#include "game-option/text-display-options.h"

bool plain_descriptions; /* Plain object descriptions */
bool plain_pickup; /* Plain pickup messages(japanese only) */
bool always_show_list; /* Always show list when choosing items */
bool depth_in_feet; /* Show dungeon level in feet */
bool show_labels; /* Show labels in object listings */
bool show_weights; /* Show weights in object listings */
bool show_item_graph; /* Show items graphics */
bool equippy_chars; /* Display 'equippy' chars */
bool display_mutations; /* Display mutations in 'C'haracter Display */
bool compress_savefile; /* Compress messages in savefiles */
bool abbrev_extra; /* Describe obj's extra resistances by abbreviation */
bool abbrev_all; /* Describe obj's all resistances by abbreviation */
bool exp_need; /* Show the experience needed for next level */
bool ignore_unview; /* Ignore whenever any monster does */
