#pragma once

void say_comment_1(player_type *player_ptr);
void say_comment_2(PRICE value, int annoyed);
void say_comment_3(PRICE value, int annoyed);
void say_comment_4(void);
void say_comment_5(void);
void say_comment_6(void);
void purchase_analyze(player_type *player_ptr, PRICE price, PRICE value, PRICE guess);
