| Overview | Module | Use | Devguide | Index |
| Values | Values' Details |
| enum TextureKind2 |
|
| Values | |
| LUMINANCE | With TextureKind LUMINANCE, the texture and the lighting information are mixed to produce the image, so a lit, textured object is achieved. |
| INTENSITY | With TextureKind INTENSITY, each texture pixel is used as an intensity value. |
| COLOR | With this mode, the lighting is ignored and only the texture color information is used. |
| Values' Details | |
LUMINANCE
|
|
INTENSITY
|
|
COLOR
|
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