[
  {
    "id": "mon_frog_mother",
    "type": "MONSTER",
    "name": { "str": "frog mother" },
    "description": "A large, bulbous creature with an extremely large mouth and small, stubby legs with no feet.  It is covered in an oily greenish-black residue and large, white pustules that seem ready to pop.",
    "default_faction": "zombie",
    "species": [ "ZOMBIE", "AMPHIBIAN" ],
    "volume": "240 L",
    "weight": "300 kg",
    "hp": 400,
    "speed": 60,
    "material": [ "flesh" ],
    "symbol": "F",
    "color": "black_green",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 5,
    "melee_dice": 5,
    "melee_dice_sides": 6,
    "melee_damage": [ { "damage_type": "bash", "amount": 5 } ],
    "dodge": 2,
    "armor_bash": 12,
    "armor_cut": 2,
    "armor_bullet": 1,
    "vision_night": 7,
    "harvest": "zombie",
    "special_attacks": [
      { "type": "leap", "cooldown": 12, "move_cost": 0, "max_range": 4, "min_consider_range": 2 },
      [ "RANGED_PULL", 10 ],
      [ "GRAB_DRAG", 3 ],
      {
        "type": "spell",
        "spell_data": { "id": "frog_mother_summon" },
        "cooldown": 20,
        "monster_message": "Some of the pustules pop, and the frog mother opens her mouth and vomits tadpoles!"
      }
    ],
    "death_function": [ "NORMAL" ],
    "regenerates": 40,
    "regen_morale": true,
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "KEENNOSE",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "GRABS",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY",
      "RANGED_ATTACKER"
    ]
  },
  {
    "id": "mon_tadpole_grabber",
    "type": "MONSTER",
    "name": { "str": "tadpole constrictor" },
    "description": "The only resemblance this creature bears to a tadpole is its slick black-green skin and its slender body.  Its three appendages, resembling long tentacles or pseudopods, propel it across the ground at a maddening speed.  It has no outward sensory organs or a mouth, and steam rises from its skin as if it is burning away its own lifeforce to catch you.",
    "default_faction": "zombie",
    "species": [ "ZOMBIE", "AMPHIBIAN" ],
    "volume": "10 L",
    "weight": "18 kg",
    "hp": 20,
    "speed": 200,
    "material": [ "flesh" ],
    "symbol": "S",
    "color": "black_green",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 10,
    "melee_dice": 1,
    "melee_dice_sides": 2,
    "dodge": 4,
    "vision_day": 7,
    "vision_night": 7,
    "harvest": "exempt",
    "special_attacks": [ { "type": "leap", "cooldown": 10, "move_cost": 0, "max_range": 4, "min_consider_range": 2 }, [ "GRAB", 1 ] ],
    "death_function": [ "ACID", "MELT" ],
    "flags": [ "SEES", "HEARS", "SMELLS", "KEENNOSE", "STUMBLES", "WARM", "POISON", "GRABS", "NO_BREATHE", "FILTHY" ]
  },
  {
    "id": "mon_zombie_biter",
    "type": "MONSTER",
    "name": { "str": "slavering biter" },
    "description": "A distorted and swollen human body.  Its jaws have elongated into a crocodile-like snout, dripping with foul-smelling saliva.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 100,
    "speed": 110,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "cyan_green",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 6,
    "melee_dice": 4,
    "melee_dice_sides": 6,
    "melee_cut": 4,
    "dodge": 3,
    "armor_bash": 5,
    "armor_cut": 2,
    "armor_bullet": 2,
    "vision_day": 15,
    "vision_night": 3,
    "harvest": "zombie",
    "special_attacks": [
      {
        "type": "bite",
        "cooldown": 4,
        "accuracy": 5,
        "damage_max_instance": [
          { "damage_type": "stab", "amount": 10, "armor_multiplier": 0.3 },
          { "damage_type": "bash", "amount": 10, "armor_multiplier": 0.3 }
        ]
      },
      [ "GRAB", 4 ]
    ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "KEENNOSE",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "GRABS",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_brainless",
    "type": "MONSTER",
    "name": { "str": "brainless zombie" },
    "//": "This is the brainless zombie.  Has nohead flag to reflect the head is already catastrophically damaged.  Only detects through hearing.",
