/*
 * Copyright (C) 2004-2013 L2J Server
 * 
 * This file is part of L2J Server.
 * 
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */

package com.l2jserver.gameserver.network.clientpackets;

import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.model.entity.Castle;
import com.l2jserver.gameserver.network.serverpackets.SiegeDefenderList;

/**
 * This class ...
 * @version $Revision: 1.3.4.2 $ $Date: 2005/03/27 15:29:30 $
 */
public final class RequestSiegeDefenderList extends L2GameClientPacket
{
	private static final String _C__AC_REQUESTSIEGEDEFENDERLIST = "[C] AC RequestSiegeDefenderList";
	
	private int _castleId;
	
	@Override
	protected void readImpl()
	{
		_castleId = readD();
	}
	
	@Override
	protected void runImpl()
	{
		Castle castle = CastleManager.getInstance().getCastleById(_castleId);
		if (castle == null)
		{
			return;
		}
		SiegeDefenderList sdl = new SiegeDefenderList(castle);
		sendPacket(sdl);
	}
	
	@Override
	public String getType()
	{
		return _C__AC_REQUESTSIEGEDEFENDERLIST;
	}
}
