[
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_0",
    "description": "We need to survey the base site first.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "autolearn": false,
    "never_learn": true,
    "time": "60 m",
    "construction_blueprint": "faction_base_field_camp_0",
    "blueprint_name": "basic survey",
    "blueprint_requires": [ { "id": "not_an_upgrade" } ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_1",
    "description": "The first thing we are going to need is a command tent to manage and task workers from.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "autolearn": false,
    "never_learn": true,
    "time": "180 m",
    "construction_blueprint": "faction_base_field_camp_1",
    "blueprint_name": "basic northeast tent",
    "blueprint_provides": [ { "id": "gathering" }, { "id": "primitive_camp_recipes_1" } ],
    "blueprint_requires": [ { "id": "faction_base_camp_0" } ],
    "components": [ [ [ "large_tent_kit", 1 ], [ "broketent", 4 ], [ "tent_kit", 3 ], [ "shelter_kit", 4 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_2",
    "description": "We're going to need a fire pit and a bed if we want to stay here permanently.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 1,
    "autolearn": false,
    "never_learn": true,
    "time": "180 m",
    "construction_blueprint": "faction_base_field_camp_2",
    "blueprint_name": "basic firepit",
    "blueprint_provides": [ { "id": "bed" }, { "id": "firewood" }, { "id": "foraging" } ],
    "blueprint_requires": [ { "id": "faction_base_camp_1" } ],
    "qualities": [ [ { "id": "DIG", "level": 1 } ], [ { "id": "HAMMER", "level": 1 } ] ],
    "components": [ [ [ "2x4", 8 ] ], [ [ "straw_pile", 16 ], [ "pine_bough", 20 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_3",
    "description": "To make this outpost functional we are going to need storage containers to organize our supplies.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 2,
    "autolearn": false,
    "never_learn": true,
    "time": "180 m",
    "construction_blueprint": "faction_base_field_camp_3",
    "blueprint_name": "basic storage",
    "blueprint_provides": [ { "id": "sorting" } ],
    "blueprint_requires": [ { "id": "faction_base_camp_2" } ],
    "qualities": [ [ { "id": "HAMMER", "level": 1 } ] ],
    "components": [ [ [ "2x4", 32 ] ], [ [ "nail", 96 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_4",
    "description": "Next we should expand the camp to comfortably support two people indefinitely.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 2,
    "autolearn": false,
    "never_learn": true,
    "time": "240 m",
    "construction_blueprint": "faction_base_field_camp_4",
    "blueprint_name": "basic northeast bed",
    "blueprint_provides": [ { "id": "bed" }, { "id": "logging" } ],
    "blueprint_requires": [ { "id": "faction_base_camp_3" } ],
    "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
      [ [ "2x4", 24 ] ],
      [ [ "nail", 48 ] ],
      [ [ "sheet_metal", 4 ] ],
      [ [ "pipe", 12 ] ],
      [ [ "straw_pile", 16 ], [ "pine_bough", 20 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_5",
    "description": "Additional housing and storage will allow our camp to expand into specialized industries.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 2,
    "autolearn": false,
    "never_learn": true,
    "time": "720 m",
    "construction_blueprint": "faction_base_field_camp_5",
    "blueprint_name": "basic northwest tent",
    "blueprint_provides": [ { "id": "bed", "amount": 2 } ],
    "blueprint_requires": [ { "id": "faction_base_camp_4" } ],
    "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
      [ [ "large_tent_kit", 1 ], [ "broketent", 4 ], [ "tent_kit", 3 ], [ "shelter_kit", 4 ] ],
      [ [ "2x4", 24 ] ],
      [ [ "straw_pile", 32 ], [ "pine_bough", 40 ] ],
      [ [ "nail", 48 ] ],
      [ [ "sheet_metal", 2 ] ],
      [ [ "pipe", 12 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_6",
    "description": "Constructing a hard command post will transform our little camp into a true base.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "//": "2hrs*14wall + 1 hr crates + 2*28roof + 4hrs pits = 89 hrs",
    "time": "89 h",
    "construction_blueprint": "faction_base_field_camp_6",
    "blueprint_name": "basic central building",
    "blueprint_provides": [ { "id": "relaying" } ],
    "blueprint_requires": [ { "id": "faction_base_camp_4" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "2x4", 16 ] ], [ [ "log", 112 ] ], [ [ "nail", 48 ] ], [ [ "stick", 196 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_7",
    "description": "Building additional housing will allow us to send companions out to find recruits.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 2,
    "autolearn": false,
    "never_learn": true,
    "time": "720 m",
    "construction_blueprint": "faction_base_field_camp_7",
    "blueprint_name": "basic west tent",