    "description": "A zombie like any other, except that its facial features and skull have been devastated.  It's unclear what caused the damage, but between the scraps of flesh you can see that its face and brain are gone, though its ears remain intact.",
    "default_faction": "zombie",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "61875 ml",
    "weight": "78200 g",
    "//2": "Weight and volume reduced to reflect missing head parts.  Based on average headsize/weight, but are not exact.",
    "hp": 60,
    "//3": "Lower hp to reflect previous damage.  Plus they're virtually useless so might as well make them a quick kill.",
    "speed": 65,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "light_green",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 3,
    "melee_dice": 2,
    "melee_dice_sides": 3,
    "melee_cut": 0,
    "vision_day": 2,
    "vision_night": 0,
    "harvest": "zombie",
    "special_attacks": [ [ "GRAB", 7 ], [ "scratch", 20 ] ],
    "//4": "Removed Bite attack to reflect damage to mouth.",
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "upgrades": { "half_life": 8, "into": "mon_zombie_ears" },
    "flags": [
      "HEARS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NOHEAD",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_brute",
    "type": "MONSTER",
    "name": { "str": "zombie brute" },
    "description": "Its entire body bulges with distended muscles and swollen, festering wounds.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "diff": 2,
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 120,
    "speed": 105,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "red",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 3,
    "melee_dice_sides": 8,
    "melee_cut": 2,
    "armor_bash": 4,
    "armor_cut": 6,
    "armor_bullet": 5,
    "vision_night": 4,
    "harvest": "zombie",
    "special_attacks": [ [ "SMASH", 30 ], [ "GRAB", 7 ] ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_fiend",
    "upgrades": { "half_life": 21, "into_group": "GROUP_ZOMBIE_BRUTE" },
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "PUSH_VEH",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_brute_grappler",
    "type": "MONSTER",
    "name": { "str": "zombie wrestler" },
    "description": "A slab of festering muscle the size of a well-toned bodybuilder.  Seems eager to strangle the life from you.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "diff": 2,
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 280,
    "speed": 95,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "red_white",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 7,
    "melee_dice": 3,
    "melee_dice_sides": 8,
    "melee_cut": 1,
    "dodge": 3,
    "armor_bash": 10,
    "armor_cut": 14,
    "armor_bullet": 8,
    "armor_stab": 8,
    "vision_night": 3,
    "harvest": "zombie",
    "special_attacks": [ [ "SMASH", 30 ], [ "BIO_OP_TAKEDOWN", 20 ], [ "RANGED_PULL", 20 ], [ "GRAB_DRAG", 10 ] ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_fiend",
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "PUSH_VEH",
      "FILTHY",
      "RANGED_ATTACKER"
    ]
  },
  {
    "id": "mon_zombie_brute_ninja",
    "type": "MONSTER",
    "name": { "str": "zombie nightstalker" },
    "description": "Somehow this brute hides in the dark like some kind of boogeyman.  Very agile for such a large zombie.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "diff": 2,
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 200,
    "speed": 90,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "dark_gray_red",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 5,
    "melee_dice": 4,
    "melee_dice_sides": 4,
    "melee_cut": 4,
    "dodge": 4,
    "armor_bash": 8,
    "armor_cut": 5,
    "armor_bullet": 4,
    "vision_day": 5,
    "vision_night": 40,
    "harvest": "zombie",
    "special_attacks": [ [ "SMASH", 40 ], [ "STRETCH_ATTACK", 20 ], [ "LONGSWIPE", 20 ] ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_fiend",
    "flags": [
      "SEES",
      "HEARS",
      "GOODHEARING",
      "SMELLS",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "PUSH_VEH",
      "NIGHT_INVISIBILITY",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_ears",
    "type": "MONSTER",
    "name": { "str": "listener zombie" },
