| buildPresentationParameters(D3DPRESENT_PARAMETERS *parameters, HWND windowHandle) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getAdapterInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getBackBufferFormat() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getBackBufferSize() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getDepthStencilEnabled() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getDepthStencilFormat() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getDeviceComboInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getDeviceInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getDisplayMode() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getFullscreenAdapterInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getFullscreenDepthStencilFormat() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getFullscreenDeviceComboInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getFullscreenDeviceInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getFullscreenDisplayMode() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getFullscreenMultiSampleQuality() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getFullscreenMultiSampleType() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getFullscreenPresentationInterval() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getFullscreenVertexProcessingType() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getInstance() | Lamp::GraphicsDeviceSettings | [inline, static] |
| getMultiSampleQuality() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getMultiSampleType() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getPresentationInterval() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getVertexProcessingType() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getWindowedAdapterInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getWindowedDepthStencilFormat() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getWindowedDeviceComboInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getWindowedDeviceInformation() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getWindowedDisplayMode() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getWindowedMultiSampleQuality() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getWindowedMultiSampleType() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getWindowedPresentationInterval() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getWindowedVertexProcessingType() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| getWindowSize() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| GraphicsDeviceSettings() | Lamp::GraphicsDeviceSettings | [inline] |
| isWindowed() | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setAdapterInformation(GraphicsAdapterInformation *adapterInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setDepthStencilFormat(D3DFORMAT depthStencilFormat) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setDeviceComboInformation(GraphicsDeviceComboInformation *deviceComboInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setDeviceInformation(GraphicsDeviceInformation *deviceInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setDisplayMode(D3DDISPLAYMODE displayMode) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setFullscreenAdapterInformation(GraphicsAdapterInformation *adapterInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setFullscreenDepthStencilFormat(D3DFORMAT depthStencilFormat) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setFullscreenDeviceComboInformation(GraphicsDeviceComboInformation *deviceComboInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setFullscreenDeviceInformation(GraphicsDeviceInformation *deviceInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setFullscreenDisplayMode(D3DDISPLAYMODE displayMode) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setFullscreenMultiSampleQuality(u_int multiSampleQuality) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setFullscreenMultiSampleType(D3DMULTISAMPLE_TYPE multiSampleType) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setFullscreenPresentationInterval(u_int presentationInterval) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setFullscreenVertexProcessingType(VertexProcessingType vertexProcessingType) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setMultiSampleQuality(u_int multiSampleQuality) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setMultiSampleType(D3DMULTISAMPLE_TYPE multiSampleType) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setPresentationInterval(u_int presentationInterval) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setVertexProcessingType(VertexProcessingType vertexProcessingType) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setWindowed(bool isWindowed) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setWindowedAdapterInformation(GraphicsAdapterInformation *adapterInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setWindowedDepthStencilFormat(D3DFORMAT depthStencilFormat) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setWindowedDeviceComboInformation(GraphicsDeviceComboInformation *deviceComboInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setWindowedDeviceInformation(GraphicsDeviceInformation *deviceInformation) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setWindowedDisplayMode(D3DDISPLAYMODE displayMode) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setWindowedMultiSampleQuality(u_int multiSampleQuality) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setWindowedMultiSampleType(D3DMULTISAMPLE_TYPE multiSampleType) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setWindowedPresentationInterval(u_int presentationInterval) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setWindowedVertexProcessingType(VertexProcessingType vertexProcessingType) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| setWindowSize(DimensionI size) | Lamp::GraphicsDeviceSettings | [inline, virtual] |
| ~GraphicsDeviceSettings() | Lamp::GraphicsDeviceSettings | [inline] |