;
}

uint32_t
ARIAGridAccessible::SelectedColCount()
{
  uint32_t colCount = ColCount();
  if (!colCount)
    return 0;

  AccIterator rowIter(this, filters::GetRow);
  Accessible* row = rowIter.Next();
  if (!row)
    return 0;

  nsTArray<bool> isColSelArray(colCount);
  isColSelArray.AppendElements(colCount);
  memset(isColSelArray.Elements(), true, colCount * sizeof(bool));

  uint32_t selColCount = colCount;
  do {
    if (nsAccUtils::IsARIASelected(row))
      continue;

    AccIterator cellIter(row, filters::GetCell);
    Accessible* cell = nullptr;
    for (uint32_t colIdx = 0;
         (cell = cellIter.Next()) && colIdx < colCount; colIdx++)
      if (isColSelArray[colIdx] && !nsAccUtils::IsARIASelected(cell)) {
        isColSelArray[colIdx] = false;
        selColCount--;
      }
  } while ((row = rowIter.Next()));

  return selColCount;
}

uint32_t
ARIAGridAccessible::SelectedRowCount()
{
  uint32_t count = 0;

  AccIterator rowIter(this, filters::GetRow);
  Accessible* row = nullptr;

  while ((row = rowIter.Next())) {
    if (nsAccUtils::IsARIASelected(row)) {
      count++;
      continue;
    }

    AccIterator cellIter(row, filters::GetCell);
    Accessible* cell = cellIter.Next();
    if (!cell)
      continue;

    bool isRowSelected = true;
    do {
      if (!nsAccUtils::IsARIASelected(cell)) {
        isRowSelected = false;
        break;
      }
    } while ((cell = cellIter.Next()));

    if (isRowSelected)
      count++;
  }

  return count;
}

void
ARIAGridAccessible::SelectedCells(nsTArray<Accessible*>* aCells)
{
  AccIterator rowIter(this, filters::GetRow);

  Accessible* row = nullptr;
  while ((row = rowIter.Next())) {
    AccIterator cellIter(row, filters::GetCell);
    Accessible* cell = nullptr;

    if (nsAccUtils::IsARIASelected(row)) {
      while ((cell = cellIter.Next()))
        aCells->AppendElement(cell);

      continue;
    }

    while ((cell = cellIter.Next())) {
      if (nsAccUtils::IsARIASelected(cell))
        aCells->AppendElement(cell);
    }
  }
}

void
ARIAGridAccessible::SelectedCellIndices(nsTArray<uint32_t>* aCells)
{
  uint32_t colCount = ColCount();

  AccIterator rowIter(this, filters::GetRow);
  Accessible* row = nullptr;
  for (uint32_t rowIdx = 0; (row = rowIter.Next()); rowIdx++) {
    if (nsAccUtils::IsARIASelected(row)) {
      for (uint32_t colIdx = 0; colIdx < colCount; colIdx++)
        aCells->AppendElement(rowIdx * colCount + colIdx);

      continue;
    }

    AccIterator cellIter(row, filters::GetCell);
    Accessible* cell = nullptr;
    for (uint32_t colIdx = 0; (cell = cellIter.Next()); colIdx++) {
      if (nsAccUtils::IsARIASelected(cell))
        aCells->AppendElement(rowIdx * colCount + colIdx);
    }
  }
}

void
ARIAGridAccessible::SelectedColIndices(nsTArray<uint32_t>* aCols)
{
  uint32_t colCount = ColCount();
  if (!colCount)
    return;

  AccIterator rowIter(this, filters::GetRow);
  Accessible* row = rowIter.Next();
  if (!row)
    return;

  nsTArray<bool> isColSelArray(colCount);
  isColSelArray.AppendElements(colCount);
  memset(isColSelArray.Elements(), true, colCount * sizeof(bool));

  do {
    if (nsAccUtils::IsARIASelected(row))
      continue;

    AccIterator cellIter(row, filters::GetCell);
    Accessible* cell = nullptr;
    for (uint32_t colIdx = 0;
         (cell = cellIter.Next()) && colIdx < colCount; colIdx++)
      if (isColSelArray[colIdx] && !nsAccUtils::IsARIASelected(cell)) {
        isColSelArray[colIdx] = false;
      }
  } while ((row = rowIter.Next()));

  for (uint32_t colIdx = 0; colIdx < colCount; colIdx++)
    if (isColSelArray[colIdx])
      aCols->AppendElement(colIdx);
}

void
ARIAGridAccessible::SelectedRowIndices(nsTArray<uint32_t>* aRows)
{
  AccIterator rowIter(this, filters::GetRow);
  Accessible* row = nullptr;
  for (uint32_t rowIdx = 0; (row = rowIter.Next()); rowIdx++) {
    if (nsAccUtils::IsARIASelected(row)) {
      aRows->AppendElement(rowIdx);
      continue;
    }

