| abs(int x) | Lamp::Math | [inline, static] |
| abs(float x) | Lamp::Math | [inline, static] |
| acos(float x) | Lamp::Math | [inline, static] |
| asin(float x) | Lamp::Math | [inline, static] |
| atan(float x) | Lamp::Math | [inline, static] |
| atan2(float y, float x) | Lamp::Math | [inline, static] |
| ceil(float x) | Lamp::Math | [inline, static] |
| checkPow2(int value) | Lamp::Math | [inline, static] |
| classCheck(float x) | Lamp::Math | [inline, static] |
| cos(float x) | Lamp::Math | [inline, static] |
| cosh(float x) | Lamp::Math | [inline, static] |
| doublePI | Lamp::Math | [static] |
| E | Lamp::Math | [static] |
| epsilon | Lamp::Math | [static] |
| exp(float x) | Lamp::Math | [inline, static] |
| floor(float x) | Lamp::Math | [inline, static] |
| fmod(float x, float y) | Lamp::Math | [inline, static] |
| halfPI | Lamp::Math | [static] |
| log(float x) | Lamp::Math | [inline, static] |
| log10(float x) | Lamp::Math | [inline, static] |
| maximum(int a, int b) | Lamp::Math | [inline, static] |
| maximum(u_int a, u_int b) | Lamp::Math | [inline, static] |
| maximum(float a, float b) | Lamp::Math | [inline, static] |
| minimum(int a, int b) | Lamp::Math | [inline, static] |
| minimum(u_int a, u_int b) | Lamp::Math | [inline, static] |
| minimum(float a, float b) | Lamp::Math | [inline, static] |
| modf(float x, float *integer) | Lamp::Math | [inline, static] |
| PI | Lamp::Math | [static] |
| pow(float x, float y) | Lamp::Math | [inline, static] |
| quadrantPI | Lamp::Math | [static] |
| quadruplePI | Lamp::Math | [static] |
| sin(float x) | Lamp::Math | [inline, static] |
| sinh(float x) | Lamp::Math | [inline, static] |
| sqrt(float x) | Lamp::Math | [inline, static] |
| swap(int &a, int &b) | Lamp::Math | [inline, static] |
| swap(u_int &a, u_int &b) | Lamp::Math | [inline, static] |
| swap(float &a, float &b) | Lamp::Math | [inline, static] |
| tan(float x) | Lamp::Math | [inline, static] |
| tanh(float x) | Lamp::Math | [inline, static] |
| toDegree(float radian) | Lamp::Math | [inline, static] |
| toRadian(float degree) | Lamp::Math | [inline, static] |