    "blueprint_provides": [ { "id": "bed", "amount": 2 } ],
    "blueprint_requires": [ { "id": "faction_base_camp_4" } ],
    "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
      [ [ "large_tent_kit", 1 ], [ "broketent", 4 ], [ "tent_kit", 3 ], [ "shelter_kit", 4 ] ],
      [ [ "2x4", 24 ] ],
      [ [ "straw_pile", 32 ], [ "pine_bough", 40 ] ],
      [ [ "nail", 48 ] ],
      [ [ "sheet_metal", 2 ] ],
      [ [ "pipe", 12 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_8",
    "description": "We need to expand our base to include basic dining facilities.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 5,
    "autolearn": false,
    "never_learn": true,
    "//": "2hrs*4wall + .5 hr*2tables + .5hr*4benches+ 1hrs pits = 12 hrs",
    "time": "12 h",
    "construction_blueprint": "faction_base_field_camp_8",
    "blueprint_name": "basic central kitchen",
    "blueprint_resources": [ "fake_stove" ],
    "blueprint_provides": [ { "id": "trapping" }, { "id": "hunting" }, { "id": "walls" }, { "id": "recruiting" } ],
    "blueprint_requires": [ { "id": "faction_base_camp_6" } ],
    "qualities": [ [ { "id": "DIG", "level": 1 } ], [ { "id": "SAW_M", "level": 1 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
      [ [ "2x4", 28 ] ],
      [ [ "log", 16 ] ],
      [ [ "nail", 56 ] ],
      [ [ "stick", 24 ] ],
      [ [ "metal_tank", 1 ] ],
      [ [ "pipe", 1 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_9",
    "description": "More housing means that we can support additional specialists.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 2,
    "autolearn": false,
    "never_learn": true,
    "time": "12 h",
    "construction_blueprint": "faction_base_field_camp_9",
    "blueprint_name": "basic southeast tent",
    "blueprint_provides": [ { "id": "bed", "amount": 2 } ],
    "blueprint_requires": [ { "id": "faction_base_camp_4" } ],
    "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
      [ [ "large_tent_kit", 1 ], [ "broketent", 4 ], [ "tent_kit", 3 ], [ "shelter_kit", 4 ] ],
      [ [ "2x4", 24 ] ],
      [ [ "straw_pile", 32 ], [ "pine_bough", 40 ] ],
      [ [ "nail", 48 ] ],
      [ [ "sheet_metal", 2 ] ],
      [ [ "pipe", 12 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_10",
    "description": "An expanded kitchen is needed to support our growing settlement.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "//": "2hrs*6wall + 1 hr trash + 2*20roof + 4hrs pits = 53 hrs",
    "time": "53 h",
    "construction_blueprint": "faction_base_field_camp_10",
    "blueprint_requires": [ { "id": "faction_base_camp_8" } ],
    "blueprint_name": "basic expanded kitchen",
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "log", 64 ] ], [ [ "stick", 116 ] ], [ [ "sheet_metal", 2 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_11",
    "description": "Finishing the hard structure will give us a more secure place to retreat to if we come under attack.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "//": "2hrs*5wall + 1.5 hr*2door + 2hrs pits = 15 hrs",
    "time": "15 h",
    "construction_blueprint": "faction_base_field_camp_11",
    "blueprint_name": "basic completed central building",
    "blueprint_provides": [ { "id": "scouting" } ],
    "blueprint_requires": [ { "id": "faction_base_camp_10" } ],
    "qualities": [ [ { "id": "DIG", "level": 1 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "log", 10 ] ], [ [ "stick", 15 ] ], [ [ "2x4", 32 ] ], [ [ "nail", 72 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_12",
    "description": "I'm surprised we've made it this long without securing a clean water source, we need a well.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "//": "11.5 hrs (12hrs on/off)",
    "time": "12 h",
    "construction_blueprint": "faction_base_field_camp_12",
    "blueprint_name": "basic water well",
    "blueprint_requires": [ { "id": "faction_base_camp_4" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "WRENCH", "level": 1 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "rock", 40 ] ], [ [ "pipe", 12 ] ], [ [ "2x4", 4 ] ], [ [ "well_pump", 1 ] ], [ [ "nail", 8 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_13",
    "description": "Building a strong wall will keep the base secure even if a small horde attacks.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "//": "2hrs*30palisade + .2hrs * 72pits = 75 hrs",
    "time": "75 h",
    "construction_blueprint": "faction_base_field_camp_13",
    "blueprint_name": "basic partial wall",
    "blueprint_provides": [ { "id": "patrolling" } ],
    "blueprint_requires": [ { "id": "faction_base_camp_4" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ] ],
    "components": [ [ [ "log", 90 ] ], [ [ "rope_makeshift_6", 60 ], [ "rope_6", 60 ], [ "vine_30", 30 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_14",
    "description": "We need to finish our half built fortifications.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "//": "2hrs*56palisade + .2hrs * 14pits = 115 hrs",
