 Starting up Musubi with nprocs:           12

 .___  ___.  __    __       _______. __    __  .______    __  
 |   \/   | |  |  |  |     /       ||  |  |  | |   _  \  |  | 
 |  \  /  | |  |  |  |    |   (----`|  |  |  | |  |_)  | |  | 
 |  |\/|  | |  |  |  |     \   \    |  |  |  | |   _  <  |  | 
 |  |  |  | |  `--'  | .----)   |   |  `--'  | |  |_)  | |  | 
 |__|  |__|  \______/  |_______/     \______/  |______/  |_v2.0

 (C) 2012 German Research School for Simulation Sciences
 
--------------------------------------------------------------------------------
 | INFORMATION ON THE EXECUTABLE
 | Revision of the code in this executable: 0e1772a01539+
 |
 | Compiled with GFORTRAN in version 10.1.0
 | Using the command mpif90
 | And the following flags:
 | -O3 -march=native -Wall -Wconversion -Wimplicit-interface -Wunderflow -W
 |  -frange-check
 |
 | Build date: 2020-07-20
--------------------------------------------------------------------------------

Run at: 2020-09-07 17:26 UTC+02:00

 Loading configuration file: musubi.lua
--------------------------------------------------------------------------------
0.5*depth + dx_eps	0.031265258789062
-0.5*depth - dx_eps	-0.031265258789062
-0.5*depth - dx_eps + depth + 2*dx_eps	0.031265258789062
dx_eps	1.52587890625e-05
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
Loading general parameters:
Using /dev/null as null device.
Will NOT print run time info.
Size of the IO Buffer (MB): 8
Simulation Name: channel
 Loading convergence for steady state...
 Convergence is a single table
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  simTime   :    5.0000000000000000     
 
  - Max:
0.5*depth + dx_eps	0.031265258789062
-0.5*depth - dx_eps	-0.031265258789062
0.5*depth + dx_eps	0.031265258789062
-0.5*depth - dx_eps	-0.031265258789062
-0.5*depth - dx_eps + depth + 2*dx_eps	0.031265258789062
  simTime   :    10.000000000000000     
 
  - Interval:
  simTime   :    1.8042195912175804E-002
 +-------------------------------------------+
0.5*depth + dx_eps	0.031265258789062
-0.5*depth - dx_eps	-0.031265258789062
-0.5*depth - dx_eps + depth + 2*dx_eps	0.031265258789062
dx_eps	1.52587890625e-05
0.5*depth + dx_eps	0.031265258789062
-0.5*depth - dx_eps	-0.031265258789062
-0.5*depth - dx_eps + depth + 2*dx_eps	0.031265258789062
dx_eps	1.52587890625e-05
0.5*depth + dx_eps	0.031265258789062
-0.5*depth - dx_eps	-0.031265258789062
-0.5*depth - dx_eps + depth + 2*dx_eps	0.031265258789062
dx_eps	1.52587890625e-05
dx_eps	1.52587890625e-05
0.5*depth + dx_eps	0.031265258789062
-0.5*depth - dx_eps	-0.031265258789062
-0.5*depth - dx_eps + depth + 2*dx_eps	0.031265258789062
dx_eps	1.52587890625e-05
0.5*depth + dx_eps	0.031265258789062
-0.5*depth - dx_eps	-0.031265258789062
-0.5*depth - dx_eps + depth + 2*dx_eps	0.031265258789062
dx_eps	1.52587890625e-05
-0.5*depth - dx_eps + depth + 2*dx_eps	0.031265258789062
dx_eps	1.52587890625e-05
0.5*depth + dx_eps	0.031265258789062
-0.5*depth - dx_eps	-0.031265258789062
-0.5*depth - dx_eps + depth + 2*dx_eps	0.031265258789062
dx_eps	1.52587890625e-05
0.5*depth + dx_eps	0.031265258789062
-0.5*depth - dx_eps	-0.031265258789062
-0.5*depth - dx_eps + depth + 2*dx_eps	0.031265258789062
dx_eps	1.52587890625e-05
0.5*depth + dx_eps	0.031265258789062
-0.5*depth - dx_eps	-0.031265258789062
-0.5*depth - dx_eps + depth + 2*dx_eps	0.031265258789062
dx_eps	1.52587890625e-05
0.5*depth + dx_eps	0.031265258789062
-0.5*depth - dx_eps	-0.031265258789062
-0.5*depth - dx_eps + depth + 2*dx_eps	0.031265258789062
dx_eps	1.52587890625e-05
  Loading shape kind: canoND
  Inverted shape:  F
  Number of reductions loaded: 1
 loaded convergence with nConditions=1
     Norm : average
     relative error
    nVal : 50
--------------------------------------------------------------------------------
 +-------------------------------------------+
  - Now:
  iterations:            0
  simTime   :    0.0000000000000000     
  wallClock :    2.2212045000000000E-002
 
