Story
	name <STORY: Cetus Attacks>

	Element1 <Prefab>
	Element2 <Scene Town>

	% V1 = Phase Indicator
	%  V1=0 Load first story
	%  V1=2 Load secondary stories, as Cetus terrorizes the world

	% The story ends once Cetus has been destroyed, however that
	% happens.
	Init_Start <ifNPCOK N1 else GoEndStory if= S1 0 SToryLine .FirstStory S= 1 1>
	start <ifNPCOK N1 else GoEndStory if= S1 0 SToryLine .FirstStory S= 1 1>
	.FirstStory <TS_STORY_Cetus_PLOT_1.txt>
	GoEndStory <EndStory>

	Hour <if= V1 2 if= d4 1 StoryLine .SecondStory>
	.SecondStory <TS_STORY_Cetus_PLOT_2*.txt>

Inv
	Chara
	name <Cetus>
	sdl_sprite <monster_cetus.png>
	sdl_colors <150 112 89 255 212 195 200 80 120>
	% Cetus is a bioconstruct the size of a mecha, and should be
	% very difficult to defeat. Plus, Cetus has no head, body, or
	% other critical organs... it can only be killed by HP damage.

	% The first time the PC fights Cetus he will almost certainly lose.
	% After that first battle, Cetus will show up randomly every once
	% in a while to unexpectedly bomb a town. The PC might be able to
	% kill it later, or maybe one of the NPC pilots will get it instead.

	job <Animal>
	Scale 2
	statline 16 32 15 16 14 17 14 11

	skill 6 5
	skill 7 5
	skill 8 6
	skill 9 9
	skill 11 8
	skill 13 30
	skill 26 10
	skill 30 10
	skill 33 20
	skill 36 8

	mod Turret
	Armor 5
	sub
		BeamGun 1
		name <Death Wave>
		Range 4
		type <HYPER OVERLOAD>
		Recharge 1
		BV 7
	end
	inv
		TurretArmor 7
		mass -14
	end

	Mod Wing
	Armor 5
	sub
		Flight 3
	end
	inv
		WingArmor 7
		mass -14
		sub
			MLauncher 2
			range 7
			name <Acid Spore>
			type <RUST>
			magazine 1
			Acc -1
			sub
				Rockets 2
			end
		end
	end

	Mod Wing
	Armor 5
	sub
		Flight 3
	end
	inv
		WingArmor 7
		mass -14
		sub
			MLauncher 2
			range 7
			name <Acid Spore>
			type <RUST>
			magazine 1
			Acc -1
			sub
				Rockets 2
			end
		end
	end

	Mod Wing
	Armor 5
	sub
		Flight 3
	end
	inv
		WingArmor 7
		mass -14
		sub
			MLauncher 2
			range 7
			name <Acid Spore>
			type <RUST>
			magazine 1
			Acc -1
			sub
				Rockets 2
			end
		end
	end

	Mod Wing
	Armor 5
	sub
		Flight 3
	end
	inv
		WingArmor 7
		mass -14
		sub
			MLauncher 2
			range 7
			name <Acid Spore>
			type <RUST>
			magazine 1
			Acc -1
			sub
				Rockets 2
			end
		end
	end

	Mod Wing
	Armor 5
	sub
		Flight 3
	end
	inv
		WingArmor 7
		mass -14
		sub
			MLauncher 2
			range 7
			name <Acid Spore>
			type <RUST>
			magazine 1
			Acc -1
			sub
				Rockets 2
			end
		end
	end

	Mod Tail
	name <Tendril>
	Armor 5
	type <EXTEND ARMORPIERCING OVERLOAD>

	Mod Tail
	name <Tendril>
	Armor 5
	type <EXTEND ARMORPIERCING OVERLOAD>

	Mod Tail
	name <Tendril>
	Armor 5
	type <EXTEND ARMORPIERCING OVERLOAD>

	end


end

