/*
 * Copyright (C) 2004-2013 L2J DataPack
 * 
 * This file is part of L2J DataPack.
 * 
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package handlers.admincommandhandlers;

import java.io.File;
import java.util.HashSet;
import java.util.List;
import java.util.Map.Entry;
import java.util.Set;

import javax.script.ScriptException;

import com.l2jserver.gameserver.handler.IAdminCommandHandler;
import com.l2jserver.gameserver.instancemanager.QuestManager;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.Quest.QuestEventType;
import com.l2jserver.gameserver.model.quest.QuestTimer;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
import com.l2jserver.gameserver.util.Util;

public class AdminQuest implements IAdminCommandHandler
{
	private static final String[] ADMIN_COMMANDS =
	{
		"admin_quest_reload",
		"admin_script_load",
		"admin_script_unload",
		"admin_show_quests",
		"admin_quest_info"
	};
	
	@Override
	public boolean useAdminCommand(String command, L2PcInstance activeChar)
	{
		if (activeChar == null)
		{
			return false;
		}
		
		// syntax will either be:
		// //quest_reload <id>
		// //quest_reload <questName>
		// The questName MUST start with a non-numeric character for this to work,
		// regardless which of the two formats is used.
		// Example: //quest_reload orc_occupation_change_1
		// Example: //quest_reload chests
		// Example: //quest_reload SagasSuperclass
		// Example: //quest_reload 12
		if (command.startsWith("admin_quest_reload"))
		{
			String[] parts = command.split(" ");
			if (parts.length < 2)
			{
				activeChar.sendMessage("Usage: //quest_reload <questFolder>.<questSubFolders...>.questName> or //quest_reload <id>");
			}
			else
			{
				// try the first param as id
				try
				{
					int questId = Integer.parseInt(parts[1]);
					if (QuestManager.getInstance().reload(questId))
					{
						activeChar.sendMessage("Quest Reloaded Successfully.");
					}
					else
					{
						activeChar.sendMessage("Quest Reloaded Failed");
					}
				}
				catch (NumberFormatException e)
				{
					if (QuestManager.getInstance().reload(parts[1]))
					{
						activeChar.sendMessage("Quest Reloaded Successfully.");
					}
					else
					{
						activeChar.sendMessage("Quest Reloaded Failed");
					}
				}
			}
		}
		// script load should NOT be used in place of reload. If a script is already loaded
		// successfully, quest_reload ought to be used. The script_load command should only
		// be used for scripts that failed to load altogether (eg. due to errors) or that
		// did not at all exist during server boot. Using script_load to re-load a previously
		// loaded script may cause unpredictable script flow, minor loss of data, and more.
		// This provides a way to load new scripts without having to reboot the server.
		else if (command.startsWith("admin_script_load"))
		{
			String[] parts = command.split(" ");
			if (parts.length < 2)
			{
				// activeChar.sendMessage("Example: //script_load <questFolder>/<questSubFolders...>/<filename>.<ext> ");
				activeChar.sendMessage("Example: //script_load quests/SagasSuperclass/__init__.py");
			}
			else
			{
				File file = new File(L2ScriptEngineManager.SCRIPT_FOLDER, parts[1]);
				// Trying to reload by script name.
				if (!file.exists())
				{
					Quest quest = QuestManager.getInstance().getQuest(parts[1]);
					if (quest != null)
					{
						file = new File(L2ScriptEngineManager.SCRIPT_FOLDER, quest.getClass().getName().replaceAll("\\.", "/") + ".java");
					}
				}
				
				// Reloading by full path
				if (file.isFile())
				{
					try
					{
						L2ScriptEngineManager.getInstance().executeScript(file);
						
