This is a multiplayer space battle game for the X Window System written in C for Unix. Each player has a number of windows presenting different information and controls, including a short range viewscreen showing your ship in the center and other objects near it, a long range "map" (aka "radar") showing all players, a damage report and repair window, a weapon selection window, a ship's-computer and player-to-player communications window, and a ship upgrade status window. The game uses the X network protocol to display graphics and receive player input from multiple servers. Only one client is running and is in control of the entire game. Temporary clients can also be ran which simply send a message to the main client telling it to add a server to the game. If there is space in the game, and the main client can access your server, then a new player is "born" onto that server. (Usage: "final -add ...")
Binary packages can be installed with the high-level tool pkgin (which can be installed with pkg_add) or pkg_add(1) (installed by default). The NetBSD packages collection is also designed to permit easy installation from source.
The pkg_admin audit command locates any installed package which has been mentioned in security advisories as having vulnerabilities.
Please note the vulnerabilities database might not be fully accurate, and not every bug is exploitable with every configuration.
Problem reports, updates or suggestions for this package should be reported with send-pr.