#pragma once

#include "system/angband.h"

extern bool plain_descriptions; /* Plain object descriptions */
extern bool plain_pickup; /* Plain pickup messages(japanese only) */
extern bool always_show_list; /* Always show list when choosing items */
extern bool depth_in_feet; /* Show dungeon level in feet */
extern bool show_labels; /* Show labels in object listings */
extern bool show_weights; /* Show weights in object listings */
extern bool show_item_graph; /* Show items graphics */
extern bool equippy_chars; /* Display 'equippy' chars */
extern bool display_mutations; /* Display mutations in 'C'haracter Display */
extern bool compress_savefile; /* Compress messages in savefiles */
extern bool abbrev_extra; /* Describe obj's extra resistances by abbreviation */
extern bool abbrev_all; /* Describe obj's all resistances by abbreviation */
extern bool exp_need; /* Show the experience needed for next level */
extern bool ignore_unview; /* Ignore whenever any monster does */
extern bool show_ammo_detail; /* Show Description of ammo damage */
extern bool show_ammo_no_crit; /* Show No-crit damage of ammo */
extern bool show_ammo_crit_ratio; /* Show critical ratio of ammo */
extern bool show_actual_value; /* Show actual value of skill */
