| CreateFromAxisAngle(const Vector3 &axis, const FLOAT angle) | BuddhaLib::Quaternion | [static] |
| CreateFromAxisAngle(const Vector3 &axis, const FLOAT angle, Quaternion &out) | BuddhaLib::Quaternion | [static] |
| Identity | BuddhaLib::Quaternion | [static] |
| Inverse(const Quaternion &q) | BuddhaLib::Quaternion | [static] |
| W | BuddhaLib::Quaternion | |
| X | BuddhaLib::Quaternion | |
| Y | BuddhaLib::Quaternion | |
| Z | BuddhaLib::Quaternion |
1.5.2