/*!
* @file main-win.c
* @brief Windows版固有実装(メインエントリポイント含む)
* @date 2018/03/16
* @author Hengband Team
* @detail
*
* <h3>概要</h3>
* Windows98かその前後の頃を起点としたAPI実装。
* 各種のゲームエンジンは無論、
* DirectXといった昨今描画に標準的となったライブラリも用いていない。
* タイルの描画処理などについては、現在動作の詳細を検証中。
*
* <h3>フォーク元の概要</h3>
* <p>
* Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others
*
* This software may be copied and distributed for educational, research,
* and not for profit purposes provided that this copyright and statement
* are included in all such copies.
* </p>
* <p>
* This file helps Angband work with Windows computers.
*
* To use this file, use an appropriate "Makefile" or "Project File",
* make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and
* make sure to obtain various extra files as described below.
*
* The official compilation uses the CodeWarrior Pro compiler, which
* includes a special project file and precompilable header file.
* </p>
*
* <p>
* <del>See also "main-dos.c" and "main-ibm.c".</del>
* </p>
*
* <p>
* The "lib/user/pref-win.prf" file contains keymaps, macro definitions,
* and/or color redefinitions.
* </p>
*
* <p>
* The "lib/user/font-win.prf" contains attr/char mappings for use with the
* normal "lib/xtra/font/*.fon" font files.
* </p>
*
* <p>
* The "lib/user/graf-win.prf" contains attr/char mappings for use with the
* special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu
* item.
* </p>
*
* <p>
* Compiling this file, and using the resulting executable, requires
* several extra files not distributed with the standard Angband code.
* If "USE_GRAPHICS" is defined, then "readdib.h" and "readdib.c" must
* be placed into "src/", and the "8X8.BMP" bitmap file must be placed
* into "lib/xtra/graf".  In any case, some "*.fon" files (including
* "8X13.FON" if nothing else) must be placed into "lib/xtra/font/".
* If "USE_SOUND" is defined, then some special library (for example,
* "winmm.lib") may need to be linked in, and desired "*.WAV" sound
* files must be placed into "lib/xtra/sound/".  All of these extra
* files can be found in the "ext-win" archive.
* </p>
*
* <p>
* The "Term_xtra_win_clear()" function should probably do a low-level
* clear of the current window, and redraw the borders and other things,
* if only for efficiency.  
* </p>
*
* <p>
* A simpler method is needed for selecting the "tile size" for windows.
* </p>
*
* <p>
* The various "warning" messages assume the existance of the "screen.w"
* window, I think, and only a few calls actually check for its existance,
* this may be okay since "NULL" means "on top of all windows". (?)  The
* user must never be allowed to "hide" the main window, or the "menubar"
* will disappear.  
* </p>
*
* <p>
* Special "Windows Help Files" can be placed into "lib/xtra/help/" for
* use with the "winhelp.exe" program.  These files *may* be available
* at the ftp site somewhere, but I have not seen them.  
* </p>
*
* <p>
* Initial framework (and most code) by Ben Harrison (benh@phial.com).
*
* Original code by Skirmantas Kligys (kligys@scf.usc.edu).
*
* Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),
* and Chris R. Martin (crm7479@tam2000.tamu.edu).
* </p>
*/

#include "angband.h"
#include "util.h"
#include "inet.h"

#include "cmd-dump.h"
#include "view-mainwindow.h"
#include "floor.h"
#include "floor-events.h"
#include "init.h"
#include "files.h"
#include "scores.h"
#include "quest.h"
#include "files.h"
#include "core.h"
#include "world.h"
#include "term.h"

#ifdef WINDOWS
#include <windows.h>
#include <direct.h>
#include <locale.h>
#include "z-term.h"
#include "save.h"
#include "dungeon.h"

/*
 * Extract the "WIN32" flag from the compiler
 */
#if defined(__WIN32__) || defined(__WINNT__) || defined(__NT__)
# ifndef WIN32
#  define WIN32
# endif
#endif

/*
 * Available graphic modes
 */
#define GRAPHICS_NONE       0
#define GRAPHICS_ORIGINAL   1
#define GRAPHICS_ADAM_BOLT  2
#define GRAPHICS_HENGBAND   3

/*
 * Hack -- allow use of "screen saver" mode
 */
#define USE_SAVER


/*
 * Menu constants -- see "ANGBAND.RC"
 */

#define IDM_FILE_NEW			100
#define IDM_FILE_OPEN			101
#define IDM_FILE_SAVE			110
#define IDM_FILE_SCORE			120
#define IDM_FILE_MOVIE			121
#define IDM_FILE_EXIT			130

#define IDM_WINDOW_VIS_0		200
#define IDM_WINDOW_VIS_1		201
#define IDM_WINDOW_VIS_2		202
#define IDM_WINDOW_VIS_3		203
#define IDM_WINDOW_VIS_4		204
#define IDM_WINDOW_VIS_5		205
#define IDM_WINDOW_VIS_6		206
#define IDM_WINDOW_VIS_7		207

#define IDM_WINDOW_FONT_0		210
#define IDM_WINDOW_FONT_1		211
#define IDM_WINDOW_FONT_2		212
#define IDM_WINDOW_FONT_3		213
#define IDM_WINDOW_FONT_4		214
#define IDM_WINDOW_FONT_5		215
#define IDM_WINDOW_FONT_6		216
#define IDM_WINDOW_FONT_7		217

#define IDM_WINDOW_POS_0		220
#define IDM_WINDOW_POS_1		221
#define IDM_WINDOW_POS_2		222
#define IDM_WINDOW_POS_3		223
#define IDM_WINDOW_POS_4		224
#define IDM_WINDOW_POS_5		225
#define IDM_WINDOW_POS_6		226
#define IDM_WINDOW_POS_7		227

#define IDM_WINDOW_BIZ_0		230
#define IDM_WINDOW_BIZ_1		231
#define IDM_WINDOW_BIZ_2		232
#define IDM_WINDOW_BIZ_3		233
#define IDM_WINDOW_BIZ_4		234
#define IDM_WINDOW_BIZ_5		235
#define IDM_WINDOW_BIZ_6		236
#define IDM_WINDOW_BIZ_7		237

#define IDM_WINDOW_I_WID_0		240
#define IDM_WINDOW_I_WID_1		241
#define IDM_WINDOW_I_WID_2		242
#define IDM_WINDOW_I_WID_3		243
#define IDM_WINDOW_I_WID_4		244
#define IDM_WINDOW_I_WID_5		245
#define IDM_WINDOW_I_WID_6		246
#define IDM_WINDOW_I_WID_7		247

#define IDM_WINDOW_D_WID_0		250
#define IDM_WINDOW_D_WID_1		251
#define IDM_WINDOW_D_WID_2		252
#define IDM_WINDOW_D_WID_3		253
#define IDM_WINDOW_D_WID_4		254
#define IDM_WINDOW_D_WID_5		255
#define IDM_WINDOW_D_WID_6		256
#define IDM_WINDOW_D_WID_7		257

#define IDM_WINDOW_I_HGT_0		260
#define IDM_WINDOW_I_HGT_1		261
#define IDM_WINDOW_I_HGT_2		262
#define IDM_WINDOW_I_HGT_3		263
#define IDM_WINDOW_I_HGT_4		264
#define IDM_WINDOW_I_HGT_5		265
#define IDM_WINDOW_I_HGT_6		266
#define IDM_WINDOW_I_HGT_7		267

#define IDM_WINDOW_D_HGT_0		270
#define IDM_WINDOW_D_HGT_1		271
#define IDM_WINDOW_D_HGT_2		272
#define IDM_WINDOW_D_HGT_3		273
#define IDM_WINDOW_D_HGT_4		274
#define IDM_WINDOW_D_HGT_5		275
#define IDM_WINDOW_D_HGT_6		276
#define IDM_WINDOW_D_HGT_7		277

#define IDM_OPTIONS_NO_GRAPHICS	  400
#define IDM_OPTIONS_OLD_GRAPHICS  401
#define IDM_OPTIONS_NEW_GRAPHICS  402
#define IDM_OPTIONS_NEW2_GRAPHICS 403
#define IDM_OPTIONS_BIGTILE		  409
#define IDM_OPTIONS_SOUND		  410
#define IDM_OPTIONS_MUSIC		  411
#define IDM_OPTIONS_SAVER		  420
#define IDM_OPTIONS_MAP			  430
#define IDM_OPTIONS_BG			  440
#define IDM_OPTIONS_OPEN_BG		  441

#define IDM_DUMP_SCREEN_HTML	450

#define IDM_HELP_CONTENTS       901

/*
 * Exclude parts of WINDOWS.H that are not needed
 */
#define NOCOMM            /* Comm driver APIs and definitions */
#define NOLOGERROR        /* LogError() and related definitions */
#define NOPROFILER        /* Profiler APIs */
#define NOLFILEIO         /* _l* file I/O routines */
#define NOOPENFILE        /* OpenFile and related definitions */
#define NORESOURCE        /* Resource management */
#define NOATOM            /* Atom management */
#define NOLANGUAGE        /* Character test routines */
#define NOLSTRING         /* lstr* string management routines */
#define NODBCS            /* Double-byte character set routines */
#define NOKEYBOARDINFO    /* Keyboard driver routines */
#define NOCOLOR           /* COLOR_* color values */
#define NODRAWTEXT        /* DrawText() and related definitions */
#define NOSCALABLEFONT    /* Truetype scalable font support */
#define NOMETAFILE        /* Metafile support */
#define NOSYSTEMPARAMSINFO /* SystemParametersInfo() and SPI_* definitions */
#define NODEFERWINDOWPOS  /* DeferWindowPos and related definitions */
#define NOKEYSTATES       /* MK_* message key state flags */
#define NOWH              /* SetWindowsHook and related WH_* definitions */
#define NOCLIPBOARD       /* Clipboard APIs and definitions */
#define NOICONS           /* IDI_* icon IDs */
#define NOMDI             /* MDI support */
#define NOHELP            /* Help support */

/* Not defined since it breaks Borland C++ 5.5 */
/* #define NOCTLMGR */    /* Control management and controls */

/*
 * Exclude parts of WINDOWS.H that are not needed (Win32)
 */
#define WIN32_LEAN_AND_MEAN
#define NONLS             /* All NLS defines and routines */
#define NOSERVICE         /* All Service Controller routines, SERVICE_ equates, etc. */
#define NOKANJI           /* Kanji support stuff. */
#define NOMCX             /* Modem Configuration Extensions */

/*
 * Include the "windows" support file
 */
#include <windows.h>

/*
 * Exclude parts of MMSYSTEM.H that are not needed
 */
#define MMNODRV          /* Installable driver support */
#define MMNOWAVE         /* Waveform support */
#define MMNOMIDI         /* MIDI support */
#define MMNOAUX          /* Auxiliary audio support */
#define MMNOTIMER        /* Timer support */
#define MMNOJOY          /* Joystick support */
#define MMNOMCI          /* MCI support */
#define MMNOMMIO         /* Multimedia file I/O support */
#define MMNOMMSYSTEM     /* General MMSYSTEM functions */


 /*
  * Standard sound names
  */
const concptr angband_sound_name[SOUND_MAX] =
{
	"dummy",
	"hit",
	"miss",
	"flee",
	"drop",
	"kill",
	"level",
	"death",
	"study",
	"teleport",
	"shoot",
	"quaff",
	"zap",
	"walk",
	"tpother",
	"hitwall",
	"eat",
	"store1",
	"store2",
	"store3",
	"store4",
	"dig",
	"opendoor",
	"shutdoor",
	"tplevel",
	"scroll",
	"buy",
	"sell",
	"warn",
	"rocket",
	"n_kill",
	"u_kill",
	"quest",
	"heal",
	"x_heal",
	"bite",
	"claw",
	"m_spell",
	"summon",
	"breath",
	"ball",
	"m_heal",
	"atkspell",
	"evil",
	"touch",
	"sting",
	"crush",
	"slime",
	"wail",
	"winner",
	"fire",
	"acid",
	"elec",
	"cold",
	"illegal",
	"fail",
	"wakeup",
	"invuln",
	"fall",
	"pain",
	"destitem",
	"moan",
	"show",
	"unused",
	"explode",
	"glass",
	"reflect",
};

/*
 * Standard music names
 */
const concptr angband_music_basic_name[MUSIC_BASIC_MAX] =
{
	"default",
	"gameover",
	"exit",
	"town",
	"field1",
	"field2",
	"field3",
	"dun_low",
	"dun_med",
	"dun_high",
	"feel1",
	"feel2",
	"winner",
	"build",
	"wild",
	"quest",
	"arena",
	"battle",
	"quest_clear",
	"final_quest_clear",
	"ambush",
};

/*
 * Include some more files. Note: the Cygnus Cygwin compiler
 * doesn't use mmsystem.h instead it includes the winmm library
 * which performs a similar function.
 */
#include <mmsystem.h>
#include <commdlg.h>

/*
 * HTML-Help requires htmlhelp.h and htmlhelp.lib from Microsoft's
 * HTML Workshop < http://msdn.microsoft.com/workshop/author/htmlhelp/ >.
 */
/* #define HTML_HELP */

#ifdef HTML_HELP
#include <htmlhelp.h>
#endif /* HTML_HELP */

/*
 * Include the support for loading bitmaps
 */
#ifdef USE_GRAPHICS
# include "readdib.h"
#endif

/*
 * Hack -- Fake declarations from "dos.h" 
 */
#ifdef WIN32
#define INVALID_FILE_NAME (DWORD)0xFFFFFFFF
#else /* WIN32 */
#define FA_LABEL    0x08        /* Volume label */
#define FA_DIREC    0x10        /* Directory */
unsigned _cdecl _dos_getfileattr(concptr , unsigned *);
#endif /* WIN32 */

/*
 * Silliness in WIN32 drawing routine
 */
#ifdef WIN32
# define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)
#endif /* WIN32 */

/*
 * Silliness for Windows 95
 */
#ifndef WS_EX_TOOLWINDOW
# define WS_EX_TOOLWINDOW 0
#endif

/*
 * Foreground color bits (hard-coded by DOS)
 */
#define VID_BLACK	0x00
#define VID_BLUE	0x01
#define VID_GREEN	0x02
#define VID_CYAN	0x03
#define VID_RED		0x04
#define VID_MAGENTA	0x05
#define VID_YELLOW	0x06
#define VID_WHITE	0x07

/*
 * Bright text (hard-coded by DOS)
 */
#define VID_BRIGHT	0x08

/*
 * Background color bits (hard-coded by DOS)
 */
#define VUD_BLACK	0x00
#define VUD_BLUE	0x10
#define VUD_GREEN	0x20
#define VUD_CYAN	0x30
#define VUD_RED		0x40
#define VUD_MAGENTA	0x50
#define VUD_YELLOW	0x60
#define VUD_WHITE	0x70

/*
 * Blinking text (hard-coded by DOS)
 */
#define VUD_BRIGHT	0x80


/*
 * Forward declare
 */
typedef struct _term_data term_data;

/*!
 * @struct _term_data
 * @brief ターム情報構造体 / Extra "term" data
 * @details
 * <p>
 * pos_x / pos_y は各タームの左上点座標を指す。
 * </p>
 * <p>
 * tile_wid / tile_hgt は[ウィンドウ]メニューのタイルの幅/高さを～を
 * 1ドットずつ調整するステータスを指す。
 * また、フォントを変更すると都度自動調整される。
 * </p>
 * <p>
 * Note the use of "font_want" for the names of the font file requested by
 * the user, and the use of "font_file" for the currently active font file.
 *
 * The "font_file" is uppercased, and takes the form "8X13.FON", while
 * "font_want" can be in almost any form as long as it could be construed
 * as attempting to represent the name of a font.
 * </p>
 */
struct _term_data
{
	term t;
	concptr s;
	HWND w;
	DWORD dwStyle;
	DWORD dwExStyle;

	uint keys;
	TERM_LEN rows;	/* int -> uint */
	TERM_LEN cols;

	uint pos_x; //!< タームの左上X座標
	uint pos_y; //!< タームの左上Y座標
	uint size_wid;
	uint size_hgt;
	uint size_ow1;
	uint size_oh1;
	uint size_ow2;
	uint size_oh2;

	bool size_hack;
	bool xtra_hack;
	bool visible;
	bool bizarre;
	concptr font_want;
	concptr font_file;
	HFONT font_id;
	int font_wid;  //!< フォント横幅
	int font_hgt;  //!< フォント縦幅
	int tile_wid;  //!< タイル横幅
	int tile_hgt;  //!< タイル縦幅

	uint map_tile_wid;
	uint map_tile_hgt;

	bool map_active;
#if 1 /* #ifdef JP */
	LOGFONT lf;
#endif

	bool posfix;

};

#define MAX_TERM_DATA 8	//!< Maximum number of windows 

static term_data data[MAX_TERM_DATA]; //!< An array of term_data's
static term_data *my_td; //!< Hack -- global "window creation" pointer
POINT normsize; //!< Remember normal size of main window when maxmized

/*
 * was main window maximized on previous playing
 */
bool win_maximized = FALSE;

/*
 * game in progress
 */
bool game_in_progress = FALSE;