    "time": "115 h",
    "construction_blueprint": "faction_base_field_camp_14",
    "blueprint_name": "basic complete wall",
    "blueprint_requires": [ { "id": "faction_base_camp_13" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ] ],
    "components": [ [ [ "log", 168 ] ], [ [ "rope_makeshift_6", 112 ], [ "rope_6", 112 ], [ "vine_30", 112 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_15",
    "description": "We're running out of room and need another living quarters.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 2,
    "autolearn": false,
    "never_learn": true,
    "time": "720 m",
    "construction_blueprint": "faction_base_field_camp_15",
    "blueprint_name": "basic east tent",
    "blueprint_provides": [ { "id": "bed", "amount": 2 } ],
    "blueprint_requires": [ { "id": "faction_base_camp_4" } ],
    "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
      [ [ "large_tent_kit", 1 ], [ "broketent", 4 ], [ "tent_kit", 3 ], [ "shelter_kit", 4 ] ],
      [ [ "2x4", 24 ] ],
      [ [ "straw_pile", 32 ], [ "pine_bough", 40 ] ],
      [ [ "nail", 48 ] ],
      [ [ "sheet_metal", 2 ] ],
      [ [ "pipe", 12 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_16",
    "description": "Our kitchen isn't able to keep up with demand, we need to expand it.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 5,
    "autolearn": false,
    "never_learn": true,
    "//": "1hr stove+ .5 hr*2tables + .5hr*4benches+ .5hrs 2counter = 5 hrs ",
    "time": "370 m",
    "construction_blueprint": "faction_base_field_camp_16",
    "blueprint_name": "basic dining hall",
    "blueprint_requires": [ { "id": "faction_base_camp_11" } ],
    "qualities": [ [ { "id": "DIG", "level": 1 } ], [ { "id": "SAW_M", "level": 1 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "2x4", 40 ] ], [ [ "nail", 72 ] ], [ [ "metal_tank", 1 ] ], [ [ "pipe", 1 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_17",
    "description": "We should build stronger doors to secure our compound.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 3,
    "autolearn": false,
    "never_learn": true,
    "//": "3*7doors = 21 hrs so 2 days-ish ",
    "time": "21 h",
    "construction_blueprint": "faction_base_field_camp_17",
    "blueprint_name": "basic reinforced gates",
    "blueprint_requires": [ { "id": "faction_base_camp_16" }, { "id": "faction_base_camp_14" } ],
    "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "2x4", 198 ] ], [ [ "nail", 588 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_18",
    "description": "One more tent and our living space will be full.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 2,
    "autolearn": false,
    "never_learn": true,
    "time": "720 m",
    "construction_blueprint": "faction_base_field_camp_18",
    "blueprint_name": "basic southwest tent",
    "blueprint_provides": [ { "id": "bed", "amount": 2 } ],
    "blueprint_requires": [ { "id": "faction_base_camp_4" } ],
    "qualities": [ [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
      [ [ "large_tent_kit", 1 ], [ "broketent", 4 ], [ "tent_kit", 3 ], [ "shelter_kit", 4 ] ],
      [ [ "2x4", 24 ] ],
      [ [ "straw_pile", 32 ], [ "pine_bough", 40 ] ],
      [ [ "nail", 48 ] ],
      [ [ "sheet_metal", 2 ] ],
      [ [ "pipe", 12 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_19",
    "description": "We could construct a radio tower to improve communication range, first step is the tower structure.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "2880 m",
    "construction_blueprint": "faction_base_field_camp_19",
    "blueprint_name": "basic radio tower",
    "blueprint_provides": [ { "id": "recruiting" } ],
    "blueprint_requires": [ { "id": "faction_base_camp_4" } ],
    "qualities": [
      { "id": "HAMMER", "level": 2 },
      { "id": "SAW_M", "level": 1 },
      { "id": "WRENCH", "level": 1 },
      { "id": "SCREW", "level": 1 }
    ],
    "components": [
      [
        [ "wind_turbine", 4 ],
        [ "xl_wind_turbine", 1 ],
        [ "solar_panel", 4 ],
        [ "reinforced_solar_panel", 4 ],
        [ "solar_panel_v2", 2 ],
        [ "reinforced_solar_panel_v2", 2 ]
      ],
      [ [ "storage_battery", 1 ], [ "medium_storage_battery", 4 ], [ "small_storage_battery", 32 ] ],
      [ [ "sheet_metal", 2 ], [ "wire", 8 ] ],
      [ [ "pipe", 24 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_camp_20",
    "description": "We need to build a console to control the radio tower.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "electronics",
    "difficulty": 6,
    "autolearn": false,
    "never_learn": true,
    "time": "2880 m",
    "construction_blueprint": "faction_base_field_camp_20",
    "blueprint_name": "basic radio console",
    "blueprint_requires": [ { "id": "faction_base_camp_19" } ],
    "qualities": [ { "id": "SAW_M", "level": 1 }, { "id": "WRENCH", "level": 1 }, { "id": "SCREW", "level": 1 } ],
    "components": [
      [ [ "processor", 2 ] ],
