/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package ai.individual;

import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.logging.Logger;

import ai.group_template.L2AttackableAIScript;
import net.sf.l2j.gameserver.Announcements; //[JOJO]
import net.sf.l2j.gameserver.GameTimeController;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.datatables.DoorTable;
import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.instancemanager.CustomZoneManager; //[JOJO]
import net.sf.l2j.gameserver.instancemanager.GrandBossManager;
import net.sf.l2j.gameserver.model.L2Attackable;
import net.sf.l2j.gameserver.model.L2Character;
import net.sf.l2j.gameserver.model.L2Effect;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.actor.instance.L2GrandBossInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.zone.type.L2BossZone;
import net.sf.l2j.gameserver.network.serverpackets.PlaySound;
import net.sf.l2j.gameserver.templates.StatsSet;
import net.sf.l2j.gameserver.util.Broadcast;
import net.sf.l2j.util.Rnd;

/**
 * Zaken AI
 *
 */
public class Zaken extends L2AttackableAIScript
{
	protected static final Logger log = Logger.getLogger(Zaken.class.getName());

	private int _1001 = 0; // used for first cancel of QuestTimer "1001"
	private int _ai0 = 0; // used for zaken coords updater
	private int _ai1 = 0; // used for X coord tracking for non-random teleporting in zaken's self teleport skill
	private int _ai2 = 0; // used for Y coord tracking for non-random teleporting in zaken's self teleport skill
	private int _ai3 = 0; // used for Z coord tracking for non-random teleporting in zaken's self teleport skill
	private int _ai4 = 0; // used for spawning minions cycles
	private int _quest0 = 0; // used for teleporting progress
	private int _quest1 = 0; // used for most hated players progress
	private int _quest2 = 0; // used for zaken HP check for teleport
	private L2PcInstance c_quest0 = null; // 1st player used for area teleport
	private L2PcInstance c_quest1 = null; // 2nd player used for area teleport
	private L2PcInstance c_quest2 = null; // 3rd player used for area teleport
	private L2PcInstance c_quest3 = null; // 4th player used for area teleport
	private L2PcInstance c_quest4 = null; // 5th player used for area teleport
	private static final int ZAKEN = 29022;
	private static final int doll_blader_b = 29023;
	private static final int vale_master_b = 29024;
	private static final int pirates_zombie_captain_b = 29026;
	private static final int pirates_zombie_b = 29027;
	private static final int[] Xcoords = {53950,55980,54950,55970,53930,55970,55980,54960,53950,53930,55970,55980,54960,53950,53930};
    private static final int[] Ycoords = {219860,219820,218790,217770,217760,217770,219920,218790,219860,217760,217770,219920,218790,219860,217760};
    private static final int[] Zcoords = {-3488,-3488,-3488,-3488,-3488,-3216,-3216,-3216,-3216,-3216,-2944,-2944,-2944,-2944,-2944};
	
	//ZAKEN Status Tracking :
	private static final byte ALIVE = 0;	//Zaken is spawned.
	private static final byte DEAD = 1;		//Zaken has been killed.
	
	private static L2BossZone _Zone;

	public Zaken (int questId, String name, String descr)
	{
        super(questId,name,descr);

        // Zaken doors handling
        ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new Runnable() {
        	public void run()
    		{
    					DoorTable.getInstance().getDoor(21240006).openMe();
    					Announcements.getInstance().announceToAll("海賊船の扉が開きました。");  //[JOJO]
    					ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() {
    						public void run()
    						{
    							try
    				            {
    								DoorTable.getInstance().getDoor(21240006).closeMe();
    				            }
    				            catch (Throwable e)
    				            {
    				            	log.warning("Cannot close door ID: 21240006 " + e);
    				            }
    						}
    					},180000L); //[JOJO]180sec.
    		}
        }, timeLeftMilli(0,0,0), 14400000L); //[JOJO]ゲーム内時間00:00:00に発動。24時間間隔で無限くりかえし。

        int[] mobs = {ZAKEN, doll_blader_b, vale_master_b, pirates_zombie_captain_b, pirates_zombie_b};
        registerMobs(mobs);
        _Zone = GrandBossManager.getInstance().getZone(55312, 219168, -3223);
        //Note: _Zone Id=12011 name="Lair of Zaken"

        StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN);
        int status = GrandBossManager.getInstance().getBossStatus(ZAKEN);
        if (info.getInteger("loc_x") == 0 && info.getInteger("loc_y") == 0) status = DEAD;	//[JOJO]
        if (status == DEAD)
        {
            // load the unlock date and time for zaken from DB
            long temp = info.getLong("respawn_time") - System.currentTimeMillis();
            // if zaken is locked until a certain time, mark it so and start the unlock timer
            // the unlock time has not yet expired.
            if (temp > 0) {
                startQuestTimer("zaken_unlock", temp, null, null);
                _log.info("AI script : Next spawn date of Zaken is " + new SimpleDateFormat("yyyy/MM/dd HH:mm").format(new Date(info.getLong("respawn_time"))) + ".");
            }
            else
            {
                // the time has already expired while the server was offline. Immediately spawn zaken.
                L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN,55312, 219168, -3223,0,false,0);
                GrandBossManager.getInstance().setBossStatus(ZAKEN,ALIVE);
                spawnBoss(zaken);
            }
        }
        else
        {
            int loc_x = info.getInteger("loc_x");
            int loc_y = info.getInteger("loc_y");
            int loc_z = info.getInteger("loc_z") - 20;
            int heading = info.getInteger("heading");
            int hp = info.getInteger("currentHP");
            int mp = info.getInteger("currentMP");
//          loc_x = 55980; loc_y = 219920; loc_z = -2944; //DEBUG:３階南東部屋
            L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN,loc_x,loc_y,loc_z,heading,false,0);
            zaken.setCurrentHpMp(hp,mp);
            spawnBoss(zaken);
        }
	}

    public void spawnBoss(L2GrandBossInstance npc)
    {
    	if (npc == null)
    	{
    		log.warning("Zaken AI failed to load, missing Zaken in grandboss_data.sql");
    		return;
    	}
        GrandBossManager.getInstance().addBoss(npc);

        npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
        _ai0 = 0;
        _ai1 = npc.getX();
        _ai2 = npc.getY();
        _ai3 = npc.getZ();
        _quest0 = 0;
        _quest1 = 0;
        _quest2 = 3;
        if (_Zone == null)
        {
        	log.warning("Zaken AI failed to load, missing zone for Zaken");
        	return;
        }
        if (_Zone.isInsideZone(npc))
        {
        	_ai4 = 1;
        	startQuestTimer("1003",1700,null,null,true);
        }
        _1001 = 1;
        startQuestTimer("1001",1000,npc,null,true); //buffs,random teleports
        Broadcast.announceToOnlinePlayers("海賊船にザケンが出現しました。");  //[JOJO]
    }

	public String onAdvEvent (String event, L2NpcInstance npc, L2PcInstance player)
	{
		int status = GrandBossManager.getInstance().getBossStatus(ZAKEN);
		if (status == DEAD)
			return super.onAdvEvent(event, npc, player);

		if (event.equalsIgnoreCase("1001"))
		{
			if (_1001 == 1)
			{
				_1001 = 0;
				cancelQuestTimer("1001", npc, null);
			}
			int sk_4223 = 0;
			int sk_4227 = 0;
			L2Effect[] effects = npc.getAllEffects();
			if (effects.length != 0 || effects != null)
			{
				for (L2Effect e : effects)
				{
					if (e.getSkill().getId() == 4227)
					{
						sk_4227 = 1;
					}
					if (e.getSkill().getId() == 4223)
					{
						sk_4223 = 1;
					}
				}
	        }

			int sk_4222 = CustomZoneManager.getInstance().isZakenWeakZone(npc) ? 120 : 40; //[JOJO]

