/*
 * Copyright (C) 2004-2013 L2J Server
 * 
 * This file is part of L2J Server.
 * 
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.network.serverpackets;

import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.util.Util;

/**
 * @author Gnacik
 */
public class OnEventTrigger extends L2GameServerPacket
{
	private final int _emitterId;
	private final boolean _opened;
	
	private static final int[] REVERSE_DOORS =
	{
		16200023,
		16200024,
		16200025
	};
	
	public OnEventTrigger(L2DoorInstance door, boolean opened)
	{
		_emitterId = door.getEmitter();
		// XXX: Check this out!
		if (Util.contains(REVERSE_DOORS, door.getId()))
		{
			_opened = !opened;
		}
		else
		{
			_opened = opened;
		}
	}
	
	@Override
	protected final void writeImpl()
	{
		writeC(0xCF);
		writeD(_emitterId);
		writeD(_opened ? 0 : 1);
	}
}