| _Update(void) | BuddhaLib::Game | |
| Draw(const GameTime &gameTime)=0 | BuddhaLib::Game | [pure virtual] |
| Game(void) | BuddhaLib::Game | |
| GetComponents(void) const | BuddhaLib::Game | [inline] |
| GetServices(void) const | BuddhaLib::Game | [inline] |
| GetWindow(void) const | BuddhaLib::Game | [inline] |
| Initialize(void)=0 | BuddhaLib::Game | [protected, pure virtual] |
| IsActive(void) | BuddhaLib::Game | [inline] |
| LoadGraphicsContent(bool loadAllContent) | BuddhaLib::Game | [inline, virtual] |
| m_pComponents | BuddhaLib::Game | [protected] |
| m_pServices | BuddhaLib::Game | [protected] |
| UnloadGraphicsContent(bool unloadAllContent) | BuddhaLib::Game | [inline, virtual] |
| Update(const GameTime &gameTime)=0 | BuddhaLib::Game | [pure virtual] |
| ~Game() | BuddhaLib::Game | [virtual] |
1.5.2