			if (GetTimeHour() < 5)
        	{
				if( sk_4223 == 1 ) //use night face if zaken have day face 
				{
					npc.setTarget(npc);
					npc.doCast(SkillTable.getInstance().getInfo(/*顔の変化：昼to夜*/4224,1));
					_ai1 = npc.getX();
					_ai2 = npc.getY();
					_ai3 = npc.getZ();
				}
				if( sk_4227 == 0 ) //use zaken regeneration
				{
					npc.setTarget(npc);
					npc.doCast(SkillTable.getInstance().getInfo(/*ザケン リジェネレーション*/4227,1));
				}
				if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK && _ai0 == 0)
				{
					int i0 = 0;
					int i1 = 1;
					if( ((L2Attackable)npc).getMostHated() != null )
					{
						if( ( ( ( ((L2Attackable)npc).getMostHated().getX() - _ai1 ) * ( ((L2Attackable)npc).getMostHated().getX() - _ai1 ) ) + ( ( ((L2Attackable)npc).getMostHated().getY() - _ai2 ) * ( ((L2Attackable)npc).getMostHated().getY() - _ai2 ) ) ) > ( 1500 * 1500 ) )
							i0 = 1;
						else
							i0 = 0;
						if( i0 == 0 )
							i1 = 0;
						if( _quest0 > 0 )
						{
							if (c_quest0 == null)
								i0 = 0;
							else if( ( ( ( c_quest0.getX() - _ai1 ) * ( c_quest0.getX() - _ai1 ) ) + ( ( c_quest0.getY() - _ai2 ) * ( c_quest0.getY() - _ai2 ) ) ) > ( 1500 * 1500 ) )
								i0 = 1;
							else
								i0 = 0;
							if( i0 == 0 )
								i1 = 0;
						}
						if( _quest0 > 1 )
						{
							if (c_quest1 == null)
								i0 = 0;
							else if( ( ( ( c_quest1.getX() - _ai1 ) * ( c_quest1.getX() - _ai1 ) ) + ( ( c_quest1.getY() - _ai2 ) * ( c_quest1.getY() - _ai2 ) ) ) > ( 1500 * 1500 ) )
								i0 = 1;
							else
								i0 = 0;
							if( i0 == 0 )
								i1 = 0;
						}
						if( _quest0 > 2 )
						{
							if (c_quest2 == null)
								i0 = 0;
							else if( ( ( ( c_quest2.getX() - _ai1 ) * ( c_quest2.getX() - _ai1 ) ) + ( ( c_quest2.getY() - _ai2 ) * ( c_quest2.getY() - _ai2 ) ) ) > ( 1500 * 1500 ) )
								i0 = 1;
							else
								i0 = 0;
							if( i0 == 0 )
								i1 = 0;
						}
						if( _quest0 > 3 )
						{
							if (c_quest3 == null)
								i0 = 0;
							else if( ( ( ( c_quest3.getX() - _ai1 ) * ( c_quest3.getX() - _ai1 ) ) + ( ( c_quest3.getY() - _ai2 ) * ( c_quest3.getY() - _ai2 ) ) ) > ( 1500 * 1500 ) )
								i0 = 1;
							else
								i0 = 0;
							if( i0 == 0 )
								i1 = 0;
						}
						if( _quest0 > 4 )
						{
							if (c_quest4 == null)
								i0 = 0;
							else if( ( ( ( c_quest4.getX() - _ai1 ) * ( c_quest4.getX() - _ai1 ) ) + ( ( c_quest4.getY() - _ai2 ) * ( c_quest4.getY() - _ai2 ) ) ) > ( 1500 * 1500 ) )
								i0 = 1;
							else
								i0 = 0;
							if( i0 == 0 )
								i1 = 0;
						}
						if( i1 == 1 )
						{
							_quest0 = 0;
							int i2 = Rnd.get(15);
							_ai1 = Xcoords[i2]+Rnd.get(650);
							_ai2 = Ycoords[i2]+Rnd.get(650);
							_ai3 = Zcoords[i2];
							npc.setTarget(npc);
							npc.doCast(SkillTable.getInstance().getInfo(/*瞬間移動*/4222,1));
						}
					}
				}
				if( Rnd.get(20) < 1 && _ai0 == 0 )
				{
					_ai1 = npc.getX();
			        _ai2 = npc.getY();
			        _ai3 = npc.getZ();
				}
				L2Character c_ai0 = null;
				if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK && _quest1 == 0)
				{
					if( ((L2Attackable)npc).getMostHated() != null )
					{
						c_ai0 = ((L2Attackable)npc).getMostHated();
						_quest1 = 1;
					}
				}
				else if( npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK && _quest1 != 0 )
				{
					if( ((L2Attackable)npc).getMostHated() != null )
					{
						if( c_ai0 == ((L2Attackable)npc).getMostHated() )
						{
							_quest1 = ( _quest1 + 1 );
						}
						else
						{
							_quest1 = 1;
							c_ai0 = ((L2Attackable)npc).getMostHated();
						}
					}
				}
				if( npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_IDLE )
				{
					_quest1 = 0;
				}
				if( _quest1 > 5 )
				{
	    			((L2Attackable)npc).stopHating(c_ai0);
	    			L2Character nextTarget = ((L2Attackable)npc).getMostHated();
	    			if (nextTarget != null)
	    				npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, nextTarget);
					_quest1 = 0;
				}
        	}
			else if( sk_4223 == 0 ) //use day face if not night time
			{
				npc.setTarget(npc);
				npc.doCast(SkillTable.getInstance().getInfo(/*顔の変化：夜to昼*/4223,1));
				_quest2 = 3;
			}
			if( sk_4227 == 1 ) // when switching to day time, cancel zaken night regen
			{
				npc.setTarget(npc);
				npc.doCast(SkillTable.getInstance().getInfo(/*ザケン リジェネレーション*/4242,1));
			}
			if (Rnd.get(/*40*/sk_4222) < 1)
			{
				int i2 = Rnd.get(15);
				if (i2 == 11) i2 = 10;	//[JOJO] ザケンは日光部屋へテレポートしない
				_ai1 = Xcoords[i2]+Rnd.get(650);
				_ai2 = Ycoords[i2]+Rnd.get(650);
				_ai3 = Zcoords[i2];
				npc.setTarget(npc);
				npc.doCast(SkillTable.getInstance().getInfo(/*瞬間移動*/4222,1));
			}
			startQuestTimer("1001",30000,npc,null,true);
		}
		if (event.equalsIgnoreCase("1002"))
		{
			_quest0 = 0;
			npc.doCast(SkillTable.getInstance().getInfo(/*瞬間移動*/4222,1));
			_ai0 = 0;
		}
		if (event.equalsIgnoreCase("1003"))
		{
			if( _ai4 == 1 )
			{
				int rr = Rnd.get(15);
				addSpawn(pirates_zombie_captain_b,Xcoords[rr]+Rnd.get(650),Ycoords[rr]+Rnd.get(650),Zcoords[rr],Rnd.get(65536),false,0).setIsRaidMinion(true);
				_ai4 = 2;
			}
			else if( _ai4 == 2 )
			{
				int rr = Rnd.get(15);
				addSpawn(doll_blader_b,Xcoords[rr]+Rnd.get(650),Ycoords[rr]+Rnd.get(650),Zcoords[rr],Rnd.get(65536),false,0).setIsRaidMinion(true);
				_ai4 = 3;
			}
			else if( _ai4 == 3 )
			{
				addSpawn(vale_master_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0).setIsRaidMinion(true);
				_ai4 = 4;
			}
			else if( _ai4 == 4 )
			{
				addSpawn(pirates_zombie_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,Xcoords[Rnd.get(15)]+Rnd.get(650),Ycoords[Rnd.get(15)]+Rnd.get(650),Zcoords[Rnd.get(15)],Rnd.get(65536),false,0).setIsRaidMinion(true);
				_ai4 = 5;
			}
			else if( _ai4 == 5 )
			{
