project(libshaderc)

# Even though shaderc.hpp is a headers-only library, adding
# a dependency here will force clients of the library to rebuild
# when it changes.
add_library(shaderc STATIC
  include/shaderc/shaderc.h
  include/shaderc/shaderc.hpp
  src/shaderc.cc
  src/shaderc_private.h
)

shaderc_default_compile_options(shaderc)
target_include_directories(shaderc PUBLIC include PRIVATE ${glslang_SOURCE_DIR})

install(
  FILES
    include/shaderc/shaderc.h
    include/shaderc/shaderc.hpp
  DESTINATION
    include/shaderc)

install(TARGETS shaderc
  LIBRARY DESTINATION lib
  ARCHIVE DESTINATION lib)

find_package(Threads)
target_link_libraries(shaderc PRIVATE
  glslang OSDependent OGLCompiler glslang ${CMAKE_THREAD_LIBS_INIT})
target_link_libraries(shaderc PRIVATE shaderc_util)
target_link_libraries(shaderc PRIVATE SPIRV)  # from glslang
target_link_libraries(shaderc PRIVATE SPIRV-Tools)


shaderc_add_tests(
  TEST_PREFIX shaderc
  LINK_LIBS shaderc
  INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
               ${spirv-tools_SOURCE_DIR}/include
  TEST_NAMES
    shaderc
    shaderc_cpp
    shaderc_private)


shaderc_combine_static_lib(shaderc_combined shaderc)

# Since shaderc_combined is defined as an imported library, we cannot use the
# install() directive to install it. Install it like a normal file.
get_target_property(generated_location shaderc_combined LOCATION)
string(REGEX MATCH "Visual Studio .*" vs_generator "${CMAKE_GENERATOR}")
if (NOT "${vs_generator}" STREQUAL "")
  # With Visual Studio generators, the LOCATION property is not properly
  # expanded according to the current build configuration. We need to work
  # around this problem by manually substitution.
  string(REPLACE "$(Configuration)" "\${CMAKE_INSTALL_CONFIG_NAME}"
    install_location "${generated_location}")
  install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${install_location} DESTINATION lib)
else()
  install(FILES ${generated_location} DESTINATION lib)
endif()

shaderc_add_tests(
  TEST_PREFIX shaderc_combined
  LINK_LIBS shaderc_combined ${CMAKE_THREAD_LIBS_INIT}
  INCLUDE_DIRS include ${glslang_SOURCE_DIR} ${spirv-tools_SOURCE_DIR}/include
  TEST_NAMES
    shaderc
    shaderc_cpp)

if(${SHADERC_ENABLE_TESTS})
  add_executable(shaderc_c_smoke_test ./src/shaderc_c_smoke_test.c)
  shaderc_default_c_compile_options(shaderc_c_smoke_test)
  target_link_libraries(shaderc_c_smoke_test PRIVATE shaderc)
  add_test(NAME shaderc_c_smoke_test COMMAND shaderc_c_smoke_test)
endif()