  - Time Control:
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  iterations:            0
  simTime   :    0.0000000000000000     
 
  - Max:
  simTime   :    10.000000000000000     
 
  - Interval:
  simTime   :    1.0000000000000000     
 +-------------------------------------------+
 
  - Abort Criteria:
  stop_file: stop
  steady_state:  T
 
  - Status:
 +-------------------------------------------+
 Using global alltoall
 Loading communication pattern:
 isend_irecv
--------------------------------------------------------------------------------
 Loading general solver params: 
 Choosing Control Routine: standard
 Setting SCALING to:acoustic
Solid elements will be removed from BC list
Block size (elements): 576
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
 Loading restart ...
 *****************************
 Restart write parameters: 
   prefix   : restart/
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  iterations:            2
 
  - Max:
  iterations:           10
 
  - Interval:
  iterations:            1
 +-------------------------------------------+
 *****************************
 
--------------------------------------------------------------------------------
 No read restart given. Loading mesh file
 Obtaining HEADER of the configured mesh
 Load mesh header from file: ./mesh/header.lua
 The real bounding cube is...
   min:   -3.9687500000000000      -0.46875000000000000        0.0000000000000000     
   max:    3.9843750000000000       0.48437500000000000        6.2500000000000000E-002
--------------------------------------------------------------------------------
 Load mesh header from file: ./mesh/header.lua
 The real bounding cube is...
   min:   -3.9687500000000000      -0.46875000000000000        0.0000000000000000     
   max:    3.9843750000000000       0.48437500000000000        6.2500000000000000E-002
 Load mesh from file: ./mesh/elemlist.lsb
 using one process to read and broadcast
 Done, reading the mesh!
 NO BALANCING!
 Done loading weights.
 Got a mesh with following properties:
                 Mesh name: fluidTree
  Total number of elements: 22062
  Local number of elements: 1839
      Number of properties: 2
      Number of partitions: 12
             Minimum level: 8
             Maximum level: 10
       Bounding Box Origin:    -8.0000   -8.0000   -8.0000
       Bounding Box Length:    16.0000
     Coarsest element size:     0.0625
       Finest element size:     0.0156
  Number of boundary elements: 1247
      Number of qVal elements: 52
--------------------------------------------------------------------------------
 Load boundary ID from file: ./mesh/bnd.lsb
Loading qVal data from directory: ./mesh/
 Load qVal from file: ./mesh/qval.lsb
 Done, reading the qVal!
 No IBM found!
--------------------------------------------------------------------------------
Lattice dx and dt on each level
level=8, dxL=   1.00000, dtL=   1.00000
level=9, dxL=   0.50000, dtL=   0.50000
level=10, dxL=   0.25000, dtL=   0.25000
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
  Loading physics table ...
  Physics table is defined.
 No value given for coulomb0
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
 Loading Scheme identify table: 
 kind: fluid_incompressible
 Layout: d3q19
 relaxation: bgk
--------------------------------------------------------------------------------
 Creating stencil kind: d3q19
--------------------------------------------------------------------------------
 Loading the field base info ...
 No field table defined.
 Assuming single field and label = "".
--------------------------------------------------------------------------------
 Initializing global variable system for scheme kind: fluid_incompressible
 Appending state variables 
--------------------------------------------------------------------------------
Interpolation:
  method: quadratic
   order:  2
  weights_method: linear_distance
  inverse distance powefac:  6
--------------------------------------------------------------------------------
 No possible transport variable defined for scheme kind: fluid_incompressible
--------------------------------------------------------------------------------
 Loading the fields ...
 Number of fields to load:            1
 No field table and scheme table are defined.Loading field data from config
 Loading field: 
 Loading the fluid properties.
 Loading fluid informations
 loading space time function from key: kinematic_viscosity
 Spacetime function is a const value:    1.6666666666666666E-002
 St-fun is not a table, thus setting global shape.
 Warning: Using default omegaBulk:   1.1899999999999999     
 No nonNewtonian table defined
 No turbulence table defined
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
  Loading initial conditions
Loading spatial for pressure
