| Algorithm enum name | Lamp::SoundManager | |
| algorithmFullHRTF enum value | Lamp::SoundManager | |
| algorithmLightHRTF enum value | Lamp::SoundManager | |
| algorithmNormal enum value | Lamp::SoundManager | |
| createStaticSound(u_int size, int sample, int channel, int bit, Sound::Focus focus=(Sound::Focus) SoundDefinition::defaultFocus) | Lamp::SoundManager | [virtual] |
| createStaticSound(const String &fileName, Sound::Focus focus=(Sound::Focus) SoundDefinition::defaultFocus) | Lamp::SoundManager | [virtual] |
| createStaticSound3D(u_int size, int sample, int channel, int bit, Sound::Focus focus=(Sound::Focus) SoundDefinition::defaultFocus) | Lamp::SoundManager | [virtual] |
| createStaticSound3D(const String &fileName, Sound::Focus focus=(Sound::Focus) SoundDefinition::defaultFocus) | Lamp::SoundManager | [virtual] |
| createStreamSound(u_int size, int sample, int channel, int bit, Sound::Focus focus=(Sound::Focus) SoundDefinition::defaultFocus) | Lamp::SoundManager | [virtual] |
| createStreamSound(const String &fileName, Sound::Focus focus=(Sound::Focus) SoundDefinition::defaultFocus) | Lamp::SoundManager | [virtual] |
| createStreamSound3D(u_int size, int sample, int channel, int bit, Sound::Focus focus=(Sound::Focus) SoundDefinition::defaultFocus) | Lamp::SoundManager | [virtual] |
| createStreamSound3D(const String &fileName, Sound::Focus focus=(Sound::Focus) SoundDefinition::defaultFocus) | Lamp::SoundManager | [virtual] |
| destroy(Sound *sound) | Lamp::SoundManager | [virtual] |
| destroyAll() | Lamp::SoundManager | [virtual] |
| get3DAlgorithm() const | Lamp::SoundManager | [inline, virtual] |
| getCount() const | Lamp::SoundManager | [inline, virtual] |
| getSound(int index) | Lamp::SoundManager | [inline, virtual] |
| LampSound (defined in Lamp::SoundManager) | Lamp::SoundManager | [friend] |
| set3DAlgorithm(Algorithm algorithm) | Lamp::SoundManager | [inline, virtual] |
| SoundBuffer (defined in Lamp::SoundManager) | Lamp::SoundManager | [friend] |
| StaticSound (defined in Lamp::SoundManager) | Lamp::SoundManager | [friend] |
| StaticSound3D (defined in Lamp::SoundManager) | Lamp::SoundManager | [friend] |