    AccIterator cellIter(row, filters::GetCell);
    Accessible* cell = cellIter.Next();
    if (!cell)
      continue;

    bool isRowSelected = true;
    do {
      if (!nsAccUtils::IsARIASelected(cell)) {
        isRowSelected = false;
        break;
      }
    } while ((cell = cellIter.Next()));

    if (isRowSelected)
      aRows->AppendElement(rowIdx);
  }
}

void
ARIAGridAccessible::SelectRow(uint32_t aRowIdx)
{
  AccIterator rowIter(this, filters::GetRow);

  Accessible* row = nullptr;
  for (uint32_t rowIdx = 0; (row = rowIter.Next()); rowIdx++) {
    DebugOnly<nsresult> rv = SetARIASelected(row, rowIdx == aRowIdx);
    NS_ASSERTION(NS_SUCCEEDED(rv), "SetARIASelected() Shouldn't fail!");
  }
}

void
ARIAGridAccessible::SelectCol(uint32_t aColIdx)
{
  AccIterator rowIter(this, filters::GetRow);

  Accessible* row = nullptr;
  while ((row = rowIter.Next())) {
    // Unselect all cells in the row.
    DebugOnly<nsresult> rv = SetARIASelected(row, false);
    NS_ASSERTION(NS_SUCCEEDED(rv), "SetARIASelected() Shouldn't fail!");

    // Select cell at the column index.
    Accessible* cell = GetCellInRowAt(row, aColIdx);
    if (cell)
      SetARIASelected(cell, true);
  }
}

void
ARIAGridAccessible::UnselectRow(uint32_t aRowIdx)
{
  Accessible* row = GetRowAt(aRowIdx);

  if (row)
    SetARIASelected(row, false);
}

void
ARIAGridAccessible::UnselectCol(uint32_t aColIdx)
{
  AccIterator rowIter(this, filters::GetRow);

  Accessible* row = nullptr;
  while ((row = rowIter.Next())) {
    Accessible* cell = GetCellInRowAt(row, aColIdx);
    if (cell)
      SetARIASelected(cell, false);
  }
}

////////////////////////////////////////////////////////////////////////////////
// Protected

bool
ARIAGridAccessible::IsValidRow(int32_t aRow)
{
  if (aRow < 0)
    return false;
  
  int32_t rowCount = 0;
  GetRowCount(&rowCount);
  return aRow < rowCount;
}

bool
ARIAGridAccessible::IsValidColumn(int32_t aColumn)
{
  if (aColumn < 0)
    return false;

  int32_t colCount = 0;
  GetColumnCount(&colCount);
  return aColumn < colCount;
}

Accessible*
ARIAGridAccessible::GetRowAt(int32_t aRow)
{
  int32_t rowIdx = aRow;

  AccIterator rowIter(this, filters::GetRow);

  Accessible* row = rowIter.Next();
  while (rowIdx != 0 && (row = rowIter.Next()))
    rowIdx--;

  return row;
}

Accessible*
ARIAGridAccessible::GetCellInRowAt(Accessible* aRow, int32_t aColumn)
{
  int32_t colIdx = aColumn;

  AccIterator cellIter(aRow, filters::GetCell);
  Accessible* cell = cellIter.Next();
  while (colIdx != 0 && (cell = cellIter.Next()))
    colIdx--;

  return cell;
}

nsresult
ARIAGridAccessible::SetARIASelected(Accessible* aAccessible,
                                    bool aIsSelected, bool aNotify)
{
  nsIContent *content = aAccessible->GetContent();
  NS_ENSURE_STATE(content);

  nsresult rv = NS_OK;
  if (aIsSelected)
    rv = content->SetAttr(kNameSpaceID_None, nsGkAtoms::aria_selected,
                          NS_LITERAL_STRING("true"), aNotify);
  else
    rv = content->SetAttr(kNameSpaceID_None, nsGkAtoms::aria_selected,
                          NS_LITERAL_STRING("false"), aNotify);

  NS_ENSURE_SUCCESS(rv, rv);

  // No "smart" select/unselect for internal call.
  if (!aNotify)
    return NS_OK;

  // If row or cell accessible was selected then we're able to not bother about
  // selection of its cells or its row because our algorithm is row oriented,
  // i.e. we check selection on row firstly and then on cells.
  if (aIsSelected)
    return NS_OK;

  roles::Role role = aAccessible->Role();

  // If the given accessible is row that was unselected then remove
  // aria-selected from cell accessible.
  if (role == roles::ROW) {
    AccIterator cellIter(aAccessible, filters::GetCell);
    Accessible* cell = nullptr;

    while ((cell = cellIter.Next())) {
      rv = SetARIASelected(cell, false, false);
      NS_ENSURE_SUCCESS(rv, rv);
    }
    return NS_OK;
  }

