Hull
    name = "SH_KRILL_4_BODY"
    description = "SH_KRILL_4_BODY_DESC"
    speed = 20
    fuel = 4
    stealth = 5
    structure = 1000
    slots = [
        Slot type = Internal position = (0.20, 0.15)
        Slot type = External position = (0.80, 0.15)
		Slot type = External position = (0.50, 0.50)
        Slot type = External position = (0.20, 0.75)
        Slot type = External position = (0.80, 0.75)
    ]
    buildCost = 1
    buildTime = 1
    Unproducible
    tags = [ "PEDIA_HULL_MONSTER_KRILL" ]
    location = All
    effectsgroups = [
        EffectsGroup
            scope = And [
                Source
                ContainedBy And [
                    System 
                    Contains Planet type = Asteroids
                ]
            ]
            activation = Random probability = 0.06
            stackinggroup = "KRILL_4_ACTION_STACK"
            effects = [
                CreateShip designname = "SM_KRILL_1"
/*
                GenerateSitRepMessage
                    message = "EFFECT_MONSTER_SPAWNING"
                    label = "EFFECT_MONSTER_SPAWNING_LABEL"
                    parameters = [
                        tag = "predefinedshipdesign" data = "SM_KRILL_1"
                        tag = "system" data = Source.SystemID
                    ]
*/
            ]

        [[MONSTER_MOVE_ALWAYS]]
        [[INFINITE_FUEL]]
        [[GOOD_VISION]]
    ]
    icon = ""
    graphic = "icons/monsters/krill-4.png"

#include "monster.macros"

#include "../ship_hulls.macros"
