#pragma once

#include "system/angband.h"

extern bool destroy_items; /* Use easy auto-destroyer */
extern bool destroy_feeling; /* Apply auto-destroy as sense feeling */
extern bool destroy_identify; /* Apply auto-destroy as identify an item */
extern bool leave_worth; /* Auto-destroyer leaves known worthy items */
extern bool leave_equip; /* Auto-destroyer leaves weapons and armour */
extern bool leave_chest; /* Auto-destroyer leaves closed chests */
extern bool leave_wanted; /* Auto-destroyer leaves wanted corpses */
extern bool leave_corpse; /* Auto-destroyer leaves corpses and skeletons */
extern bool leave_junk; /* Auto-destroyer leaves junk */
extern bool leave_special; /* Auto-destroyer leaves items your race/class needs */