						// This part should be called only when the script is successfuly loaded.
						activeChar.sendMessage("Script Successfully Loaded.");
					}
					catch (ScriptException e)
					{
						activeChar.sendMessage("Failed loading: " + parts[1]);
						L2ScriptEngineManager.getInstance().reportScriptFileError(file, e);
					}
					catch (Exception e)
					{
						activeChar.sendMessage("Failed loading: " + parts[1]);
					}
				}
				else
				{
					activeChar.sendMessage("File Not Found: " + parts[1]);
				}
			}
			
		}
		else if (command.startsWith("admin_script_unload"))
		{
			String[] parts = command.split(" ");
			if (parts.length < 2)
			{
				activeChar.sendMessage("Example: //script_unload questName/questId");
			}
			else
			{
				Quest q = Util.isDigit(parts[1]) ? QuestManager.getInstance().getQuest(Integer.parseInt(parts[1])) : QuestManager.getInstance().getQuest(parts[1]);
				
				if (q != null)
				{
					if (q.unload())
					{
						activeChar.sendMessage("Script Successfully Unloaded [" + q.getName() + "/" + q.getQuestIntId() + "]");
					}
					else
					{
						activeChar.sendMessage("Failed unloading [" + q.getName() + "/" + q.getQuestIntId() + "].");
					}
				}
				else
				{
					activeChar.sendMessage("The quest [" + parts[1] + "] was not found!.");
				}
			}
		}
		else if (command.startsWith("admin_show_quests"))
		{
			if (activeChar.getTarget() == null)
			{
				activeChar.sendMessage("Get a target first.");
			}
			else if (!activeChar.getTarget().isNpc())
			{
				activeChar.sendMessage("Invalid Target.");
			}
			else
			{
				L2Npc npc = L2Npc.class.cast(activeChar.getTarget());
				NpcHtmlMessage msg = new NpcHtmlMessage(npc.getObjectId(), 1);
				msg.setFile(activeChar.getHtmlPrefix(), "data/html/admin/npc-quests.htm");
				StringBuilder sb = new StringBuilder();
				Set<String> questset = new HashSet<>();
				for (Entry<QuestEventType, List<Quest>> quests : npc.getTemplate().getEventQuests().entrySet())
				{
					for (Quest quest : quests.getValue())
					{
						if (questset.contains(quest.getName()))
						{
							continue;
						}
						questset.add(quest.getName());
						sb.append("<tr><td colspan=\"4\"><font color=\"LEVEL\"><a action=\"bypass -h admin_quest_info " + quest.getName() + "\">" + quest.getName() + "</a></font></td></tr>");
					}
				}
				msg.replace("%quests%", sb.toString());
				msg.replace("%tmplid%", Integer.toString(npc.getTemplate().getNpcId()));
				msg.replace("%questName%", "");
				activeChar.sendPacket(msg);
				questset.clear();
			}
		}
		else if (command.startsWith("admin_quest_info "))
		{
			if (activeChar.getTarget() == null)
			{
				activeChar.sendMessage("Get a target first.");
			}
			else if (!activeChar.getTarget().isNpc())
			{
				activeChar.sendMessage("Invalid Target.");
			}
			else
			{
				String questName = command.substring("admin_quest_info ".length());
				Quest quest = QuestManager.getInstance().getQuest(questName);
				if (quest == null)
				{
					return false;
				}
				L2Npc npc = L2Npc.class.cast(activeChar.getTarget());
				StringBuilder sb = new StringBuilder();
				NpcHtmlMessage msg = new NpcHtmlMessage(npc.getObjectId(), 1);
				msg.setFile(activeChar.getHtmlPrefix(), "data/html/admin/npc-quests.htm");
				String events = "", npcs = "", items = "", timers = "";
				
				for (QuestEventType type : npc.getTemplate().getEventQuests().keySet())
				{
					events += ", " + type.toString();
				}
				events = events.substring(2);
				
				int [] questInvolvedNpcs = quest.getQuestInvolvedNpcs();	//[JOJO] Set --> int[]
				if (questInvolvedNpcs.length < 100)
				{
					for (int npcId : questInvolvedNpcs)
					{
						npcs += ", " + npcId;
					}
					npcs = npcs.substring(2);
				}
				