      [ [ "RAM", 2 ] ],
      [ [ "large_lcd_screen", 1 ] ],
      [ [ "e_scrap", 8 ] ],
      [ [ "frame", 1 ] ],
      [ [ "circuit", 4 ] ],
      [ [ "power_supply", 2 ] ],
      [ [ "amplifier", 2 ] ],
      [ [ "cable", 80 ] ],
      [ [ "motor_small", 1 ], [ "motor_tiny", 2 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_farm_0",
    "description": "Survey land for a farm shop.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "autolearn": false,
    "never_learn": true,
    "construction_blueprint": "faction_base_farm_0",
    "blueprint_name": "Farm survey",
    "time": "180 m",
    "blueprint_requires": [ { "id": "not_an_upgrade" } ],
    "blueprint_needs": {
      "time": "5 h",
      "skills": [ [ "survival", 1 ] ],
      "inline": { "tools": [  ], "qualities": [ [ { "id": "DIG", "level": 2 } ] ], "components": [  ] }
    }
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_farm_1",
    "description": "Plowing a few plots should get us started.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "autolearn": false,
    "never_learn": true,
    "time": "540 m",
    "construction_blueprint": "faction_base_field_camp_farm_1",
    "blueprint_name": "Farm basic plots",
    "blueprint_provides": [ { "id": "farming" } ],
    "blueprint_requires": [ { "id": "faction_base_farm_0" } ],
    "qualities": [ [ { "id": "DIG", "level": 1 } ] ]
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_farm_2",
    "description": "We could use a farming shed to store resources where we'll be working.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "3600 m",
    "construction_blueprint": "faction_base_field_camp_farm_2",
    "blueprint_name": "Farm basic shed",
    "blueprint_requires": [ { "id": "faction_base_farm_0" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "log", 54 ] ], [ [ "stick", 90 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_farm_3",
    "description": "Our farm could be expanded by finishing the shed and adding additional plots.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "2160 m",
    "construction_blueprint": "faction_base_field_camp_farm_3",
    "blueprint_name": "Farm upgraded shed",
    "blueprint_requires": [ { "id": "faction_base_farm_0" }, { "id": "faction_base_farm_1" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "log", 24 ] ], [ [ "stick", 36 ] ], [ [ "2x4", 16 ] ], [ [ "nail", 36 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_farm_4",
    "description": "Building a processing shack should allow us to reclaim additional seeds from our byproducts.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "//": "1hrs*26wall + 1.5 hr*1door + 0.5hrs*14pits + 2hrs*2window + 2hrs*20log roof + 0.5hrs*9counter + 0.5hrs*1table = 83.5 hrs (12hrs on/off) 7 days total; requires 26wall*(2log+3stick+6 2x4 ) + 1door*(16 2x4+36nail) + 2windows*(15 2x4+30nail+2log+glass) + 20roof*(2log+4stick+8 2x4) + 1table*(8nail+6 2x4) + 9counter*(8nail+6 2x4)",
    "time": "84 h",
    "construction_blueprint": "faction_base_field_camp_farm_4",
    "blueprint_name": "Farm processing shack",
    "blueprint_provides": [ { "id": "reseeding" }, { "id": "farm_recipes_1" } ],
    "blueprint_requires": [ { "id": "faction_base_farm_3" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "log", 96 ] ], [ [ "stick", 158 ] ], [ [ "2x4", 336 ] ], [ [ "nail", 176 ] ], [ [ "glass_sheet", 2 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_garage_0",
    "description": "Survey land for a garage.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "autolearn": false,
    "construction_blueprint": "faction_base_garage_0",
    "blueprint_name": "Garage survey",
    "never_learn": true,
    "time": "180 m",
    "blueprint_requires": [ { "id": "not_an_upgrade" } ],
    "blueprint_needs": {
      "time": "15 h",
      "skills": [ [ "survival", 1 ] ],
      "inline": { "tools": [  ], "qualities": [ [ { "id": "DIG", "level": 2 } ] ], "components": [  ] }
    }
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_garage_1",
    "description": "Building a tool rack should be the first priority.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "construction_blueprint": "faction_base_field_camp_garage_1",
    "blueprint_name": "Garage tool rack",
    "blueprint_provides": [ { "id": "dismantling" } ],
    "blueprint_requires": [ { "id": "faction_base_garage_0" } ],
    "blueprint_resources": [ "wrench", "hacksaw" ],
    "time": "5040 m",
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ], [ { "id": "WRENCH", "level": 1 } ] ],
    "components": [
      [ [ "log", 72 ] ],
      [ [ "stick", 72 ] ],
      [ [ "2x4", 110 ] ],
      [ [ "nail", 16 ] ],
      [ [ "pipe", 24 ] ],
      [ [ "wrench", 1 ] ],
      [ [ "hacksaw", 1 ] ],
      [ [ "sheet_metal", 4 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_garage_2",
    "description": "We should start construction of a roof for the garage.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "construction_blueprint": "faction_base_field_camp_garage_2",