  // If the given accessible is cell that was unselected and its row is selected
  // then remove aria-selected from row and put aria-selected on
  // siblings cells.
  if (role == roles::GRID_CELL || role == roles::ROWHEADER ||
      role == roles::COLUMNHEADER) {
    Accessible* row = aAccessible->Parent();

    if (row && row->Role() == roles::ROW &&
        nsAccUtils::IsARIASelected(row)) {
      rv = SetARIASelected(row, false, false);
      NS_ENSURE_SUCCESS(rv, rv);

      AccIterator cellIter(row, filters::GetCell);
      Accessible* cell = nullptr;
      while ((cell = cellIter.Next())) {
        if (cell != aAccessible) {
          rv = SetARIASelected(cell, true, false);
          NS_ENSURE_SUCCESS(rv, rv);
        }
      }
    }
  }

  return NS_OK;
}

////////////////////////////////////////////////////////////////////////////////
// ARIAGridCellAccessible
////////////////////////////////////////////////////////////////////////////////


////////////////////////////////////////////////////////////////////////////////
// Constructor

ARIAGridCellAccessible::
  ARIAGridCellAccessible(nsIContent* aContent, DocAccessible* aDoc) :
  HyperTextAccessibleWrap(aContent, aDoc), xpcAccessibleTableCell(this)
{
  mGenericTypes |= eTableCell;
}

////////////////////////////////////////////////////////////////////////////////
// nsISupports

NS_IMPL_ISUPPORTS_INHERITED(ARIAGridCellAccessible,
                            HyperTextAccessible,
                            nsIAccessibleTableCell)

////////////////////////////////////////////////////////////////////////////////
// nsIAccessibleTableCell

TableAccessible*
ARIAGridCellAccessible::Table() const
{
  Accessible* table = TableFor(Row());
  return table ? table->AsTable() : nullptr;
}

uint32_t
ARIAGridCellAccessible::ColIdx() const
{
  Accessible* row = Row();
  if (!row)
    return 0;

  int32_t indexInRow = IndexInParent();
  uint32_t colIdx = 0;
  for (int32_t idx = 0; idx < indexInRow; idx++) {
    Accessible* cell = row->GetChildAt(idx);
    roles::Role role = cell->Role();
    if (role == roles::GRID_CELL || role == roles::ROWHEADER ||
        role == roles::COLUMNHEADER)
      colIdx++;
  }

  return colIdx;
}

uint32_t
ARIAGridCellAccessible::RowIdx() const
{
  return RowIndexFor(Row());
}

bool
ARIAGridCellAccessible::Selected()
{
  Accessible* row = Row();
  if (!row)
    return false;

  return nsAccUtils::IsARIASelected(row) || nsAccUtils::IsARIASelected(this);
}

////////////////////////////////////////////////////////////////////////////////
// Accessible

void
ARIAGridCellAccessible::ApplyARIAState(uint64_t* aState) const
{
  HyperTextAccessibleWrap::ApplyARIAState(aState);

  // Return if the gridcell has aria-selected="true".
  if (*aState & states::SELECTED)
    return;

  // Check aria-selected="true" on the row.
  Accessible* row = Parent();
  if (!row || row->Role() != roles::ROW)
    return;

  nsIContent *rowContent = row->GetContent();
  if (nsAccUtils::HasDefinedARIAToken(rowContent,
                                      nsGkAtoms::aria_selected) &&
      !rowContent->AttrValueIs(kNameSpaceID_None,
                               nsGkAtoms::aria_selected,
                               nsGkAtoms::_false, eCaseMatters))
    *aState |= states::SELECTABLE | states::SELECTED;
}

already_AddRefed<nsIPersistentProperties>
ARIAGridCellAccessible::NativeAttributes()
{
  nsCOMPtr<nsIPersistentProperties> attributes =
    HyperTextAccessibleWrap::NativeAttributes();

  // Expose "table-cell-index" attribute.
  Accessible* thisRow = Row();
  if (!thisRow)
    return attributes.forget();

  int32_t colIdx = 0, colCount = 0;
  uint32_t childCount = thisRow->ChildCount();
  for (uint32_t childIdx = 0; childIdx < childCount; childIdx++) {
    Accessible* child = thisRow->GetChildAt(childIdx);
    if (child == this)
      colIdx = colCount;

    roles::Role role = child->Role();
    if (role == roles::GRID_CELL || role == roles::ROWHEADER ||
        role == roles::COLUMNHEADER)
      colCount++;
  }

  int32_t rowIdx = RowIndexFor(thisRow);

  nsAutoString stringIdx;
  stringIdx.AppendInt(rowIdx * colCount + colIdx);
  nsAccUtils::SetAccAttr(attributes, nsGkAtoms::tableCellIndex, stringIdx);

  return attributes.forget();
}

void
ARIAGridCellAccessible::Shutdown()
{
  mTableCell = nullptr;
  HyperTextAccessibleWrap::Shutdown();
}
