| castVectorArrayInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
| castVectorConstantInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
| castVectorLinearInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
| duplicate() const=0 | Lamp::VectorInterpolator | [pure virtual] |
| equals(const VectorInterpolator &target) const=0 | Lamp::VectorInterpolator | [pure virtual] |
| getBoundingBox() const=0 | Lamp::VectorInterpolator | [pure virtual] |
| getLength() const=0 | Lamp::VectorInterpolator | [pure virtual] |
| interpolate(float time)=0 | Lamp::VectorInterpolator | [pure virtual] |
| isVectorArrayInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
| isVectorConstantInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
| isVectorLinearInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
| ~VectorInterpolator() | Lamp::VectorInterpolator | [inline, virtual] |
1.3.2