| addAmbientLight(AmbientLight *ambientLight) | Lamp::DrawRequest | [protected, virtual] |
| addDirectionalLight(DirectionalLight *directionalLight) | Lamp::DrawRequest | [protected, virtual] |
| addLocalLight(LocalLight *localLight) | Lamp::DrawRequest | [virtual] |
| clear() | Lamp::DrawRequest | [protected, virtual] |
| clearLocalLights() | Lamp::DrawRequest | [inline, virtual] |
| DrawRequest() | Lamp::DrawRequest | [protected] |
| getAmbientColor() const | Lamp::DrawRequest | |
| getAmbientLight(int index) const | Lamp::DrawRequest | [inline, virtual] |
| getAmbientLightCount() const | Lamp::DrawRequest | [inline, virtual] |
| getCamera() const | Lamp::DrawRequest | [inline, virtual] |
| getDirectionalLight(int index) const | Lamp::DrawRequest | [inline, virtual] |
| getDirectionalLightCount() const | Lamp::DrawRequest | [inline, virtual] |
| getFog() const | Lamp::DrawRequest | [inline, virtual] |
| getLocalLight(int index) const | Lamp::DrawRequest | [inline, virtual] |
| getLocalLightCount() const | Lamp::DrawRequest | [inline, virtual] |
| getMaterial() const | Lamp::DrawRequest | [inline, virtual] |
| getMesh() const | Lamp::DrawRequest | [inline, virtual] |
| getMeshData() const | Lamp::DrawRequest | [inline, virtual] |
| getModel() const | Lamp::DrawRequest | [inline, virtual] |
| getPreMaterial() const | Lamp::DrawRequest | [inline, virtual] |
| getSceneNode() const | Lamp::DrawRequest | [inline, virtual] |
| isBlendEnabled() const | Lamp::DrawRequest | [protected, virtual] |
| isMaterialChanged() const | Lamp::DrawRequest | [inline, virtual] |
| isMeshChanged() const | Lamp::DrawRequest | [inline, virtual] |
| isMeshDataChanged() const | Lamp::DrawRequest | [inline, virtual] |
| isModelChanged() const | Lamp::DrawRequest | [inline, virtual] |
| isPipelineModeChanged() const | Lamp::DrawRequest | [virtual] |
| isSceneNodeChanged() const | Lamp::DrawRequest | [inline, virtual] |
| Renderer (defined in Lamp::DrawRequest) | Lamp::DrawRequest | [friend] |
| requireNormalize() const | Lamp::DrawRequest | [virtual] |
| setCamera(Camera *camera) | Lamp::DrawRequest | [inline, protected, virtual] |
| setFog(Fog *fog) | Lamp::DrawRequest | [inline, protected, virtual] |
| setMesh(Mesh *mesh) | Lamp::DrawRequest | [protected, virtual] |
| sortLocalLights() | Lamp::DrawRequest | [inline, virtual] |
| sortLocalLightsCallback(LocalLight *const *left, LocalLight *const *right) | Lamp::DrawRequest | [static] |
| sortLocalLightsImprement(LocalLight *left, LocalLight *right) | Lamp::DrawRequest | [protected, virtual] |
| ~DrawRequest() | Lamp::DrawRequest | [protected, virtual] |