/*
 * note when "open"/"new" become valid
 */
bool initialized = FALSE;

/*
 * screen paletted, i.e. 256 colors
 */
bool paletted = FALSE;

/*
 * 16 colors screen, don't use RGB()
 */
bool colors16 = FALSE;

/*
 * Saved instance handle
 */
static HINSTANCE hInstance;

/*
 * Yellow brush for the cursor
 */
static HBRUSH hbrYellow;

/*
 * An icon
 */
static HICON hIcon;

/*
 * A palette
 */
static HPALETTE hPal;

/* bg */
static HBITMAP hBG = NULL;
static int use_bg = 0; //!< 背景使用フラグ、1なら私用。
static char bg_bitmap_file[1024] = "bg.bmp"; //!< 現在の背景ビットマップファイル名。

#ifdef USE_SAVER

/*
 * The screen saver window
 */
static HWND hwndSaver;

#endif /* USE_SAVER */


#ifdef USE_GRAPHICS

/*!
 * 現在使用中のタイルID(0ならば未使用)
 * Flag set once "graphics" has been initialized
 */
static byte_hack current_graphics_mode = 0;

/*
 * The global bitmap
 */
static DIBINIT infGraph;

/*
 * The global bitmap mask
 */
static DIBINIT infMask;

#endif /* USE_GRAPHICS */


#ifdef USE_SOUND

/*
 * Flag set once "sound" has been initialized
 */
static bool can_use_sound = FALSE;

#define SAMPLE_SOUND_MAX 16
/*
 * An array of sound file names
 */
static concptr sound_file[SOUND_MAX][SAMPLE_SOUND_MAX];

#endif /* USE_SOUND */



#ifdef USE_MUSIC

#define SAMPLE_MUSIC_MAX 16
static concptr music_file[MUSIC_BASIC_MAX][SAMPLE_MUSIC_MAX];
static concptr dungeon_music_file[1000][SAMPLE_MUSIC_MAX];
static concptr town_music_file[1000][SAMPLE_MUSIC_MAX];
static concptr quest_music_file[1000][SAMPLE_MUSIC_MAX];
static bool can_use_music = FALSE;

static MCI_OPEN_PARMS mop;
static char mci_device_type[256];

int current_music_type = 0;
int current_music_id = 0;

#endif /* USE_MUSIC */


/*
 * Full path to ANGBAND.INI
 */
static concptr ini_file = NULL;

/*
 * Name of application
 */
static concptr AppName = "ANGBAND";

/*
 * Name of sub-window type
 */
static concptr AngList = "AngList";

/*
 * Directory names
 */
static concptr ANGBAND_DIR_XTRA_GRAF;
static concptr ANGBAND_DIR_XTRA_SOUND;
static concptr ANGBAND_DIR_XTRA_MUSIC;
static concptr ANGBAND_DIR_XTRA_HELP;
#if 0 /* #ifndef JP */
static concptr ANGBAND_DIR_XTRA_FONT;
#endif
#ifdef USE_MUSIC
static concptr ANGBAND_DIR_XTRA_MUSIC;
#endif


/*
 * The "complex" color values
 */
static COLORREF win_clr[256];


/*
 * Flag for macro trigger with dump ASCII
 */
static bool Term_no_press = FALSE;

/*
 * Copy and paste
 */
static bool mouse_down = FALSE;
static bool paint_rect = FALSE;
static TERM_LEN mousex = 0, mousey = 0;
static TERM_LEN oldx, oldy;


/*!
 * @brief The "simple" color values
 * @details
 * See "main-ibm.c" for original table information
 * The entries below are taken from the "color bits" defined above.
 * Note that many of the choices below suck, but so do crappy monitors.
 */
static BYTE win_pal[256] =
{
	VID_BLACK,					/* Dark */
	VID_WHITE,					/* White */
	VID_CYAN,					/* Slate XXX */
	VID_RED | VID_BRIGHT,		/* Orange XXX */
	VID_RED,					/* Red */
	VID_GREEN,					/* Green */
	VID_BLUE,					/* Blue */
	VID_YELLOW,					/* Umber XXX */
	VID_BLACK | VID_BRIGHT,		/* Light Dark */
	VID_CYAN | VID_BRIGHT,		/* Light Slate XXX */
	VID_MAGENTA,				/* Violet XXX */
	VID_YELLOW | VID_BRIGHT,	/* Yellow */
	VID_MAGENTA | VID_BRIGHT,	/* Light Red XXX */
	VID_GREEN | VID_BRIGHT,		/* Light Green */
	VID_BLUE | VID_BRIGHT,		/* Light Blue */
	VID_YELLOW					/* Light Umber XXX */
};


/*
 * Hack -- define which keys are "special"
 */
static bool special_key[256];
static bool ignore_key[256];

#if 1
/*
 * Hack -- initialization list for "special_key"
 */
static byte special_key_list[] = {
	VK_CLEAR, VK_PAUSE, VK_CAPITAL,
	VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI,
	VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE,
	VK_PRIOR, VK_NEXT, VK_END, VK_HOME,
	VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN,
	VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT,
	VK_INSERT, VK_DELETE, VK_HELP, VK_APPS,
	VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
	VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
	VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD,
	VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE,
	VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6,
	VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12,
	VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,
	VK_F19,VK_F20, VK_F21, VK_F22, VK_F23, VK_F24,
	VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL,
	VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM,
	VK_NONAME, VK_PA1,
	0	/* End of List */
};

static byte ignore_key_list[] = {
	VK_ESCAPE, VK_TAB, VK_SPACE,
	'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/
	VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN,
	VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL,
	VK_LMENU, VK_RMENU,
	0	/* End of List */
};
#else
/*
 * Hack -- initialization list for "special_key"
 *
 * We ignore the modifier keys (shift, control, alt, num lock, scroll lock),
 * and the normal keys (escape, tab, return, letters, numbers, etc), but we
 * catch the keypad keys (with and without numlock set, including keypad 5),
 * the function keys (including the "menu" key which maps to F10), and the
 * "pause" key (between scroll lock and numlock).  We also catch a few odd
 * keys which I do not recognize, but which are listed among keys which we
 * do catch, so they should be harmless to catch.
 */
static byte special_key_list[] =
{
	VK_CLEAR,		/* 0x0C (KP<5>) */

	VK_PAUSE,		/* 0x13 (pause) */

	VK_PRIOR,		/* 0x21 (KP<9>) */
	VK_NEXT,		/* 0x22 (KP<3>) */
	VK_END,			/* 0x23 (KP<1>) */
	VK_HOME,		/* 0x24 (KP<7>) */
	VK_LEFT,		/* 0x25 (KP<4>) */
	VK_UP,			/* 0x26 (KP<8>) */
	VK_RIGHT,		/* 0x27 (KP<6>) */
	VK_DOWN,		/* 0x28 (KP<2>) */
	VK_SELECT,		/* 0x29 (?????) */
	VK_PRINT,		/* 0x2A (?????) */
	VK_EXECUTE,		/* 0x2B (?????) */
	VK_SNAPSHOT,	/* 0x2C (?????) */
	VK_INSERT,		/* 0x2D (KP<0>) */
	VK_DELETE,		/* 0x2E (KP<.>) */
	VK_HELP,		/* 0x2F (?????) */
#if 0
	VK_NUMPAD0,		/* 0x60 (KP<0>) */
	VK_NUMPAD1,		/* 0x61 (KP<1>) */
	VK_NUMPAD2,		/* 0x62 (KP<2>) */
	VK_NUMPAD3,		/* 0x63 (KP<3>) */
	VK_NUMPAD4,		/* 0x64 (KP<4>) */
	VK_NUMPAD5,		/* 0x65 (KP<5>) */
	VK_NUMPAD6,		/* 0x66 (KP<6>) */
	VK_NUMPAD7,		/* 0x67 (KP<7>) */
	VK_NUMPAD8,		/* 0x68 (KP<8>) */
	VK_NUMPAD9,		/* 0x69 (KP<9>) */
	VK_MULTIPLY,	/* 0x6A (KP<*>) */
	VK_ADD,			/* 0x6B (KP<+>) */
	VK_SEPARATOR,	/* 0x6C (?????) */
	VK_SUBTRACT,	/* 0x6D (KP<->) */
	VK_DECIMAL,		/* 0x6E (KP<.>) */
	VK_DIVIDE,		/* 0x6F (KP</>) */
#endif
	VK_F1,			/* 0x70 */
	VK_F2,			/* 0x71 */
	VK_F3,			/* 0x72 */
	VK_F4,			/* 0x73 */
	VK_F5,			/* 0x74 */
	VK_F6,			/* 0x75 */
	VK_F7,			/* 0x76 */
	VK_F8,			/* 0x77 */
	VK_F9,			/* 0x78 */
	VK_F10,			/* 0x79 */
	VK_F11,			/* 0x7A */
	VK_F12,			/* 0x7B */
	VK_F13,			/* 0x7C */
	VK_F14,			/* 0x7D */
	VK_F15,			/* 0x7E */
	VK_F16,			/* 0x7F */
	VK_F17,			/* 0x80 */
	VK_F18,			/* 0x81 */
	VK_F19,			/* 0x82 */
	VK_F20,			/* 0x83 */
	VK_F21,			/* 0x84 */
	VK_F22,			/* 0x85 */
	VK_F23,			/* 0x86 */
	VK_F24,			/* 0x87 */
	0
};
#endif


/* Function prototype */

static bool is_already_running(void);


/* bg */
static void delete_bg(void)
{
	if (hBG != NULL)
	{
		DeleteObject(hBG);
		hBG = NULL;
	}
}

static int init_bg(void)
{
	char * bmfile = bg_bitmap_file;

	delete_bg();
	if (use_bg == 0) return 0;

	hBG = LoadImage(NULL, bmfile,  IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
	if (!hBG) {
		plog_fmt(_("壁紙用ビットマップ '%s' を読み込めません。", "Can't load the bitmap file '%s'."), bmfile);
		use_bg = 0;
		return 0;
	}
	use_bg = 1;
	return 1;
}

static void DrawBG(HDC hdc, RECT *r)
{
	HDC hdcSrc;
	HBITMAP hOld;
	BITMAP bm;
	int x = r->left, y = r->top;
	int nx, ny, sx, sy, swid, shgt, cwid, chgt;
	
	if (!use_bg || !hBG)
		return;

	nx = x; ny = y;
	GetObject(hBG, sizeof(bm), &bm);
	swid = bm.bmWidth; shgt = bm.bmHeight;

	hdcSrc = CreateCompatibleDC(hdc);
	hOld = SelectObject(hdcSrc, hBG);

	do {
		sx = nx % swid;
		cwid = MIN(swid - sx, r->right - nx);
		do {
			sy = ny % shgt;
			chgt = MIN(shgt - sy, r->bottom - ny);
				BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);
			ny += chgt;
		} while (ny < r->bottom);
		ny = y;
		nx += cwid;
	} while (nx < r->right);
	
	SelectObject(hdcSrc, hOld);
	DeleteDC(hdcSrc);
}

#if 0
/*
 * Hack -- given a pathname, point at the filename
 */
static concptr extract_file_name(concptr s)
{
	concptr p;

	/* Start at the end */
	p = s + strlen(s) - 1;

	/* Back up to divider */
	while ((p >= s) && (*p != ':') && (*p != '\\')) p--;

	/* Return file name */
	return (p+1);
}
#endif


/*
 * Hack -- given a simple filename, extract the "font size" info
 *
 * Return a pointer to a static buffer holding the capitalized base name.
 */
#if 0 /* #ifndef JP */
static char *analyze_font(char *path, int *wp, int *hp)
{
	int wid, hgt;

	char *s, *p;

	/* Start at the end */
	p = path + strlen(path) - 1;

	/* Back up to divider */
	while ((p >= path) && (*p != ':') && (*p != '\\')) --p;

	/* Advance to file name */
	++p;

	/* Capitalize */
	for (s = p; *s; ++s)
	{
		/* Capitalize (be paranoid) */
		if (islower(*s)) *s = toupper(*s);
	}

	/* Find first 'X' */
	s = my_strchr(p, 'X');

	/* Extract font width */
	wid = atoi(p);

	/* Extract height */
	hgt = s ? atoi(s+1) : 0;

	/* Save results */
	(*wp) = wid;
	(*hp) = hgt;
	return (p);
}
#endif


/*
 * Check for existance of a file
 */
static bool check_file(concptr s)
{
	char path[1024];

#ifdef WIN32

	DWORD attrib;

#else /* WIN32 */

	unsigned int attrib;

#endif /* WIN32 */

	/* Copy it */
	strcpy(path, s);

#ifdef WIN32

	/* Examine */
	attrib = GetFileAttributes(path);

	/* Require valid filename */
	if (attrib == INVALID_FILE_NAME) return (FALSE);

	/* Prohibit directory */
	if (attrib & FILE_ATTRIBUTE_DIRECTORY) return (FALSE);

#else /* WIN32 */

	/* Examine and verify */
	if (_dos_getfileattr(path, &attrib)) return (FALSE);

	/* Prohibit something */
	if (attrib & FA_LABEL) return (FALSE);

	/* Prohibit directory */
	if (attrib & FA_DIREC) return (FALSE);

#endif /* WIN32 */

	/* Success */
	return (TRUE);
}


/*
 * Check for existance of a directory
 */
static bool check_dir(concptr s)
{
	int i;

	char path[1024];

#ifdef WIN32

	DWORD attrib;

#else /* WIN32 */

	unsigned int attrib;

#endif /* WIN32 */

	/* Copy it */
	strcpy(path, s);

	/* Check length */
	i = strlen(path);

	/* Remove trailing backslash */
	if (i && (path[i-1] == '\\')) path[--i] = '\0';

#ifdef WIN32

	/* Examine */
	attrib = GetFileAttributes(path);

	/* Require valid filename */
	if (attrib == INVALID_FILE_NAME) return (FALSE);

	/* Require directory */
	if (!(attrib & FILE_ATTRIBUTE_DIRECTORY)) return (FALSE);

#else /* WIN32 */

	/* Examine and verify */
	if (_dos_getfileattr(path, &attrib)) return (FALSE);

	/* Prohibit something */
	if (attrib & FA_LABEL) return (FALSE);

	/* Require directory */
	if (!(attrib & FA_DIREC)) return (FALSE);

#endif /* WIN32 */

	/* Success */
	return (TRUE);
}


/*
 * Validate a file
 */
static void validate_file(concptr s)
{
	/* Verify or fail */
	if (!check_file(s))
	{
		quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);
	}
}


/*
 * Validate a directory
 */
static void validate_dir(concptr s, bool vital)
{
	/* Verify or fail */
	if (!check_dir(s))
	{
		/* This directory contains needed data */
		if (vital)
		{
			quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);
		}
		/* Attempt to create this directory */
		else if (mkdir(s))
		{
			quit_fmt("Unable to create directory:\n%s", s);
		}
	}
}


/*!
 * @brief (Windows版固有実装)Get the "size" for a window
 */
static void term_getsize(term_data *td)
{
	RECT rc;
	TERM_LEN wid, hgt;
	if (td->cols < 1) td->cols = 1;
	if (td->rows < 1) td->rows = 1;

	/* Window sizes */
	wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
	hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;

	/* Fake window size */
	rc.left = 0;
	rc.right = rc.left + wid;
	rc.top = 0;
	rc.bottom = rc.top + hgt;

	/* rc.right += 1; */
	/* rc.bottom += 1; */

	/* Adjust */
	AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);

	/* Total size */
	td->size_wid = rc.right - rc.left;
	td->size_hgt = rc.bottom - rc.top;

	/* See CreateWindowEx */
	if (!td->w) return;

	/* Extract actual location */
	GetWindowRect(td->w, &rc);

	/* Save the location */
	td->pos_x = rc.left;
	td->pos_y = rc.top;
}


/*
 * Write the "prefs" for a single term
 */
static void save_prefs_aux(int i)
{
	term_data *td = &data[i];
	GAME_TEXT sec_name[128];
	char buf[1024];

	RECT rc;
	WINDOWPLACEMENT lpwndpl;
	if (!td->w) return;

	/* Make section name */
	sprintf(sec_name, "Term-%d", i);

	/* Visible */
	if (i > 0)
	{
		strcpy(buf, td->visible ? "1" : "0");
		WritePrivateProfileString(sec_name, "Visible", buf, ini_file);
	}

	/* Font */
#ifdef JP
	strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "ＭＳ ゴシック");
#else
#if 0
	strcpy(buf, td->font_file ? td->font_file : "8X13.FON");
#else
	strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "Courier");
#endif
#endif

	WritePrivateProfileString(sec_name, "Font", buf, ini_file);

#if 1 /* #ifdef JP */
	wsprintf(buf, "%d", td->lf.lfWidth);
	WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);
	wsprintf(buf, "%d", td->lf.lfHeight);
	WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);
	wsprintf(buf, "%d", td->lf.lfWeight);
	WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);
#endif
	/* Bizarre */
	strcpy(buf, td->bizarre ? "1" : "0");
	WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);

	/* Tile size (x) */
	wsprintf(buf, "%d", td->tile_wid);
	WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);

