<?php
/*
  ◆後援者 (patron)
  ○仕様
*/
RoleManager::LoadFile('valkyrja_duelist');
class Role_patron extends Role_valkyrja_duelist {
  public $partner_role   = 'supported';
  public $partner_header = 'patron_target';
  public $self_shoot = false;
  public $shoot_count = 1;

  function IsVoteCheckbox(User $user, $live) {
    return parent::IsVoteCheckbox($user, $live) && ! $this->IsActor($user->uname);
  }

  function VoteNight() {
    $stack = $this->GetVoteNightTarget();
    //人数チェック
    $count = $this->GetVoteNightTargetCount();
    if (count($stack) != $count) return sprintf('指定人数は %d 人にしてください', $count);

    $user_list  = array();
    sort($stack);
    foreach ($stack as $id) {
      $user = DB::$USER->ByID($id);
      if ($this->IsActor($user->uname) || $user->IsDead() || $user->IsDummyBoy()) { //例外判定
	return '自分・死者・身代わり君には投票できません';
      }
      $user_list[$id] = $user;
    }
    $this->VoteNightAction($user_list);
    return null;
  }

  protected function AddDuelistRole(User $user) {
    if (isset($this->patron_role)) $user->AddRole($this->GetActor()->GetID($this->patron_role));
  }

  function Win($winner) {
    $actor = $this->GetActor();
    $id    = $actor->user_no;
    $count = 0;
    foreach (DB::$USER->rows as $user) {
      if ($user->IsPartner($this->partner_role, $id)) {
	if ($user->IsLive()) return true;
	$count++;
      }
    }
    return $count == 0 && $actor->IsLive();
  }
}
