| addDatabase(const String &name, Type *object) | Lamp::SceneObjectManagerTemplate< Type > | [inline, protected, virtual] |
| array_ | Lamp::SceneObjectManagerTemplate< Type > | [protected] |
| checkName(String name) | Lamp::SceneObjectManagerTemplate< Type > | [inline, protected] |
| clear() | Lamp::SceneObjectManagerTemplate< Type > | [inline, protected, virtual] |
| database_ | Lamp::SceneObjectManagerTemplate< Type > | [protected] |
| destroy(Type *object) | Lamp::SceneObjectManagerTemplate< Type > | [inline, virtual] |
| existName(const String &name) | Lamp::SceneObjectManagerTemplate< Type > | [inline, virtual] |
| get(int index) | Lamp::SceneObjectManagerTemplate< Type > | [inline, virtual] |
| getCount() | Lamp::SceneObjectManagerTemplate< Type > | [inline, virtual] |
| getScene() const | Lamp::SceneObjectManagerTemplate< Type > | [inline, virtual] |
| rename(const String &sourceName) | Lamp::SceneObjectManagerTemplate< Type > | [inline, virtual] |
| Scene (defined in Lamp::SceneObjectManagerTemplate< Type >) | Lamp::SceneObjectManagerTemplate< Type > | [friend] |
| scene_ | Lamp::SceneObjectManagerTemplate< Type > | [protected] |
| SceneObjectManagerTemplate(Scene *scene) | Lamp::SceneObjectManagerTemplate< Type > | [inline, protected] |
| search(const String &name) | Lamp::SceneObjectManagerTemplate< Type > | [inline, virtual] |
| ~SceneObjectManagerTemplate() | Lamp::SceneObjectManagerTemplate< Type > | [inline, protected, virtual] |