	/* Tile size (y) */
	wsprintf(buf, "%d", td->tile_hgt);
	WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);

	/* Get window placement and dimensions */
	lpwndpl.length = sizeof(WINDOWPLACEMENT);
	GetWindowPlacement(td->w, &lpwndpl);

	/* Acquire position in *normal* mode (not minimized) */
	rc = lpwndpl.rcNormalPosition;

	/* Window size (x) */
	if (i == 0) wsprintf(buf, "%d", normsize.x);
	else wsprintf(buf, "%d", td->cols);
	WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);

	/* Window size (y) */
	if (i == 0) wsprintf(buf, "%d", normsize.y);
	else wsprintf(buf, "%d", td->rows);
	WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);

	/* Maxmized (only main window) */
	if (i == 0)
	{
		strcpy(buf, IsZoomed(td->w) ? "1" : "0");
		WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);
	}

	/* Acquire position */
	GetWindowRect(td->w, &rc);

	/* Window position (x) */
	wsprintf(buf, "%d", rc.left);
	WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);

	/* Window position (y) */
	wsprintf(buf, "%d", rc.top);
	WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);

	/* Window Z position */
	if (i > 0)
	{
		strcpy(buf, td->posfix ? "1" : "0");
		WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);
	}
}


/*
 * Write the "prefs"
 * We assume that the windows have all been initialized
 */
static void save_prefs(void)
{
	int i;

	char buf[128];

	/* Save the "arg_graphics" flag */
	sprintf(buf, "%d", arg_graphics);
	WritePrivateProfileString("Angband", "Graphics", buf, ini_file);

	/* Save the "arg_bigtile" flag */
	strcpy(buf, arg_bigtile ? "1" : "0");
	WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);

	/* Save the "arg_sound" flag */
	strcpy(buf, arg_sound ? "1" : "0");
	WritePrivateProfileString("Angband", "Sound", buf, ini_file);

	/* Save the "arg_sound" flag */
	strcpy(buf, arg_music ? "1" : "0");
	WritePrivateProfileString("Angband", "Music", buf, ini_file);

	/* bg */
	strcpy(buf, use_bg ? "1" : "0");
	WritePrivateProfileString("Angband", "BackGround", buf, ini_file);
	WritePrivateProfileString("Angband", "BackGroundBitmap", 
		bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);

	/* Save window prefs */
	for (i = 0; i < MAX_TERM_DATA; ++i)
	{
		save_prefs_aux(i);
	}
}


/*
 * Load the "prefs" for a single term
 */
static void load_prefs_aux(int i)
{
	term_data *td = &data[i];
	GAME_TEXT sec_name[128];
	char tmp[1024];

	int wid, hgt, posx, posy;
	int dispx = GetSystemMetrics( SM_CXVIRTUALSCREEN);
	int dispy = GetSystemMetrics( SM_CYVIRTUALSCREEN);
	posx=0;
	posy=0;
	
	/* Make section name */
	sprintf(sec_name, "Term-%d", i);

	/* Make section name */
	sprintf(sec_name, "Term-%d", i);

	/* Visible */
	if (i > 0)
	{
		td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);
	}

	/* Desired font, with default */
#ifdef JP
	GetPrivateProfileString(sec_name, "Font", "ＭＳ ゴシック", tmp, 127, ini_file);
#else
#if 0
	GetPrivateProfileString(sec_name, "Font", "8X13.FON", tmp, 127, ini_file);
#else
	GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);
#endif
#endif


	/* Bizarre */
	td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);

	/* Analyze font, save desired font name */
#if 1 /* #ifdef JP */
	td->font_want = string_make(tmp);
	hgt = 15; wid = 0;
	td->lf.lfWidth  = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);
	td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);
	td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);
#else
	td->font_want = string_make(analyze_font(tmp, &wid, &hgt));
#endif


	/* Tile size */
#if 1 /* #ifdef JP */
	td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);
	td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);
#else
	td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", wid, ini_file);
	td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", hgt, ini_file);
#endif


	/* Window size */
	td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);
	td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);
	normsize.x = td->cols; normsize.y = td->rows;

	/* Window size */
	if (i == 0)
	{
		win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);
	}

	/* Window position */
	posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);
	posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);
	td->pos_x = MIN(MAX(0, posx), dispx-128);
	td->pos_y = MIN(MAX(0, posy), dispy-128);

	/* Window Z position */
	if (i > 0)
	{
		td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);
	}
}


/*
 * Load the "prefs"
 */
static void load_prefs(void)
{
	int i;

	/* Extract the "arg_graphics" flag */
	arg_graphics = (byte_hack)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);

	/* Extract the "arg_bigtile" flag */
	arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);
	use_bigtile = arg_bigtile;

	/* Extract the "arg_sound" flag */
	arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);

	/* Extract the "arg_sound" flag */
	arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);

	/* bg */
	use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);
	GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);

	/* Load window prefs */
	for (i = 0; i < MAX_TERM_DATA; ++i)
	{
		load_prefs_aux(i);
	}
}

#if defined(USE_SOUND) || defined(USE_MUSIC)

/*
 * - Taken from files.c.
 *
 * Extract "tokens" from a buffer
 *
 * This function uses "whitespace" as delimiters, and treats any amount of
 * whitespace as a single delimiter.  We will never return any empty tokens.
 * When given an empty buffer, or a buffer containing only "whitespace", we
 * will return no tokens.  We will never extract more than "num" tokens.
 *
 * By running a token through the "text_to_ascii()" function, you can allow
 * that token to include (encoded) whitespace, using "\s" to encode spaces.
 *
 * We save pointers to the tokens in "tokens", and return the number found.
 */
static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)
{
	s16b k = 0;
	char *s = buf;

	/* Process */
	while (k < num)
	{
		char *t;

		/* Skip leading whitespace */
		for ( ; *s && iswspace(*s); ++s) /* loop */;

		/* All done */
		if (!*s) break;

		/* Find next whitespace, if any */
		for (t = s; *t && !iswspace(*t); ++t) /* loop */;

		/* Nuke and advance (if necessary) */
		if (*t) *t++ = '\0';

		/* Save the token */
		tokens[k++] = s;

		/* Advance */
		s = t;
	}

	/* Count */
	return (k);
}

#endif /* USE_SOUND || USE_MUSIC */

#ifdef USE_SOUND

static void load_sound_prefs(void)
{
	int i, j, num;
	char tmp[1024];
	char ini_path[1024];
	char wav_path[1024];
	char *zz[SAMPLE_SOUND_MAX];

	/* Access the sound.cfg */

	path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");

	for (i = 0; i < SOUND_MAX; i++)
	{
		GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);

		num = tokenize_whitespace(tmp, SAMPLE_SOUND_MAX, zz);

		for (j = 0; j < num; j++)
		{
			/* Access the sound */
			path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);

			/* Save the sound filename, if it exists */
			if (check_file(wav_path))
				sound_file[i][j] = string_make(zz[j]);
		}
	}
}

#endif /* USE_SOUND */

#ifdef USE_MUSIC

static void load_music_prefs(void)
{
	int i, j, num;
	char tmp[1024];
	char ini_path[1024];
	char wav_path[1024];
	char *zz[SAMPLE_MUSIC_MAX];
	char key[80];

	/* Access the music.cfg */

	path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");

	GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);

	for (i = 0; i < MUSIC_BASIC_MAX; i++)
	{
		GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);

		num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);

		for (j = 0; j < num; j++)
		{
			/* Access the sound */
			path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);

			/* Save the sound filename, if it exists */
			if (check_file(wav_path))
				music_file[i][j] = string_make(zz[j]);
		}
	}

	for (i = 0; i < max_d_idx; i++)
	{
		sprintf(key, "dungeon%03d", i);
		GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);

		num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);

		for (j = 0; j < num; j++)
		{
			/* Access the sound */
			path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);

			/* Save the sound filename, if it exists */
			if (check_file(wav_path))
				dungeon_music_file[i][j] = string_make(zz[j]);
		}
	}

	for (i = 0; i < max_q_idx; i++)
	{
		sprintf(key, "quest%03d", i);
		GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);

		num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);

		for (j = 0; j < num; j++)
		{
			/* Access the sound */
			path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);

			/* Save the sound filename, if it exists */
			if (check_file(wav_path))
				quest_music_file[i][j] = string_make(zz[j]);
		}
	}

	for (i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */
	{
		sprintf(key, "town%03d", i);
		GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);

		num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);

		for (j = 0; j < num; j++)
		{
			/* Access the sound */
			path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);

			/* Save the sound filename, if it exists */
			if (check_file(wav_path))
				town_music_file[i][j] = string_make(zz[j]);
		}
	}


}

#endif /* USE_MUSIC */

/*
 * Create the new global palette based on the bitmap palette
 * (if any), and the standard 16 entry palette derived from
 * "win_clr[]" which is used for the basic 16 Angband colors.
 *
 * This function is never called before all windows are ready.
 *
 * This function returns FALSE if the new palette could not be
 * prepared, which should normally be a fatal error.  XXX XXX
 *
 * Note that only some machines actually use a "palette".
 */
static int new_palette(void)
{
	HPALETTE hBmPal;
	HPALETTE hNewPal;
	HDC hdc;
	int i, nEntries;
	int pLogPalSize;
	int lppeSize;
	LPLOGPALETTE pLogPal;
	LPPALETTEENTRY lppe;

	term_data *td;


	/* This makes no sense */
	if (!paletted) return (TRUE);


	/* No bitmap */
	lppeSize = 0;
	lppe = NULL;
	nEntries = 0;

#ifdef USE_GRAPHICS

	/* Check the bitmap palette */
	hBmPal = infGraph.hPalette;

	/* Use the bitmap */
	if (hBmPal)
	{
		lppeSize = 256 * sizeof(PALETTEENTRY);
		lppe = (LPPALETTEENTRY)ralloc(lppeSize);
		nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);
		if ((nEntries == 0) || (nEntries > 220))
		{
			/* Warn the user */
			plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));

			/* Cleanup */
			rnfree(lppe, lppeSize);

			/* Fail */
			return (FALSE);
		}
	}

#endif /* USE_GRAPHICS */

	/* Size of palette */
	pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);

	/* Allocate palette */
	pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);

	/* Version */
	pLogPal->palVersion = 0x300;

	/* Make room for bitmap and normal data */
	pLogPal->palNumEntries = nEntries + 16;

	/* Save the bitmap data */
	for (i = 0; i < nEntries; i++)
	{
		pLogPal->palPalEntry[i] = lppe[i];
	}

	/* Save the normal data */
	for (i = 0; i < 16; i++)
	{
		LPPALETTEENTRY p;

		/* Access the entry */
		p = &(pLogPal->palPalEntry[i+nEntries]);

		/* Save the colors */
		p->peRed = GetRValue(win_clr[i]);
		p->peGreen = GetGValue(win_clr[i]);
		p->peBlue = GetBValue(win_clr[i]);

		/* Save the flags */
		p->peFlags = PC_NOCOLLAPSE;
	}

	/* Free something */
	if (lppe) rnfree(lppe, lppeSize);

	/* Create a new palette, or fail */
	hNewPal = CreatePalette(pLogPal);
	if (!hNewPal) quit(_("パレットを作成できません！", "Cannot create palette!"));

	/* Free the palette */
	rnfree(pLogPal, pLogPalSize);

	/* Main window */
	td = &data[0];

	/* Realize the palette */
	hdc = GetDC(td->w);
	SelectPalette(hdc, hNewPal, 0);
	i = RealizePalette(hdc);
	ReleaseDC(td->w, hdc);
	if (i == 0) quit(_("パレットをシステムエントリにマップできません！", "Cannot realize palette!"));


	/* Sub-windows */
	for (i = 1; i < MAX_TERM_DATA; i++)
	{
		td = &data[i];

		hdc = GetDC(td->w);
		SelectPalette(hdc, hNewPal, 0);
		ReleaseDC(td->w, hdc);
	}

	/* Delete old palette */
	if (hPal) DeleteObject(hPal);

	/* Save new palette */
	hPal = hNewPal;

	/* Success */
	return (TRUE);
}


#ifdef USE_GRAPHICS
/*!
 * @brief グラフィクスを初期化する / Initialize graphics
 * @details
 * <ul>
 * <li>メニュー[オプション]＞[グラフィクス]が「なし」以外の時に描画処理を初期化する。</li>
 * <li>呼び出されるタイミングはロード時、及び同メニューで「なし」以外に変更される毎になる。</li>
 * </ul>
 */
static bool init_graphics(void)
{
	/* Initialize once */
	char buf[1024];
	BYTE wid, hgt, twid, thgt, ox, oy;
	concptr name;

	if (arg_graphics == GRAPHICS_ADAM_BOLT)
	{
		wid = 16;
		hgt = 16;
		twid = 16;
		thgt = 16;
		ox = 0;
		oy = 0;
		name = "16X16.BMP";

		ANGBAND_GRAF = "new";
	}
	else if (arg_graphics == GRAPHICS_HENGBAND)
	{
		/*! @todo redraw
		wid = 64;
		hgt = 64;
		twid = 32;
		thgt = 32;
		ox = -16;
		oy = -24;
		name = "64X64.BMP";
		*/

		wid = 32;
		hgt = 32;
		twid = 32;
		thgt = 32;
		ox = 0;
		oy = 0;
		name = "32X32.BMP";

		ANGBAND_GRAF = "ne2";
	}
	else
	{
		wid = 8;
		hgt = 8;
		twid = 8;
		thgt = 8;
		ox = 0;
		oy = 0;
		name = "8X8.BMP";
		ANGBAND_GRAF = "old";
	}

	/* Access the bitmap file */
	path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);

	/* Load the bitmap or quit */
	if (!ReadDIB(data[0].w, buf, &infGraph))
	{
		plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);
		return (FALSE);
	}

	/* Save the new sizes */
	infGraph.CellWidth = wid;
	infGraph.CellHeight = hgt;
	infGraph.TileWidth = twid;
	infGraph.TileHeight = thgt;
	infGraph.OffsetX = ox;
	infGraph.OffsetY = oy;

	if (arg_graphics == GRAPHICS_ADAM_BOLT)
	{
		/* Access the mask file */
		path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");

		/* Load the bitmap or quit */
		if (!ReadDIB(data[0].w, buf, &infMask))
		{
			plog_fmt("Cannot read bitmap file '%s'", buf);
			return (FALSE);
		}
	}
	if (arg_graphics == GRAPHICS_HENGBAND)
	{
		/* Access the mask file */
		path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");

		/* Load the bitmap or quit */
		if (!ReadDIB(data[0].w, buf, &infMask))
		{
			plog_fmt("Cannot read bitmap file '%s'", buf);
			return (FALSE);
		}
	}

	/* Activate a palette */
	if (!new_palette())
	{
		/* Free bitmap */

		plog(_("パレットを実現できません！", "Cannot activate palette!"));
		return (FALSE);
	}

	/* Graphics available */
	current_graphics_mode = arg_graphics;
	return (current_graphics_mode);
}
#endif /* USE_GRAPHICS */


#ifdef USE_MUSIC
/*
 * Initialize music
 */
static bool init_music(void)
{
	/* Initialize once */
	if (!can_use_music)
	{
		/* Load the prefs */
		load_music_prefs();

		/* Sound available */
		can_use_music = TRUE;
	}
	return (can_use_music);
}

/*
 * Hack -- Stop a music
 */
static void stop_music(void)
{
	mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
	mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
}

#endif /* USE_MUSIC */

#ifdef USE_SOUND
/*
 * Initialize sound
 */
static bool init_sound(void)
{
	/* Initialize once */
	if (!can_use_sound)
	{
		/* Load the prefs */
		load_sound_prefs();

		/* Sound available */
		can_use_sound = TRUE;
	}
	return (can_use_sound);
}
#endif /* USE_SOUND */


/*
 * Resize a window
 */
static void term_window_resize(term_data *td)
{
	/* Require window */
	if (!td->w) return;

	/* Resize the window */
	SetWindowPos(td->w, 0, 0, 0,
		     td->size_wid, td->size_hgt,
		     SWP_NOMOVE | SWP_NOZORDER);

	/* Redraw later */
	InvalidateRect(td->w, NULL, TRUE);
}


/*
 * Force the use of a new "font file" for a term_data
 *
 * This function may be called before the "window" is ready
 *
 * This function returns zero only if everything succeeds.
 *
 * Note that the "font name" must be capitalized!!!
 */
static errr term_force_font(term_data *td, concptr path)
{
	int wid, hgt;

#if 0 /* #ifndef JP */
	int i;
	char *base;
	char buf[1024];
#endif

	/* Forget the old font (if needed) */
	if (td->font_id) DeleteObject(td->font_id);

#if 1 /* #ifdef JP */
	/* Unused */
	(void)path;

	/* Create the font (using the 'base' of the font file name!) */
	td->font_id = CreateFontIndirect(&(td->lf));
	wid = td->lf.lfWidth;
	hgt = td->lf.lfHeight;
	if (!td->font_id) return (1);
#else
	/* Forget old font */
	if (td->font_file)
	{
		bool used = FALSE;