   Spatial for pressure is a defined as lua_fun
Loading spatial for velocityX
   Spatial for velocityX is a defined as lua_fun
Loading spatial for velocityY
   Spatial for velocityY is a defined as const
value =    0.000E+00
Loading spatial for velocityZ
   Spatial for velocityZ is a defined as const
value =    0.000E+00
Loading spatial for Sxx
   Spatial for Sxx is a defined as lua_fun
Loading spatial for Syy
   Spatial for Syy is a defined as lua_fun
Loading spatial for Szz
 ERROR: Fatal error occured in loading scalar constants
 WARNING: variable is non-existent. Set kind to be "none" and value =    0.000E+00
   Spatial for Szz is a defined as none
Loading spatial for Sxy
   Spatial for Sxy is a defined as lua_fun
Loading spatial for Syz
 ERROR: Fatal error occured in loading scalar constants
 WARNING: variable is non-existent. Set kind to be "none" and value =    0.000E+00
   Spatial for Syz is a defined as none
Loading spatial for Sxz
 ERROR: Fatal error occured in loading scalar constants
 WARNING: variable is non-existent. Set kind to be "none" and value =    0.000E+00
   Spatial for Sxz is a defined as none
--------------------------------------------------------------------------------
  Loading BC header
   Found BC north of kind wall
   Found BC south of kind wall
   Found BC west of kind pressure_expol
   Found BC east of kind pressure_expol
   Found BC cylinder of kind wall_libb
 matching boundary defination in lua to mesh
 Number of Boundaries: 5
--------------------------------------------------------------------------------
 Loading boundary definition for nBCs: 5
    Curved:  F
   Boundary: 1
     Simple bounce back treatment for no-slip wall north
    Default qVal:   0.50000000000000000     
   required neighbors: 0
    Curved:  F
   Boundary: 2
     Simple bounce back treatment for no-slip wall south
    Default qVal:   0.50000000000000000     
   required neighbors: 0
    Curved:  F
   Boundary: 3
   Outlet extrapolation type for west
  Loading bc state for pressure
 Expected variable pressure is defined
 Corresponding variable for pressure found: pressureIn
    Default qVal:    0.0000000000000000     
   required neighbors: 2
    Curved:  F
   Boundary: 4
   Outlet extrapolation type for east
  Loading bc state for pressure
 Expected variable pressure is defined
 Corresponding variable for pressure found: pressureOut
    Default qVal:    0.0000000000000000     
   required neighbors: 2
    Curved:  F
   Boundary: 5
     Wall LIBB treatment: cylinder
    Default qVal:   0.50000000000000000     
   required neighbors: 0
--------------------------------------------------------------------------------
 Loading the mappings from table: source
 Table source could not be opened for reading variable mappings!
--------------------------------------------------------------------------------
 Loading the mappings from table: glob_source
 Table glob_source could not be opened for reading variable mappings!
 Loading transport variables
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
 Loading variable pressureRef
 loading the spacetime functions for variable pressureRef
 loading space time function from key: st_fun
 St-fun is not a table, thus setting global shape.
 Space-time function for key st_fun:
       pos            1  is defined as lua_fun
--------------------------------------------------------------------------------
 Loading variable pressureIn
 loading the spacetime functions for variable pressureIn
 loading space time function from key: st_fun
 Spacetime function is a const value:    1.0666666666666667     
 St-fun is not a table, thus setting global shape.
 Space-time function for key st_fun:
       pos            1  is defined as const
--------------------------------------------------------------------------------
 Loading variable pressureOut
 loading the spacetime functions for variable pressureOut
 loading space time function from key: st_fun
 Spacetime function is a const value:    0.0000000000000000     
 St-fun is not a table, thus setting global shape.
 Space-time function for key st_fun:
       pos            1  is defined as const
--------------------------------------------------------------------------------
 Loading variable stressRef
 loading the spacetime functions for variable stressRef
 loading space time function from key: st_fun
 St-fun is not a table, thus setting global shape.
 Space-time function for key st_fun:
       pos            1  is defined as lua_fun
--------------------------------------------------------------------------------
 Loading variable press_diff
--------------------------------------------------------------------------------
 Loading tracking ...
Number of Tracking entities: 6
Loading tracker: 1
 Tracking label: probeAtCenter
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  iterations:            1
 
