/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.loginserver.gameserverpackets;

import net.sf.l2j.loginserver.SessionKey;
import net.sf.l2j.loginserver.clientpackets.ClientBasePacket;

/**
 * @author -Wooden-
 *
 */
public class PlayerAuthRequest extends ClientBasePacket
{

	private String _account;
	private SessionKey _sessionKey;


	/**
	 * @param decrypt
	 */
	public PlayerAuthRequest(byte[] decrypt)
	{
		super(decrypt);
		_account = readS();
		int playKey1 = readD();
		int playKey2 = readD();
		int loginKey1 = readD();
		int loginKey2 = readD();
		_sessionKey = new SessionKey(loginKey1, loginKey2, playKey1, playKey2);
	}

	/**
	 * @return Returns the account.
	 */
	public String getAccount()
	{
		return _account;
	}

	/**
	 * @return Returns the key.
	 */
	public SessionKey getKey()
	{
		return _sessionKey;
	}

}