# Made by Mr. - Version 0.3 by DrLecter
import sys
from com.l2jserver.gameserver.model.quest import State
from com.l2jserver.gameserver.model.quest import QuestState
from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest

qn = "260_HuntForOrcs1"

ORC_AMULET = 1114
ORC_NECKLACE = 1115
ADENA = 57
#Newbie/one time rewards section
#Any quest should rely on a unique bit, but
#it could be shared among quest that were mutually
#exclusive or race restricted.
#Bit #1 isn't used for backwards compatibility.
NEWBIE_REWARD = 4
SPIRITSHOT_FOR_BEGINNERS = 5790
SOULSHOT_FOR_BEGINNERS = 5789

class Quest (JQuest) :

 def __init__(self,id,name,descr):
     JQuest.__init__(self,id,name,descr)
     self.questItemIds = [ORC_AMULET, ORC_NECKLACE]

 def onAdvEvent (self,event,npc, player) :
    htmltext = event
    st = player.getQuestState(qn)
    if not st : return
    if event == "30221-03.htm" :
      st.set("cond","1")
      st.setState(State.STARTED)
      st.playSound("ItemSound.quest_accept")
    elif event == "30221-06.htm" :
      st.exitQuest(1)
      st.playSound("ItemSound.quest_finish")
    return htmltext

 def onTalk (self,npc,player):
   htmltext = Quest.getNoQuestMsg(player)
   st = player.getQuestState(qn)
   if not st : return htmltext

   npcId = npc.getNpcId()
   id = st.getState()

   if id == State.CREATED :
     st.set("cond","0")
   if st.getInt("cond")==0 :
     if player.getRace().ordinal() != 1 :
       htmltext = "30221-00.htm"
       st.exitQuest(1)
     elif player.getLevel()<6 :
       htmltext = "30221-01.htm"
       st.exitQuest(1)
     else :
       htmltext = "30221-02.htm"
   else :
     amulet = st.getQuestItemsCount(ORC_AMULET)
     necklace = st.getQuestItemsCount(ORC_NECKLACE)
     if amulet == necklace == 0 :
       htmltext = "30221-04.htm"
     else :
       htmltext = "30221-05.htm"
       st.giveItems(ADENA,(amulet*12)+(necklace*30))
       st.takeItems(ORC_AMULET,-1)
       st.takeItems(ORC_NECKLACE,-1)
       # check the player state against this quest newbie rewarding mark.
       newbie = player.getNewbie()
       if newbie | NEWBIE_REWARD != newbie :
          player.setNewbie(newbie|NEWBIE_REWARD)
          st.showQuestionMark(26)
          if player.getClassId().isMage() :
             st.playTutorialVoice("tutorial_voice_027")
             st.giveItems(SPIRITSHOT_FOR_BEGINNERS,3000)
          else :
             st.playTutorialVoice("tutorial_voice_026")
             st.giveItems(SOULSHOT_FOR_BEGINNERS,6000)
   return htmltext

 def onKill(self,npc,player,isPet):
   st = player.getQuestState(qn)
   if not st : return 
   if st.getState() != State.STARTED : return 
   
   item=ORC_AMULET
   if npc.getNpcId() in range(20471,20474) :
     item = ORC_NECKLACE
   if st.getRandom(10)>4 :
     st.giveItems(item,1)
     st.playSound("ItemSound.quest_itemget")
   return

QUEST       = Quest(260,qn,"Hunt the Orcs")

QUEST.addStartNpc(30221)

QUEST.addTalkId(30221)

QUEST.addKillId(20468)
QUEST.addKillId(20469)
QUEST.addKillId(20470)
QUEST.addKillId(20471)
QUEST.addKillId(20472)
QUEST.addKillId(20473)
