/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.events;

import javolution.util.FastList;

/**
 * @author Layane
 *
 */
public class Event
{
	private final FastList<EventHandler> _handlers = new FastList<EventHandler>();
	
	public void add(EventHandler handler)
	{
		if (!_handlers.contains(handler))
			_handlers.add(handler);
	}
	
	public void remove(EventHandler handler)
	{
		if (handler != null)
			_handlers.remove(handler);
	}
	
	public void fire(Object trigger, IEventParams params)
	{
		for (EventHandler handler : _handlers)
			handler.handler(trigger, params);
	}
	
	public void clear()
	{
		_handlers.clear();
	}
}