    "blueprint_name": "Garage partial roof",
    "blueprint_requires": [ { "id": "faction_base_garage_1" } ],
    "time": "4320 m",
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "log", 68 ] ], [ [ "stick", 60 ] ], [ [ "2x4", 112 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_garage_3",
    "description": "Finishing out the roof will let our mechanics work rain or shine.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "10080 m",
    "construction_blueprint": "faction_base_field_camp_garage_3",
    "blueprint_name": "Garage completed roof",
    "blueprint_requires": [ { "id": "faction_base_garage_2" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "log", 112 ] ], [ [ "2x4", 448 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_garage_4",
    "description": "Our garage isn't big enough to work on larger vehicles.  Let's start expanding it.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "4320 m",
    "construction_blueprint": "faction_base_field_camp_garage_4",
    "blueprint_name": "Garage partial expansion",
    "blueprint_requires": [ { "id": "faction_base_garage_3" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "log", 65 ] ], [ [ "stick", 96 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_garage_5",
    "description": "Finishing the roof will let us park RVs and buses in the garage.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 5,
    "autolearn": false,
    "never_learn": true,
    "time": "11520 m",
    "construction_blueprint": "faction_base_field_camp_garage_5",
    "blueprint_name": "Garage expanded roof",
    "blueprint_requires": [ { "id": "faction_base_garage_4" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ], [ { "id": "WRENCH", "level": 1 } ] ],
    "components": [
      [ [ "log", 124 ] ],
      [ [ "stick", 96 ] ],
      [ [ "2x4", 752 ] ],
      [ [ "nail", 24 ] ],
      [ [ "pipe", 24 ] ],
      [ [ "sheet_metal", 4 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_garage_6",
    "description": "Attaching quarters will let our mechanics work longer hours when needed.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "2880 m",
    "construction_blueprint": "faction_base_field_camp_garage_6",
    "blueprint_name": "Garage mechanics quarters",
    "blueprint_requires": [ { "id": "faction_base_garage_5" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ], [ { "id": "WRENCH", "level": 1 } ] ],
    "components": [
      [ [ "log", 95 ] ],
      [ [ "stick", 90 ] ],
      [ [ "2x4", 154 ] ],
      [ [ "nail", 72 ] ],
      [ [ "pipe", 12 ] ],
      [ [ "sheet_metal", 2 ] ],
      [ [ "straw_pile", 16 ], [ "pine_bough", 20 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_kitchen_0",
    "description": "Survey land for a kitchen.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "autolearn": false,
    "never_learn": true,
    "construction_blueprint": "faction_base_kitchen_0",
    "blueprint_name": "Kitchen survey",
    "time": "180 m",
    "blueprint_requires": [ { "id": "not_an_upgrade" } ],
    "blueprint_needs": {
      "time": "12 h 30 m",
      "skills": [ [ "survival", 1 ] ],
      "inline": { "tools": [  ], "qualities": [ [ { "id": "DIG", "level": 2 } ] ], "components": [  ] }
    }
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_kitchen_1",
    "description": "Building a cook-shack is our first task.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "7200 m",
    "construction_blueprint": "faction_base_field_camp_kitchen_1",
    "blueprint_name": "Kitchen fireplace shack",
    "blueprint_provides": [ { "id": "kitchen" }, { "id": "kitchen_recipes_1" } ],
    "blueprint_requires": [ { "id": "faction_base_kitchen_0" } ],
    "blueprint_resources": [ "fake_fireplace" ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
      [ [ "pot", 1 ], [ "rock_pot", 1 ], [ "pot_copper", 1 ], [ "clay_pot", 1 ] ],
      [ [ "log", 92 ] ],
      [ [ "stick", 48 ] ],
      [ [ "2x4", 252 ] ],
      [ [ "nail", 16 ] ],
      [ [ "rock", 40 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_kitchen_2",
    "description": "We need to finish framing the walls for the cook-shack.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "3600 m",
    "construction_blueprint": "faction_base_field_camp_kitchen_2",
    "blueprint_name": "Kitchen finished shack",
    "blueprint_requires": [ { "id": "faction_base_kitchen_1" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
      [ [ "makeshift_knife", 1 ], [ "knife_steak", 1 ], [ "primitive_knife", 1 ], [ "copper_knife", 1 ] ],
      [ [ "log", 56 ] ],
      [ [ "stick", 84 ] ],
      [ [ "2x4", 67 ] ],
      [ [ "nail", 114 ] ],
      [ [ "glass_sheet", 1 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_kitchen_3",
    "description": "Expanding the shack by including a smoker will increase our versatility.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "3600 m",
    "construction_blueprint": "faction_base_field_camp_kitchen_3",
    "blueprint_name": "Kitchen charcoal smoker",