				addSpawn(doll_blader_b,52675,219371,-3290,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,52687,219596,-3368,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,52672,219740,-3418,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,52857,219992,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,52959,219997,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,53381,220151,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,54236,220948,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,54885,220144,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,55264,219860,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,55399,220263,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,55679,220129,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,56276,220783,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,57173,220234,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,56267,218826,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,56294,219482,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,56094,219113,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,56364,218967,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,57113,218079,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,56186,217153,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,55440,218081,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,55202,217940,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,55225,218236,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,54973,218075,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,53412,218077,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,54226,218797,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,54394,219067,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,54139,219253,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,54262,219480,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				_ai4 = 6;
			}
			else if( _ai4 == 6 )
			{
				addSpawn(pirates_zombie_b,53412,218077,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,54413,217132,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,54841,217132,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,55372,217128,-3343,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,55893,217122,-3488,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,56282,217237,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,56963,218080,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,56267,218826,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,56294,219482,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,56094,219113,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,56364,218967,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,56276,220783,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,57173,220234,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,54885,220144,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,55264,219860,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,55399,220263,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,55679,220129,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,54236,220948,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,54464,219095,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,54226,218797,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,54394,219067,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,54139,219253,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,54262,219480,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,53412,218077,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,55440,218081,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,55202,217940,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,55225,218236,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,54973,218075,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				_ai4 = 7;
			}
			else if( _ai4 == 7 )
			{
				addSpawn(pirates_zombie_b,54228,217504,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,54181,217168,-3216,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,54714,217123,-3168,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,55298,217127,-3073,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,55787,217130,-2993,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,56284,217216,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,56963,218080,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,56267,218826,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,56294,219482,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,56094,219113,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,56364,218967,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,56276,220783,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,57173,220234,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,54885,220144,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,55264,219860,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,55399,220263,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,55679,220129,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,54236,220948,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,54464,219095,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,54226,218797,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(vale_master_b,54394,219067,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,54139,219253,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(doll_blader_b,54262,219480,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,53412,218077,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,54280,217200,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,55440,218081,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_captain_b,55202,217940,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,55225,218236,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				addSpawn(pirates_zombie_b,54973,218075,-2944,Rnd.get(65536),false,0).setIsRaidMinion(true);
				_ai4 = 8;
				cancelQuestTimer("1003", null, null);
			}
		}
		