  - Max:
 
  - Interval:
  iterations:            1
 +-------------------------------------------+
   Loading output table ...
  Loading shape kind: canoND
  Inverted shape:  F
Done tracker 1
Loading tracker: 2
 Tracking label: planeXY
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  simTime   :    0.0000000000000000     
 
  - Max:
  simTime   :    10.000000000000000     
 
  - Interval:
  simTime   :    1.0000000000000000     
 +-------------------------------------------+
   Loading output table ...
  Loading shape kind: canoND
  Inverted shape:  F
Done tracker 2
Loading tracker: 3
 Tracking label: pressAlongLength
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  simTime   :    10.000000000000000     
 
  - Max:
  simTime   :    10.000000000000000     
 
  - Interval:
  simTime   :    1.0000000000000000     
 +-------------------------------------------+
   Loading output table ...
  Loading shape kind: canoND
  Inverted shape:  F
Done tracker 3
Loading tracker: 4
 Tracking label: shearAlongHeight
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  simTime   :    10.000000000000000     
 
  - Max:
  simTime   :    10.000000000000000     
 
  - Interval:
  simTime   :    1.0000000000000000     
 +-------------------------------------------+
   Loading output table ...
  Loading shape kind: canoND
  Inverted shape:  F
Done tracker 4
Loading tracker: 5
 Tracking label: velAlongHeight
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  simTime   :    10.000000000000000     
 
  - Max:
  simTime   :    10.000000000000000     
 
  - Interval:
  simTime   :    1.0000000000000000     
 +-------------------------------------------+
   Loading output table ...
  Loading shape kind: canoND
  Inverted shape:  F
Done tracker 5
Loading tracker: 6
 Tracking label: press_l2norm
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  simTime   :    10.000000000000000     
 
  - Max:
  simTime   :    10.000000000000000     
 
  - Interval:
  simTime   :    1.0000000000000000     
 +-------------------------------------------+
  Number of reductions loaded: 1
   Loading output table ...
  Loading shape kind: canoND
  Inverted shape:  F
Done tracker 6
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
 Initializing musubi ...
 Initializing the scheme ...
 Map stencil to treelm definition and vice versa ...
Initializing the moment matrix by stencil: d3q19
Setting for interpolation scheme: quadratic
  Number of sources from coarser: 
     nMinSources: 1
     nMaxSources: 8
  Number of sources from finer: 
    order: 0
      nMinSources: 1
      nMaxSources: 7
    order: 1
      nMinSources: 4
      nMaxSources: 7
    order: 2
      nMinSources: 10
      nMaxSources: 19
  use WeightedAvg stencil: T
 Building variable system for scheme kind: fluid_incompressible
 Appending auxiliary variables 
 Done appending variables to varSys
 Storing state variable position 
 Storing derive variable position 
--------------------------------------------------------------------------------
 Starting to initialize the geometry
--------------------------------------------------------------------------------
 Creating boundary lists ...
 Creating level descriptor ...
 Building up the element and total list.
 Building level-wise fluid list ...
--------------------------------------------------------------------------------
 Communicating elements ...
 Done exchanging number of elements to communicate.
 Done with communication of elements. 
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
 Communicating elements ...
 Done exchanging number of elements to communicate.
 Done with communication of elements. 
--------------------------------------------------------------------------------

 Updating dependencies ...
 test: ,iStencil(           2 ) :          259         256         261         258         267         264         269         266         291         288         293         290         299         296         301         298
 test: ,iStencil(           2 ) : 
 test: ,iStencil(           2 ) : 
 Finished building up element and total list. 
 test: ,iStencil(           2 ) :          280         329         328         331
 test: ,iStencil(           2 ) : 
 test: ,iStencil(           2 ) : 
 test: ,iStencil(           2 ) :            7          10           9          12          31          34          33          36          39          42          41          44
 test: ,iStencil(           2 ) : 
 test: ,iStencil(           2 ) : 
 test: ,iStencil(           2 ) :            2           5           4           7          10          13          12          15          34          37          36          39          42          45          44          47
 test: ,iStencil(           2 ) : 
 test: ,iStencil(           2 ) : 
--------------------------------------------------------------------------------

