| AnimationCompressor() | Lamp::AnimationCompressor | |
| compress(Animation *animation) | Lamp::AnimationCompressor | [virtual] |
| compressAnimation(Animation *animation) | Lamp::AnimationCompressor | [protected, virtual] |
| compressAnimationSet(AnimationSet *animation) | Lamp::AnimationCompressor | [protected, virtual] |
| compressCameraAnimation(CameraAnimation *animation) | Lamp::AnimationCompressor | [protected, virtual] |
| compressCharacterModelAnimation(CharacterModelAnimation *animation) | Lamp::AnimationCompressor | [protected, virtual] |
| compressRotation(RotationInterpolator *interpolator) | Lamp::AnimationCompressor | [protected, virtual] |
| compressScale(VectorInterpolator *interpolator) | Lamp::AnimationCompressor | [protected, virtual] |
| compressSceneNodeAnimation(SceneNodeAnimation *animation) | Lamp::AnimationCompressor | [protected, virtual] |
| compressTranslation(VectorInterpolator *interpolator) | Lamp::AnimationCompressor | [protected, virtual] |
| getRotationTolerance() const | Lamp::AnimationCompressor | [inline, virtual] |
| getScaleTolerance() const | Lamp::AnimationCompressor | [inline, virtual] |
| getTranslationTolerance() const | Lamp::AnimationCompressor | [inline, virtual] |
| setRotationTolerance(float rotationTolerance) | Lamp::AnimationCompressor | [inline, virtual] |
| setScaleTolerance(float scaleTolerance) | Lamp::AnimationCompressor | [inline, virtual] |
| setTranslationTolerance(float translationTolerance) | Lamp::AnimationCompressor | [inline, virtual] |
| ~AnimationCompressor() | Lamp::AnimationCompressor | [virtual] |