#include <TranslationSceneNodeInstance.h>
Inheritance diagram for LampForMaya::TranslationSceneNodeInstance:

Public Member Functions | |
| virtual | ~TranslationSceneNodeInstance () |
| デストラクタ | |
| virtual bool | analyze () |
| 分析 | |
| virtual bool | convertToLamp (Scene *scene) |
| Lampへの変換. | |
| virtual bool | convertAnimation (AnimationManager *animationManager, AnimationSet *animationSet) |
| アニメーションの変換 | |
| virtual bool | isTranslationSceneNodeInstance () const |
| 変換シーンノードインスタンスかどうか | |
Protected Member Functions | |
| TranslationSceneNodeInstance (const MDagPath &initializePath, const String &initializeName) | |
| コンストラクタ | |
| virtual bool | zeroCheck (const MPoint &point) |
| ゼロチェック | |
Protected Attributes | |
| SceneNode * | source_ |
| コピー元 | |
| SceneNode * | destination_ |
| コピー先 | |
| Vector3 | pivot_ |
| ピボット | |
| Vector3 | scale_ |
| スケール | |
| Vector3 | rotation_ |
| 回転 | |
| Vector3 | translation_ |
| 移動 | |
Friends | |
| class | TranslationInstanceManager |
Definition at line 36 of file TranslationSceneNodeInstance.h.
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コンストラクタ
Definition at line 33 of file TranslationSceneNodeInstance.cpp. |
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分析
Reimplemented from LampForMaya::TranslationInstance. Definition at line 44 of file TranslationSceneNodeInstance.cpp. References LampForMaya::TranslationInstance::analyzeInstance(), LampForMaya::TranslationInstance::dagPath_, MayaErrorOut, MayaStatusCheck, LampForMaya::TranslationInstance::name_, pivot_, rotation_, scale_, translation_, and zeroCheck(). |
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アニメーションの変換
Implements LampForMaya::TranslationInstance. Definition at line 65 of file TranslationSceneNodeInstance.h. References LampForMaya::TranslationInstance::convertSceneNodeAnimation(), destination_, and source_. |
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Lampへの変換.
Implements LampForMaya::TranslationInstance. Definition at line 143 of file TranslationSceneNodeInstance.cpp. References destination_, MayaErrorOut, LampForMaya::TranslationInstance::name_, LampForMaya::TranslationInstance::parentSceneNodeName_, rotation_, scale_, source_, translation_, and LampForMaya::TranslationInstance::visibility_. |
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変換シーンノードインスタンスかどうか
Reimplemented from LampForMaya::TranslationInstance. Definition at line 78 of file TranslationSceneNodeInstance.h. |
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ゼロチェック
Definition at line 95 of file TranslationSceneNodeInstance.h. Referenced by analyze(). |
1.3.2