| FPSController(float targetInterval=interval60FPS) | Lamp::FPSController | |
| getBackgroundThread(int index) | Lamp::FPSController | [virtual] |
| getBackgroundThreadCount() | Lamp::FPSController | [virtual] |
| getIntervalTime() const | Lamp::FPSController | [inline, virtual] |
| getProcessingRate() const | Lamp::FPSController | [inline, virtual] |
| getProcessingTime() const | Lamp::FPSController | [inline, virtual] |
| getSleepTime() const | Lamp::FPSController | [inline, virtual] |
| getTargetInterval() const | Lamp::FPSController | [inline, virtual] |
| interval30FPS | Lamp::FPSController | [static] |
| interval60FPS | Lamp::FPSController | [static] |
| registerBackgroundThread(Thread *backgroundThread) | Lamp::FPSController | [virtual] |
| setTargetInterval(float targetInterval) | Lamp::FPSController | [inline, virtual] |
| sleep() | Lamp::FPSController | [virtual] |
| toString() const | Lamp::FPSController | [virtual] |
| ~FPSController() | Lamp::FPSController | [virtual] |
1.3.2