    "//": "Upgraded version of brainless.  Regenerating Skull with huge ears.",
    "description": "The head of this zombie was once obviously destroyed, the gaps in its scraps of face now filling with a peculiar gray goo.  Human ears hang from the sides, enormous and unsettling.  Thin slits at the front suggest it may be able to see.",
    "default_faction": "zombie",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62275 ml",
    "weight": "79800 g",
    "//2": "Weight and volume changed to reflect a (mostly) lack of head.",
    "hp": 90,
    "speed": 70,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "light_green",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 2,
    "melee_dice_sides": 4,
    "melee_cut": 0,
    "vision_day": 7,
    "vision_night": 4,
    "harvest": "zombie",
    "special_attacks": [ [ "GRAB", 6 ], [ "scratch", 20 ] ],
    "//3": "Removed Bite as this creature does not have a 'mouth'.",
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "upgrades": { "half_life": 28, "into": "mon_zombie_skull" },
    "flags": [
      "HEARS",
      "GOODHEARING",
      "SEES",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NOHEAD",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_grabber",
    "type": "MONSTER",
    "name": { "str": "grabber zombie" },
    "description": "A deformed human body, once living.  Its arms dangle from its sides like the limbs of some skinless ape, mindlessly groping at their surroundings.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 95,
    "speed": 80,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "cyan",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 5,
    "melee_dice": 2,
    "melee_dice_sides": 4,
    "melee_cut": 0,
    "dodge": 1,
    "vision_day": 30,
    "vision_night": 3,
    "harvest": "zombie",
    "special_attacks": [ { "type": "bite", "cooldown": 5 }, [ "scratch", 20 ] ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "upgrades": { "half_life": 14, "into_group": "GROUP_ZOMBIE_GRAB" },
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "GRABS",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_grappler",
    "type": "MONSTER",
    "name": { "str": "grappler zombie" },
    "description": "An undead humanoid, its elongated arms drag along the ground as it moves.  It looks to almost have a hunch from the swollen back and shoulder muscles tearing though its skin.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 110,
    "speed": 85,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "cyan_white",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 5,
    "melee_dice": 4,
    "melee_dice_sides": 5,
    "melee_cut": 0,
    "dodge": 2,
    "vision_day": 30,
    "vision_night": 5,
    "harvest": "zombie",
    "special_attacks": [ [ "RANGED_PULL", 20 ], [ "GRAB_DRAG", 3 ], { "type": "bite", "cooldown": 5 } ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY",
      "RANGED_ATTACKER"
    ]
  },
  {
    "id": "mon_zombie_hollow",
    "type": "MONSTER",
    "name": { "str": "zombie hollow" },
    "description": "Black hollow eyes survey the surroundings as the zombie stretches and bends in ways that whoever the original body belonged to never could.  The only thing that seems solid on this flexible, black-veined body is the rows of sharp, black teeth.  You get the feeling that the only human thing remaining is the skin, worn as one might wear clothes.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 100,
    "speed": 70,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "black_white",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 6,
    "melee_dice": 2,
    "melee_dice_sides": 6,
    "melee_cut": 4,
    "dodge": 4,
    "armor_bash": 8,
    "armor_cut": 4,
    "armor_bullet": 10,
    "armor_stab": 10,
    "vision_day": 30,
    "vision_night": 3,
    "harvest": "zombie",
    "special_attacks": [ [ "STRETCH_BITE", 10 ], [ "STRETCH_ATTACK", 5 ] ],
    "death_function": [ "BLOBSPLIT" ],
    "flags": [ "SEES", "HEARS", "SMELLS", "WARM", "BASHES", "GROUP_BASH", "POISON", "NO_BREATHE", "FILTHY" ]
  },
  {
    "id": "mon_zombie_hulk",
    "type": "MONSTER",
    "name": { "str": "zombie hulk" },