Try to remove solid from BC: west
Try to remove solid from BC: east
 Build vertical dep ...
Updating dependences of ghost from coarser
Updating dependencies of ghost from finer.
                       level: 8
         Interpolation order: 0
              ghostFromCoarser: 0
         Interpolation order: 1
              ghostFromCoarser: 0
         Interpolation order: 2
              ghostFromCoarser: 0
     total sourceFromCoarser: 0
              ghostFromFiner: 210
     total   sourceFromFiner: 1680
                       level: 9
         Interpolation order: 0
              ghostFromCoarser: 0
         Interpolation order: 1
              ghostFromCoarser: 0
         Interpolation order: 2
              ghostFromCoarser: 2640
     total sourceFromCoarser: 988
              ghostFromFiner: 426
     total   sourceFromFiner: 3408
                       level: 10
         Interpolation order: 0
              ghostFromCoarser: 0
         Interpolation order: 1
              ghostFromCoarser: 0
         Interpolation order: 2
              ghostFromCoarser: 5328
     total sourceFromCoarser: 1985
              ghostFromFiner: 0
     total   sourceFromFiner: 0
 stencilPos :             2   neighval:          259
 ineigh:            1  has ID:          259
 stencilPos :             2   neighval:          256
 ineigh:            2  has ID:          256
 stencilPos :             2   neighval:          261
 ineigh:            1  has ID:          261
 stencilPos :             2   neighval:          258
 ineigh:            2  has ID:          258
 stencilPos :             2   neighval:          267
 ineigh:            1  has ID:          267
 stencilPos :             2   neighval:          264
 stencilPos :             2   neighval:          280
 ineigh:            1  has ID:          280
 stencilPos :             2   neighval:          329
 ineigh:            2  has ID:          329
 stencilPos :             2   neighval:          328
 ineigh:            1  has ID:          328
 stencilPos :             2   neighval:          331
 ineigh:            2  has ID:          331
 stencilPos :             3   neighval:          235
 ineigh:            1  has ID:          235
 stencilPos :             3   neighval:          232
 ineigh:            2  has ID:          232
 stencilPos :             3   neighval:          237
 ineigh:            1  has ID:          237
 stencilPos :             2   neighval:            7
 ineigh:            1  has ID:            7
 stencilPos :             2   neighval:           10
 ineigh:            2  has ID:           10
 stencilPos :             2   neighval:            9
 ineigh:            1  has ID:            9
 stencilPos :             2   neighval:           12
 ineigh:            2  has ID:           12
 stencilPos :             2   neighval:           31
 ineigh:            1  has ID:           31
 stencilPos :             2   neighval:           34
 ineigh:            2  has ID:           34
 stencilPos :             2   neighval:           33
 Total number of elements on Level: 8
   Fluid:   1078
 Total number of elements on Level: 9
   Fluid:   5800
 Total number of elements on Level: 10
   Fluid:   15184
 Global Elements information:
   nElems overall: 35160
   nElems ghost from finer: 636
   nElems ghost from coarser: 7968
 
