#include <StaticSound3D.h>
Inheritance diagram for Lamp::StaticSound3D:

Public Member Functions | |
| virtual Sound * | clone () |
| 複製 | |
| virtual bool | isStaticSound3D () const |
| 静的3Dサウンドかどうか | |
Protected Member Functions | |
| StaticSound3D (DirectSoundBuffer *soundBuffer) | |
| コンストラクタ | |
| virtual | ~StaticSound3D () |
| デストラクタ | |
| virtual u_int | getPlayFlag () |
| 再生フラグの取得 | |
Friends | |
| class | SoundManager |
Definition at line 36 of file StaticSound3D.h.
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コンストラクタ
Definition at line 34 of file StaticSound3D.cpp. |
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複製
Reimplemented from Lamp::Sound. Definition at line 43 of file StaticSound3D.cpp. References Lamp::Sound3D::copySound3DData(). |
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再生フラグの取得
Implements Lamp::SoundBuffer. Definition at line 71 of file StaticSound3D.h. References Lamp::SoundBuffer::isLoop(), and u_int. |
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静的3Dサウンドかどうか
Reimplemented from Lamp::Sound. Definition at line 52 of file StaticSound3D.h. |
1.3.2