#pragma once

typedef enum snipe_type {
	SP_NONE = 0,
    SP_LITE = 1,
    SP_AWAY = 2,
    SP_FIRE = 3,
    SP_KILL_WALL = 4,
    SP_COLD = 5,
    SP_KILL_TRAP = 6,
    SP_ELEC = 7,
    SP_PIERCE = 8,
    SP_RUSH = 9,
    SP_DOUBLE = 10,
    SP_EXPLODE = 11,
    SP_EVILNESS = 12,
    SP_HOLYNESS = 13,
    SP_FINAL = 14,
    SP_NEEDLE = 15,
} snipe_type;