    "blueprint_provides": [ { "id": "kitchen_recipes_2" } ],
    "blueprint_requires": [ { "id": "faction_base_kitchen_2" } ],
    "blueprint_resources": [ "fake_char_smoker" ],
    "qualities": [
      [ { "id": "DIG", "level": 2 } ],
      [ { "id": "HAMMER", "level": 2 } ],
      [ { "id": "CUT", "level": 1 } ],
      [ { "id": "SAW_W", "level": 1 } ]
    ],
    "components": [
      [ [ "log", 46 ] ],
      [ [ "stick", 40 ] ],
      [ [ "2x4", 165 ] ],
      [ [ "nail", 70 ] ],
      [ [ "rock", 8 ] ],
      [ [ "glass_sheet", 1 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_kitchen_4",
    "description": "A pantry will allow our cooks to store more non-perishables.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "9360 m",
    "construction_blueprint": "faction_base_field_camp_kitchen_4",
    "blueprint_name": "Kitchen pantry expansion",
    "blueprint_provides": [ { "id": "pantry" } ],
    "blueprint_requires": [ { "id": "faction_base_kitchen_3" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
      [ [ "pot", 1 ], [ "rock_pot", 1 ], [ "pot_copper", 1 ], [ "clay_pot", 1 ] ],
      [ [ "log", 122 ] ],
      [ [ "stick", 108 ] ],
      [ [ "2x4", 239 ] ],
      [ [ "nail", 102 ] ],
      [ [ "glass_sheet", 1 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_kitchen_5",
    "description": "Increasing our number of smoking racks will let us craft larger batches.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "360 m",
    "construction_blueprint": "faction_base_field_camp_kitchen_5",
    "blueprint_name": "Kitchen more smoking racks",
    "blueprint_resources": [ "fake_fireplace", "fake_char_smoker", "fake_char_smoker" ],
    "blueprint_requires": [ { "id": "faction_base_kitchen_4" } ],
    "qualities": [
      [ { "id": "DIG", "level": 2 } ],
      [ { "id": "HAMMER", "level": 2 } ],
      [ { "id": "CUT", "level": 1 } ],
      [ { "id": "WRENCH", "level": 1 } ],
      [ { "id": "SAW_W", "level": 1 } ]
    ],
    "components": [ [ [ "stick", 32 ] ], [ [ "rock", 56 ] ], [ [ "sheet_metal", 4 ] ], [ [ "pipe", 24 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_kitchen_6",
    "description": "A well is needed so our cooks don't have to haul in water.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 5,
    "autolearn": false,
    "never_learn": true,
    "time": "1440 m",
    "construction_blueprint": "faction_base_field_camp_kitchen_6",
    "blueprint_name": "Kitchen water well",
    "blueprint_requires": [ { "id": "faction_base_kitchen_5" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "WRENCH", "level": 1 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
      [ [ "pot", 1 ], [ "rock_pot", 1 ], [ "pot_copper", 1 ], [ "clay_pot", 1 ] ],
      [ [ "rock", 40 ] ],
      [ [ "pipe", 42 ] ],
      [ [ "2x4", 4 ] ],
      [ [ "sheet_metal", 6 ] ],
      [ [ "well_pump", 1 ] ],
      [ [ "nail", 8 ] ]
    ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_kitchen_7",
    "description": "Wood stoves will give us greater control of temperatures and let us craft more difficult recipes.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 5,
    "autolearn": false,
    "never_learn": true,
    "time": "180 m",
    "construction_blueprint": "faction_base_field_camp_kitchen_7",
    "blueprint_name": "Kitchen wood stoves",
    "blueprint_provides": [ { "id": "kitchen_recipes_3" } ],
    "blueprint_resources": [ "fake_stove", "fake_stove" ],
    "blueprint_requires": [ { "id": "faction_base_kitchen_6" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "WRENCH", "level": 1 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "pipe", 2 ] ], [ [ "2x4", 20 ] ], [ [ "metal_tank", 2 ] ], [ [ "nail", 18 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_kitchen_8",
    "description": "Finally, expanding the pantry further will let us store additional materials.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 4,
    "autolearn": false,
    "never_learn": true,
    "time": "3600 m",
    "construction_blueprint": "faction_base_field_camp_kitchen_8",
    "blueprint_name": "Kitchen expanded pantry",
    "blueprint_requires": [ { "id": "faction_base_kitchen_7" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [ [ [ "log", 40 ] ], [ [ "stick", 30 ] ], [ [ "2x4", 135 ] ], [ [ "nail", 150 ] ], [ [ "glass_sheet", 1 ] ] ],
    "check_blueprint_needs": false
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_wall_level_N_0",
    "description": "A trench that may deter movement but is meant to be the foundation of a picket or palisade.  Requirements are for 1/2 an over map tile.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 1,
    "autolearn": false,
    "never_learn": true,
    "time": "510 m",
    "//blueprint_requires": [ { "id": "not_an_upgrade" } ],
    "qualities": [ [ { "id": "DIG", "level": 1 } ] ],
    "components": [ [ [ "stick", 3 ] ] ]
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_wall_level_N_1",