		/* Scan windows */
		for (i = 0; i < MAX_TERM_DATA; i++)
		{
			/* Don't check when closing the application */
			if (!path) break;

			/* Check "screen" */
			if ((td != &data[i]) &&
			    (data[i].font_file) &&
			    (streq(data[i].font_file, td->font_file)))
			{
				used = TRUE;
			}
		}

		/* Remove unused font resources */
		if (!used) RemoveFontResource(td->font_file);

		/* Free the old name */
		string_free(td->font_file);

		/* Forget it */
		td->font_file = NULL;
	}

	/* No path given */
	if (!path) return (1);

	/* Local copy */
	strcpy(buf, path);

	/* Analyze font path */
	base = analyze_font(buf, &wid, &hgt);

	/* Verify suffix */
	if (!suffix(base, ".FON")) return (1);

	/* Verify file */
	if (!check_file(buf)) return (1);

	/* Load the new font */
	if (!AddFontResource(buf)) return (1);

	/* Save new font name */
	td->font_file = string_make(base);

	/* Remove the "suffix" */
	base[strlen(base)-4] = '\0';

	/* Create the font (using the 'base' of the font file name!) */
	td->font_id = CreateFont(hgt, wid, 0, 0, FW_DONTCARE, 0, 0, 0,
				 ANSI_CHARSET, OUT_DEFAULT_PRECIS,
				 CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
				 FIXED_PITCH | FF_DONTCARE, base);
#endif

	/* Hack -- Unknown size */
	if (!wid || !hgt)
	{
		HDC hdcDesktop;
		HFONT hfOld;
		TEXTMETRIC tm;

		/* all this trouble to get the cell size */
		hdcDesktop = GetDC(HWND_DESKTOP);
		hfOld = SelectObject(hdcDesktop, td->font_id);
		GetTextMetrics(hdcDesktop, &tm);
		SelectObject(hdcDesktop, hfOld);
		ReleaseDC(HWND_DESKTOP, hdcDesktop);

		/* Font size info */
		wid = tm.tmAveCharWidth;
		hgt = tm.tmHeight;
	}

	/* Save the size info */
	td->font_wid = wid;
	td->font_hgt = hgt;

	/* Success */
	return (0);
}



/*
 * Allow the user to change the font for this window.
 */
static void term_change_font(term_data *td)
{
#if 1 /* #ifdef JP */
	CHOOSEFONT cf;

	memset(&cf, 0, sizeof(cf));
	cf.lStructSize = sizeof(cf);
    cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;
    cf.lpLogFont = &(td->lf);

	if (ChooseFont(&cf))
	{
		/* Force the font */
		term_force_font(td, NULL);

		/* Assume not bizarre */
		td->bizarre = TRUE;

		/* Reset the tile info */
		td->tile_wid = td->font_wid;
		td->tile_hgt = td->font_hgt;

		/* Analyze the font */
		term_getsize(td);

		/* Resize the window */
		term_window_resize(td);
	}

#else
	OPENFILENAME ofn;

	char tmp[1024] = "";

	/* Extract a default if possible */
	if (td->font_file) strcpy(tmp, td->font_file);

	/* Ask for a choice */
	memset(&ofn, 0, sizeof(ofn));
	ofn.lStructSize = sizeof(ofn);
	ofn.hwndOwner = data[0].w;
	ofn.lpstrFilter = "Angband Font Files (*.fon)\0*.fon\0";
	ofn.nFilterIndex = 1;
	ofn.lpstrFile = tmp;
	ofn.nMaxFile = 128;
	ofn.lpstrInitialDir = ANGBAND_DIR_XTRA_FONT;
	ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
	ofn.lpstrDefExt = "fon";

	/* Force choice if legal */
	if (GetOpenFileName(&ofn))
	{
		/* Force the font */
		if (term_force_font(td, tmp))
		{
			/* Access the standard font file */
			path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_FONT, "8X13.FON");

			/* Force the use of that font */
			(void)term_force_font(td, tmp);
		}

		/* Assume not bizarre */
		td->bizarre = FALSE;

		/* Reset the tile info */
		td->tile_wid = td->font_wid;
		td->tile_hgt = td->font_hgt;

		/* Analyze the font */
		term_getsize(td);

		/* Resize the window */
		term_window_resize(td);
	}
#endif

}

/*
 * Allow the user to lock this window.
 */
static void term_window_pos(term_data *td, HWND hWnd)
{
	SetWindowPos(td->w, hWnd, 0, 0, 0, 0,
			SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
}

static void windows_map(void);

/*
 * Hack -- redraw a term_data
 */
static void term_data_redraw(term_data *td)
{
	if (td->map_active)
	{
		/* Redraw the map */
		windows_map();
	}
	else
	{
		/* Activate the term */
		Term_activate(&td->t);

		/* Redraw the contents */
		Term_redraw();

		/* Restore the term */
		Term_activate(term_screen);
	}
}


void Term_inversed_area(HWND hWnd, int x, int y, int w, int h)
{
	HDC hdc;
	HPEN oldPen;
	HBRUSH myBrush, oldBrush;

	term_data *td = (term_data *)GetWindowLong(hWnd, 0);
	int tx = td->size_ow1 + x * td->tile_wid;
	int ty = td->size_oh1 + y * td->tile_hgt;
	int tw = w * td->tile_wid - 1;
	int th = h * td->tile_hgt - 1;

	hdc = GetDC(hWnd);
	myBrush = CreateSolidBrush(RGB(255, 255, 255));
	oldBrush = SelectObject(hdc, myBrush);
	oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );

	PatBlt(hdc, tx, ty, tw, th, PATINVERT);

	SelectObject(hdc, oldBrush);
	SelectObject(hdc, oldPen);
}



/*** Function hooks needed by "Term" ***/


#if 0

/*
 * Initialize a new Term
 */
static void Term_init_win(term *t)
{
	/* XXX Unused */
}


/*
 * Nuke an old Term
 */
static void Term_nuke_win(term *t)
{
	/* XXX Unused */
}

#endif


/*!
 * @brief //!< Windows版ユーザ設定項目実装部(実装必須) /Interact with the User
 */
static errr Term_user_win(int n)
{
	/* Unused */
	(void)n;

	/* Success */
	return (0);
}


/*
 * React to global changes
 */
static errr Term_xtra_win_react(void)
{
	int i;

	/* Simple color */
	if (colors16)
	{
		/* Save the default colors */
		for (i = 0; i < 256; i++)
		{
			/* Simply accept the desired colors */
			win_pal[i] = angband_color_table[i][0];
		}
	}

	/* Complex color */
	else
	{
		COLORREF code;

		byte rv, gv, bv;

		bool change = FALSE;

		/* Save the default colors */
		for (i = 0; i < 256; i++)
		{
			/* Extract desired values */
			rv = angband_color_table[i][1];
			gv = angband_color_table[i][2];
			bv = angband_color_table[i][3];

			/* Extract a full color code */
			code = PALETTERGB(rv, gv, bv);

			/* Activate changes */
			if (win_clr[i] != code)
			{
				/* Note the change */
				change = TRUE;

				/* Apply the desired color */
				win_clr[i] = code;
			}
		}

		/* Activate the palette if needed */
		if (change) (void)new_palette();
	}


#ifdef USE_SOUND

	/* Handle "arg_sound" */
	if (use_sound != arg_sound)
	{
		/* Initialize (if needed) */
		if (arg_sound && !init_sound())
		{
			/* Warning */
			plog(_("サウンドを初期化できません！", "Cannot initialize sound!"));

			/* Cannot enable */
			arg_sound = FALSE;
		}

		/* Change setting */
		use_sound = arg_sound;
	}

#endif

#ifdef USE_MUSIC

	/* Handle "arg_sound" */
	if (use_music != arg_music)
	{
		/* Initialize (if needed) */
		if (arg_music && !init_music())
		{
			/* Warning */
			plog(_("BGMを初期化できません！", "Cannot initialize BGM!"));
			/* Cannot enable */
			arg_music = FALSE;
		}

		/* Change setting */
		use_music = arg_music;

		if(!arg_music) stop_music();
		else select_floor_music();

	}

#endif


#ifdef USE_GRAPHICS

	/* Handle "arg_graphics" */
	if (use_graphics != arg_graphics)
	{
		/* Initialize (if needed) */
		if (arg_graphics && !init_graphics())
		{
			/* Warning */
			plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));

			/* Cannot enable */
			arg_graphics = GRAPHICS_NONE;
		}

		/* Change setting */
		use_graphics = arg_graphics;

		/* Reset visuals */
#ifdef ANGBAND_2_8_1
		reset_visuals();
#else /* ANGBAND_2_8_1 */
		reset_visuals(TRUE);
#endif /* ANGBAND_2_8_1 */
	}

#endif /* USE_GRAPHICS */


	/* Clean up windows */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		term *old = Term;

		term_data *td = &data[i];

		/* Update resized windows */
		if ((td->cols != td->t.wid) || (td->rows != td->t.hgt))
		{
			/* Activate */
			Term_activate(&td->t);

			/* Hack -- Resize the term */
			Term_resize(td->cols, td->rows);

			/* Redraw the contents */
			Term_redraw();
			Term_activate(old);
		}
	}


	/* Success */
	return (0);
}


/*
 * Process at least one event
 */
static errr Term_xtra_win_event(int v)
{
	MSG msg;

	/* Wait for an event */
	if (v)
	{
		/* Block */
		if (GetMessage(&msg, NULL, 0, 0))
		{
			TranslateMessage(&msg);
			DispatchMessage(&msg);
		}
	}

	/* Check for an event */
	else
	{
		/* Check */
		if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
		{
			TranslateMessage(&msg);
			DispatchMessage(&msg);
		}
	}

	/* Success */
	return 0;
}


/*
 * Process all pending events
 */
static errr Term_xtra_win_flush(void)
{
	MSG msg;

	/* Process all pending events */
	while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
	{
		TranslateMessage(&msg);
		DispatchMessage(&msg);
	}

	/* Success */
	return (0);
}


/*
 * Hack -- clear the screen
 *
 * Make this more efficient 
 */
static errr Term_xtra_win_clear(void)
{
	term_data *td = (term_data*)(Term->data);

	HDC hdc;
	RECT rc;

	/* Rectangle to erase */
	rc.left = td->size_ow1;
	rc.right = rc.left + td->cols * td->tile_wid;
	rc.top = td->size_oh1;
	rc.bottom = rc.top + td->rows * td->tile_hgt;

	/* Erase it */
	hdc = GetDC(td->w);
	SetBkColor(hdc, RGB(0, 0, 0));
	SelectObject(hdc, td->font_id);
	ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);

	/* bg */
	if (use_bg)
	{
		rc.left = 0; rc.top = 0;
		DrawBG(hdc, &rc);
	}
	ReleaseDC(td->w, hdc);

	/* Success */
	return 0;
}


/*
 * Hack -- make a noise
 */
static errr Term_xtra_win_noise(void)
{
	MessageBeep(MB_ICONASTERISK);
	return (0);
}


/*
 * Hack -- make a sound
 */
static errr Term_xtra_win_sound(int v)
{
#ifdef USE_SOUND
	int i;
	char buf[1024];
#endif /* USE_SOUND */

	/* Sound disabled */
	if (!use_sound) return (1);

	/* Illegal sound */
	if ((v < 0) || (v >= SOUND_MAX)) return (1);

#ifdef USE_SOUND

	/* Count the samples */
	for (i = 0; i < SAMPLE_SOUND_MAX; i++)
	{
		if (!sound_file[v][i])
			break;
	}

	/* No sample */
	if (i == 0) return (1);

	/* Build the path */
	path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);

#ifdef WIN32

	/* Play the sound, catch errors */
	return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));

#else /* WIN32 */

	/* Play the sound, catch errors */
	return (sndPlaySound(buf, SND_ASYNC));

#endif /* WIN32 */

#else /* USE_SOUND */

	return (1);

#endif /* USE_SOUND */
}

/*
 * Hack -- play a music
 */
static errr Term_xtra_win_music(int n, int v)
{
#ifdef USE_MUSIC
	int i = 0;
	char buf[1024];
#endif /* USE_MUSIC */

	/* Sound disabled */
	if (n == TERM_XTRA_MUSIC_MUTE)
	{
		mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
		mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
	}

	if(!use_music) return (1);

	/* Illegal sound */
	if(n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX))) return (1);
	else if(v < 0 || v >= 1000) return(1); /*!< TODO */

#ifdef USE_MUSIC

	switch(n)
	{
	case TERM_XTRA_MUSIC_BASIC:
		for (i = 0; i < SAMPLE_MUSIC_MAX; i++) if(!music_file[v][i]) break;
		break;
	case TERM_XTRA_MUSIC_DUNGEON:
		for (i = 0; i < SAMPLE_MUSIC_MAX; i++) if(!dungeon_music_file[v][i]) break;
		break;
	case TERM_XTRA_MUSIC_QUEST:
		for (i = 0; i < SAMPLE_MUSIC_MAX; i++) if(!quest_music_file[v][i]) break;
		break;
	case TERM_XTRA_MUSIC_TOWN:
		for (i = 0; i < SAMPLE_MUSIC_MAX; i++) if(!town_music_file[v][i]) break;
		break;
	}

	/* No sample */
	if (i == 0)
	{
		return (1);
	}

	switch(n)
	{
	case TERM_XTRA_MUSIC_BASIC:
		path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, music_file[v][Rand_external(i)]);
		break;
	case TERM_XTRA_MUSIC_DUNGEON:
		path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, dungeon_music_file[v][Rand_external(i)]);
		break;
	case TERM_XTRA_MUSIC_QUEST:
		path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, quest_music_file[v][Rand_external(i)]);
		break;
	case TERM_XTRA_MUSIC_TOWN:
		path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, town_music_file[v][Rand_external(i)]);
		break;
	}

	if(current_music_type == n && current_music_id == v)
	{
		return (0);
	}
	current_music_type = n;
	current_music_id = v;

#ifdef WIN32

	mop.lpstrDeviceType = mci_device_type;	
	mop.lpstrElementName = buf;
	mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
	mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
	mciSendCommand(mop.wDeviceID, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_ELEMENT, (DWORD)&mop);
	mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
	mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
	return (0);

#endif /* WIN32 */

#else /* USE_MUSIC */

	return (1);

#endif /* USE_MUSIC */

}


/*
 * Delay for "x" milliseconds
 */
static int Term_xtra_win_delay(int v)
{

#ifdef WIN32

	/* Sleep */
	Sleep(v);

#else /* WIN32 */

	DWORD t;
	MSG msg;

	/* Final count */
	t = GetTickCount() + v;

	/* Wait for it */
	while (GetTickCount() < t)
	{
		/* Handle messages */
		if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
		{
			TranslateMessage(&msg);
			DispatchMessage(&msg);
		}
	}

#endif /* WIN32 */

	/* Success */
	return (0);
}


/*
 * Do a "special thing"
 */
static errr Term_xtra_win(int n, int v)
{
	/* Handle a subset of the legal requests */
	switch (n)
	{
		/* Make a bell sound */
		case TERM_XTRA_NOISE:
		{
			return (Term_xtra_win_noise());
		}

		/* Play a music */
		case TERM_XTRA_MUSIC_BASIC:
		case TERM_XTRA_MUSIC_DUNGEON:
		case TERM_XTRA_MUSIC_QUEST:
		case TERM_XTRA_MUSIC_TOWN:
		{
			return (Term_xtra_win_music(n, v));
		}

		/* Make a special sound */
		case TERM_XTRA_SOUND:
		{
			return (Term_xtra_win_sound(v));
		}

		/* Process random events */
		case TERM_XTRA_BORED:
		{
			return (Term_xtra_win_event(0));
		}

		/* Process an event */
		case TERM_XTRA_EVENT:
		{
			return (Term_xtra_win_event(v));
		}

		/* Flush all events */
		case TERM_XTRA_FLUSH:
		{
			return (Term_xtra_win_flush());
		}

		/* Clear the screen */
		case TERM_XTRA_CLEAR:
		{
			return (Term_xtra_win_clear());
		}

		/* React to global changes */
		case TERM_XTRA_REACT:
		{
			return (Term_xtra_win_react());
		}

		/* Delay for some milliseconds */
		case TERM_XTRA_DELAY:
		{
			return (Term_xtra_win_delay(v));
		}
	}

	return 1;
}



/*
 * Low level graphics (Assumes valid input).
 *
 * Draw a "cursor" at (x,y), using a "yellow box".
 */
static errr Term_curs_win(int x, int y)
{
	term_data *td = (term_data*)(Term->data);

	RECT rc;
	HDC hdc;

	int tile_wid, tile_hgt;

	if (td->map_active)
	{
		tile_wid = td->map_tile_wid;
		tile_hgt = td->map_tile_hgt;
	}
	else
	{
		tile_wid = td->tile_wid;
		tile_hgt = td->tile_hgt;
	}

	/* Frame the grid */
	rc.left = x * tile_wid + td->size_ow1;
	rc.right = rc.left + tile_wid;
	rc.top = y * tile_hgt + td->size_oh1;
	rc.bottom = rc.top + tile_hgt;

	/* Cursor is done as a yellow "box" */
	hdc = GetDC(td->w);
	FrameRect(hdc, &rc, hbrYellow);
	ReleaseDC(td->w, hdc);

