Chocolate Doom aims to accurately reproduce the original DOS version of Doom and other games based on the Doom engine in a form that can be run on modern computers. Originally, Chocolate Doom was only a Doom source port. The project now includes ports of Heretic and Hexen, and Strife. Chocolate Doom's aims are: * To always be 100% Free and Open Source software. * Portability to as many different operating systems as possible. * Accurate reproduction of the original DOS versions of the games, including bugs. * Compatibility with the DOS demo, configuration and savegame files. * To provide an accurate retro "feel" (display and input should behave the same). This is a game engine - the data files are not included.
Binary packages can be installed with the high-level tool pkgin (which can be installed with pkg_add) or pkg_add(1) (installed by default). The NetBSD packages collection is also designed to permit easy installation from source.
The pkg_admin audit command locates any installed package which has been mentioned in security advisories as having vulnerabilities.
Please note the vulnerabilities database might not be fully accurate, and not every bug is exploitable with every configuration.
Problem reports, updates or suggestions for this package should be reported with send-pr.