/*
 * Copyright (C) 2004-2013 L2J DataPack
 * 
 * This file is part of L2J DataPack.
 * 
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package conquerablehalls.RainbowSpringsChateau;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ScheduledFuture;
import java.util.logging.Logger;

import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.Announcements;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.cache.HtmCache;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.datatables.NpcTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.datatables.SpawnTable;
import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
import com.l2jserver.gameserver.instancemanager.MapRegionManager.TeleportWhereType;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
import com.l2jserver.gameserver.model.entity.clanhall.SiegeStatus;
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.skills.L2Skill;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
import com.l2jserver.gameserver.util.Util;

/**
 * Rainbow Springs Chateau clan hall siege script.
 * @author BiggBoss
 */
public class RainbowSpringsChateau extends Quest
{
	private static final Logger _log = Logger.getLogger(RainbowSpringsChateau.class.getName());
	
	protected static class SetFinalAttackers implements Runnable
	{
		@Override
		public void run()
		{
			if (_rainbow == null)
			{
				_rainbow = CHSiegeManager.getInstance().getSiegableHall(RAINBOW_SPRINGS);
			}
			
			int spotLeft = 4;
			if (_rainbow.getOwnerId() > 0)
			{
				L2Clan owner = ClanTable.getInstance().getClan(_rainbow.getOwnerId());
				if (owner != null)
				{
					_rainbow.free();
					owner.setHideoutId(0);
					_acceptedClans.add(owner);
					--spotLeft;
				}
				
				for (int i = 0; i < spotLeft; i++)
				{
					long counter = 0;
					L2Clan clan = null;
					for (int clanId : _warDecreesCount.keySet())
					{
						L2Clan actingClan = ClanTable.getInstance().getClan(clanId);
						if ((actingClan == null) || (actingClan.getDissolvingExpiryTime() > 0))
						{
							_warDecreesCount.remove(clanId);
							continue;
						}
						
						final long count = _warDecreesCount.get(clanId);
						if (count > counter)
						{
							counter = count;
							clan = actingClan;
						}
					}
					if ((clan != null) && (_acceptedClans.size() < 4))
					{
						_acceptedClans.add(clan);
						L2PcInstance leader = clan.getLeader().getPlayerInstance();
						if (leader != null)
						{
							leader.sendMessage("Your clan has been accepted to join the RainBow Srpings Chateau siege!");
						}
					}
				}
				if (_acceptedClans.size() >= 2)
				{
					_nextSiege = ThreadPoolManager.getInstance().scheduleGeneral(new SiegeStart(), 3600000);
					_rainbow.updateSiegeStatus(SiegeStatus.WAITING_BATTLE);
				}
				else
				{
					Announcements.getInstance().announceToAll("Rainbow Springs Chateau siege aborted due lack of population");
				}
			}
		}
	}
	
	protected static class SiegeStart implements Runnable
	{
		@Override
		public void run()
		{
			if (_rainbow == null)
			{
				_rainbow = CHSiegeManager.getInstance().getSiegableHall(RAINBOW_SPRINGS);
			}
			
			// XXX _rainbow.siegeStarts();
			
			spawnGourds();
			_siegeEnd = ThreadPoolManager.getInstance().scheduleGeneral(new SiegeEnd(null), _rainbow.getSiegeLenght() - 120000);
		}
	}
	
	private static class SiegeEnd implements Runnable
	{
		private final L2Clan _winner;
		
		protected SiegeEnd(L2Clan winner)
		{
			_winner = winner;
		}
		
		@Override
		public void run()
		{
			if (_rainbow == null)
			{
				_rainbow = CHSiegeManager.getInstance().getSiegableHall(RAINBOW_SPRINGS);
			}
			
			unSpawnGourds();
			
			if (_winner != null)
			{
				_rainbow.setOwner(_winner);
			}
			
			// XXX _rainbow.siegeEnds();
			