	/* Success */
	return 0;
}


/*
 * Low level graphics (Assumes valid input).
 *
 * Draw a "big cursor" at (x,y), using a "yellow box".
 */
static errr Term_bigcurs_win(int x, int y)
{
	term_data *td = (term_data*)(Term->data);

	RECT rc;
	HDC hdc;

	int tile_wid, tile_hgt;

	if (td->map_active)
	{
		/* Normal cursor in map window */
		Term_curs_win(x, y);
		return 0;
	}
	else
	{
		tile_wid = td->tile_wid;
		tile_hgt = td->tile_hgt;
	}

	/* Frame the grid */
	rc.left = x * tile_wid + td->size_ow1;
	rc.right = rc.left + 2 * tile_wid;
	rc.top = y * tile_hgt + td->size_oh1;
	rc.bottom = rc.top + tile_hgt;

	/* Cursor is done as a yellow "box" */
	hdc = GetDC(td->w);
	FrameRect(hdc, &rc, hbrYellow);
	ReleaseDC(td->w, hdc);

	/* Success */
	return 0;
}


/*
 * Low level graphics (Assumes valid input).
 *
 * Erase a "block" of "n" characters starting at (x,y).
 */
static errr Term_wipe_win(int x, int y, int n)
{
	term_data *td = (term_data*)(Term->data);

	HDC hdc;
	RECT rc;

	/* Rectangle to erase in client coords */
	rc.left = x * td->tile_wid + td->size_ow1;
	rc.right = rc.left + n * td->tile_wid;
	rc.top = y * td->tile_hgt + td->size_oh1;
	rc.bottom = rc.top + td->tile_hgt;

	hdc = GetDC(td->w);
	SetBkColor(hdc, RGB(0, 0, 0));
	SelectObject(hdc, td->font_id);
	/* bg */
	if (use_bg)
		DrawBG(hdc, &rc);
	else
		ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
	ReleaseDC(td->w, hdc);

	/* Success */
	return 0;
}


/*
 * Low level graphics.  Assumes valid input.
 *
 * Draw several ("n") chars, with an attr, at a given location.
 *
 * All "graphic" data is handled by "Term_pict_win()", below.
 *
 * One would think there is a more efficient method for telling a window
 * what color it should be using to draw with, but perhaps simply changing
 * it every time is not too inefficient.  
 */
static errr Term_text_win(int x, int y, int n, TERM_COLOR a, concptr s)
{
	term_data *td = (term_data*)(Term->data);
	RECT rc;
	HDC hdc;

#if 1 /* #ifdef JP */
	static HBITMAP  WALL;
	static HBRUSH   myBrush, oldBrush;
	static HPEN     oldPen;
	static bool init_done = FALSE;

	if (!init_done){
		WALL = LoadBitmap(hInstance, AppName);
		myBrush = CreatePatternBrush(WALL);
		init_done = TRUE;
	}
#endif

	/* Total rectangle */
	rc.left = x * td->tile_wid + td->size_ow1;
	rc.right = rc.left + n * td->tile_wid;
	rc.top = y * td->tile_hgt + td->size_oh1;
	rc.bottom = rc.top + td->tile_hgt;

	/* Acquire DC */
	hdc = GetDC(td->w);

	/* Background color */
	SetBkColor(hdc, RGB(0, 0, 0));

	/* Foreground color */
	if (colors16)
	{
		SetTextColor(hdc, PALETTEINDEX(win_pal[a]));
	}
	else if (paletted)
	{
		SetTextColor(hdc, win_clr[a&0x0F]);
	}
	else
	{
		SetTextColor(hdc, win_clr[a]);
	}

	/* Use the font */
	SelectObject(hdc, td->font_id);
	
	/* bg */
	if (use_bg) SetBkMode(hdc, TRANSPARENT);

	/* Bizarre size */
	if (td->bizarre ||
	    (td->tile_hgt != td->font_hgt) ||
	    (td->tile_wid != td->font_wid))
	{
		int i;

		/* Erase complete rectangle */
		ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
		
		/* bg */
		if (use_bg) DrawBG(hdc, &rc);

		/* New rectangle */
		rc.left += ((td->tile_wid - td->font_wid) / 2);
		rc.right = rc.left + td->font_wid;
		rc.top += ((td->tile_hgt - td->font_hgt) / 2);
		rc.bottom = rc.top + td->font_hgt;

		/* Dump each character */
		for (i = 0; i < n; i++)
		{
#ifdef JP
			if (use_bigtile && *(s+i)=="■"[0] && *(s+i+1)=="■"[1])
			{
				rc.right += td->font_wid;

				oldBrush = SelectObject(hdc, myBrush);
				oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );

				/* Dump the wall */
				Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);

				SelectObject(hdc, oldBrush);
				SelectObject(hdc, oldPen);
				rc.right -= td->font_wid;

				/* Advance */
				i++;
				rc.left += 2 * td->tile_wid;
				rc.right += 2 * td->tile_wid;
			}
			else if ( iskanji(*(s+i)) )  /*  ２バイト文字  */
			{
				rc.right += td->font_wid;
				/* Dump the text */
				ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
				       s+i, 2, NULL);
				rc.right -= td->font_wid;

				/* Advance */
				i++;
				rc.left += 2 * td->tile_wid;
				rc.right += 2 * td->tile_wid;
			} else if (*(s+i)==127){
				oldBrush = SelectObject(hdc, myBrush);
				oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );

				/* Dump the wall */
				Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);

				SelectObject(hdc, oldBrush);
				SelectObject(hdc, oldPen);

				/* Advance */
				rc.left += td->tile_wid;
				rc.right += td->tile_wid;
			} else {
				/* Dump the text */
				ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s+i, 1, NULL);

				/* Advance */
				rc.left += td->tile_wid;
				rc.right += td->tile_wid;
			}
#else
#if 1
			if (*(s+i)==127){
				oldBrush = SelectObject(hdc, myBrush);
				oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );

				/* Dump the wall */
				Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);

				SelectObject(hdc, oldBrush);
				SelectObject(hdc, oldPen);

				/* Advance */
				rc.left += td->tile_wid;
				rc.right += td->tile_wid;
			} else {
				/* Dump the text */
				ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
				       s+i, 1, NULL);

				/* Advance */
				rc.left += td->tile_wid;
				rc.right += td->tile_wid;
			}
#else
			/* Dump the text */
			ExtTextOut(hdc, rc.left, rc.top, 0, &rc,
				   s+i, 1, NULL);

			/* Advance */
			rc.left += td->tile_wid;
			rc.right += td->tile_wid;
#endif
#endif

		}
	}

	/* Normal size */
	else
	{
		/* Dump the text */
		ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc,
			   s, n, NULL);
	}

	/* Release DC */
	ReleaseDC(td->w, hdc);

	/* Success */
	return 0;
}


/*
 * Low level graphics.  Assumes valid input.
 *
 * Draw an array of "special" attr/char pairs at the given location.
 *
 * We use the "Term_pict_win()" function for "graphic" data, which are
 * encoded by setting the "high-bits" of both the "attr" and the "char"
 * data.  We use the "attr" to represent the "row" of the main bitmap,
 * and the "char" to represent the "col" of the main bitmap.  The use
 * of this function is induced by the "higher_pict" flag.
 *
 * If "graphics" is not available, we simply "wipe" the given grids.
 */
static errr Term_pict_win(TERM_LEN x, TERM_LEN y, int n, const TERM_COLOR *ap, concptr cp, const TERM_COLOR *tap, concptr tcp)
{
	term_data *td = (term_data*)(Term->data);

#ifdef USE_GRAPHICS

	int i;
	TERM_LEN x1, y1, w1, h1, tw1, th1;
	TERM_LEN x2, y2, w2, h2, tw2 = 0;
	TERM_LEN x3, y3;

	HDC hdcMask = NULL;

	HDC hdc;
	HDC hdcSrc;
	HBITMAP hbmSrcOld;
	if (!use_graphics)
	{
		/* Erase the grids */
		return (Term_wipe_win(x, y, n));
	}

	/* Size of bitmap cell */
	w1 = infGraph.CellWidth;
	h1 = infGraph.CellHeight;
	tw1 = infGraph.TileWidth;
	th1 = infGraph.TileHeight;

	/* Size of window cell */
	if (td->map_active)
	{
		w2 = td->map_tile_wid;
		h2 = td->map_tile_hgt;
	}
	else
	{
		w2 = td->tile_wid;
		h2 = td->tile_hgt;
		tw2 = w2;

		/* big tile mode */
		if (use_bigtile) tw2 *= 2;
	}

	/* Location of window cell */
	x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;
	y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;

	/* Info */
	hdc = GetDC(td->w);

	/* More info */
	hdcSrc = CreateCompatibleDC(hdc);
	hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);

	if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
	{
		hdcMask = CreateCompatibleDC(hdc);
		SelectObject(hdcMask, infMask.hBitmap);
	}

	/* Draw attr/char pairs */
	for (i = 0; i < n; i++, x2 += w2)
	{
		TERM_COLOR a = ap[i];
		char c = cp[i];


		/* Extract picture */
		int row = (a & 0x7F);
		int col = (c & 0x7F);

		/* Location of bitmap cell */
		x1 = col * w1;
		y1 = row * h1;

		if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
		{
			x3 = (tcp[i] & 0x7F) * w1;
			y3 = (tap[i] & 0x7F) * h1;
			tw2 = tw2 * w1 / tw1;
			h2 = h2 * h1 / th1;

			/* Perfect size */
			if ((tw1 == tw2) && (th1 == h2))
			{
				/* Copy the terrain picture from the bitmap to the window */
				BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);

				/* Mask out the tile */
				BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);

				/* Draw the tile */
				BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);
			}

			/* Need to stretch */
			else
			{
				/* Set the correct mode for stretching the tiles */
				SetStretchBltMode(hdc, COLORONCOLOR);

				/* Copy the terrain picture from the bitmap to the window */
				StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);

				StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);

				/* Only draw if terrain and overlay are different */
				if ((x1 != x3) || (y1 != y3))
				{
					/* Mask out the tile */
					StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);

					/* Draw the tile */
					StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
				}
			}
		}
		else
		{
			/* Perfect size */
			if ((w1 == tw2) && (h1 == h2))
			{
				/* Copy the picture from the bitmap to the window */
				BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
			}

			/* Need to stretch */
			else
			{
				/* Set the correct mode for stretching the tiles */
				SetStretchBltMode(hdc, COLORONCOLOR);

				/* Copy the picture from the bitmap to the window */
				StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
			}
		}
	}

	/* Release */
	SelectObject(hdcSrc, hbmSrcOld);
	DeleteDC(hdcSrc);

	if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
	{
		/* Release */
		SelectObject(hdcMask, hbmSrcOld);
		DeleteDC(hdcMask);
	}

	/* Release */
	ReleaseDC(td->w, hdc);

#else /* USE_GRAPHICS */

	/* Just erase this grid */
	return (Term_wipe_win(x, y, n));

#endif /* USE_GRAPHICS */

	/* Success */
	return 0;
}


static void windows_map(void)
{
	term_data *td = &data[0];
	TERM_COLOR a;
	char c;
	TERM_LEN x, min_x, max_x;
	TERM_LEN y, min_y, max_y;

	TERM_COLOR ta;
	char tc;

	/* Only in graphics mode */
	if (!use_graphics) return;
	Term_xtra_win_clear();

	td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;
	td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;
	td->map_active = TRUE;

	{
		min_x = 0;
		min_y = 0;
		max_x = current_floor_ptr->width;
		max_y = current_floor_ptr->height;
	}

	/* Draw the map */
	for (x = min_x; x < max_x; x++)
	{
		for (y = min_y; y < max_y; y++)
		{
			map_info(y, x, &a, (char*)&c, &ta, (char*)&tc);

			/* Ignore non-graphics */
			if ((a & 0x80) && (c & 0x80))
			{
				Term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);
			}
		}
	}

	/* Hilite the player */
	Term_curs_win(p_ptr->x - min_x, p_ptr->y - min_y);

	/* Wait for a keypress, flush key buffer */
	Term_inkey(&c, TRUE, TRUE);
	Term_flush();

	/* Switch off the map display */
	td->map_active = FALSE;

	/* Restore screen */
	Term_xtra_win_clear();
	Term_redraw();
}


/*** Other routines ***/


/*
 * Create and initialize a "term_data" given a title
 */
static void term_data_link(term_data *td)
{
	term *t = &td->t;

	/* Initialize the term */
	term_init(t, td->cols, td->rows, td->keys);

	/* Use a "software" cursor */
	t->soft_cursor = TRUE;

	/* Use "Term_pict" for "graphic" data */
	t->higher_pict = TRUE;

	/* Erase with "white space" */
	t->attr_blank = TERM_WHITE;
	t->char_blank = ' ';

#if 0
	/* Prepare the init/nuke hooks */
	t->init_hook = Term_init_win;
	t->nuke_hook = Term_nuke_win;
#endif

	/* Prepare the template hooks */
	t->user_hook = Term_user_win;
	t->xtra_hook = Term_xtra_win;
	t->curs_hook = Term_curs_win;
	t->bigcurs_hook = Term_bigcurs_win;
	t->wipe_hook = Term_wipe_win;
	t->text_hook = Term_text_win;
	t->pict_hook = Term_pict_win;

	/* Remember where we came from */
	t->data = (vptr)(td);
}


/*
 * Create the windows
 *
 * First, instantiate the "default" values, then read the "ini_file"
 * to over-ride selected values, then create the windows, and fonts.
 *
 * Must use SW_SHOW not SW_SHOWNA, since on 256 color display
 * must make active to realize the palette.  
 */
static void init_windows(void)
{
	int i;

	term_data *td;

#if 0 /* #ifndef JP */
	char buf[1024];
#endif

	/* Main window */
	td = &data[0];
	WIPE(td, term_data);
#ifdef JP
	td->s = "変愚蛮怒";
#else
	td->s = angband_term_name[0];
#endif

	td->keys = 1024;
	td->rows = 24;
	td->cols = 80;
	td->visible = TRUE;
	td->size_ow1 = 2;
	td->size_ow2 = 2;
	td->size_oh1 = 2;
	td->size_oh2 = 2;
	td->pos_x = 7 * 30;
	td->pos_y = 7 * 20;
	td->posfix = FALSE;
#if 1 /* #ifdef JP */
	td->bizarre = TRUE;
#endif
	/* Sub windows */
	for (i = 1; i < MAX_TERM_DATA; i++)
	{
		td = &data[i];
		WIPE(td, term_data);
		td->s = angband_term_name[i];
		td->keys = 16;
		td->rows = 24;
		td->cols = 80;
		td->visible = FALSE;
		td->size_ow1 = 1;
		td->size_ow2 = 1;
		td->size_oh1 = 1;
		td->size_oh2 = 1;
		td->pos_x = (7 - i) * 30;
		td->pos_y = (7 - i) * 20;
		td->posfix = FALSE;
#if 1 /* #ifdef JP */
			td->bizarre = TRUE;
#endif
	}


	/* Load prefs */
	load_prefs();


	/* Main window (need these before term_getsize gets called) */
	td = &data[0];
	td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |
		       WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |
		       WS_VISIBLE);
	td->dwExStyle = 0;
	td->visible = TRUE;

	/* Sub windows (need these before term_getsize gets called) */
	for (i = 1; i < MAX_TERM_DATA; i++)
	{
		td = &data[i];
		td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);
		td->dwExStyle = (WS_EX_TOOLWINDOW);
	}


	/* All windows */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		td = &data[i];

#if 1 /* #ifdef JP */
		strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);
		td->lf.lfCharSet = DEFAULT_CHARSET;
		td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;
		/* Activate the chosen font */
		term_force_font(td, NULL);
		if(!td->tile_wid) td->tile_wid = td->font_wid;
		if(!td->tile_hgt) td->tile_hgt = td->font_hgt;
#else
		/* Access the standard font file */
		path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, td->font_want);

		/* Activate the chosen font */
		if (term_force_font(td, buf))
		{
			/* Access the standard font file */
			path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, "8X13.FON");

			/* Force the use of that font */
			(void)term_force_font(td, buf);

			td->tile_wid = 8;
			td->tile_hgt = 13;

			/* Assume not bizarre */
			td->bizarre = FALSE;
		}
#endif


		/* Analyze the font */
		term_getsize(td);

		/* Resize the window */
		term_window_resize(td);
	}


	/* Sub windows (reverse order) */
	for (i = MAX_TERM_DATA - 1; i >= 1; --i)
	{
		td = &data[i];

		my_td = td;
		td->w = CreateWindowEx(td->dwExStyle, AngList,
				       td->s, td->dwStyle,
				       td->pos_x, td->pos_y,
				       td->size_wid, td->size_hgt,
				       HWND_DESKTOP, NULL, hInstance, NULL);
		my_td = NULL;
		if (!td->w) quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));

		if (td->visible)
		{
			td->size_hack = TRUE;
			ShowWindow(td->w, SW_SHOW);
			td->size_hack = FALSE;
		}

		term_data_link(td);
		angband_term[i] = &td->t;

		if (td->visible)
		{
			/* Activate the window */
			SetActiveWindow(td->w);
		}

		if (data[i].posfix)
		{
			term_window_pos(&data[i], HWND_TOPMOST);
		}
		else
		{
			term_window_pos(&data[i], td->w);
		}
	}


