#include "play-gamble.h"
#include "core/show-file.h"
#include "market/building-actions-table.h"
#include "market/building-util.h"
#include "market/poker.h"
#include "player/avatar.h"
#include "term/term-color-types.h"
#include "view/display-fruit.h"

/*!
 * @brief カジノ1プレイごとのメインルーチン / gamble_comm
 * @param player_ptr プレーヤーへの参照ポインタ
 * @param cmd プレイするゲームID
 * @return プレイ成立やルール説明のみ等ならTRUE、賭け金不足で不成立ならFALSE
 */
bool gamble_comm(player_type *player_ptr, int cmd)
{
	int i;
	int roll1, roll2, roll3, choice, odds, win;
	s32b wager;
	s32b maxbet;
	s32b oldgold;

	char out_val[160], tmp_str[80], again;
	concptr p;

	screen_save();

	if (cmd == BACT_GAMBLE_RULES)
	{
		(void)show_file(player_ptr, TRUE, _("jgambling.txt", "gambling.txt"), NULL, 0, 0);
		screen_load();
		return TRUE;
	}

	if (player_ptr->au < 1)
	{
		msg_print(_("おい！おまえ一文なしじゃないか！こっから出ていけ！",
			"Hey! You don't have gold - get out of here!"));
		msg_print(NULL);
		screen_load();
		return FALSE;
	}

	clear_bldg(5, 23);
	maxbet = player_ptr->lev * 200;
	maxbet = MIN(maxbet, player_ptr->au);

	strcpy(out_val, "");
	sprintf(tmp_str, _("賭け金 (1-%ld)？", "Your wager (1-%ld) ? "), (long int)maxbet);


	/*
	 * Use get_string() because we may need more than
	 * the s16b value returned by get_quantity().
	 */
	if (!get_string(tmp_str, out_val, 32))
	{
		msg_print(NULL);
		screen_load();
		return TRUE;
	}

	for (p = out_val; *p == ' '; p++);

	wager = atol(p);
	if (wager > player_ptr->au)
	{
		msg_print(_("おい！金が足りないじゃないか！出ていけ！", "Hey! You don't have the gold - get out of here!"));
		msg_print(NULL);
		screen_load();
		return FALSE;
	}
	else if (wager > maxbet)
	{
		msg_format(_("%ldゴールドだけ受けよう。残りは取っときな。",
			"I'll take %ld gold of that. Keep the rest."), (long int)maxbet);
		wager = maxbet;
	}
	else if (wager < 1)
	{
		msg_print(_("ＯＫ、１ゴールドからはじめよう。", "Ok, we'll start with 1 gold."));
		wager = 1;
	}
	msg_print(NULL);
	win = FALSE;
	odds = 0;
	oldgold = player_ptr->au;

	sprintf(tmp_str, _("ゲーム前の所持金: %9ld", "Gold before game: %9ld"), (long int)oldgold);
	prt(tmp_str, 20, 2);
	sprintf(tmp_str, _("現在の掛け金:     %9ld", "Current Wager:    %9ld"), (long int)wager);
	prt(tmp_str, 21, 2);

	do
	{
		player_ptr->au -= wager;
		switch (cmd)
		{
		case BACT_IN_BETWEEN: /* Game of In-Between */
			c_put_str(TERM_GREEN, _("イン・ビトイーン", "In Between"), 5, 2);

			odds = 4;
			win = FALSE;
			roll1 = randint1(10);
			roll2 = randint1(10);
			choice = randint1(10);
			sprintf(tmp_str, _("黒ダイス: %d        黒ダイス: %d", "Black die: %d       Black Die: %d"), roll1, roll2);

			prt(tmp_str, 8, 3);
			sprintf(tmp_str, _("赤ダイス: %d", "Red die: %d"), choice);

			prt(tmp_str, 11, 14);
			if (((choice > roll1) && (choice < roll2)) ||
				((choice < roll1) && (choice > roll2)))
				win = TRUE;
			break;
		case BACT_CRAPS:  /* Game of Craps */
			c_put_str(TERM_GREEN, _("クラップス", "Craps"), 5, 2);

			win = 3;
			odds = 2;
			roll1 = randint1(6);
			roll2 = randint1(6);
			roll3 = roll1 + roll2;
			choice = roll3;
			sprintf(tmp_str, _("１振りめ: %d %d      Total: %d",
				"First roll: %d %d    Total: %d"), roll1, roll2, roll3);
			prt(tmp_str, 7, 5);
			if ((roll3 == 7) || (roll3 == 11))
				win = TRUE;
			else if ((roll3 == 2) || (roll3 == 3) || (roll3 == 12))
				win = FALSE;
			else
			{
				do
				{
					msg_print(_("なにかキーを押すともう一回振ります。", "Hit any key to roll again"));

					msg_print(NULL);
					roll1 = randint1(6);
					roll2 = randint1(6);
					roll3 = roll1 + roll2;
					sprintf(tmp_str, _("出目: %d %d          合計:      %d",
						"Roll result: %d %d   Total:     %d"), roll1, roll2, roll3);
					prt(tmp_str, 8, 5);
					if (roll3 == choice)
						win = TRUE;
					else if (roll3 == 7)
						win = FALSE;
				} while ((win != TRUE) && (win != FALSE));
			}
			
			break;

