#include <Renamer.h>
Inheritance diagram for Lamp::Renamer:

Public Member Functions | |
| Renamer () | |
| コンストラクタ | |
| virtual | ~Renamer () |
| デストラクタ | |
| virtual String | rename (Database *database, const String &sourceName)=0 |
| リネーム | |
名前の最後にアンダーバーと数字を付けたし、
Definition at line 36 of file Renamer.h.
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リネーム
Implemented in Lamp::CountRenamer, Lamp::NumberRenamer, and Lamp::RandomRenamer. Referenced by Lamp::SceneObjectManagerTemplate< Mesh >::rename(), Lamp::AnimationManager::rename(), Lamp::AnimationManager::renameData(), Lamp::CollisionScene::renameLeaf(), and Lamp::CollisionScene::renameNode(). |
1.3.2