| castVectorArrayInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
| castVectorConstantInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
| castVectorLinearInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
| duplicate() const | Lamp::VectorLinearInterpolator | [inline, virtual] |
| equals(const VectorInterpolator &target) const | Lamp::VectorLinearInterpolator | [inline, virtual] |
| getBoundingBox() const | Lamp::VectorLinearInterpolator | [virtual] |
| getKeyCount() const | Lamp::VectorLinearInterpolator | [inline, virtual] |
| getLength() const | Lamp::VectorLinearInterpolator | [virtual] |
| getTime(int index) const | Lamp::VectorLinearInterpolator | [inline, virtual] |
| getValue(int index) const | Lamp::VectorLinearInterpolator | [inline, virtual] |
| interpolate(float time) | Lamp::VectorLinearInterpolator | [virtual] |
| isVectorArrayInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
| isVectorConstantInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
| isVectorLinearInterpolator() const | Lamp::VectorLinearInterpolator | [inline, virtual] |
| operator=(const VectorLinearInterpolator ©) | Lamp::VectorLinearInterpolator | [virtual] |
| setKey(int index, float time, const Vector3 &value) | Lamp::VectorLinearInterpolator | [inline, virtual] |
| setKeyCount(int keyCount) | Lamp::VectorLinearInterpolator | [virtual] |
| VectorLinearInterpolator() | Lamp::VectorLinearInterpolator | |
| VectorLinearInterpolator(const VectorLinearInterpolator ©) | Lamp::VectorLinearInterpolator | [explicit] |
| ~VectorInterpolator() | Lamp::VectorInterpolator | [inline, virtual] |
| ~VectorLinearInterpolator() | Lamp::VectorLinearInterpolator | [virtual] |