STAND
WALK
DASH
DAMAGE
DAMAGE_ELEC
DAMAGE_FLAME
HOLD
HOLD_DOWN
HOLD_AIR
HOLDING
FLYUP
FLYUP_REVERSE
FLYDOWN
FLYDOWN_REVERSE
DAMAGE_FLYDOWN
DAMAGE_FLYDOWN_REVERSE
DYING
DEAD
DEAD_FLYUP
DEAD_FLYDOWN
ATTACK
ATTACK_GUN
ATTACK_PINEAPPLE
ATTACK_PUNCH
ATTACK_GUN_2
ATTACK_GUN_3
ATTACK_GUN_4
CROUCH
LYING
BORN
BIND
BIND_DAMAGE
BIND_DAMAGE_ELEC
BARRIER
EATING
ATE_00
ATE_01
ATE_02
EATENING
DISAPPEAR
BROKEN
WALK_READY
WARP
CHANGE
CHANGE_2
BORING
BORING_CROUCH
DAMAGE_A
DAMAGE_A_2
DAMAGE_A_3
DAMAGE_A_4
DAMAGE_B
DAMAGE_C
READY_TO_JUMP
SET_ON_THE_GROUND
BREAK
ATTACK_2
ATTACK_3
ATTACK_4
CROUCH_2
RESSHO
DIE_RESSHO
POISON
STONE
BETOBETO_NENNEKI
JII
NYOATSU
NYOATSU_2
HARAKIRI
NUIGURUMI
DARUMA
FEAR
SMALL
EVIFLY
KEIREN
CAKE
CAKE_2
CAKE_3
DIE_CAKE
DIE_HARAKIRI
ZENRA
FLYDOWN_RESSHO
BITE
JIGO
ZUBUNURE
DIE_BITE
JII_2
REITAI
SAND
BETOBETO_KUMONOITO
READY
STAND_2
SANRAN
AFTER_SANRAN
RECOVERY_1
RECOVERY_2
RECOVERY_3
SWIM
WALK_GUN
JUMP_GUN
CHECK
FLYUP_2
CHONPA_STAND
CHONPA_FALL
CHONPA_DEAD
FLYUP_3
DAMAGE_HOLD_IMPALEMENT
