/*
 * Copyright (C) 2004-2013 L2J Server
 * 
 * This file is part of L2J Server.
 * 
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.network.communityserver.readpackets;

import java.util.logging.Logger;

import org.netcon.BaseReadPacket;

import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;

/**
 * @authors Forsaiken, Gigiikun
 */
public final class AuthResponse extends BaseReadPacket
{
	private static final Logger _log = Logger.getLogger(AuthResponse.class.getName());
	
	public static final byte AUTHED = 0;
	public static final byte REASON_WRONG_HEX_ID = 1;
	public static final byte REASON_HEX_ID_IN_USE = 2;
	public static final byte REASON_WRONG_SQL_DP_ID = 3;
	public static final byte REASON_SQL_DP_ID_IN_USE = 4;
	
	private final CommunityServerThread _cst;
	
	public AuthResponse(final byte[] data, final CommunityServerThread cst)
	{
		super(data);
		_cst = cst;
	}
	
	@Override
	public final void run()
	{
		final int status = super.readC();
		
		switch (status)
		{
			case AUTHED:
				_cst.setAuthed(true);
				break;
		}
		
		_log.info("COMMUNITY_SERVER_THREAD: Auth " + status);
	}
}