			ThreadPoolManager.getInstance().scheduleGeneral(new SetFinalAttackers(), _rainbow.getNextSiegeTime());
			setRegistrationEndString((_rainbow.getNextSiegeTime() + System.currentTimeMillis()) - 3600000);
			// Teleport out of the arenas is made 2 mins after game ends
			ThreadPoolManager.getInstance().scheduleGeneral(new TeleportBack(), 120000);
		}
	}
	
	protected static class TeleportBack implements Runnable
	{
		@Override
		public void run()
		{
			for (int arenaId : ARENA_ZONES)
			{
				final Collection<L2Character> chars = ZoneManager.getInstance().getZoneById(arenaId).getCharactersInside();
				for (L2Character chr : chars)
				{
					if (chr != null)
					{
						chr.teleToLocation(TeleportWhereType.Town);
					}
				}
			}
		}
	}
	
	private static final String qn = "RainbowSpringsChateau";
	
	private static final int RAINBOW_SPRINGS = 62;
	
	private static final int WAR_DECREES = 8034;
	private static final int RAINBOW_NECTAR = 8030;
	private static final int RAINBOW_MWATER = 8031;
	private static final int RAINBOW_WATER = 8032;
	private static final int RAINBOW_SULFUR = 8033;
	
	private static final int MESSENGER = 35604;
	private static final int CARETAKER = 35603;
	private static final int CHEST = 35593;
	
	private static final int[] GOURDS =
	{
		35588,
		35589,
		35590,
		35591
	};
	private static L2Spawn[] _gourds = new L2Spawn[4];
	
	private static final int[] YETIS =
	{
		35596,
		35597,
		35598,
		35599
	};
	
	private static final int[][] ARENAS =
	{
		{
			151562,
			-127080,
			-2214
		}, // Arena 1
		{
			153141,
			-125335,
			-2214
		}, // Arena 2
		{
			153892,
			-127530,
			-2214
		}, // Arena 3
		{
			155657,
			-125752,
			-2214
		}, // Arena 4
	};
	
	protected static final int[] ARENA_ZONES =
	{
		112081,
		112082,
		112083,
		112084
	};
	
	private static final String[] _textPassages =
	{
		"Text Passage 1",
		"Passage Text 2",
		"Im getting out of ideas",
		"But i can write few more",
		"Are five sentences",
		"enough for this f*** siege?",
		"i think ill add few more",
		"like this one",
		"Please, if you know the true passages",
		"Contact me at L2JForum =)"
	};
	
	private static final L2Skill[] DEBUFFS =
	{
		SkillTable.getInstance().getInfo(0, 1)
	};
	
	protected static Map<Integer, Long> _warDecreesCount = new HashMap<>();
	protected static List<L2Clan> _acceptedClans = new ArrayList<>(4);
	private static Map<String, ArrayList<L2Clan>> _usedTextPassages = new HashMap<>();
	private static Map<L2Clan, Integer> _pendingItemToGet = new HashMap<>();
	
	protected static SiegableHall _rainbow;
	protected static ScheduledFuture<?> _nextSiege, _siegeEnd;
	private static String _registrationEnds;
	
	/**
	 * @param questId
	 * @param name
	 * @param descr
	 */
	public RainbowSpringsChateau(int questId, String name, String descr)
	{
		super(questId, name, descr);
		
		addFirstTalkId(MESSENGER);
		addTalkId(MESSENGER);
		addFirstTalkId(CARETAKER);
		addTalkId(CARETAKER);
		addFirstTalkId(YETIS);
		addTalkId(YETIS);
		
		loadAttackers();
		
		_rainbow = CHSiegeManager.getInstance().getSiegableHall(RAINBOW_SPRINGS);
		if (_rainbow != null)
		{
			long delay = _rainbow.getNextSiegeTime();
			if (delay > -1)
			{
				setRegistrationEndString(delay - 3600000);
				_nextSiege = ThreadPoolManager.getInstance().scheduleGeneral(new SetFinalAttackers(), delay);
			}
			else
			{
				_log.warning("CHSiegeManager: No Date setted for RainBow Springs Chateau Clan hall siege!. SIEGE CANCELED!");
			}
		}
	}
	
