| addDeviceObjectHolder(GraphicsDeviceObjectHolder *objectHolder) | Lamp::LampGraphics | [inline, static] |
| createScene(const String &name) | Lamp::LampGraphics | [static] |
| deleteDeviceObjects() | Lamp::LampGraphics | [protected, static] |
| destroyScene(Scene *scene) | Lamp::LampGraphics | [static] |
| deviceReset() | Lamp::LampGraphics | [protected, static] |
| finalize() | Lamp::LampGraphics | [static] |
| getDeviceObjectHolder(int index) | Lamp::LampGraphics | [inline, static] |
| getDeviceObjectHolderCount() | Lamp::LampGraphics | [inline, static] |
| getDeviceSelector() | Lamp::LampGraphics | [inline, static] |
| getDirect3D() | Lamp::LampGraphics | [inline, static] |
| getDirect3DDevice() | Lamp::LampGraphics | [inline, static] |
| getScene(int index) | Lamp::LampGraphics | [inline, static] |
| getSceneCount() | Lamp::LampGraphics | [inline, static] |
| getWindowHandle() | Lamp::LampGraphics | [inline, static] |
| GraphicsDevice (defined in Lamp::LampGraphics) | Lamp::LampGraphics | [friend] |
| initialize() | Lamp::LampGraphics | [static] |
| initializeDevice(HWND windowHandle, bool startFullscreen) | Lamp::LampGraphics | [static] |
| initializeDeviceObjects() | Lamp::LampGraphics | [protected, static] |
| invalidateDeviceObjects() | Lamp::LampGraphics | [protected, static] |
| LampCore (defined in Lamp::LampGraphics) | Lamp::LampGraphics | [friend] |
| removeDeviceObjectHolder(GraphicsDeviceObjectHolder *objectHolder) | Lamp::LampGraphics | [inline, static] |
| restoreDeviceObjects() | Lamp::LampGraphics | [protected, static] |
| search(String name) | Lamp::LampGraphics | [inline, static] |
| setDeviceSelector(GraphicsDeviceSelector *selector) | Lamp::LampGraphics | [static] |
| windowProcedure(HWND windowHandle, u_int message, WPARAM wParam, LPARAM lParam) | Lamp::LampGraphics | [protected, static] |