    "description": "A human body now swollen to the size of six men, with arms as wide as a trash can.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "diff": 5,
    "volume": "875000 ml",
    "weight": "200 kg",
    "hp": 480,
    "speed": 130,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "white_magenta",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 5,
    "melee_dice": 4,
    "melee_dice_sides": 8,
    "melee_cut": 0,
    "armor_bash": 8,
    "armor_cut": 12,
    "armor_bullet": 10,
    "vision_day": 83,
    "vision_night": 4,
    "harvest": "zombie",
    "special_attacks": [ [ "SMASH", 20 ] ],
    "death_drops": "mon_zombie_hulk_death_drops",
    "death_function": [ "NORMAL" ],
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "DESTROYS",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "PUSH_VEH",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_hunter",
    "type": "MONSTER",
    "name": { "str": "zombie hunter" },
    "description": "This once-human body is barely recognizable; it scrambles about on all fours, its nails and teeth both sharpened into dangerous-looking spikes.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 90,
    "speed": 110,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "brown",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 2,
    "melee_dice_sides": 4,
    "melee_cut": 2,
    "dodge": 3,
    "vision_night": 5,
    "harvest": "zombie",
    "special_attacks": [
      { "id": "scratch", "damage_max_instance": [ { "damage_type": "cut", "amount": 12 } ] },
      { "type": "leap", "cooldown": 5, "max_range": 3 },
      {
        "type": "bite",
        "cooldown": 10,
        "damage_max_instance": [ { "damage_type": "stab", "amount": 12, "armor_multiplier": 0.7 } ]
      }
    ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "upgrades": { "half_life": 28, "into": "mon_zombie_predator" },
    "flags": [ "SEES", "HEARS", "SMELLS", "WARM", "BASHES", "POISON", "NO_BREATHE", "REVIVES", "CLIMBS", "PUSH_MON", "FILTHY" ]
  },
  {
    "id": "mon_zombie_jackson",
    "type": "MONSTER",
    "name": { "str": "Thriller" },
    "description": "And though you fight to stay alive,\nYour body starts to shiver.\nFor no mere mortal can resist,\nThe evil of the thriller.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 100,
    "speed": 100,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "dark_gray_red",
    "aggression": 2,
    "morale": 100,
    "melee_skill": 9,
    "melee_dice": 1,
    "melee_dice_sides": 5,
    "melee_cut": 0,
    "dodge": 6,
    "armor_bash": 2,
    "armor_cut": 2,
    "armor_bullet": 2,
    "vision_day": 50,
    "vision_night": 3,
    "harvest": "zombie",
    "special_attacks": [ [ "JACKSON", 0 ] ],
    "death_drops": "jackson_drops",
    "death_function": [ "JACKSON" ],
    "flags": [ "SEES", "SMELLS", "WARM", "BASHES", "NO_BREATHE", "POISON", "FILTHY" ]
  },
  {
    "id": "mon_zombie_mancroc",
    "type": "MONSTER",
    "name": { "str": "zombie snapper" },
    "description": "With a crocodile-like snout and rows of protruding teeth, this swimwear-clad zombie lurks in the water.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 120,
    "speed": 100,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "light_green_cyan",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 3,
    "melee_dice_sides": 5,
    "melee_cut": 6,
    "dodge": 2,
    "armor_bash": 8,
    "armor_cut": 10,
    "armor_bullet": 8,
    "vision_day": 25,
    "vision_night": 5,
    "harvest": "zombie",
    "special_attacks": [
      {
        "type": "bite",
        "cooldown": 10,
        "accuracy": 6,
        "damage_max_instance": [
          { "damage_type": "stab", "amount": 8, "armor_multiplier": 0.3 },
          { "damage_type": "bash", "amount": 16, "armor_multiplier": 0.3 }
        ]
      },
      [ "GRAB", 20 ],
      [ "GRAB_DRAG", 10 ]
    ],
    "death_drops": "mon_zombie_swimmer_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "GRABS",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "SWIMS",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_master",
    "type": "MONSTER",
    "name": { "str": "zombie master" },
