#include <StandardModel.h>
Inheritance diagram for Lamp::StandardModel:

Public Member Functions | |
| virtual bool | isStandardModel () const |
| 標準モデルかどうか | |
| virtual SceneLeaf * | copy (u_int copyMask=0) const |
| コピー | |
| virtual Model * | copyModel (u_int copyMask=0) const |
| モデルのコピー | |
| virtual StandardModel * | copyStandardModel (u_int copyMask=0) const |
| 標準モデルのコピー | |
| virtual void | addMesh (Mesh *mesh) |
| メッシュの追加 | |
Protected Member Functions | |
| StandardModel (const String &name, Scene *scene) | |
| コンストラクタ | |
| virtual | ~StandardModel () |
| デストラクタ | |
Friends | |
| class | ModelManager |
Definition at line 36 of file StandardModel.h.
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コンストラクタ
Definition at line 35 of file StandardModel.cpp. |
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メッシュの追加
Reimplemented from Lamp::Model. Definition at line 55 of file StandardModel.cpp. References Assert, and Lamp::Mesh::isRigidMesh(). |
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コピー
Implements Lamp::SceneLeaf. Definition at line 51 of file StandardModel.h. References copyStandardModel(). |
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モデルのコピー
Implements Lamp::Model. Definition at line 60 of file StandardModel.h. References copyStandardModel(). Referenced by copyStandardModel(). |
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標準モデルのコピー
Definition at line 44 of file StandardModel.cpp. References copyModel(), Lamp::Model::copyModelValue(), Lamp::ModelManager::createStandardModel(), Lamp::Scene::getModelManager(), Lamp::SceneObject::name_, Lamp::SceneObjectManagerTemplate< Model >::rename(), and Lamp::SceneObject::scene_. Referenced by copy(), and copyModel(). |
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標準モデルかどうか
Reimplemented from Lamp::Model. Definition at line 43 of file StandardModel.h. |
1.3.2