Start filling field BC neighbor list 
 stencilPos :             2   neighval:            2
 ineigh:            1  has ID:            2
 stencilPos :             2   neighval:            5
 ineigh:            2  has ID:            5
 stencilPos :             2   neighval:            4
 ineigh:            1  has ID:            4
 stencilPos :             2   neighval:            7
 ineigh:            2  has ID:            7
 stencilPos :             2   neighval:           10
 ineigh:            1  has ID:           10
 stencilPos :             2   neighval:           13
 ineigh:            1  has ID:           33
 stencilPos :             2   neighval:           36
 ineigh:            2  has ID:           36
 stencilPos :             2   neighval:           39
 ineigh:            1  has ID:           39
 stencilPos :             2   neighval:           42
 ineigh:            2  has ID:           42
 stencilPos :             2   neighval:           41
 ineigh:            1  has ID:           41
 stencilPos :             2   neighval:           44
 ineigh:            2  has ID:           44
 ineigh:            2  has ID:          264
 stencilPos :             2   neighval:          269
 ineigh:            1  has ID:          269
 stencilPos :             2   neighval:          266
 ineigh:            2  has ID:          266
 stencilPos :             2   neighval:          291
 ineigh:            1  has ID:          291
 stencilPos :             2   neighval:          288
 ineigh:            2  has ID:          288
 stencilPos :             2   neighval:          293
 ineigh:            1  has ID:          293
 stencilPos :             2   neighval:          290
 ineigh:            2  has ID:          290
 stencilPos :             2   neighval:          299
 ineigh:            1  has ID:          299
 stencilPos :             2   neighval:          296
 ineigh:            2  has ID:          296
 stencilPos :             2   neighval:          301
 ineigh:            1  has ID:          301
 stencilPos :             2   neighval:          298
 stencilPos :             3   neighval:          234
 ineigh:            2  has ID:          234
 stencilPos :             3   neighval:          243
 ineigh:            1  has ID:          243
 stencilPos :             3   neighval:          240
 ineigh:            2  has ID:          240
 stencilPos :             3   neighval:          245
 ineigh:            1  has ID:          245
 stencilPos :             3   neighval:          242
 ineigh:            2  has ID:          242
 stencilPos :             3   neighval:          267
 ineigh:            1  has ID:          267
 stencilPos :             3   neighval:          264
 ineigh:            2  has ID:          264
 stencilPos :             3   neighval:          269
 ineigh:            1  has ID:          269
 stencilPos :             3   neighval:          266
 ineigh:            2  has ID:          266
 stencilPos :             3   neighval:          275
 ineigh:            2  has ID:           13
 stencilPos :             2   neighval:           12
 ineigh:            1  has ID:           12
 stencilPos :             2   neighval:           15
 ineigh:            2  has ID:           15
 stencilPos :             2   neighval:           34
 ineigh:            1  has ID:           34
 stencilPos :             2   neighval:           37
 ineigh:            2  has ID:           37
 stencilPos :             2   neighval:           36
 ineigh:            1  has ID:           36
 stencilPos :             2   neighval:           39
 ineigh:            2  has ID:           39
 ineigh:            1  has ID:          275
 stencilPos :             3   neighval:          272
 ineigh:            2  has ID:          272
 stencilPos :             3   neighval:          277
 ineigh:            1  has ID:          277
 stencilPos :             3   neighval:          274
 ineigh:            2  has ID:          274
 ineigh:            2  has ID:          298
 stencilPos :             2   neighval:           42
 ineigh:            1  has ID:           42
 stencilPos :             2   neighval:           45
 ineigh:            2  has ID:           45
 stencilPos :             2   neighval:           44
 ineigh:            1  has ID:           44
 stencilPos :             2   neighval:           47
 ineigh:            2  has ID:           47
 nSize of state array: 180
 nSize of state array: 920
 nSize of state array: 1952
 Building state array connectivity ...
 Done with state array connectivity.
 Building state array connectivity ...
 Done with state array connectivity.
 Building state array connectivity ...
 Done with state array connectivity.
Amount of message per proc: 2982
Communication amount compressed to [%]: 41.91

--------------------------------------------------------------------------------
Done initializing geometry. Took [s]      0.17
--------------------------------------------------------------------------------

 Simulation time homogenize:
  iterations:            0
  simTime   :    0.0000000000000000     
  wallClock :    2.2212045000000000E-002
 Time control homogenize:
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  iterations:            0
 
