| arrow_ | Lamp::PrimitiveRenderer | [protected] |
| axis_ | Lamp::PrimitiveRenderer | [protected] |
| axisAxisPoint_ | Lamp::PrimitiveRenderer | [protected] |
| box_ | Lamp::PrimitiveRenderer | [protected] |
| cone_ | Lamp::PrimitiveRenderer | [protected] |
| cylinder_ | Lamp::PrimitiveRenderer | [protected] |
| deleteGraphicsDeviceObjects() | Lamp::PrimitiveRenderer | [inline, virtual] |
| grid_ | Lamp::PrimitiveRenderer | [protected] |
| initializeGraphicsDeviceObjects() | Lamp::PrimitiveRenderer | [inline, virtual] |
| invalidateGraphicsDeviceObjects() | Lamp::PrimitiveRenderer | [virtual] |
| plane_ | Lamp::PrimitiveRenderer | [protected] |
| point_ | Lamp::PrimitiveRenderer | [protected] |
| positionColorDeclaration_ | Lamp::PrimitiveRenderer | [protected] |
| positionDeclaration_ | Lamp::PrimitiveRenderer | [protected] |
| PrimitiveRenderer() | Lamp::PrimitiveRenderer | |
| render(const Matrix44 &viewMatrix, const Matrix44 &projectionMatrix) | Lamp::PrimitiveRenderer | [virtual] |
| render(Camera *camera) | Lamp::PrimitiveRenderer | [virtual] |
| renderRequest(Request &request) | Lamp::PrimitiveRenderer | [protected, virtual] |
| request(const PrimitiveDrawRequest &primitive, const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [virtual] |
| request(const PrimitiveDrawRequest &primitive, const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| request(const PrimitiveDrawRequest &primitive, const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestArrow(const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestArrow(const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestArrow(const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestAxis(const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestAxis(const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestAxis(const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestAxisPoint(const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestAxisPoint(const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestAxisPoint(const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestBox(const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestBox(const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestBox(const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestCone(const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestCone(const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestCone(const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestCylinder(const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestCylinder(const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestCylinder(const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestGrid(const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestGrid(const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestGrid(const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestLine(int vertexCount, Vector3 *positions, const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [virtual] |
| requestLine(int vertexCount, Vector3 *positions, const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestLine(int vertexCount, Vector3 *positions, const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestLine(int vertexCount, Vector3 *positions, Color4c *colors, const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [virtual] |
| requestLine(int vertexCount, Vector3 *positions, Color4c *colors, const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestLine(int vertexCount, Vector3 *positions, Color4c *colors, const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestPlane(const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestPlane(const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestPlane(const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestPoint(const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestPoint(const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestPoint(const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requests_ | Lamp::PrimitiveRenderer | [protected] |
| requestSphere(const Matrix34 &matrix, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestSphere(const Vector3 &scale, const Vector3 &rotationXYZ, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| requestSphere(const Vector3 &scale, const Quaternion &rotationQuaternion, const Vector3 translation, Color4c color=Color4c::white, bool zTest=true) | Lamp::PrimitiveRenderer | [inline, virtual] |
| restoreGraphicsDeviceObjects() | Lamp::PrimitiveRenderer | [inline, virtual] |
| setPositionColorVertexDeclaration() | Lamp::PrimitiveRenderer | [protected] |
| setPositionVertexDeclaration() | Lamp::PrimitiveRenderer | [protected] |
| sphere_ | Lamp::PrimitiveRenderer | [protected] |
| ~PrimitiveRenderer() | Lamp::PrimitiveRenderer | [virtual] |