1.0-beta1
======

  Released: 2024-03-29

  Features:
    * Fixed 0 points on a intersect of two perpendicular lines (fixes lp#926449)
    * Restored board filling animation on new game
    * Removed level bonuses on endless game mode
    * Improved gem animations and better timing of subsequent gem destroy
    * Renamed icon and appdata to org.gweled.gweled
    * Avoids spawning 3 or more gems of the same type in a row 
    * Started Flatpak support
    * Updated Italian, Spanish and Norwegian Bokmal translations
    * Other small improvements...
    
  Known bugs:
    * No custom messages if your score is not in the first 10 ones


1.0-alpha1
======

  Released: 2023-11-09

  Features:
    * Ported to Gtk3
    * Sound migrated to GSound
    * Graphics implemented with Clutter
    * Hiscores implemented with libgnome-games-support (saved per user, not globally)
    * Settings saved with GSettings
    * Dynamic tile size according to window size (not anymore fixed small, medium big)
    * In game text drawed with Pango and fully translatable
    * Removed all the raster graphics
    * New gems effects
    * Use of GtkHeaderBar for most actions and settings included into main buger menu
    * Removed Autonomus (1997, by Skaven/FC) background music, probably copyrighted
    * Ported to Meson build system
    * Some bugfixes
    * Lots of new/updated translations
    
  Known bugs:
    * Some alignments give incorrect points
    * Auto alignments after user one are usually slow to trigger
    * No custom messages if your score is not in the first 10 ones


0.9.1
======

  Released: 2011-03-31

  Features:
    * Show game-type choice at startup (alias welcome screen)
      https://blueprints.launchpad.net/gweled/+spec/game-type-choice-at-startup

  Translations:
    * New Slovenian [sl] translation (almost complete)
    * Malay [ms] translation almost completed     
    * Updated the others


0.9
======

  Released: 2011-01-12

  Features:
    * New endless game type (also called relax mode)
    * Save and resume game between program closing
    * Various new graphic effects
    * Hint after 15 seconds of inactivity
    * Added 22px and 64px application icons
    * Level system (replace bonus-only target)

  Bugs fixed:
    * LP #578999: Fixed untranslatable strings in src/games-scores-dialog.c
    * LP #345304: Gweled segfaults on sound initialization (with no audio devices)
    * LP #614135: Gweled grabs /dev/dsp even if it doesn't play sounds

  Translations:
    * New Brazilian Portuguese [pt_BR] translation (almost complete)
    * New Croatian [hr] translation (incomplete)
    * New Dutch [nl] translation (complete)
    * New Georgian [ka] translation (complete)
    * New Hebrew [he] translation (almost complete)
    * New Japanese [ja] translation (almost complete)
    * New Malay [ms] translation (incomplete)
    * New Polish [pl] translation (complete)
    * New Ukrainian [uk] translation (almost complete)

    * Updated French [fr] translation (complete)
    * Updated German [de] translation (almost complete)
    * Updated Italian [it] translation (complete)
    * Updated Russian [ru] translation (complete)
    * Updated Spanish [es] translation (complete)


0.8 
======

  Released: 2010-05-18

  Features:
    * Pause support (LP #195206)
    * Plain text config file (LP #563135)
    * More application icons for launchers and menus (included SVG)
    * Gweled translatable (gettext i18n support)
    * Scores handling refactory
    * Dropped deprecated libglade dependency (now use GtkBuilder)
    * Dropped deprecated libgnomeui dependency
    * Removed a lot of deprecated GTK+ symbols

  Bugs fixed:
    * LP #30441: Pressing space removes menu (BonoboUI feature, deprecated)
    * LP #33578: Desktop file fixed, added right categories
    * LP #39181: Added -export-dynamic to gcc linker options
    * LP #90499: Gweled plays annoying sound which can't be switched off
    * LP #201509: Get rid of .gweled file and follow fd.o specifications (now config file stored under $XDG_CONFIG_HOME)
    * LP #217546: Menu is displaying in wrong locale
    * LP #244064: High score incorrectly reported
    * LP #244066: High score dismissed on mouse click on game
    * LP #330640: Gweled Segmentation fault on abnormal tile values in config file
    * Debian bug #280506: Unplayable on PowerPC (board matrix with gint instead gchar index type)
    * Debian bug #401727: Disable MikMod disk writer driver
    * Debian bug #401730: Double free on exit

  Translations:
    * New Italian translation (complete)
    * New Russian translation (complete)
    * New French translation (almost complete)
    * New German translation (almost complete)
    * New Spanish translation (almost complete)
    * New Finnish translation (partially complete)
    * New Turkish translation (incomplete)
    * New Arabic translation (incomplete)

  Notes:
    Note that config file is now stored under ~/.config, so you must move
    manually from home directory to new path and change file name from
    ".gweled" to "gweled.conf".


0.7
======

  Released: 2005-10-03

  Features:
    * Remember config in a config file
    * Music (Autonomus by Skaven, this mod was used in the original Bejeweled)
    * Sound (pathetic wav found on the internet)
    * Hiscore improvements (pops up when you enter highscore list) (Sean C. Nichols)
    * New dependency: libmikmod (the sound engine)

  Bugs fixed:
    * Debian bug #286874: Fix for the timed game (reported by Sebastien Loss, fixed by Neil Moore)
    * debug patch for GCC4 (Adrian Reber)


0.6
======

  Released: 2004-11-30

  Features:
    * display the timed hiscore table when in timed mode (this is a bit confusing since it's not visible anywhere that you are in timed mode).
    * highlight the drop target when dragging
    * updated the spec file.

  Bugs fixed:
    * almost fixed the hiscore files install bug (it's hardcoded to /var/games now, if your Gnome install is different, then move the 2 files where appropriate).
    * fixed the hiscore table display when there are less than 10 entries recorded
    * fixed a crash in the drag'n'drop code


0.5
======

  Released: 2004-08-30
  
  Features:
    * timed game
    * drag'n drop to swap gems


0.4
======

  Released: 2003-12-31
  
  Features:
    * removed the toolbar (as suggested by Eugenia Loli-Queru)
    * apply a preliminary patch for timed game (by David Meggy), not usable yet
    * apply patch to unselect the selected gem (Pat Rondon)
    * switch to libglade
    * provide a spec file (Marc Deslauriers)
    
  Bugs fixed:
    * fixed a buffer overflow for gentoo users (first reported by Joseph Antrosio)


0.3
======

  Released: 2003-11-27
  
  Features:
    * png icon for the window
    * svg file for the cursor and the background tiles
    * remove the unnecessary and intrusive "illegal move" message
    * start new game by clicking anywhere in the game window
    * bonus does not score insane amounts of points
    * optimize board refresh routine (smoother animations)
    * does not score when "hint" is used
    * enable preferences
    * instant-apply board size setting (SVG finally pays)
    * do not lose before the first bonus


0.2
======

  Released: 2003-11-11
  
  Features:
    * first public release
    * move the score above the board
    * add various in-game animations
    * get rid of the windows, copyrighted, game graphics
    * redraw all gems and switch to SVG
    * optimize the graphic engine (don't redraw everything all the time !)
    * rewrite the graphic engine (split the graphic core and the game engine)
    * integrate properly with Gnome 2 (menu entry)
    
  Bugs fixed:
    * fix the score (1 small bug left though)  


0.1
======

    * private release for Laura
    * the game works