	/* Main window */
	td = &data[0];

	/* Main window */
	my_td = td;
	td->w = CreateWindowEx(td->dwExStyle, AppName,
			       td->s, td->dwStyle,
			       td->pos_x, td->pos_y,
			       td->size_wid, td->size_hgt,
			       HWND_DESKTOP, NULL, hInstance, NULL);
	my_td = NULL;
	if (!td->w) quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));

	term_data_link(td);
	angband_term[0] = &td->t;
	normsize.x = td->cols;
	normsize.y = td->rows;

	/* Activate the main window */
	if (win_maximized) ShowWindow(td->w, SW_SHOWMAXIMIZED);
	else ShowWindow(td->w, SW_SHOW);

	/* Bring main window back to top */
	SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);


	/* New palette */
	(void)new_palette();


	/* Create a "brush" for drawing the "cursor" */
	hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);


	/* Process pending messages */
	(void)Term_xtra_win_flush();
}



/*
 * Prepare the menus
 */
static void setup_menus(void)
{
	int i;

	HMENU hm = GetMenu(data[0].w);


	/* Menu "File", Disable all */
	EnableMenuItem(hm, IDM_FILE_NEW,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_FILE_OPEN,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_FILE_SAVE,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_FILE_EXIT,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_FILE_SCORE,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);


	/* No character available */
	if (!current_world_ptr->character_generated)
	{
		/* Menu "File", Item "New" */
		EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);

		/* Menu "File", Item "Open" */
		EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
	}

	/* A character available */
	if (current_world_ptr->character_generated)
	{
		/* Menu "File", Item "Save" */
		EnableMenuItem(hm, IDM_FILE_SAVE,
			   MF_BYCOMMAND | MF_ENABLED);
	}

	/* Menu "File", Item "Exit" */
	EnableMenuItem(hm, IDM_FILE_EXIT,
		       MF_BYCOMMAND | MF_ENABLED);

	EnableMenuItem(hm, IDM_FILE_SCORE,
		       MF_BYCOMMAND | MF_ENABLED);


	/* Menu "Window::Visibility" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i,
			      (data[i].visible ? MF_CHECKED : MF_UNCHECKED));

		EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
			       MF_BYCOMMAND | MF_ENABLED);
	}

	/* Menu "Window::Font" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
				       MF_BYCOMMAND | MF_ENABLED);
		}
	}

	/* Menu "Window::Window Position Fix" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		CheckMenuItem(hm, IDM_WINDOW_POS_0 + i,
			      (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,
				       MF_BYCOMMAND | MF_ENABLED);
		}
	}

	/* Menu "Window::Bizarre Display" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
			      (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
				   MF_BYCOMMAND | MF_ENABLED);

		}
	}

	/* Menu "Window::Increase Tile Width" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
				   MF_BYCOMMAND | MF_ENABLED);

		}
	}

	/* Menu "Window::Decrease Tile Width" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
				   MF_BYCOMMAND | MF_ENABLED);

		}
	}

	/* Menu "Window::Increase Tile Height" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
				   MF_BYCOMMAND | MF_ENABLED);

		}
	}

	/* Menu "Window::Decrease Tile Height" */
	for (i = 0; i < MAX_TERM_DATA; i++)
	{
		EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

		if (data[i].visible)
		{
			EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
				   MF_BYCOMMAND | MF_ENABLED);

		}
	}

	/* Menu "Options", disable all */
	EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_BIGTILE,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
	EnableMenuItem(hm, IDM_OPTIONS_SOUND,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
#ifndef JP
	EnableMenuItem(hm, IDM_OPTIONS_SAVER,
		       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
#endif

	/* Menu "Options", Item "Map" */
	if (use_graphics != GRAPHICS_NONE)
		EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);
	else
		EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP,
			       MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);

	/* Menu "Options", update all */
	CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,
		      (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,
		      (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,
		      (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS,
		      (arg_graphics == GRAPHICS_HENGBAND ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_BIGTILE,
		      (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_MUSIC,
		      (arg_music ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_SOUND,
		      (arg_sound ? MF_CHECKED : MF_UNCHECKED));
	CheckMenuItem(hm, IDM_OPTIONS_BG,
		      (use_bg ? MF_CHECKED : MF_UNCHECKED));
#ifndef JP
	CheckMenuItem(hm, IDM_OPTIONS_SAVER,
		      (hwndSaver ? MF_CHECKED : MF_UNCHECKED));
#endif

#ifdef USE_GRAPHICS
	/* Menu "Options", Item "Graphics" */
	EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);
	/* Menu "Options", Item "Graphics" */
	EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);
	/* Menu "Options", Item "Graphics" */
	EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);
	/* Menu "Options", Item "Graphics" */
	EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);
#endif /* USE_GRAPHICS */

#ifdef USE_SOUND
	/* Menu "Options", Item "Sound" */
	EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);
#endif /* USE_SOUND */

#ifdef USE_SAVER
	/* Menu "Options", Item "ScreenSaver" */
	EnableMenuItem(hm, IDM_OPTIONS_SAVER,
		       MF_BYCOMMAND | MF_ENABLED);
#endif /* USE_SAVER */
}


/*
 * Check for double clicked (or dragged) savefile
 *
 * Apparently, Windows copies the entire filename into the first
 * piece of the "command line string".  Perhaps we should extract
 * the "basename" of that filename and append it to the "save" dir.
 */
static void check_for_save_file(LPSTR cmd_line)
{
	char *s;

	/* First arg */
	s = cmd_line;

	/* No args */
	if (!*s) return;

	/* Extract filename */
	strcat(savefile, s);

	/* Validate the file */
	validate_file(savefile);

	/* Game in progress */
	game_in_progress = TRUE;

	/* Play game */
	play_game(FALSE);
}


/*
 * Process a menu command
 */
static void process_menus(WORD wCmd)
{
	int i;

	term_data *td;

	OPENFILENAME ofn;

	/* Analyze */
	switch (wCmd)
	{
		/* New game */
		case IDM_FILE_NEW:
		{
			if (!initialized)
			{
				plog(_("まだ初期化中です...", "You cannot do that yet..."));
			}
			else if (game_in_progress)
			{
				plog(_("プレイ中は新しいゲームを始めることができません！", "You can't start a new game while you're still playing!"));
			}
			else
			{
				game_in_progress = TRUE;
				Term_flush();
				play_game(TRUE);
				quit(NULL);
			}
			break;
		}

		/* Open game */
		case IDM_FILE_OPEN:
		{
			if (!initialized)
			{
				plog(_("まだ初期化中です...", "You cannot do that yet..."));
			}
			else if (game_in_progress)
			{
				plog(_("プレイ中はゲームをロードすることができません！", "You can't open a new game while you're still playing!"));
			}
			else
			{
				memset(&ofn, 0, sizeof(ofn));
				ofn.lStructSize = sizeof(ofn);
				ofn.hwndOwner = data[0].w;
				ofn.lpstrFilter = "Save Files (*.)\0*\0";
				ofn.nFilterIndex = 1;
				ofn.lpstrFile = savefile;
				ofn.nMaxFile = 1024;
				ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;
				ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;

				if (GetOpenFileName(&ofn))
				{
					/* Load 'savefile' */
					validate_file(savefile);
					game_in_progress = TRUE;
					Term_flush();
					play_game(FALSE);
					quit(NULL);
				}
			}
			break;
		}

		/* Save game */
		case IDM_FILE_SAVE:
		{
			if (game_in_progress && current_world_ptr->character_generated)
			{
				if (!can_save)
				{
					plog(_("今はセーブすることは出来ません。", "You may not do that right now."));
					break;
				}

				/* Hack -- Forget messages */
				msg_flag = FALSE;

				/* Save the game */
#ifdef ZANGBAND
				do_cmd_save_game(FALSE);
#else /* ZANGBAND */
				do_cmd_save_game();
#endif /* ZANGBAND */
			}
			else
			{
				plog(_("今、セーブすることは出来ません。", "You may not do that right now."));
			}
			break;
		}

		case IDM_FILE_EXIT:
		{
			if (game_in_progress && current_world_ptr->character_generated)
			{
				if (!can_save)
				{
					plog(_("今は終了できません。", "You may not do that right now."));
					break;
				}

				/* Hack -- Forget messages */
				msg_flag = FALSE;

				forget_lite();
				forget_view();
				clear_mon_lite(current_floor_ptr);

				/* Save the game */
#ifdef ZANGBAND
				/* do_cmd_save_game(FALSE); */
#else /* ZANGBAND */
				/* do_cmd_save_game(); */
#endif /* ZANGBAND */
				Term_key_push(SPECIAL_KEY_QUIT);
				break;
			}
			quit(NULL);
			break;
		}

		/* Show scores */
		case IDM_FILE_SCORE:
		{
			char buf[1024];
			path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");

			/* Open the binary high score file, for reading */
			highscore_fd = fd_open(buf, O_RDONLY);

			/* Paranoia -- No score file */
			if (highscore_fd < 0)
			{
				msg_print("Score file unavailable.");
			}
			else
			{
				screen_save();
				Term_clear();

				/* Display the scores */
				display_scores_aux(0, MAX_HISCORES, -1, NULL);

				/* Shut the high score file */
				(void)fd_close(highscore_fd);

				/* Forget the high score fd */
				highscore_fd = -1;
				screen_load();

				/* Hack - Flush it */
				Term_fresh();
			}

			break;
		}

		/* Open game */
		case IDM_FILE_MOVIE:
		{
			if (!initialized)
			{
				plog(_("まだ初期化中です...", "You cannot do that yet..."));
			}
			else if (game_in_progress)
			{
				plog(_("プレイ中はムービーをロードすることができません！", "You can't open a movie while you're playing!"));
			}
			else
			{
				memset(&ofn, 0, sizeof(ofn));
				ofn.lStructSize = sizeof(ofn);
				ofn.hwndOwner = data[0].w;
				ofn.lpstrFilter = "Angband Movie Files (*.amv)\0*.amv\0";
				ofn.nFilterIndex = 1;
				ofn.lpstrFile = savefile;
				ofn.nMaxFile = 1024;
				ofn.lpstrInitialDir = ANGBAND_DIR_USER;
				ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;

				if (GetOpenFileName(&ofn))
				{
					/* Load 'savefile' */
					prepare_browse_movie_aux(savefile);
					play_game(FALSE);
					quit(NULL);
					return;
				}
			}
			break;
		}


		case IDM_WINDOW_VIS_0:
		{
			plog(_("メインウィンドウは非表示にできません！", "You are not allowed to do that!"));
			break;
		}

		/* Window visibility */
		case IDM_WINDOW_VIS_1:
		case IDM_WINDOW_VIS_2:
		case IDM_WINDOW_VIS_3:
		case IDM_WINDOW_VIS_4:
		case IDM_WINDOW_VIS_5:
		case IDM_WINDOW_VIS_6:
		case IDM_WINDOW_VIS_7:
		{
			i = wCmd - IDM_WINDOW_VIS_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			if (!td->visible)
			{
				td->visible = TRUE;
				ShowWindow(td->w, SW_SHOW);
				term_data_redraw(td);
			}
			else
			{
				td->visible = FALSE;
				td->posfix = FALSE;
				ShowWindow(td->w, SW_HIDE);
			}

			break;
		}

		/* Window fonts */
		case IDM_WINDOW_FONT_0:
		case IDM_WINDOW_FONT_1:
		case IDM_WINDOW_FONT_2:
		case IDM_WINDOW_FONT_3:
		case IDM_WINDOW_FONT_4:
		case IDM_WINDOW_FONT_5:
		case IDM_WINDOW_FONT_6:
		case IDM_WINDOW_FONT_7:
		{
			i = wCmd - IDM_WINDOW_FONT_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			term_change_font(td);

			break;
		}

		/* Window Z Position */
		case IDM_WINDOW_POS_1:
		case IDM_WINDOW_POS_2:
		case IDM_WINDOW_POS_3:
		case IDM_WINDOW_POS_4:
		case IDM_WINDOW_POS_5:
		case IDM_WINDOW_POS_6:
		case IDM_WINDOW_POS_7:
		{
			i = wCmd - IDM_WINDOW_POS_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			if (!td->posfix && td->visible)
			{
				td->posfix = TRUE;
				term_window_pos(td, HWND_TOPMOST);
			}
			else
			{
				td->posfix = FALSE;
				term_window_pos(td, data[0].w);
			}

			break;
		}

		/* Bizarre Display */
		case IDM_WINDOW_BIZ_0:
		case IDM_WINDOW_BIZ_1:
		case IDM_WINDOW_BIZ_2:
		case IDM_WINDOW_BIZ_3:
		case IDM_WINDOW_BIZ_4:
		case IDM_WINDOW_BIZ_5:
		case IDM_WINDOW_BIZ_6:
		case IDM_WINDOW_BIZ_7:
		{
			i = wCmd - IDM_WINDOW_BIZ_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			td->bizarre = !td->bizarre;

			term_getsize(td);

			term_window_resize(td);

			break;
		}

		/* Increase Tile Width */
		case IDM_WINDOW_I_WID_0:
		case IDM_WINDOW_I_WID_1:
		case IDM_WINDOW_I_WID_2:
		case IDM_WINDOW_I_WID_3:
		case IDM_WINDOW_I_WID_4:
		case IDM_WINDOW_I_WID_5:
		case IDM_WINDOW_I_WID_6:
		case IDM_WINDOW_I_WID_7:
		{
			i = wCmd - IDM_WINDOW_I_WID_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			td->tile_wid += 1;

			term_getsize(td);

			term_window_resize(td);

			break;
		}

		/* Decrease Tile Height */
		case IDM_WINDOW_D_WID_0:
		case IDM_WINDOW_D_WID_1:
		case IDM_WINDOW_D_WID_2:
		case IDM_WINDOW_D_WID_3:
		case IDM_WINDOW_D_WID_4:
		case IDM_WINDOW_D_WID_5:
		case IDM_WINDOW_D_WID_6:
		case IDM_WINDOW_D_WID_7:
		{
			i = wCmd - IDM_WINDOW_D_WID_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			td->tile_wid -= 1;

			term_getsize(td);

			term_window_resize(td);

			break;
		}

		/* Increase Tile Height */
		case IDM_WINDOW_I_HGT_0:
		case IDM_WINDOW_I_HGT_1:
		case IDM_WINDOW_I_HGT_2:
		case IDM_WINDOW_I_HGT_3:
		case IDM_WINDOW_I_HGT_4:
		case IDM_WINDOW_I_HGT_5:
		case IDM_WINDOW_I_HGT_6:
		case IDM_WINDOW_I_HGT_7:
		{
			i = wCmd - IDM_WINDOW_I_HGT_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			td->tile_hgt += 1;

			term_getsize(td);

			term_window_resize(td);

			break;
		}

		/* Decrease Tile Height */
		case IDM_WINDOW_D_HGT_0:
		case IDM_WINDOW_D_HGT_1:
		case IDM_WINDOW_D_HGT_2:
		case IDM_WINDOW_D_HGT_3:
		case IDM_WINDOW_D_HGT_4:
		case IDM_WINDOW_D_HGT_5:
		case IDM_WINDOW_D_HGT_6:
		case IDM_WINDOW_D_HGT_7:
		{
			i = wCmd - IDM_WINDOW_D_HGT_0;

			if ((i < 0) || (i >= MAX_TERM_DATA)) break;

			td = &data[i];

			td->tile_hgt -= 1;

			term_getsize(td);

			term_window_resize(td);

			break;
		}

		case IDM_OPTIONS_NO_GRAPHICS:
		{
			if (!inkey_flag)
			{
				plog("You may not do that right now.");
				break;
			}

			if (arg_graphics != GRAPHICS_NONE)
			{
				arg_graphics = GRAPHICS_NONE;
				Term_xtra_win_react();
				Term_key_push(KTRL('R'));
			}

			break;
		}

		case IDM_OPTIONS_OLD_GRAPHICS:
		{
			if (!inkey_flag)
			{
				plog("You may not do that right now.");
				break;
			}

			if (arg_graphics != GRAPHICS_ORIGINAL)
			{
				arg_graphics = GRAPHICS_ORIGINAL;
				Term_xtra_win_react();
				Term_key_push(KTRL('R'));
			}

			break;
		}

		case IDM_OPTIONS_NEW_GRAPHICS:
		{
			if (!inkey_flag)
			{
				plog("You may not do that right now.");
				break;
			}

			if (arg_graphics != GRAPHICS_ADAM_BOLT)
			{
				arg_graphics = GRAPHICS_ADAM_BOLT;
				Term_xtra_win_react();
				Term_key_push(KTRL('R'));
			}

			break;
		}

		case IDM_OPTIONS_NEW2_GRAPHICS:
		{
			if (!inkey_flag)
			{
				plog("You may not do that right now.");
				break;
			}

			if (arg_graphics != GRAPHICS_HENGBAND)
			{
				arg_graphics = GRAPHICS_HENGBAND;
				Term_xtra_win_react();
				Term_key_push(KTRL('R'));
			}

			break;
		}

		case IDM_OPTIONS_BIGTILE:
		{
			td = &data[0];
			if (!inkey_flag)
			{
				plog("You may not do that right now.");
				break;
			}

			arg_bigtile = !arg_bigtile;
			Term_activate(&td->t);
			Term_resize(td->cols, td->rows);
			InvalidateRect(td->w, NULL, TRUE);
			break;
		}

		case IDM_OPTIONS_MUSIC:
		{
			if (!inkey_flag)
			{
				plog("You may not do that right now.");
				break;
			}

			arg_music = !arg_music;
			Term_xtra_win_react();
			Term_key_push(KTRL('R'));
			break;
		}

		case IDM_OPTIONS_SOUND:
		{
			if (!inkey_flag)
			{
				plog("You may not do that right now.");
				break;
			}

			arg_sound = !arg_sound;
			Term_xtra_win_react();
			Term_key_push(KTRL('R'));
			break;
		}