  - Max:
  iterations:        22172
 
  - Interval:
  iterations:         2217
 +-------------------------------------------+
Initialize fluid
  Set relaxation parameter from kinematic viscosity
Fluid properties:
  Reference density rho0:  1.0000000
  Kinematic viscosity STfun kind: const
Kinematic viscosity, (min, max) on level: 8
Physical: (   0.01667,   0.01667)
Lattice: (   0.00770,   0.00770)
Kinematic omega (min,max):(   1.91170,   1.91170)
Kinematic viscosity, (min, max) on level: 9
Physical: (   0.01667,   0.01667)
Lattice: (   0.01540,   0.01540)
Kinematic omega (min,max):(   1.83087,   1.83087)
Kinematic viscosity, (min, max) on level: 10
Physical: (   0.01667,   0.01667)
Lattice: (   0.03079,   0.03079)
Kinematic omega (min,max):(   1.68812,   1.68812)
  Bulk viscosity physical:  0.4912329
  viscBulk lattice and omega on level: 8
  viscBulk:   0.2268908
  omegaBulk:  0.6574586
  viscBulk lattice and omega on level: 9
  viscBulk:   0.4537815
  omegaBulk:  0.3933884
  viscBulk lattice and omega on level: 10
  viscBulk:   0.9075630
  omegaBulk:  0.2181485
Magic lambda for TRT:  0.2500000
No nonNewtonian table defined.
--------------------------------------------------------------------------------
 Allocate gradient data ...
 Filling gradient data ...
 Allocate gradient data ...
 Filling gradient data ...
 Allocate gradient data ...
 Filling gradient data ...
--------------------------------------------------------------------------------
 Create subtree for all space time functions stored 
 in linked list of spacetime function
 Done creating subtree for   4 spacetime functions
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
 Initializing Source terms ...
 No active source terms
--------------------------------------------------------------------------------
 Initializing transport variables ...
 No active transport variables
  Pulling pdfs from neighbor elements before collision
 Initializing restart...
 Time control homogenize:
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  iterations:            2
 
  - Max:
  iterations:           10
 
  - Interval:
  iterations:            1
 +-------------------------------------------+
 Initializing tracker...
--------------------------------------------------------------------------------
 Initialize tracking subTree to remove empty objects
--------------------------------------------------------------------------------
 Creating subTree for tracking object probeAtCenter
 Creating subTree for tracking object planeXY
Barycenter of tracking element:     0.007812    0.007812    0.007812
 Creating subTree for tracking object pressAlongLength
 Creating subTree for tracking object shearAlongHeight
 Creating subTree for tracking object velAlongHeight
 Creating subTree for tracking object press_l2norm
 Time control homogenize:
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  iterations:            0
 
  - Max:
  iterations:        22172
 
  - Interval:
  iterations:         2217
 +-------------------------------------------+
--------------------------------------------------------------------------------
 Initialize tracking objects
--------------------------------------------------------------------------------
Track object: 1, label: planeXY
 Initializing convergence...
 Time control homogenize:
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  iterations:        11088
 
  - Max:
  iterations:        22172
 
  - Interval:
  iterations:           40
 +-------------------------------------------+
--------------------------------------------------------------------------------
 Setting up the convergence infrastructure
Barycenter of tracking element:     0.007812    0.007812    0.007812
--------------------------------------------------------------------------------
Initializing interpolation...
Initialize interpolation: quadratic
  Assign intp function pointer for fluid_incomp:
 fillCoarser average 3D
 fillFiner weighted average 3D
 fillFiner linear 3D
 fillFiner quadratic 3D
 Done with interpolation method.
 Initializing IBM surface data
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
Initialize flow
 Initialize compute kernel for scheme kind: fluid_incompressible
 Choosing fluid_incompressible relaxation model: bgk for layout d3q19
Initialize 5 boundary conditions
 Initializing BC: west
 Initializing BC: south
 Initializing BC: cylinder
 Initializing BC: east
 Initializing BC: north
--------------------------------------------------------------------------------
 Checking initial state:
  iterations:            0
  simTime   :    0.0000000000000000     
  wallClock :    2.2212045000000000E-002
      field |       total density
          1 |   22.0620000000E+03

 Opening PVTU file: tracking/channel_planeXY_t0.000E+00.pvtu
 Starting Musubi MAIN loop with time control:
 +-------------------------------------------+
Iterations between trigger checks: 1
  - Min:
  iterations:            0
 
  - Max:
  iterations:        22172
 
  - Interval:
  iterations:         2217
 +-------------------------------------------+
--------------------------------------------------------------------------------
  Writing restart at:
  iterations:            4
  simTime   :    1.8042195912175805E-003
  wallClock :   0.35159364500000001     
 Done writing
  Writing restart at:
  iterations:            8
  simTime   :    3.6084391824351613E-003
  wallClock :   0.38572560700000003     
 Done writing
