| Fog() | Lamp::Fog | [protected] |
| getColor() const | Lamp::Fog | [inline, virtual] |
| getDensity() const | Lamp::Fog | [inline, virtual] |
| getFar() const | Lamp::Fog | [inline, virtual] |
| getLimit() | Lamp::Fog | [virtual] |
| getMode() const | Lamp::Fog | [inline, virtual] |
| getModeString() const | Lamp::Fog | [inline, virtual] |
| getNear() const | Lamp::Fog | [inline, virtual] |
| isEnabled() const | Lamp::Fog | [inline, virtual] |
| Mode enum name | Lamp::Fog | |
| modeExponent enum value | Lamp::Fog | |
| modeExponent2 enum value | Lamp::Fog | |
| modeLinear enum value | Lamp::Fog | |
| Scene (defined in Lamp::Fog) | Lamp::Fog | [friend] |
| setColor(const Color4c &color) | Lamp::Fog | [inline, virtual] |
| setDensity(float density) | Lamp::Fog | [inline, virtual] |
| setEnabled(bool enabled) | Lamp::Fog | [inline, virtual] |
| setFar(float fogFar) | Lamp::Fog | [inline, virtual] |
| setMode(Mode mode) | Lamp::Fog | [inline, virtual] |
| setModeString(const String &mode) | Lamp::Fog | [inline, virtual] |
| setNear(float fogNear) | Lamp::Fog | [inline, virtual] |
| ~Fog() | Lamp::Fog | [protected, virtual] |