				if (quest.getRegisteredItemIds() != null)
				{
					for (int itemId : quest.getRegisteredItemIds())
					{
						items += ", " + itemId;
					}
					items = items.substring(2);
				}
				
				for (List<QuestTimer> list : quest.getQuestTimers().values())
				{
					for (QuestTimer timer : list)
					{
						timers += "<tr><td colspan=\"4\"><table width=270 border=0 bgcolor=131210><tr><td width=270><font color=\"LEVEL\">" + timer.getName() + ":</font> <font color=00FF00>Active: " + timer.getIsActive() + " Repeatable: " + timer.getIsRepeating() + " Player: " + timer.getPlayer() + " Npc: " + timer.getNpc() + "</font></td></tr></table></td></tr>";
					}
				}
				
				sb.append("<tr><td colspan=\"4\"><table width=270 border=0 bgcolor=131210><tr><td width=270><font color=\"LEVEL\">ID:</font> <font color=00FF00>" + quest.getQuestIntId() + "</font></td></tr></table></td></tr>");
				sb.append("<tr><td colspan=\"4\"><table width=270 border=0 bgcolor=131210><tr><td width=270><font color=\"LEVEL\">Name:</font> <font color=00FF00>" + quest.getName() + "</font></td></tr></table></td></tr>");
				sb.append("<tr><td colspan=\"4\"><table width=270 border=0 bgcolor=131210><tr><td width=270><font color=\"LEVEL\">Descr:</font> <font color=00FF00>" + quest.getDescr() + "</font></td></tr></table></td></tr>");
				sb.append("<tr><td colspan=\"4\"><table width=270 border=0 bgcolor=131210><tr><td width=270><font color=\"LEVEL\">Path:</font> <font color=00FF00>" + quest.getClass().getName().substring(0, quest.getClass().getName().lastIndexOf('.')).replaceAll("\\.", "/") + "</font></td></tr></table></td></tr>");
				sb.append("<tr><td colspan=\"4\"><table width=270 border=0 bgcolor=131210><tr><td width=270><font color=\"LEVEL\">Events:</font> <font color=00FF00>" + events + "</font></td></tr></table></td></tr>");
				if (!npcs.isEmpty())
				{
					sb.append("<tr><td colspan=\"4\"><table width=270 border=0 bgcolor=131210><tr><td width=270><font color=\"LEVEL\">NPCs:</font> <font color=00FF00>" + npcs + "</font></td></tr></table></td></tr>");
				}
				if (!items.isEmpty())
				{
					sb.append("<tr><td colspan=\"4\"><table width=270 border=0 bgcolor=131210><tr><td width=270><font color=\"LEVEL\">Items:</font> <font color=00FF00>" + items + "</font></td></tr></table></td></tr>");
				}
				if (!timers.isEmpty())
				{
					sb.append("<tr><td colspan=\"4\"><table width=270 border=0 bgcolor=131210><tr><td width=270><font color=\"LEVEL\">Timers:</font> <font color=00FF00></font></td></tr></table></td></tr>");
					sb.append(timers);
				}
				msg.replace("%quests%", sb.toString());
				msg.replace("%tmplid%", Integer.toString(npc.getNpcId()));
				msg.replace("%questName%", "<table><tr><td width=\"50\" align=\"left\"><a action=\"bypass -h admin_script_load " + quest.getName() + "\">Reload</a></td> <td width=\"150\"  align=\"center\"><a action=\"bypass -h admin_quest_info " + quest.getName() + "\">" + quest.getName() + "</a></td> <td width=\"50\" align=\"right\"><a action=\"bypass -h admin_script_unload " + quest.getName() + "\">Unload</a></tr></td></table>");
				activeChar.sendPacket(msg);
			}
		}
		return true;
	}
	
	@Override
	public String[] getAdminCommandList()
	{
		return ADMIN_COMMANDS;
	}
}
