#pragma once

#include "system/angband.h"
#include "lore/lore-util.h"

void display_monster_drop_quantity(lore_type *lore_ptr);
void display_monster_drop_quality(lore_type *lore_ptr);
void display_monster_drop_items(lore_type *lore_ptr);
void display_monster_drop_golds(lore_type *lore_ptr);
void display_monster_drops(lore_type *lore_ptr);
