Npc Info : %name% (%id%) [%lvl% lvl]
ObjectId | %objid%
Type: | %class%
Territory: | %territory%
Spawn type: | %spawntype%
Spawn loc: | %spawn%
Location: | %loc% %heading%
Drift: | 2D: %loc2d%, 3D: %loc3d%, V:%locV%
Distance: | 2D: %dist2d%, 3D: %dist3d%, V: %distV%
Respawn: | %resp%
Collision R/H: | %collision_radius%/%collision_height%
Aggro: | %aggro%
HP: | %hp%/%hpmax% (%php%)
MP: | %mp%/%mpmax% (%pmp%)
%ai_intention% %STATUS% %ai% %ai_type% %ai_clan% %ai_enemy_clan% %route%

Combat

P.Atk. | %patk% | M.Atk. | %matk%
P.Def. | %pdef% | M.Def. | %mdef%
Accuracy | %accu% | Evasion | %evas%
Critical | %crit% | Speed | %rspd%
Atk.Speed | %aspd% | Cast.Speed | %cspd%
Atk.Type: | %atkType% | Atk.Range | %atkRng%

Basic Stats

STR | %str% | DEX | %dex% | CON | %con%
INT | %int% | WIT | %wit% | MEN | %men%

Elements

Atk Ele | %ele_atk% | Value | %ele_atk_value%
Fire | %ele_dfire% | Water | %ele_dwater%
Wind | %ele_dwind% | Earth | %ele_dearth%
Holy | %ele_dholy% | Dark | %ele_ddark%