    "description": "Once human, its features have tightened, its lips pulled back into an unnatural grin, revealing rows of blackened teeth beneath its large, piercing eyes.  It stands tall and its movements are fluid and tightly controlled.  A feeling of danger permeates the surrounding air, and the light that falls on it seems somehow harsher and more glaring.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "diff": 20,
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 180,
    "speed": 90,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "pink_red",
    "aggression": 5,
    "morale": 100,
    "melee_skill": 5,
    "melee_dice": 2,
    "melee_dice_sides": 6,
    "melee_cut": 0,
    "dodge": 4,
    "armor_bash": 2,
    "armor_cut": 2,
    "armor_bullet": 2,
    "vision_day": 50,
    "vision_night": 5,
    "harvest": "zombie",
    "path_settings": { "max_dist": 10, "allow_open_doors": true, "avoid_traps": true, "avoid_sharp": true },
    "special_attacks": [ [ "UPGRADE", 10 ] ],
    "anger_triggers": [ "HURT", "PLAYER_CLOSE", "PLAYER_WEAK" ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "WARM",
      "BASHES",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "CAN_OPEN_DOORS",
      "PRIORITIZE_TARGETS",
      "FILTHY",
      "PATH_AVOID_DANGER_1"
    ]
  },
  {
    "id": "mon_zombie_necro",
    "type": "MONSTER",
    "name": { "str": "zombie necromancer" },
    "description": "A twisted mockery of the human form, emaciated, with jet-black skin and glowing red eyes.  It is somehow painful to look at, awakening fears deep within your psyche, and even the surrounding air seems more sinister, somehow darker and more dangerous.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "diff": 20,
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 100,
    "speed": 100,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "dark_gray",
    "aggression": 5,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 3,
    "melee_dice_sides": 6,
    "melee_cut": 2,
    "dodge": 2,
    "vision_day": 50,
    "vision_night": 5,
    "harvest": "zombie",
    "path_settings": { "max_dist": 10 },
    "special_attacks": [ [ "RESURRECT", 0 ] ],
    "anger_triggers": [ "HURT", "PLAYER_CLOSE", "PLAYER_WEAK" ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "PATH_AVOID_DANGER_1",
      "CAN_OPEN_DOORS",
      "PRIORITIZE_TARGETS",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_necro_boomer",
    "type": "MONSTER",
    "name": { "str": "zombie necro-boomer" },
    "description": "At first this creature looks like nothing more than a grotesque and oleaginous husk, bloated and punctured by jet-black pustules.  When approached, its glowing red eyes and an aching grin take form; its skin tears and its guts teem with unmatched fecundity, as its gaze inspires fear of nothing less than cosmic, inhuman ecstasy.",
    "copy-from": "mon_zombie_necro",
    "diff": 25,
    "death_function": [ "NECRO_BOOMER" ]
  },
  {
    "id": "mon_zombie_runner",
    "type": "MONSTER",
    "name": { "str": "zombie runner" },
    "description": "This recently-risen body moves quickly, darting its head back and forth and gnawing at its hands.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 70,
    "speed": 105,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "brown_white",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 4,
    "melee_dice_sides": 3,
    "melee_cut": 1,
    "dodge": 1,
    "vision_night": 3,
    "harvest": "zombie",
    "path_settings": { "max_dist": 4 },
    "special_attacks": [
      [ "scratch", 10 ],
      {
        "type": "bite",
        "cooldown": 5,
        "damage_max_instance": [ { "damage_type": "stab", "amount": 10, "armor_multiplier": 0.7 } ]
      }
    ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "upgrades": { "half_life": 20, "into": "mon_zombie_hunter" },
    "flags": [ "SEES", "HEARS", "SMELLS", "WARM", "BASHES", "POISON", "NO_BREATHE", "REVIVES", "PUSH_MON", "FILTHY" ]
  },
  {
    "id": "mon_zombie_predator",
    "type": "MONSTER",
    "name": { "str": "zombie predator" },
    "description": "With its joints in odd places and angles, this humanoid creature prowls across the landscape with surprising speed.  Its teeth and arms are sharpened into fine points, and black ooze seeps out from cuts between its muscles.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 90,