		/* bg */
		case IDM_OPTIONS_BG:
		{
			if (!inkey_flag)
			{
				plog("You may not do that right now.");
				break;
			}

			use_bg = !use_bg;
			init_bg();
			Term_xtra_win_react();
			Term_key_push(KTRL('R'));
			break;
		}

		/* bg */
		case IDM_OPTIONS_OPEN_BG:
		{
			if (!inkey_flag)
			{
				plog("You may not do that right now.");
				break;
			}
			else
			{
				memset(&ofn, 0, sizeof(ofn));
				ofn.lStructSize = sizeof(ofn);
				ofn.hwndOwner = data[0].w;
				ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";
				ofn.nFilterIndex = 1;
				ofn.lpstrFile = bg_bitmap_file;
				ofn.nMaxFile = 1023;
				ofn.lpstrInitialDir = NULL;
				ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");
				ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;

				if (GetOpenFileName(&ofn))
				{
					/* Load 'savefile' */
					use_bg = 1;
					init_bg();
				}

				/* React to changes */
				Term_xtra_win_react();

				/* Hack -- Force redraw */
				Term_key_push(KTRL('R'));
			}
			break;
		}

		case IDM_DUMP_SCREEN_HTML:
		{
			static char buf[1024] = "";
			memset(&ofn, 0, sizeof(ofn));
			ofn.lStructSize = sizeof(ofn);
			ofn.hwndOwner = data[0].w;
			ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";
			ofn.nFilterIndex = 1;
			ofn.lpstrFile = buf;
			ofn.nMaxFile = 1023;
			ofn.lpstrDefExt = "html";
			ofn.lpstrInitialDir = NULL;
			ofn.lpstrTitle = _("HTMLでスクリーンダンプを保存", "Save screen dump as HTML.");
			ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;

			if (GetSaveFileName(&ofn))
			{
				do_cmd_save_screen_html_aux(buf, 0);
			}
			break;
		}

#ifdef USE_SAVER

		case IDM_OPTIONS_SAVER:
		{
			if (hwndSaver)
			{
				DestroyWindow(hwndSaver);
				hwndSaver = NULL;
			}
			else
			{
				/* Create a screen scaver window */
				hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",
							   "Angband Screensaver",
							   WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,
							   0, 0, GetSystemMetrics(SM_CXSCREEN),
							   GetSystemMetrics(SM_CYSCREEN),
							   NULL, NULL, hInstance, NULL);

				if (hwndSaver)
				{
					/* Push the window to the bottom */
					SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
				}
				else
				{
					plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));
				}
			}
			break;
		}

#endif

		case IDM_OPTIONS_MAP:
		{
			windows_map();
			break;
		}

		case IDM_HELP_CONTENTS:
		{
#ifdef HTML_HELP
			char tmp[1024];
			path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.chm");
			if (check_file(tmp))
			{
				HtmlHelp(data[0].w, tmp, HH_DISPLAY_TOPIC, 0);
			}
			else
			{
				plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
				plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));
			}
			break;
#else /* HTML_HELP */
			char buf[1024];
			char tmp[1024];
			path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");
			if (check_file(tmp))
			{
				sprintf(buf, "winhelp.exe %s", tmp);
				WinExec(buf, SW_NORMAL);
			}
			else
			{
				plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
				plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));

			}
			break;
#endif /* HTML_HELP */
		}
	}
}


static bool process_keydown(WPARAM wParam, LPARAM lParam)
{
	int i;
	bool mc = FALSE;
	bool ms = FALSE;
	bool ma = FALSE;

	/* Extract the modifiers */
	if (GetKeyState(VK_CONTROL) & 0x8000) mc = TRUE;
	if (GetKeyState(VK_SHIFT)   & 0x8000) ms = TRUE;
	if (GetKeyState(VK_MENU)    & 0x8000) ma = TRUE;

	Term_no_press = (ma) ? TRUE : FALSE;

	/* Handle "special" keys */
	if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)]) )
	{
		bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;
		bool numpad = FALSE;

		/* Begin the macro trigger */
		Term_keypress(31);

		/* Send the modifiers */
		if (mc) Term_keypress('C');
		if (ms) Term_keypress('S');
		if (ma) Term_keypress('A');

		/* Extract "scan code" */
		i = LOBYTE(HIWORD(lParam));

		/* Introduce the scan code */
		Term_keypress('x');

		/* Extended key bit */
		switch (wParam)
		{
			/* Numpad Enter and '/' are extended key */
		case VK_DIVIDE:
			Term_no_press = TRUE;
		case VK_RETURN:	/* Enter */
			numpad = ext_key;
			break;
			/* Other extended keys are on full keyboard */
		case VK_NUMPAD0:
		case VK_NUMPAD1:
		case VK_NUMPAD2:
		case VK_NUMPAD3:
		case VK_NUMPAD4:
		case VK_NUMPAD5:
		case VK_NUMPAD6:
		case VK_NUMPAD7:
		case VK_NUMPAD8:
		case VK_NUMPAD9:
		case VK_ADD:
		case VK_MULTIPLY:
		case VK_SUBTRACT:
		case VK_SEPARATOR:
		case VK_DECIMAL:
			Term_no_press = TRUE;
		case VK_CLEAR:
		case VK_HOME:
		case VK_END:
		case VK_PRIOR:	/* Page Up */
		case VK_NEXT:	/* Page Down */
		case VK_INSERT:
		case VK_DELETE:
		case VK_UP:
		case VK_DOWN:
		case VK_LEFT:
		case VK_RIGHT:
			numpad = !ext_key;
		}

		/* Special modifiers for keypad keys */
		if (numpad) Term_keypress('K');

		/* Encode the hexidecimal scan code */
		Term_keypress(hexsym[i/16]);
		Term_keypress(hexsym[i%16]);

		/* End the macro trigger */
		Term_keypress(13);

		return 1;
	}

	return 0;
}


#ifdef __MWERKS__
LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,
				  WPARAM wParam, LPARAM lParam);
LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,
				  WPARAM wParam, LPARAM lParam)
#else /* __MWERKS__ */
LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
#endif /* __MWERKS__ */
{
	PAINTSTRUCT ps;
	HDC hdc;
	term_data *td;
#if 0
	MINMAXINFO FAR *lpmmi;
	RECT rc;
#endif
	int i;


	/* Acquire proper "term_data" info */
	td = (term_data *)GetWindowLong(hWnd, 0);

	/* Handle message */
	switch (uMsg)
	{
		case WM_NCCREATE:
		{
			SetWindowLong(hWnd, 0, (LONG)(my_td));
			break;
		}

		case WM_CREATE:
		{
#ifdef USE_MUSIC
			mop.dwCallback=(DWORD)hWnd;
#endif
			return 0;
		}

		case WM_GETMINMAXINFO:
		{
			MINMAXINFO FAR *lpmmi;
			RECT rc;

			lpmmi = (MINMAXINFO FAR *)lParam;

			/* this message was sent before WM_NCCREATE */
			if (!td) return 1;

			/* Minimum window size is 80x24 */
			rc.left = rc.top = 0;
			rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;
			rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;

			/* Adjust */
			AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);

			/* Save minimum size */
			lpmmi->ptMinTrackSize.x = rc.right - rc.left;
			lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;

			return 0;
		}

		case WM_PAINT:
		{
			BeginPaint(hWnd, &ps);
			if (td) term_data_redraw(td);
			EndPaint(hWnd, &ps);
			ValidateRect(hWnd, NULL);
			return 0;
		}

#ifdef USE_MUSIC
		case MM_MCINOTIFY:
		{
			if(wParam == MCI_NOTIFY_SUCCESSFUL)
			{
				mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
				mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
			}
			return 0;
		}
#endif

		case WM_SYSKEYDOWN:
		case WM_KEYDOWN:
		{
			if (process_keydown(wParam, lParam))
				return 0;
			break;
		}

		case WM_CHAR:
		{
			if (Term_no_press) Term_no_press = FALSE;
			else Term_keypress(wParam);
			return 0;
		}

		case WM_LBUTTONDOWN:
		{
			mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
			mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
			mouse_down = TRUE;
			oldx = mousex;
			oldy = mousey;
			return 0;
		}

		case WM_LBUTTONUP:
		{
			HGLOBAL hGlobal;
			LPSTR lpStr;
			int j, sz;
			TERM_LEN dx = abs(oldx - mousex) + 1;
			TERM_LEN dy = abs(oldy - mousey) + 1;
			TERM_LEN ox = (oldx > mousex) ? mousex : oldx;
			TERM_LEN oy = (oldy > mousey) ? mousey : oldy;

			mouse_down = FALSE;
			paint_rect = FALSE;

#ifdef JP
			sz = (dx + 3) * dy;
#else
			sz = (dx + 2) * dy;
#endif
			hGlobal = GlobalAlloc(GHND, sz + 1);
			if (hGlobal == NULL) return 0;
			lpStr = (LPSTR)GlobalLock(hGlobal);

			for (i = 0; i < dy; i++)
			{
#ifdef JP
				char *s;
				char **scr = data[0].t.scr->c;

				C_MAKE(s, (dx + 1), char);
				strncpy(s, &scr[oy + i][ox], dx);

				if (ox > 0)
				{
					if (iskanji(scr[oy + i][ox - 1])) s[0] = ' ';
				}

				if (ox + dx < data[0].cols)
				{
					if (iskanji(scr[oy + i][ox + dx - 1])) s[dx - 1] = ' ';
				}

				for (j = 0; j < dx; j++)
				{
					if (s[j] == 127) s[j] = '#';
					*lpStr++ = s[j];
				}
#else
				for (j = 0; j < dx; j++)
				{
					*lpStr++ = data[0].t.scr->c[oy + i][ox + j];
				}
#endif
				if (dy > 1)
				{
					*lpStr++ = '\r';
					*lpStr++ = '\n';
				}
			}

			GlobalUnlock(hGlobal);
			if (OpenClipboard(hWnd) == 0)
			{
				GlobalFree(hGlobal);
				return 0;
			}
			EmptyClipboard();
			SetClipboardData(CF_TEXT, hGlobal);
			CloseClipboard();

			Term_redraw();

			return 0;
		}

		case WM_MOUSEMOVE:
		{
			if (mouse_down)
			{
				int dx, dy;
				int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
				int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
				int ox, oy;

				if (paint_rect)
				{
					dx = abs(oldx - mousex) + 1;
					dy = abs(oldy - mousey) + 1;
					ox = (oldx > mousex) ? mousex : oldx;
					oy = (oldy > mousey) ? mousey : oldy;
					Term_inversed_area(hWnd, ox, oy, dx, dy);
				}
				else
				{
					paint_rect = TRUE;
				}

				dx = abs(cx - mousex) + 1;
				dy = abs(cy - mousey) + 1;
				ox = (cx > mousex) ? mousex : cx;
				oy = (cy > mousey) ? mousey : cy;
				Term_inversed_area(hWnd, ox, oy, dx, dy);

				oldx = cx;
				oldy = cy;
			}
			return 0;
		}

		case WM_INITMENU:
		{
			setup_menus();
			return 0;
		}

		case WM_CLOSE:
		{
			if (game_in_progress && current_world_ptr->character_generated)
			{
				if (!can_save)
				{
					plog(_("今は終了できません。", "You may not do that right now."));
					return 0;
				}

				/* Hack -- Forget messages */
				msg_flag = FALSE;

				forget_lite();
				forget_view();
				clear_mon_lite(current_floor_ptr);

				/* Save the game */
#ifdef ZANGBAND
				/* do_cmd_save_game(FALSE); */
#else /* ZANGBAND */
				/* do_cmd_save_game(); */
#endif /* ZANGBAND */
				Term_key_push(SPECIAL_KEY_QUIT);
				return 0;
			}
			quit(NULL);
			return 0;
		}

		case WM_QUERYENDSESSION:
		{
			if (game_in_progress && current_world_ptr->character_generated)
			{
				/* Hack -- Forget messages */
				msg_flag = FALSE;

				/* Mega-Hack -- Delay death */
				if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;
				exe_write_diary(p_ptr, NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));

				/* Hardcode panic save */
				p_ptr->panic_save = 1;

				/* Forbid suspend */
				signals_ignore_tstp();

				/* Indicate panic save */
				(void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));

				/* Panic save */
				(void)save_player();
			}
			quit(NULL);
			return 0;
		}

		case WM_QUIT:
		{
			quit(NULL);
			return 0;
		}

		case WM_COMMAND:
		{
			process_menus(LOWORD(wParam));
			return 0;
		}

		case WM_SIZE:
		{
			/* this message was sent before WM_NCCREATE */
			if (!td) return 1;

			/* it was sent from inside CreateWindowEx */
			if (!td->w) return 1;

			/* was sent from WM_SIZE */
			if (td->size_hack) return 1;

			switch (wParam)
			{
				case SIZE_MINIMIZED:
				{
					/* Hide sub-windows */
					for (i = 1; i < MAX_TERM_DATA; i++)
					{
						if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);
					}
					return 0;
				}

				case SIZE_MAXIMIZED:
				{
					/* fall through */
				}

				case SIZE_RESTORED:
				{
					TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
					TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;

					/* New size */
					if ((td->cols != cols) || (td->rows != rows))
					{
						/* Save the new size */
						td->cols = cols;
						td->rows = rows;

						if (!IsZoomed(td->w) && !IsIconic(td->w))
						{
							normsize.x = td->cols;
							normsize.y = td->rows;
						}

						/* Activate */
						Term_activate(&td->t);

						/* Resize the term */
						Term_resize(td->cols, td->rows);

						/* Redraw later */
						InvalidateRect(td->w, NULL, TRUE);
					}

					td->size_hack = TRUE;

					/* Show sub-windows */
					for (i = 1; i < MAX_TERM_DATA; i++)
					{
						if (data[i].visible) ShowWindow(data[i].w, SW_SHOW);
					}

					td->size_hack = FALSE;

					return 0;
				}
			}
			break;
		}

		case WM_PALETTECHANGED:
		{
			/* Ignore if palette change caused by itself */
			if ((HWND)wParam == hWnd) return 0;

			/* Fall through... */
		}

		case WM_QUERYNEWPALETTE:
		{
			if (!paletted) return 0;

			hdc = GetDC(hWnd);

			SelectPalette(hdc, hPal, FALSE);

			i = RealizePalette(hdc);

			/* if any palette entries changed, repaint the window. */
			if (i) InvalidateRect(hWnd, NULL, TRUE);

			ReleaseDC(hWnd, hdc);

			return 0;
		}

		case WM_ACTIVATE:
		{
			if (wParam && !HIWORD(lParam))
			{
				/* Do something to sub-windows */
				for (i = 1; i < MAX_TERM_DATA; i++)
				{
					if (!data[i].posfix) term_window_pos(&data[i], hWnd);
				}

				/* Focus on main window */
				SetFocus(hWnd);

				return 0;
			}

			break;
		}

		case WM_ACTIVATEAPP:
		{
			if (IsIconic(td->w)) break;

			for (i = 1; i < MAX_TERM_DATA; i++)
			{
				if(data[i].visible)
				{
					if (wParam == TRUE)
					{
						ShowWindow(data[i].w, SW_SHOW);
					}
					else
					{
						ShowWindow(data[i].w, SW_HIDE);
					}
				}
			}
		}
	}

	return DefWindowProc(hWnd, uMsg, wParam, lParam);
}


#ifdef __MWERKS__
LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
					   WPARAM wParam, LPARAM lParam);
LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
					   WPARAM wParam, LPARAM lParam)
#else /* __MWERKS__ */
LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
					   WPARAM wParam, LPARAM lParam)
#endif /* __MWERKS__ */
{
	term_data *td;
#if 0
	MINMAXINFO FAR *lpmmi;
	RECT rc;
#endif
	PAINTSTRUCT ps;
	HDC hdc;
	int i;


	/* Acquire proper "term_data" info */
	td = (term_data *)GetWindowLong(hWnd, 0);

	/* Process message */
	switch (uMsg)
	{
		case WM_NCCREATE:
		{
			SetWindowLong(hWnd, 0, (LONG)(my_td));
			break;
		}

		case WM_CREATE:
		{
			return 0;
		}

		case WM_GETMINMAXINFO:
		{
			MINMAXINFO FAR *lpmmi;
			RECT rc;

			lpmmi = (MINMAXINFO FAR *)lParam;