    "description": "A deep trench filled with spikes, requires a trench.  Requirements are for 1/2 an over map tile.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 2,
    "autolearn": false,
    "never_learn": true,
    "time": "1530 m",
    "//blueprint_requires": [ { "id": "not_an_upgrade" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ] ],
    "components": [ [ [ "pointy_stick", 68 ] ] ]
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_blacksmith_0",
    "description": "Survey land for a blacksmith shop.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "autolearn": false,
    "never_learn": true,
    "construction_blueprint": "faction_base_blacksmith_0",
    "blueprint_name": "Blacksmithy survey",
    "blueprint_requires": [ { "id": "not_an_upgrade" } ],
    "time": "180 m",
    "blueprint_needs": {
      "time": "15 h",
      "skills": [ [ "survival", 1 ] ],
      "inline": { "tools": [  ], "qualities": [ [ { "id": "DIG", "level": 2 } ] ], "components": [  ] }
    }
  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_blacksmith_1",
    "description": "Building a forge and kiln is our first task.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 5,
    "autolearn": false,
    "never_learn": true,
    "time": "180 m",
    "construction_blueprint": "faction_base_field_camp_blacksmith_1",
    "blueprint_name": "Blacksmithy forge and kiln",
    "blueprint_provides": [ { "id": "blacksmith" }, { "id": "blacksmith_recipes_1" } ],
    "blueprint_requires": [ { "id": "faction_base_blacksmith_0" } ],
    "blueprint_resources": [ "fake_forge", "fake_char_kiln", "makeshift_hammer" ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
      [ [ "crucible", 1 ], [ "crucible_clay", 1 ] ],
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    ],
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  },
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    "type": "recipe",
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    "result": "faction_base_blacksmith_2",
    "description": "Building a proper roof for the shop is the next step.",
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    "subcategory": "CSC_BUILDING_BASES",
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    "autolearn": false,
    "never_learn": true,
    "time": "10080 m",
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    "blueprint_name": "Blacksmithy roof",
    "blueprint_requires": [ { "id": "faction_base_blacksmith_1" } ],
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  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_blacksmith_3",
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    "subcategory": "CSC_BUILDING_BASES",
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    "autolearn": false,
    "never_learn": true,
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    "blueprint_name": "Blacksmithy anvil and workbench",
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  },
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    "type": "recipe",
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    "result": "faction_base_blacksmith_4",
    "description": "If we're going to do more than simple metal casting we need a bigger shop.",
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    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
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    "autolearn": false,
    "never_learn": true,
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    "construction_blueprint": "faction_base_field_camp_blacksmith_4",
    "blueprint_name": "Blacksmithy expanded shop",
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  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_blacksmith_5",
    "description": "We need some basic tools to make more advanced crafts.",
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    "subcategory": "CSC_BUILDING_BASES",
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    "never_learn": true,
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    "blueprint_name": "Blacksmithy forging tools",
    "blueprint_provides": [ { "id": "blacksmith_recipes_4" } ],
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  },
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    "type": "recipe",
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    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
    "difficulty": 5,
    "autolearn": false,
    "never_learn": true,
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    "blueprint_name": "Blacksmithy expanded forge",
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    "components": [ [ [ "hammer", 1 ] ], [ [ "2x4", 16 ] ], [ [ "nail", 48 ] ], [ [ "rock", 120 ] ] ],
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  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_blacksmith_7",
    "description": "Proper steel work requires a bellows and quenching setup.",
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    "subcategory": "CSC_BUILDING_BASES",
