| buildIndexBuffer() | Lamp::SpriteGraphicsBuffer | [protected, virtual] |
| deleteGraphicsDeviceObjects() | Lamp::SpriteGraphicsBuffer | [inline, virtual] |
| initializeGraphicsDeviceObjects() | Lamp::SpriteGraphicsBuffer | [inline, virtual] |
| invalidateGraphicsDeviceObjects() | Lamp::SpriteGraphicsBuffer | [inline, virtual] |
| render() | Lamp::SpriteGraphicsBuffer | [virtual] |
| request(const Point2f &minPosition, const Point2f &maxPosition, const TexCoord2 &minUV, const TexCoord2 &maxUV) | Lamp::SpriteGraphicsBuffer | [virtual] |
| restoreGraphicsDeviceObjects() | Lamp::SpriteGraphicsBuffer | [inline, virtual] |
| setup() | Lamp::SpriteGraphicsBuffer | [protected, virtual] |
| SpriteGraphicsBuffer() | Lamp::SpriteGraphicsBuffer | [protected] |
| SpriteRenderer (defined in Lamp::SpriteGraphicsBuffer) | Lamp::SpriteGraphicsBuffer | [friend] |
| ~SpriteGraphicsBuffer() | Lamp::SpriteGraphicsBuffer | [protected, virtual] |