#pragma once

typedef enum combat_options {
	HISSATSU_NONE = 0,
    HISSATSU_2 = 1,
    HISSATSU_3WAY = 2,
    HISSATSU_SUTEMI = 3,
    HISSATSU_FIRE = 4,
    HISSATSU_COLD = 5,
    HISSATSU_POISON = 6,
    HISSATSU_ELEC = 7,
    HISSATSU_NYUSIN = 8,
    HISSATSU_FUKI = 9,
    HISSATSU_MAJIN = 10,
    HISSATSU_BOOMER = 11,
    HISSATSU_DRAIN = 12,
    HISSATSU_SEKIRYUKA = 13,
    HISSATSU_OTAKEBI = 14,
    HISSATSU_SHOUGE = 15,
    HISSATSU_CONF = 16,
    HISSATSU_ISSEN = 17,
    HISSATSU_KYUSHO = 18,
    HISSATSU_KONSIN = 19,
    HISSATSU_HYAKU = 20,
    HISSATSU_MINEUCHI = 21,
    HISSATSU_MEKIKI = 22,
    HISSATSU_ZANMA = 23,
    HISSATSU_UNDEAD = 24,
    HISSATSU_HAGAN = 25,
    HISSATSU_QUAKE = 26,
    HISSATSU_COUNTER = 27,
    HISSATSU_HARAI = 28,
    HISSATSU_3DAN = 29,
    HISSATSU_100NIN = 30,
    HISSATSU_IAI = 100,
} combat_options;