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    "autolearn": false,
    "never_learn": true,
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    "blueprint_name": "Blacksmithy bellows and quenching barrels",
    "blueprint_provides": [ { "id": "blacksmith_recipes_5" } ],
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      [ [ "nail", 60 ] ],
      [ [ "rock", 40 ] ],
      [ [ "sheet_metal", 4 ] ],
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      [ [ "scrap", 16 ] ],
      [ [ "frame", 1 ] ],
      [ [ "leather", 10 ] ],
      [ [ "chain", 3 ] ]
    ],
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  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_blacksmith_8",
    "description": "A separate workshop will allow us to do the most basic of machining.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
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    "autolearn": false,
    "never_learn": true,
    "time": "10080 m",
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    "blueprint_name": "Blacksmithy machine shop",
    "blueprint_provides": [ { "id": "blacksmith_recipes_6" } ],
    "blueprint_requires": [ { "id": "faction_base_blacksmith_7" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
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      [ [ "log", 118 ] ],
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      [ [ "nail", 192 ] ],
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    ],
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  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_blacksmith_9",
    "description": "Next we need to add some basic tools and vises to the workshop.",
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    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
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    "autolearn": false,
    "never_learn": true,
    "time": "360 m",
    "construction_blueprint": "faction_base_field_camp_blacksmith_9",
    "blueprint_name": "Blacksmithy machine shop tools",
    "blueprint_requires": [ { "id": "faction_base_blacksmith_8" } ],
    "blueprint_resources": [ "wrench", "pliers" ],
    "qualities": [ [ { "id": "WRENCH", "level": 1 } ], [ { "id": "HAMMER", "level": 2 } ] ],
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      [ [ "2x4", 36 ] ],
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      [ [ "leather", 4 ] ],
      [ [ "pipe", 36 ] ]
    ],
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  },
  {
    "type": "recipe",
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    "subcategory": "CSC_BUILDING_BASES",
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    "autolearn": false,
    "never_learn": true,
    "time": "8640 m",
    "construction_blueprint": "faction_base_field_camp_blacksmith_10",
    "blueprint_name": "Blacksmithy machine shop expansion",
    "blueprint_requires": [ { "id": "faction_base_blacksmith_9" } ],
    "qualities": [ [ { "id": "DIG", "level": 2 } ], [ { "id": "HAMMER", "level": 2 } ] ],
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  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_blacksmith_11",
    "description": "An on-site well will allow us to fill boilers as needed.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "fabrication",
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    "autolearn": false,
    "never_learn": true,
    "time": "1440 m",
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    "blueprint_name": "Blacksmithy well",
    "blueprint_requires": [ { "id": "faction_base_blacksmith_10" } ],
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    "components": [ [ [ "well_pump", 1 ] ], [ [ "pipe", 6 ] ], [ [ "2x4", 16 ] ], [ [ "nail", 24 ] ], [ [ "rock", 40 ] ] ],
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  },
  {
    "type": "recipe",
    "activity_level": "MODERATE_EXERCISE",
    "result": "faction_base_blacksmith_12",
    "description": "A steam-powered drop hammer will greatly increase production speed in exchange for charcoal.",
    "category": "CC_BUILDING",
    "subcategory": "CSC_BUILDING_BASES",
    "skill_used": "mechanics",
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    "autolearn": false,
    "never_learn": true,
    "time": "4320 m",
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    "blueprint_name": "Blacksmithy drop hammer",
    "blueprint_provides": [ { "id": "blacksmith_recipes_7" } ],
    "blueprint_requires": [ { "id": "faction_base_blacksmith_11" } ],
    "blueprint_resources": [ "fake_drop_hammer" ],
    "qualities": [ [ { "id": "WRENCH", "level": 1 } ], [ { "id": "HAMMER", "level": 2 } ] ],
    "components": [
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      [ [ "nail", 60 ] ],
      [ [ "metal_tank", 6 ] ],
      [ [ "water_faucet", 2 ] ],
      [ [ "anvil", 1 ] ],
      [ [ "scrap", 30 ] ],
      [ [ "chain", 4 ] ],
      [ [ "pipe", 12 ] ]
    ],
    "check_blueprint_needs": false
  }
]
