| addReference() | Lamp::SpritePicture | [inline, protected, virtual] |
| compileD3DTexture() | Lamp::SpritePictureRGBA8 | [protected, virtual] |
| compileImage(const Color4c *image, const DimensionI &size, int mipmapLevel) | Lamp::SpritePictureRGBA8 | [protected, virtual] |
| compileMipmap(const Color4c *image, const DimensionI &size, int mipmapLevel) | Lamp::SpritePictureRGBA8 | [protected, virtual] |
| deleteGraphicsDeviceObjects() | Lamp::SpritePicture | [inline, virtual] |
| getD3DTexture() | Lamp::SpritePicture | [protected, virtual] |
| getImageBuffer() | Lamp::SpritePictureRGBA8 | [inline, virtual] |
| getReferenceCount() const | Lamp::SpritePicture | [inline, virtual] |
| getSize() const | Lamp::SpritePicture | [inline, virtual] |
| initializeGraphicsDeviceObjects() | Lamp::SpritePicture | [inline, virtual] |
| invalidateGraphicsDeviceObjects() | Lamp::SpritePicture | [inline, virtual] |
| removeReference() | Lamp::SpritePicture | [inline, protected, virtual] |
| restoreGraphicsDeviceObjects() | Lamp::SpritePicture | [inline, virtual] |
| setD3DTexture(Direct3DTexture *d3dTexture) | Lamp::SpritePicture | [inline, protected, virtual] |
| setSize(const DimensionI &size) | Lamp::SpritePictureRGBA8 | [virtual] |
| SpritePicture() | Lamp::SpritePicture | |
| SpritePictureRGBA8() | Lamp::SpritePictureRGBA8 | |
| ~SpritePicture() | Lamp::SpritePicture | [virtual] |
| ~SpritePictureRGBA8() | Lamp::SpritePictureRGBA8 | [virtual] |