| addAllowedFormat(D3DFORMAT allowedFormat) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| confirmGraphicsDevice(const D3DCapacity &deviceCapability, u_int vertexProcessingType, D3DFORMAT adapterFormat, D3DFORMAT backBufferFormat) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| enumerate() | Lamp::GraphicsDeviceEnumeration | [protected, virtual] |
| getAdapter(int index) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getAdapterCount() | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getAllowedFormat(int index) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getAllowedFormatCount() const | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getConfirmGraphicsDevice() const | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getInstance() | Lamp::GraphicsDeviceEnumeration | [inline, static] |
| getMinimumAdapterColorChannelBits() const | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getMinimumBackBufferAlphaChannelBits() const | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getMinimumDepthBits() const | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getMinimumFullscreenHeight() const | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getMinimumFullscreenWidth() const | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getMinimumStencilBits() const | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getRequiresFullscreenMode() const | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getRequiresWindowMode() const | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getUsesDepthStencilBuffer() const | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| getUsesMixedVertexProcessing() const | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| GraphicsDeviceEnumeration() | Lamp::GraphicsDeviceEnumeration | [protected] |
| LampGraphics (defined in Lamp::GraphicsDeviceEnumeration) | Lamp::GraphicsDeviceEnumeration | [friend] |
| removeAllowedFormat(D3DFORMAT allowedFormat) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| setConfirmGraphicsDevice(ConfirmGraphicsDevice *confirm) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| setMinimumAdapterColorChannelBits(u_int bits) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| setMinimumBackBufferAlphaChannelBits(u_int bits) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| setMinimumDepthBits(u_int bits) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| setMinimumFullscreenHeight(u_int height) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| setMinimumFullscreenWidth(u_int width) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| setMinimumStencilBits(u_int bits) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| setRequiresFullscreenMode(bool requires) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| setRequiresWindowMode(bool requires) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| setUsesDepthStencilBuffer(bool uses) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| setUsesMixedVertexProcessing(bool uses) | Lamp::GraphicsDeviceEnumeration | [inline, virtual] |
| ~GraphicsDeviceEnumeration() | Lamp::GraphicsDeviceEnumeration | [protected, virtual] |