		case BACT_SPIN_WHEEL:  /* Spin the Wheel Game */
			win = FALSE;
			odds = 9;
			c_put_str(TERM_GREEN, _("ルーレット", "Wheel"), 5, 2);

			prt("0  1  2  3  4  5  6  7  8  9", 7, 5);
			prt("--------------------------------", 8, 3);
			strcpy(out_val, "");
			get_string(_("何番？ (0-9): ", "Pick a number (0-9): "), out_val, 32);

			for (p = out_val; iswspace(*p); p++);
			choice = atol(p);
			if (choice < 0)
			{
				msg_print(_("0番にしとくぜ。", "I'll put you down for 0."));
				choice = 0;
			}
			else if (choice > 9)
			{
				msg_print(_("ＯＫ、9番にしとくぜ。", "Ok, I'll put you down for 9."));
				choice = 9;
			}
			msg_print(NULL);
			roll1 = randint0(10);
			sprintf(tmp_str, _("ルーレットは回り、止まった。勝者は %d番だ。",
				"The wheel spins to a stop and the winner is %d"), roll1);
			prt(tmp_str, 13, 3);
			prt("", 9, 0);
			prt("*", 9, (3 * roll1 + 5));
			if (roll1 == choice)
				win = TRUE;
			break;

		case BACT_DICE_SLOTS: /* The Dice Slots */
			c_put_str(TERM_GREEN, _("ダイス・スロット", "Dice Slots"), 5, 2);
			c_put_str(TERM_YELLOW, _("レモン   レモン            2", ""), 6, 37);
			c_put_str(TERM_YELLOW, _("レモン   レモン   レモン   5", ""), 7, 37);
			c_put_str(TERM_ORANGE, _("オレンジ オレンジ オレンジ 10", ""), 8, 37);
			c_put_str(TERM_UMBER, _("剣       剣       剣       20", ""), 9, 37);
			c_put_str(TERM_SLATE, _("盾       盾       盾       50", ""), 10, 37);
			c_put_str(TERM_VIOLET, _("プラム   プラム   プラム   200", ""), 11, 37);
			c_put_str(TERM_RED, _("チェリー チェリー チェリー 1000", ""), 12, 37);

			win = FALSE;
			roll1 = randint1(21);
			for (i = 6; i > 0; i--)
			{
				if ((roll1 - i) < 1)
				{
					roll1 = 7 - i;
					break;
				}
				roll1 -= i;
			}
			roll2 = randint1(21);
			for (i = 6; i > 0; i--)
			{
				if ((roll2 - i) < 1)
				{
					roll2 = 7 - i;
					break;
				}
				roll2 -= i;
			}
			choice = randint1(21);
			for (i = 6; i > 0; i--)
			{
				if ((choice - i) < 1)
				{
					choice = 7 - i;
					break;
				}
				choice -= i;
			}
			put_str("/--------------------------\\", 7, 2);
			prt("\\--------------------------/", 17, 2);
			display_fruit(8, 3, roll1 - 1);
			display_fruit(8, 12, roll2 - 1);
			display_fruit(8, 21, choice - 1);
			if ((roll1 == roll2) && (roll2 == choice))
			{
				win = TRUE;
				switch (roll1)
				{
				case 1:
					odds = 5; break;
				case 2:
					odds = 10; break;
				case 3:
					odds = 20; break;
				case 4:
					odds = 50; break;
				case 5:
					odds = 200; break;
				case 6:
					odds = 1000; break;
				}
			}
			else if ((roll1 == 1) && (roll2 == 1))
			{
				win = TRUE;
				odds = 2;
			}
			break;
		case BACT_POKER:
			win = FALSE;
			odds = do_poker();
			if (odds) win = TRUE;
			break;
		}

		if (win)
		{
			prt(_("あなたの勝ち", "YOU WON"), 16, 37);

			player_ptr->au += odds * wager;
			sprintf(tmp_str, _("倍率: %d", "Payoff: %d"), odds);

			prt(tmp_str, 17, 37);
		}
		else
		{
			prt(_("あなたの負け", "You Lost"), 16, 37);
			prt("", 17, 37);
		}

		sprintf(tmp_str, _("現在の所持金:     %9ld", "Current Gold:     %9ld"), (long int)player_ptr->au);

		prt(tmp_str, 22, 2);
		prt(_("もう一度(Y/N)？", "Again(Y/N)?"), 18, 37);

		move_cursor(18, 52);
		again = inkey();
		prt("", 16, 37);
		prt("", 17, 37);
		prt("", 18, 37);
		if (wager > player_ptr->au)
		{
			msg_print(_("おい！金が足りないじゃないか！ここから出て行け！",
				"Hey! You don't have the gold - get out of here!"));
			msg_print(NULL);

			/* Get out here */
			break;
		}
	} while ((again == 'y') || (again == 'Y'));

	prt("", 18, 37);
	if (player_ptr->au >= oldgold)
	{
		msg_print(_("「今回は儲けたな！でも次はこっちが勝ってやるからな、絶対に！」",
			"You came out a winner! We'll win next time, I'm sure."));
		chg_virtue(player_ptr, V_CHANCE, 3);
	}
	else
	{
		msg_print(_("「金をスッてしまったな、わはは！うちに帰った方がいいぜ。」", "You lost gold! Haha, better head home."));
		chg_virtue(player_ptr, V_CHANCE, -3);
	}

	msg_print(NULL);
	screen_load();
	return TRUE;
}