	@Override
	public String onFirstTalk(L2Npc npc, L2PcInstance player)
	{
		String html = "";
		final int npcId = npc.getNpcId();
		if (npcId == MESSENGER)
		{
			final String main = (_rainbow.getOwnerId() > 0) ? "messenger_yetti001.htm" : "messenger_yetti001a.htm";
			html = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), "data/scripts/conquerablehalls/RainbowSpringsChateau/" + main);
			html = html.replace("%time%", _registrationEnds);
			if (_rainbow.getOwnerId() > 0)
			{
				html = html.replace("%owner%", ClanTable.getInstance().getClan(_rainbow.getOwnerId()).getName());
			}
		}
		else if (npcId == CARETAKER)
		{
			if (_rainbow.isInSiege())
			{
				html = "game_manager003.htm";
			}
			else
			{
				html = "game_manager001.htm";
			}
		}
		else if (Util.contains(YETIS, npcId))
		{
			// TODO: Review.
			if (_rainbow.isInSiege())
			{
				if (!player.isClanLeader())
				{
					html = "no_clan_leader.htm";
				}
				else
				{
					L2Clan clan = player.getClan();
					if (_acceptedClans.contains(clan))
					{
						int index = _acceptedClans.indexOf(clan);
						if (npcId == YETIS[index])
						{
							html = "yeti_main.htm";
						}
					}
				}
			}
		}
		player.setLastQuestNpcObject(npc.getObjectId());
		return html;
	}
	
	@Override
	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
	{
		String html = event;
		final L2Clan clan = player.getClan();
		switch (npc.getNpcId())
		{
			case MESSENGER:
				switch (event)
				{
					case "register":
						if (!player.isClanLeader())
						{
							html = "messenger_yetti010.htm";
						}
						else if ((clan.getCastleId() > 0) || (clan.getFortId() > 0) || (clan.getHideoutId() > 0))
						{
							html = "messenger_yetti012.htm";
						}
						else if (!_rainbow.isRegistering())
						{
							html = "messenger_yetti014.htm";
						}
						else if (_warDecreesCount.containsKey(clan.getClanId()))
						{
							html = "messenger_yetti013.htm";
						}
						else if ((clan.getLevel() < 3) || (clan.getMembersCount() < 5))
						{
							html = "messenger_yetti011.htm";
						}
						else
						{
							final L2ItemInstance warDecrees = player.getInventory().getItemByItemId(WAR_DECREES);
							if (warDecrees == null)
							{
								html = "messenger_yetti008.htm";
							}
							else
							{
								long count = warDecrees.getCount();
								_warDecreesCount.put(clan.getClanId(), count);
								player.destroyItem("Rainbow Springs Registration", warDecrees, npc, true);
								updateAttacker(clan.getClanId(), count, false);
								html = "messenger_yetti009.htm";
							}
						}
						break;
					case "cancel":
						if (!player.isClanLeader())
						{
							html = "messenger_yetti010.htm";
						}
						else if (!_warDecreesCount.containsKey(clan.getClanId()))
						{
							html = "messenger_yetti016.htm";
						}
						else if (!_rainbow.isRegistering())
						{
							html = "messenger_yetti017.htm";
						}
						else
						{
							updateAttacker(clan.getClanId(), 0, true);
							html = "messenger_yetti018.htm";
						}
						break;
					case "unregister":
						if (_rainbow.isRegistering())
						{
							if (_warDecreesCount.containsKey(clan.getClanId()))
							{
								player.addItem("Rainbow Spring unregister", WAR_DECREES, _warDecreesCount.get(clan.getClanId()) / 2, npc, true);
								_warDecreesCount.remove(clan.getClanId());
								html = "messenger_yetti019.htm";
							}
							else
							{
								html = "messenger_yetti020.htm";
							}
						}
						else if (_rainbow.isWaitingBattle())
						{
							_acceptedClans.remove(clan);
							html = "messenger_yetti020.htm";
						}
						break;
				}
				break;
			case CARETAKER:
				if (event.equals("portToArena"))
				{
					final L2Party party = player.getParty();
					if (clan == null)
					{
						html = "game_manager009.htm";
					}
					else if (!player.isClanLeader())
					{
						html = "game_manager004.htm";
					}
					else if (!player.isInParty())
					{
						html = "game_manager005.htm";
					}
					else if (party.getLeaderObjectId() != player.getObjectId())
					{
						html = "game_manager006.htm";
					}
					else
					{
						final int clanId = player.getClanId();
						boolean nonClanMemberInParty = false;
						for (L2PcInstance member : party.getMembers())
						{
							if (member.getClanId() != clanId)
							{
								nonClanMemberInParty = true;
								break;
							}
						}
						