			/* this message was sent before WM_NCCREATE */
			if (!td) return 1;

			/* Minimum window size is 80x24 */
			rc.left = rc.top = 0;
			rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;
			rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;

			/* Adjust */
			AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);

			/* Save minimum size */
			lpmmi->ptMinTrackSize.x = rc.right - rc.left;
			lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;

			return 0;
		}

		case WM_SIZE:
		{
			TERM_LEN cols;
			TERM_LEN rows;
			
			/* this message was sent before WM_NCCREATE */
			if (!td) return 1;

			/* it was sent from inside CreateWindowEx */
			if (!td->w) return 1;

			/* was sent from inside WM_SIZE */
			if (td->size_hack) return 1;

			td->size_hack = TRUE;

			cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
			rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;

			/* New size */
			if ((td->cols != cols) || (td->rows != rows))
			{
				/* Save old term */
				term *old_term = Term;

				/* Save the new size */
				td->cols = cols;
				td->rows = rows;

				/* Activate */
				Term_activate(&td->t);

				/* Resize the term */
				Term_resize(td->cols, td->rows);

				/* Activate */
				Term_activate(old_term);

				/* Redraw later */
				InvalidateRect(td->w, NULL, TRUE);

				/* HACK - Redraw all windows */
				p_ptr->window = 0xFFFFFFFF;
				handle_stuff();
			}

			td->size_hack = FALSE;

			return 0;
		}

		case WM_PAINT:
		{
			BeginPaint(hWnd, &ps);
			if (td) term_data_redraw(td);
			EndPaint(hWnd, &ps);
			return 0;
		}

		case WM_SYSKEYDOWN:
		case WM_KEYDOWN:
		{
			if (process_keydown(wParam, lParam))
				return 0;
			break;
		}

		case WM_CHAR:
		{
			if (Term_no_press) Term_no_press = FALSE;
			else Term_keypress(wParam);
			return 0;
		}

		case WM_PALETTECHANGED:
		{
			/* ignore if palette change caused by itself */
			if ((HWND)wParam == hWnd) return FALSE;
			/* otherwise, fall through!!! */
		}

		case WM_QUERYNEWPALETTE:
		{
			if (!paletted) return 0;
			hdc = GetDC(hWnd);
			SelectPalette(hdc, hPal, FALSE);
			i = RealizePalette(hdc);
			/* if any palette entries changed, repaint the window. */
			if (i) InvalidateRect(hWnd, NULL, TRUE);
			ReleaseDC(hWnd, hdc);
			return 0;
		}

		case WM_NCLBUTTONDOWN:
		{

#ifdef HTCLOSE
			if (wParam == HTCLOSE) wParam = HTSYSMENU;
#endif /* HTCLOSE */

			if (wParam == HTSYSMENU)
			{
				if (td->visible)
				{
					td->visible = FALSE;
					ShowWindow(td->w, SW_HIDE);
				}

				return 0;
			}

			break;
		}
	}

	return DefWindowProc(hWnd, uMsg, wParam, lParam);
}


#ifdef USE_SAVER

#define MOUSE_SENS 40

#ifdef __MWERKS__
LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
				    WPARAM wParam, LPARAM lParam);
LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
				    WPARAM wParam, LPARAM lParam)
#else /* __MWERKS__ */
LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
					    WPARAM wParam, LPARAM lParam)
#endif /* __MWERKS__ */
{
	static int iMouse = 0;
	static WORD xMouse = 0;
	static WORD yMouse = 0;

	int dx, dy;


	/* Process */
	switch (uMsg)
	{
		case WM_NCCREATE:
		{
			break;
		}

		case WM_SETCURSOR:
		{
			SetCursor(NULL);
			return 0;
		}

#if 0
		case WM_ACTIVATE:
		{
			if (LOWORD(wParam) == WA_INACTIVE) break;

			/* else fall through */
		}
#endif

		case WM_LBUTTONDOWN:
		case WM_MBUTTONDOWN:
		case WM_RBUTTONDOWN:
		case WM_KEYDOWN:
		{
			SendMessage(hWnd, WM_CLOSE, 0, 0);
			return 0;
		}

		case WM_MOUSEMOVE:
		{
			if (iMouse)
			{
				dx = LOWORD(lParam) - xMouse;
				dy = HIWORD(lParam) - yMouse;

				if (dx < 0) dx = -dx;
				if (dy < 0) dy = -dy;

				if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))
				{
					SendMessage(hWnd, WM_CLOSE, 0, 0);
				}
			}

			/* Save last location */
			iMouse = 1;
			xMouse = LOWORD(lParam);
			yMouse = HIWORD(lParam);

			return 0;
		}

		case WM_CLOSE:
		{
			DestroyWindow(hwndSaver);
			hwndSaver = NULL;
			return 0;
		}
	}

	return DefWindowProc(hWnd, uMsg, wParam, lParam);
}

#endif /* USE_SAVER */





/*** Temporary Hooks ***/


/*
 * Display warning message (see "z-util.c")
 */
static void hack_plog(concptr str)
{
	/* Give a warning */
	if (str)
	{
#ifdef JP
		MessageBox(NULL, str, "警告！",
			   MB_ICONEXCLAMATION | MB_OK);
#else
		MessageBox(NULL, str, "Warning",
			   MB_ICONEXCLAMATION | MB_OK);
#endif

	}
}


/*
 * Display error message and quit (see "z-util.c")
 */
static void hack_quit(concptr str)
{
	/* Give a warning */
	if (str)
	{
#ifdef JP
		MessageBox(NULL, str, "エラー！",
			   MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
#else
		MessageBox(NULL, str, "Error",
			   MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
#endif

	}

	/* Unregister the classes */
	UnregisterClass(AppName, hInstance);

	/* Destroy the icon */
	if (hIcon) DestroyIcon(hIcon);

	exit(0);
}



/*** Various hooks ***/


/*
 * Display warning message (see "z-util.c")
 */
static void hook_plog(concptr str)
{
	/* Warning */
	if (str)
	{
#ifdef JP
		MessageBox(data[0].w, str, "警告！",
			   MB_ICONEXCLAMATION | MB_OK);
#else
		MessageBox(data[0].w, str, "Warning",
			   MB_ICONEXCLAMATION | MB_OK);
#endif

	}
}


/*
 * Display error message and quit (see "z-util.c")
 */
static void hook_quit(concptr str)
{
	int i;


	/* Give a warning */
	if (str)
	{
#ifdef JP
		MessageBox(data[0].w, str, "エラー！",
			   MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
#else
		MessageBox(data[0].w, str, "Error",
			   MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
#endif

	}


	/* Save the preferences */
	save_prefs();


	/*** Could use 'Term_nuke_win()' */

	/* Destroy all windows */
	for (i = MAX_TERM_DATA - 1; i >= 0; --i)
	{
		term_force_font(&data[i], NULL);
		if (data[i].font_want) string_free(data[i].font_want);
		if (data[i].w) DestroyWindow(data[i].w);
		data[i].w = 0;
	}

	/* Free the bitmap stuff */
#ifdef USE_GRAPHICS
	if (infGraph.hPalette) DeleteObject(infGraph.hPalette);
	if (infGraph.hBitmap) DeleteObject(infGraph.hBitmap);

	if (infMask.hPalette) DeleteObject(infMask.hPalette);
	if (infMask.hBitmap) DeleteObject(infMask.hBitmap);

#endif /* USE_GRAPHICS */

	/*** Free some other stuff ***/

	DeleteObject(hbrYellow);

	/* bg */
	delete_bg();

	if (hPal) DeleteObject(hPal);

	UnregisterClass(AppName, hInstance);

	if (hIcon) DestroyIcon(hIcon);

	exit(0);
}



/*** Initialize ***/


/*
 * Init some stuff
 */
static void init_stuff(void)
{
	int i;

	char path[1024];


	/* Get program name with full path */
	GetModuleFileName(hInstance, path, 512);

	/* Save the "program name" */
	argv0 = path;

	/* Get the name of the "*.ini" file */
	strcpy(path + strlen(path) - 4, ".INI");

	/* Save the the name of the ini-file */
	ini_file = string_make(path);

	/* Analyze the path */
	i = strlen(path);

	/* Get the path */
	for (; i > 0; i--)
	{
		if (path[i] == '\\')
		{
			/* End of path */
			break;
		}
	}

	/* Add "lib" to the path */
	strcpy(path + i + 1, "lib\\");

	/* Validate the path */
	validate_dir(path, TRUE);

	/* Init the file paths */
	init_file_paths(path);

	/* Hack -- Validate the paths */
	validate_dir(ANGBAND_DIR_APEX, FALSE);
	validate_dir(ANGBAND_DIR_BONE, FALSE);

	/* Allow missing 'edit' directory */
	if (!check_dir(ANGBAND_DIR_EDIT))
	{
		/* Must have 'data'! */
		validate_dir(ANGBAND_DIR_DATA, TRUE);
	}
	else
	{
		/* Don't need 'data' */
		validate_dir(ANGBAND_DIR_DATA, FALSE);
	}

	validate_dir(ANGBAND_DIR_FILE, TRUE);
	validate_dir(ANGBAND_DIR_HELP, FALSE);
	validate_dir(ANGBAND_DIR_INFO, FALSE);
	validate_dir(ANGBAND_DIR_PREF, TRUE);
	validate_dir(ANGBAND_DIR_SAVE, FALSE);
	validate_dir(ANGBAND_DIR_USER, TRUE);
	validate_dir(ANGBAND_DIR_XTRA, TRUE);
	path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));

	/* Hack -- Validate the "news.txt" file */
	validate_file(path);


#if 0 /* #ifndef JP */
	/* Build the "font" path */
	path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "font");

	/* Allocate the path */
	ANGBAND_DIR_XTRA_FONT = string_make(path);

	/* Validate the "font" directory */
	validate_dir(ANGBAND_DIR_XTRA_FONT, TRUE);
	path_build(path, sizeof(path), ANGBAND_DIR_XTRA_FONT, "8X13.FON");

	/* Hack -- Validate the basic font */
	validate_file(path);
#endif


#ifdef USE_GRAPHICS

	/* Build the "graf" path */
	path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");

	/* Allocate the path */
	ANGBAND_DIR_XTRA_GRAF = string_make(path);

	/* Validate the "graf" directory */
	validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);

#endif /* USE_GRAPHICS */


#ifdef USE_SOUND

	/* Build the "sound" path */
	path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");

	/* Allocate the path */
	ANGBAND_DIR_XTRA_SOUND = string_make(path);

	/* Validate the "sound" directory */
	validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);

#endif /* USE_SOUND */

#ifdef USE_MUSIC

	/* Build the "music" path */
	path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");

	/* Allocate the path */
	ANGBAND_DIR_XTRA_MUSIC = string_make(path);

	/* Validate the "music" directory */
	validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);

#endif /* USE_MUSIC */

	/* Build the "help" path */
	path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");

	/* Allocate the path */
	ANGBAND_DIR_XTRA_HELP = string_make(path);

	/* Validate the "help" directory */
	/* validate_dir(ANGBAND_DIR_XTRA_HELP); */
}

/*!
 * @brief (Windows固有)変愚蛮怒が起動済かどうかのチェック
 */
static bool is_already_running(void)
{
	bool result = FALSE;
	HANDLE hMutex;

	hMutex = CreateMutex(NULL, TRUE, VERSION_NAME);
	if (GetLastError() == ERROR_ALREADY_EXISTS)
	{
		result = TRUE;
	}
	return result;
}


/*!
 * @brief (Windows固有)Windowsアプリケーションとしてのエントリポイント
 */
int FAR PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst,
		       LPSTR lpCmdLine, int nCmdShow)
{
	int i;

	WNDCLASS wc;
	HDC hdc;
	MSG msg;

	setlocale(LC_ALL, "ja_JP.utf8");

	/* Unused */
	(void)nCmdShow;

	/* Save globally */
	hInstance = hInst;
	
	
	/* Prevent multiple run */
	if (is_already_running())
	{
		MessageBox(NULL,
				_("変愚蛮怒はすでに起動しています。", "Hengband is already running."), 
				_("エラー！", "Error") ,
				MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
		return FALSE;
	}

	if (hPrevInst == NULL)
	{
		wc.style         = CS_CLASSDC;
		wc.lpfnWndProc   = AngbandWndProc;
		wc.cbClsExtra    = 0;
		wc.cbWndExtra    = 4; /* one long pointer to term_data */
		wc.hInstance     = hInst;
		wc.hIcon         = hIcon = LoadIcon(hInst, AppName);
		wc.hCursor       = LoadCursor(NULL, IDC_ARROW);
		wc.hbrBackground = GetStockObject(BLACK_BRUSH);
		wc.lpszMenuName  = AppName;
		wc.lpszClassName = AppName;

		if (!RegisterClass(&wc)) exit(1);

		wc.lpfnWndProc   = AngbandListProc;
		wc.lpszMenuName  = NULL;
		wc.lpszClassName = AngList;

		if (!RegisterClass(&wc)) exit(2);

#ifdef USE_SAVER

		wc.style          = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;
		wc.lpfnWndProc    = AngbandSaverProc;
		wc.hCursor        = NULL;
		wc.lpszMenuName   = NULL;
		wc.lpszClassName  = "WindowsScreenSaverClass";

		if (!RegisterClass(&wc)) exit(3);

#endif

	}

	/* Temporary hooks */
	plog_aux = hack_plog;
	quit_aux = hack_quit;
	core_aux = hack_quit;

	/* Prepare the filepaths */
	init_stuff();

	/* Initialize the keypress analyzer */
	for (i = 0; special_key_list[i]; ++i)
	{
		special_key[special_key_list[i]] = TRUE;
	}
	/* Initialize the keypress analyzer */
	for (i = 0; ignore_key_list[i]; ++i)
	{
		ignore_key[ignore_key_list[i]] = TRUE;
	}

	/* Determine if display is 16/256/true color */
	hdc = GetDC(NULL);
	colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);
	paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);
	ReleaseDC(NULL, hdc);

	/* Initialize the colors */
	for (i = 0; i < 256; i++)
	{
		byte rv, gv, bv;

		/* Extract desired values */
		rv = angband_color_table[i][1];
		gv = angband_color_table[i][2];
		bv = angband_color_table[i][3];

		/* Extract the "complex" code */
		win_clr[i] = PALETTERGB(rv, gv, bv);

		/* Save the "simple" code */
		angband_color_table[i][0] = win_pal[i];
	}

	/* Prepare the windows */
	init_windows();

	/* bg */
	init_bg();

	/* Activate hooks */
	plog_aux = hook_plog;
	quit_aux = hook_quit;
	core_aux = hook_quit;

	/* Set the system suffix */
	ANGBAND_SYS = "win";

	/* Set the keyboard suffix */
	if (7 != GetKeyboardType(0))
		ANGBAND_KEYBOARD = "0";
	else
	{
		/* Japanese keyboard */
		switch (GetKeyboardType(1))
		{
		case 0x0D01: case 0x0D02:
		case 0x0D03: case 0x0D04:
		case 0x0D05: case 0x0D06:
			/* NEC PC-98x1 */
			ANGBAND_KEYBOARD = "NEC98";
			break;
		default:
			/* PC/AT */
			ANGBAND_KEYBOARD = "JAPAN";
		}
	}

	/* Catch nasty signals */
	signals_init();

	Term_activate(term_screen);
	init_angband();

	/* We are now initialized */
	initialized = TRUE;
#ifdef CHUUKEI
	if(lpCmdLine[0] == '-'){
	  switch(lpCmdLine[1])
	  {
	  case 'p':
	  case 'P':
	    {
	      if (!lpCmdLine[2]) break;
	      chuukei_server = TRUE;
	      if(connect_chuukei_server(&lpCmdLine[2])<0){
		msg_print("connect fail");
		return 0;
	      }
	      msg_print("connect");
	      msg_print(NULL);
	      break;
	    }

	  case 'c':
	  case 'C':
	    {
	      if (!lpCmdLine[2]) break;
	      chuukei_client = TRUE;
	      connect_chuukei_server(&lpCmdLine[2]);
	      play_game(FALSE);
	      quit(NULL);
	      return 0;
	    }
	  case 'X':
	  case 'x':
	    {
	      if (!lpCmdLine[2]) break;
	      prepare_browse_movie(&lpCmdLine[2]);
	      play_game(FALSE);
	      quit(NULL);
	      return 0;
	    }
	  }
	}
#endif

#ifdef CHUUKEI
	/* Did the user double click on a save file? */
	if(!chuukei_server) check_for_save_file(lpCmdLine);
#else
	/* Did the user double click on a save file? */
	check_for_save_file(lpCmdLine);
#endif

	/* Prompt the user */
	prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));

	Term_fresh();

	/* Process messages forever */
	while (GetMessage(&msg, NULL, 0, 0))
	{
		TranslateMessage(&msg);
		DispatchMessage(&msg);
	}
	quit(NULL);
	return (0);
}


#endif /* WINDOWS */

