#pragma once

typedef enum artifact_sword_type {
	ART_MAEDHROS = 64,
    ART_CAINE = 65,
    ART_NARTHANC = 66,
    ART_NIMTHANC = 67,
    ART_DETHANC = 68,
    ART_RILIA = 69,
    ART_FIONA = 70,
    ART_CALRIS = 71,
    ART_GRAYSWANDIR = 72,
    ART_GLAMDRING = 73,
    ART_NOTHUNG = 74,
    ART_ORCRIST = 75,
    ART_GURTHANG = 76,
    ART_ZARCUTHRA = 77,
    ART_TWILIGHT = 78,
    ART_GONDRICAM = 79,
    ART_CRISDURIAN = 80,
    ART_AGLARANG = 81,
    ART_RINGIL = 82,
    ART_ANDURIL = 83,
    ART_WEREWINDLE = 84,
    ART_CHAINSWORD = 85,
    ART_FORASGIL = 86,
    ART_CARETH = 87,
    ART_STING = 88,
    ART_SOULSWORD = 89,
    ART_MERLIN = 90,
    ART_DOOMCALLER = 91,
    ART_VORPAL_BLADE = 92,
    ART_SLAYER = 123,
    ART_KUSANAGI = 128,
    ART_HURIN = 133,
    ART_AZAGHAL = 135,
    ART_NOVA = 137,
    ART_CHARIOT = 140,
    ART_WORPAL_BLADE = 142,
    ART_MURAMASA = 144,
    ART_ZANTETSU = 150,
    ART_SOULCRUSH = 154,
    ART_FALIS = 155,
    ART_HRUNTING = 156,
    ART_ANUBIS = 158,
    ART_GURENKI = 160,
    ART_TAILBITER = 167,
    ART_MUSASI_KATANA = 171,
    ART_MUSASI_WAKIZASI = 172,
    ART_QUICKTHORN = 174,
    ART_TINYTHORN = 175,
    ART_EXCALIBUR = 176,
    ART_EXCALIPUR = 177,
    ART_EXCALIBUR_J = 179,
    ART_ARUNRUTH = 184,
    ART_HAKABUSA = 189,
    ART_STORMBRINGER = 190,
    ART_NARSIL = 191,
    ART_KANNU = 193,
    ART_GRIMTOOTH = 196,
    ART_KAMUI = 198,
    ART_GOURYU = 207,
    ART_EOWYN = 216,
    ART_NANACHO = 248,
    ART_ROBINTON = 251,
} artifact_sword_type;