    "speed": 140,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "brown_green",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 5,
    "melee_dice": 4,
    "melee_dice_sides": 4,
    "melee_cut": 5,
    "dodge": 5,
    "armor_bash": 5,
    "armor_cut": 5,
    "armor_bullet": 4,
    "vision_day": 45,
    "vision_night": 15,
    "harvest": "zombie",
    "path_settings": { "max_dist": 5 },
    "special_attacks": [
      { "type": "leap", "cooldown": 10, "max_range": 5, "min_consider_range": 2, "max_consider_range": 4 },
      {
        "type": "bite",
        "cooldown": 10,
        "damage_max_instance": [ { "damage_type": "stab", "amount": 10, "armor_multiplier": 0.2 } ]
      },
      { "id": "impale" }
    ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "flags": [ "SEES", "HEARS", "SMELLS", "WARM", "BASHES", "POISON", "NO_BREATHE", "REVIVES", "PUSH_MON", "FILTHY" ]
  },
  {
    "id": "mon_zombie_screecher",
    "type": "MONSTER",
    "name": { "str": "screecher zombie" },
    "description": "A thin corpse, its chest swollen in what appears to be preparation.  A thick black ooze drips from its open mouth.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "diff": 2,
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 85,
    "speed": 100,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "magenta_cyan",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 5,
    "melee_dice": 3,
    "melee_dice_sides": 4,
    "melee_cut": 5,
    "dodge": 2,
    "vision_day": 50,
    "vision_night": 8,
    "harvest": "zombie",
    "special_attacks": [ [ "SHRIEK_ALERT", 20 ], [ "SHRIEK_STUN", 1 ], [ "scratch", 20 ] ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "flags": [ "SEES", "KEENNOSE", "STUMBLES", "WARM", "BASHES", "GROUP_BASH", "POISON", "NO_BREATHE", "REVIVES", "FILTHY" ]
  },
  {
    "id": "mon_zombie_shady",
    "type": "MONSTER",
    "name": { "str": "shady zombie" },
    "description": "An uncanny shadow envelops this creature, as if light itself were too repulsed to touch it.  All you can make out is its shambling, human-shaped outline.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 80,
    "speed": 70,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "light_gray",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 2,
    "melee_dice_sides": 3,
    "melee_cut": 0,
    "vision_day": 3,
    "vision_night": 40,
    "harvest": "zombie",
    "special_attacks": [ { "type": "bite", "cooldown": 5 }, [ "GRAB", 7 ], [ "scratch", 20 ] ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "upgrades": { "half_life": 28, "into_group": "GROUP_ZOMBIE_SHADY_UPGRADES" },
    "burn_into": "mon_zombie_scorched",
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "NIGHT_INVISIBILITY",
      "FILTHY"
    ]
  },
  {
    "id": "mon_shia",
    "type": "MONSTER",
    "name": { "str_sp": "Shia LaBeouf" },
    "description": "Living in the woods,\nkilling for sport,\neating all the bodies--\nactual cannibal Shia LaBeouf.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 50,
    "speed": 110,
    "material": [ "flesh" ],
    "symbol": "@",
    "color": "red",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 9,
    "melee_dice": 3,
    "melee_dice_sides": 6,
    "melee_cut": 6,
    "dodge": 4,
    "vision_day": 30,
    "vision_night": 10,
    "harvest": "human",
    "special_attacks": [ [ "BRANDISH", 10 ] ],
    "anger_triggers": [ "STALK", "PLAYER_WEAK", "HURT", "PLAYER_CLOSE" ],
    "fear_triggers": [ "FIRE" ],
    "death_drops": { "groups": [ [ "shia_stuff", 1 ] ] },
    "death_function": [ "NORMAL" ],
    "flags": [ "SEES", "HEARS", "WARM", "BASHES", "POISON", "NO_BREATHE", "PATH_AVOID_DANGER_2", "PRIORITIZE_TARGETS", "FILTHY" ]
  },
  {
    "id": "mon_zombie_shrieker",
    "type": "MONSTER",
    "name": { "str": "shrieker zombie" },
    "description": "An elongated human body with a swollen chest and a gaping hole where its jaw used to be.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "diff": 2,
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 60,
    "speed": 95,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "magenta",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 3,
    "melee_dice": 2,