						if (nonClanMemberInParty)
						{
							html = "game_manager007.htm";
						}
						else if (party.getMemberCount() < 5)
						{
							html = "game_manager008.htm";
						}
						else if ((clan.getCastleId() > 0) || (clan.getFortId() > 0) || (clan.getHideoutId() > 0))
						{
							html = "game_manager010.htm";
						}
						else if (clan.getLevel() < Config.CHS_CLAN_MINLEVEL)
						{
							html = "game_manager011.htm";
						}
						// else if () // Something about the rules.
						// {
						// html = "game_manager012.htm";
						// }
						// else if () // Already registered.
						// {
						// html = "game_manager013.htm";
						// }
						else if (!_acceptedClans.contains(clan))
						{
							html = "game_manager014.htm";
						}
						// else if () // Not have enough cards to register.
						// {
						// html = "game_manager015.htm";
						// }
						else
						{
							portToArena(player, _acceptedClans.indexOf(clan));
						}
					}
				}
				break;
		}
		
		if (event.startsWith("enterText"))
		{
			// Shouldn't happen
			if (!_acceptedClans.contains(clan))
			{
				return null;
			}
			
			String[] split = event.split("_ ");
			if (split.length < 2)
			{
				return null;
			}
			
			final String passage = split[1];
			
			if (!isValidPassage(passage))
			{
				return null;
			}
			
			if (_usedTextPassages.containsKey(passage))
			{
				ArrayList<L2Clan> list = _usedTextPassages.get(passage);
				
				if (list.contains(clan))
				{
					html = "yeti_passage_used.htm";
				}
				else
				{
					list.add(clan);
					synchronized (_pendingItemToGet)
					{
						if (_pendingItemToGet.containsKey(clan))
						{
							int left = _pendingItemToGet.get(clan);
							++left;
							_pendingItemToGet.put(clan, left);
						}
						else
						{
							_pendingItemToGet.put(clan, 1);
						}
					}
					html = "yeti_item_exchange.htm";
				}
			}
		}
		else if (event.startsWith("getItem"))
		{
			if (!_pendingItemToGet.containsKey(clan))
			{
				html = "yeti_cannot_exchange.htm";
			}
			
			int left = _pendingItemToGet.get(clan);
			if (left > 0)
			{
				int itemId = Integer.parseInt(event.split("_")[1]);
				player.addItem("Rainbow Spring Chateau Siege", itemId, 1, npc, true);
				--left;
				_pendingItemToGet.put(clan, left);
				html = "yeti_main.htm";
			}
			else
			{
				html = "yeti_cannot_exchange.htm";
			}
		}
		
		return html;
	}
	
	@Override
	public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
	{
		if (!_rainbow.isInSiege())
		{
			return null;
		}
		
		final L2Clan clan = killer.getClan();
		if ((clan == null) || !_acceptedClans.contains(clan))
		{
			return null;
		}
		
		final int npcId = npc.getNpcId();
		final int index = _acceptedClans.indexOf(clan);
		
		if (npcId == CHEST)
		{
			shoutRandomText(npc);
		}
		else if (npcId == GOURDS[index])
		{
			synchronized (this)
			{
				if (_siegeEnd != null)
				{
					_siegeEnd.cancel(false);
				}
				ThreadPoolManager.getInstance().executeTask(new SiegeEnd(clan));
			}
		}
		
		return null;
	}
	
	@Override
	public String onItemUse(L2Item item, L2PcInstance player)
	{
		if (!_rainbow.isInSiege())
		{
			return null;
		}
		
