/*
 * Copyright (C) 2004-2013 L2J Server
 * 
 * This file is part of L2J Server.
 * 
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.model.skills.targets;

/**
 * @author Zoey76
 */
public enum L2TargetType
{
	AREA,
	AREA_CORPSE_MOB,
	AREA_FRIENDLY,
	AREA_SUMMON,
	AREA_UNDEAD,
	AURA,
	AURA_CORPSE_MOB,
	BEHIND_AREA,
	BEHIND_AURA,
	CLAN,
	CLAN_MEMBER,
	CORPSE,
	CORPSE_CLAN,
	CORPSE_MOB,
	ENEMY_SUMMON,
	FLAGPOLE,
	FRONT_AREA,
	FRONT_AURA,
	GROUND,
	HOLY,
	NONE,
	ONE,
	OWNER_PET,
	PARTY,
	PARTY_CLAN,
	PARTY_MEMBER,
	PARTY_NOTME,
	PARTY_OTHER,
	PC_BODY,
	PET,
	SELF,
	SERVITOR,
	SUMMON,
	UNDEAD,
	UNLOCKABLE
}