    "melee_dice_sides": 4,
    "melee_cut": 0,
    "dodge": 1,
    "vision_day": 50,
    "vision_night": 4,
    "harvest": "zombie",
    "special_attacks": [ [ "SHRIEK", 10 ], [ "GRAB", 7 ], [ "scratch", 20 ] ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "upgrades": { "half_life": 10, "into": "mon_zombie_screecher" },
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_skull",
    "type": "MONSTER",
    "name": { "str": "skull zombie" },
    "//": "Highest upgrade of brainless/ear zombie.  Still immune to headshots, as there's nothing critical there.",
    "description": "This creature's head is a hideous gray skull, formed of human bone fragments and some sort of goo.  Jagged teeth are visible as the thing works its jaw and disturbingly human, lidless eyes stare at you from their sockets.  The thing's fleshy ears are four sizes too large and droop under their own weight.",
    "default_faction": "zombie",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 135,
    "speed": 100,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "light_gray",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 4,
    "melee_dice_sides": 4,
    "melee_cut": 2,
    "dodge": 1,
    "armor_bash": 5,
    "armor_cut": 3,
    "armor_bullet": 2,
    "vision_day": 25,
    "vision_night": 5,
    "harvest": "zombie",
    "special_attacks": [ { "type": "bite", "cooldown": 5, "min_mul": 0.7 }, [ "GRAB", 6 ], [ "scratch", 15 ] ],
    "death_drops": "default_zombie_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "flags": [
      "HEARS",
      "GOODHEARING",
      "SEES",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NOHEAD",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_smoker",
    "type": "MONSTER",
    "name": { "str": "smoker zombie" },
    "description": "A blackened and twisted naked human body.  Strips of flesh hang from its frame, and it emits a constant haze of thick black smoke.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 75,
    "speed": 110,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "dark_gray",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 1,
    "melee_dice_sides": 6,
    "melee_cut": 2,
    "dodge": 4,
    "armor_fire": 5,
    "vision_day": 50,
    "vision_night": 3,
    "harvest": "exempt",
    "emit_fields": [ { "emit_id": "emit_smoke_stream", "delay": "1 s" } ],
    "special_attacks": [ { "type": "bite", "cooldown": 5 }, [ "scratch", 15 ] ],
    "death_function": [ "SMOKEBURST" ],
    "upgrades": { "half_life": 28, "into": "mon_smoker_brute" },
    "flags": [
      "SEES",
      "HEARS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "HARDTOSHOOT",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY"
    ]
  },
  {
    "id": "mon_smoker_brute",
    "type": "MONSTER",
    "name": { "str": "ashen brawler" },
    "description": "A gigantic, twisted human frame with a menancing stance and rapid movements.  Thick clouds of smoke pour from violent-looking eviscerations spread across its muscular-looking body, and its arms appear to have elongated massively.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 150,
    "speed": 110,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "light_gray",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 5,
    "melee_dice": 3,
    "melee_dice_sides": 6,
    "melee_cut": 1,
    "armor_bash": 2,
    "armor_cut": 8,
    "armor_stab": 8,
    "armor_bullet": 10,
    "dodge": 7,
    "armor_fire": 5,
    "vision_day": 30,
    "vision_night": 3,
    "harvest": "exempt",
    "emit_fields": [ { "emit_id": "emit_smoke_stream", "delay": "1 s" } ],
    "special_attacks": [ [ "SMASH", 30 ], { "type": "bite", "cooldown": 5 }, [ "scratch", 15 ], [ "RANGED_PULL", 20 ], [ "GRAB_DRAG", 10 ] ],
    "death_function": [ "SMOKEBURST" ],
    "flags": [
      "SEES",
      "HEARS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "HARDTOSHOOT",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "PUSH_VEH",
      "FILTHY",
      "RANGED_ATTACKER"
    ]
  },
  {
    "id": "mon_zombie_swimmer_base",
    "type": "MONSTER",
    "name": { "str": "swimmer zombie" },
    "description": "A human body, clad in swimwear.  Probably not a very graceful swimmer now, owing to its zombified state.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 60,