		L2Object target = player.getTarget();
		
		if ((target == null) || !(target instanceof L2Npc))
		{
			return null;
		}
		
		int yeti = ((L2Npc) target).getNpcId();
		
		if (!isYetiTarget(yeti))
		{
			return null;
		}
		
		final L2Clan clan = player.getClan();
		
		if ((clan == null) || !_acceptedClans.contains(clan))
		{
			return null;
		}
		
		final int itemId = item.getItemId();
		
		// Nectar must spawn the enraged yeti. Dunno if it makes any other thing
		// Also, the items must execute:
		// - Reduce gourd hpb ( reduceGourdHp(int, L2PcInstance) )
		// - Cast debuffs on enemy clans ( castDebuffsOnEnemies(int) )
		// - Change arena gourds ( moveGourds() )
		// - Increase gourd hp ( increaseGourdHp(int) )
		
		if (itemId == RAINBOW_NECTAR)
		{
			// Spawn enraged (where?)
			reduceGourdHp(_acceptedClans.indexOf(clan), player);
		}
		else if (itemId == RAINBOW_MWATER)
		{
			increaseGourdHp(_acceptedClans.indexOf(clan));
		}
		else if (itemId == RAINBOW_WATER)
		{
			moveGourds();
		}
		else if (itemId == RAINBOW_SULFUR)
		{
			castDebuffsOnEnemies(_acceptedClans.indexOf(clan));
		}
		return null;
	}
	
	private static void portToArena(L2PcInstance leader, int arena)
	{
		if ((arena < 0) || (arena > 3))
		{
			_log.warning("RainbowSptringChateau siege: Wrong arena id passed: " + arena);
			return;
		}
		for (L2PcInstance pc : leader.getParty().getMembers())
		{
			if (pc != null)
			{
				pc.stopAllEffects();
				if (pc.hasSummon())
				{
					pc.getSummon().unSummon(pc);
				}
				pc.teleToLocation(ARENAS[arena][0], ARENAS[arena][1], ARENAS[arena][2]);
			}
		}
	}
	
	protected static void spawnGourds()
	{
		for (int i = 0; i < _acceptedClans.size(); i++)
		{
			if (_gourds[i] == null)
			{
				try
				{
					_gourds[i] = new L2Spawn(NpcTable.getInstance().getTemplate(GOURDS[i]));
					_gourds[i].setLocx(ARENAS[i][0] + 150);
					_gourds[i].setLocy(ARENAS[i][1] + 150);
					_gourds[i].setLocz(ARENAS[i][2]);
					_gourds[i].setHeading(1);
					_gourds[i].setAmount(1);
				}
				catch (Exception e)
				{
					e.printStackTrace();
				}
			}
			SpawnTable.getInstance().addNewSpawn(_gourds[i], false);
			_gourds[i].init();
		}
	}
	
	protected static void unSpawnGourds()
	{
		for (int i = 0; i < _acceptedClans.size(); i++)
		{
			_gourds[i].getLastSpawn().deleteMe();
			SpawnTable.getInstance().deleteSpawn(_gourds[i], false);
		}
	}
	
	private static void moveGourds()
	{
		L2Spawn[] tempArray = _gourds;
		int iterator = _acceptedClans.size();
		for (int i = 0; i < iterator; i++)
		{
			L2Spawn oldSpawn = _gourds[(iterator - 1) - i];
			L2Spawn curSpawn = tempArray[i];
			
			_gourds[(iterator - 1) - i] = curSpawn;
			
			int newX = oldSpawn.getLocx();
			int newY = oldSpawn.getLocy();
			int newZ = oldSpawn.getLocz();
			
			curSpawn.getLastSpawn().teleToLocation(newX, newY, newZ);
		}
	}
	
	private static void reduceGourdHp(int index, L2PcInstance player)
	{
		L2Spawn gourd = _gourds[index];
		gourd.getLastSpawn().reduceCurrentHp(1000, player, null);
	}
	
	private static void increaseGourdHp(int index)
	{
		L2Spawn gourd = _gourds[index];
		L2Npc gourdNpc = gourd.getLastSpawn();
		gourdNpc.setCurrentHp(gourdNpc.getCurrentHp() + 1000);
	}
	
