#include "game-option/runtime-arguments.h"

bool arg_fiddle; /* Command arg -- Request fiddle mode */
bool arg_wizard; /* Command arg -- Request wizard mode */
bool arg_sound; /* Command arg -- Request special sounds */
bool arg_music; /* Command arg -- Request special musics */
byte arg_graphics; /* Command arg -- Request graphics mode */
bool arg_monochrome; /* Command arg -- Request monochrome mode */
bool arg_force_original; /* Command arg -- Request original keyset */
bool arg_force_roguelike; /* Command arg -- Request roguelike keyset */
bool arg_bigtile = FALSE; /* Command arg -- Request big tile mode */