    "speed": 90,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "light_blue",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 2,
    "melee_dice": 1,
    "melee_dice_sides": 6,
    "melee_cut": 3,
    "dodge": 1,
    "vision_night": 3,
    "harvest": "zombie",
    "special_attacks": [ { "type": "bite", "cooldown": 5 }, [ "GRAB", 7 ], [ "scratch", 20 ] ],
    "death_drops": "mon_zombie_swimmer_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "upgrades": { "half_life": 14, "into": "mon_zombie_swimmer" },
    "categories": [ "CLASSIC" ],
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_swimmer",
    "type": "MONSTER",
    "name": { "str": "webbed zombie" },
    "description": "A slick and glistening human body.  Its hands and feet are heavily webbed, and it is clad in swimwear.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 70,
    "speed": 95,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "light_blue",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 3,
    "melee_dice": 2,
    "melee_dice_sides": 6,
    "melee_cut": 2,
    "dodge": 2,
    "vision_night": 3,
    "harvest": "zombie",
    "special_attacks": [ { "type": "bite", "cooldown": 5 }, [ "GRAB", 7 ], [ "scratch", 20 ] ],
    "death_drops": "mon_zombie_swimmer_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "upgrades": { "half_life": 28, "into": "mon_zombie_mancroc" },
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NO_BREATHE",
      "SWIMS",
      "REVIVES",
      "PUSH_MON",
      "FILTHY"
    ]
  },
  {
    "id": "mon_zombie_technician",
    "type": "MONSTER",
    "name": { "str": "zombie technician" },
    "description": "Still wearing its work clothes and hardhat, this zombie likely used to work on power lines or other electrical equipment.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "HUMAN" ],
    "diff": 2,
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 85,
    "speed": 75,
    "material": [ "flesh" ],
    "symbol": "Z",
    "color": "i_light_cyan",
    "aggression": 70,
    "morale": 100,
    "melee_skill": 5,
    "melee_dice": 2,
    "melee_dice_sides": 3,
    "melee_cut": 0,
    "dodge": 1,
    "armor_bash": 2,
    "armor_cut": 2,
    "armor_bullet": 2,
    "vision_day": 15,
    "vision_night": 2,
    "harvest": "CBM_TECH",
    "special_attacks": [ [ "PULL_METAL_WEAPON", 25 ], { "type": "bite", "cooldown": 20 } ],
    "death_drops": "mon_zombie_technician_death_drops",
    "death_function": [ "NORMAL" ],
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "FILTHY",
      "RANGED_ATTACKER"
    ]
  },
  {
    "id": "mon_zombie_thorny",
    "type": "MONSTER",
    "name": { "str": "thorny shambler" },
    "description": "A shambling undead humanoid, its body overgrown with a tangled mass of otherworldly vegetation.  Hunched over and dragging its feet as it moves, the bramble utterly enveloping its upper half twitches and moves with a life of its own, tendrils tipped with a paralytic sting.",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [ "ZOMBIE", "PLANT" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 80,
    "speed": 50,
    "material": [ "veggy" ],
    "symbol": "Z",
    "color": "light_green",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 3,
    "melee_dice": 2,
    "melee_dice_sides": 3,
    "melee_cut": 4,
    "armor_bash": 2,
    "armor_cut": 4,
    "armor_bullet": 3,
    "vision_night": 5,
    "harvest": "zombie_thorny",
    "attack_effs": [ { "id": "paralyzepoison", "duration": 33 } ],
    "special_attacks": [ [ "GRAB", 7 ], [ "scratch", 20 ], [ "PARA_STING", 30 ] ],
    "death_drops": "mon_zombie_thorny_death_drops",
    "death_function": [ "NORMAL" ],
    "burn_into": "mon_zombie_scorched",
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY",
      "PARALYZEVENOM"
    ]
  },
  {
    "id": "mon_zombie_reenactor",
    "type": "MONSTER",
    "name": { "str": "ravenous reenactor" },
    "description": "This shambling corpse is dressed in the tatters of an antiquated soldier's uniform.  Either it was a historical reenactor, or zombies have also started to time travel.",
    "copy-from": "mon_zombie",
    "death_drops": "zombie_reenactor_drops",
    "color": "blue"
  }
]
