
/*
 * -----------------------------------------------------------------------------
 * This source file is part of OGRE
 * (Object-oriented Graphics Rendering Engine)
 * For the latest info, see http://www.ogre3d.org/
 *
 * Copyright (c) 2000-2014 Torus Knot Software Ltd
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 * -----------------------------------------------------------------------------
 */

#ifndef _LodInputProvider_H__
#define _LodInputProvider_H__

#include "OgreLodPrerequisites.h"
#include "OgreLodData.h"

namespace Ogre
{

class _OgreLodExport LodInputProvider {
public:
    virtual ~LodInputProvider() {}
    /// Called when the data should be filled with the input.
    virtual void initData(LodData* data) = 0;
protected:
    // Helper functions
    void printTriangle(LodData::Triangle* triangle, stringstream& str);
    void addTriangleToEdges(LodData* data, LodData::Triangle* triangle);
    bool isDuplicateTriangle(LodData::Triangle* triangle, LodData::Triangle* triangle2);
    LodData::Triangle* isDuplicateTriangle(LodData::Triangle* triangle);
};

}
#endif