	private static void castDebuffsOnEnemies(int myArena)
	{
		for (int id : ARENA_ZONES)
		{
			if (id == myArena)
			{
				continue;
			}
			
			final Collection<L2Character> chars = ZoneManager.getInstance().getZoneById(id).getCharactersInside();
			for (L2Character chr : chars)
			{
				if (chr != null)
				{
					for (L2Skill sk : DEBUFFS)
					{
						sk.getEffects(chr, chr);
					}
				}
			}
		}
	}
	
	private static void shoutRandomText(L2Npc npc)
	{
		int length = _textPassages.length;
		
		if (_usedTextPassages.size() >= length)
		{
			return;
		}
		
		int randomPos = getRandom(length);
		String message = _textPassages[randomPos];
		
		if (_usedTextPassages.containsKey(message))
		{
			shoutRandomText(npc);
		}
		else
		{
			_usedTextPassages.put(message, new ArrayList<L2Clan>());
			int shout = Say2.NPC_SHOUT;
			int objId = npc.getObjectId();
			NpcSay say = new NpcSay(objId, shout, npc.getNpcId(), message);
			npc.broadcastPacket(say);
		}
	}
	
	private static boolean isValidPassage(String text)
	{
		for (String st : _textPassages)
		{
			if (st.equalsIgnoreCase(text))
			{
				return true;
			}
		}
		return false;
	}
	
	private static boolean isYetiTarget(int npcId)
	{
		for (int yeti : YETIS)
		{
			if (yeti == npcId)
			{
				return true;
			}
		}
		return false;
	}
	
	private static void updateAttacker(int clanId, long count, boolean remove)
	{
		try (Connection con = L2DatabaseFactory.getInstance().getConnection())
		{
			PreparedStatement statement;
			if (remove)
			{
				statement = con.prepareStatement("DELETE FROM rainbowsprings_attacker_list WHERE clanId = ?");
				statement.setInt(1, clanId);
			}
			else
			{
				statement = con.prepareStatement("INSERT INTO rainbowsprings_attacker_list VALUES (?,?)");
				statement.setInt(1, clanId);
				statement.setLong(2, count);
			}
			statement.execute();
			statement.close();
		}
		catch (Exception e)
		{
			e.printStackTrace();
		}
	}
	
	private static void loadAttackers()
	{
		try (Connection con = L2DatabaseFactory.getInstance().getConnection())
		{
			PreparedStatement statement = con.prepareStatement("SELECT * FROM rainbowsprings_attacker_list");
			ResultSet rset = statement.executeQuery();
			while (rset.next())
			{
				int clanId = rset.getInt("clan_id");
				long count = rset.getLong("decrees_count");
				_warDecreesCount.put(clanId, count);
			}
			rset.close();
			statement.close();
		}
		catch (Exception e)
		{
			e.printStackTrace();
		}
	}
	
	protected static void setRegistrationEndString(long time)
	{
		_registrationEnds = SiegableHall.dateFormat(time);	//[JOJO]
	}
	
	public static void launchSiege()
	{
		_nextSiege.cancel(false);
		ThreadPoolManager.getInstance().executeTask(new SiegeStart());
	}
	
	public static void endSiege()
	{
		if (_siegeEnd != null)
		{
			_siegeEnd.cancel(false);
		}
		ThreadPoolManager.getInstance().executeTask(new SiegeEnd(null));
	}
	
	public static void updateAdminDate(long date)
	{
		if (_rainbow == null)
		{
			_rainbow = CHSiegeManager.getInstance().getSiegableHall(RAINBOW_SPRINGS);
		}
		
		_rainbow.setNextSiegeDate(date);
		if (_nextSiege != null)
		{
			_nextSiege.cancel(true);
		}
		date -= 3600000;
		setRegistrationEndString(date);
		_nextSiege = ThreadPoolManager.getInstance().scheduleGeneral(new SetFinalAttackers(), _rainbow.getNextSiegeTime());
	}
	
	public static void main(String[] args)
	{
		new RainbowSpringsChateau(-1, qn, "conquerablehalls");
	}
}