		else if (event.equalsIgnoreCase("zaken_unlock"))
        {
            L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN,55312, 219168, -3223,0,false,0);
            GrandBossManager.getInstance().setBossStatus(ZAKEN,ALIVE);
            spawnBoss(zaken);
        }
        else if (event.equalsIgnoreCase("CreateOnePrivateEx"))
        {
            addSpawn(npc.getNpcId(),npc.getX(),npc.getY(),npc.getZ(),0,false,0).setIsRaidMinion(true);
        }
        return super.onAdvEvent(event, npc, player);
	}

    public String onFactionCall (L2NpcInstance npc, L2NpcInstance caller, L2PcInstance attacker, boolean isPet) 
    { 
        if (caller == null || npc == null)
        	return super.onFactionCall(npc, caller, attacker, isPet);
        int npcId = npc.getNpcId();
        int callerId = caller.getNpcId();
        
        if (GetTimeHour() < 5 && callerId != ZAKEN && npcId == ZAKEN)
        {
        	int damage = 0; // well damage required :x
            if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_IDLE && _ai0 == 0 && damage < 10 && Rnd.get(( 30 * 15 )) < 1 )//todo - damage missing
            {
            	_ai0 = 1;
            	_ai1 = caller.getX();
                _ai2 = caller.getY();
                _ai3 = caller.getZ();
                startQuestTimer("1002",300,caller,null);
            }
        }
        return super.onFactionCall(npc, caller, attacker, isPet);
    }

    public String onSpellFinished(L2NpcInstance npc, L2PcInstance player, L2Skill skill)
    {
    	if (npc.getNpcId() == ZAKEN)
    	{
    		int skillId = skill.getId();
    		if (skillId == /*瞬間移動*/4222)
    		{
    			npc.teleToLocation(_ai1, _ai2, _ai3);
    			npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
    		}
    		else if( skillId == /*敵の分散*/4216 )
    		{
    			int i1 = Rnd.get(15);
    			player.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]);
    			((L2Attackable)npc).stopHating(player);
    			L2Character nextTarget = ((L2Attackable)npc).getMostHated();
    			if (nextTarget != null)
    				npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, nextTarget);
    			
    		}
    		else if( skillId == /*範囲敵の分散*/4217 )
    		{
    			int i0 = 0;
    			int i1 = Rnd.get(15);
    			player.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]);
    			((L2Attackable)npc).stopHating(player);

    			if(c_quest0 != null &&  _quest0 > 0 && c_quest0 != player && c_quest0.getZ() > ( player.getZ() - 100 ) && c_quest0.getZ() < ( player.getZ() + 100 ) )
    			{
    				if( ( ( (c_quest0.getX() - player.getX() ) * ( c_quest0.getX() - player.getX() ) ) + ( ( c_quest0.getY() - player.getY() ) * ( c_quest0.getY() - player.getY() ) ) ) > ( 250 * 250 ) )
    				{
    					i0 = 1;
    				}
    				else
    				{
    					i0 = 0;
    				}
    				if( i0 == 0 )
    				{
    					i1 = Rnd.get(15);
    					c_quest0.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]);
    					((L2Attackable)npc).stopHating(c_quest0);
    				}
    			}
    			if(c_quest1 != null &&  _quest0 > 1 && c_quest1 != player && c_quest1.getZ() > ( player.getZ() - 100 ) && c_quest1.getZ() < ( player.getZ() + 100 ) )
    			{
    				if( ( ( (c_quest1.getX() - player.getX() ) * ( c_quest1.getX() - player.getX() ) ) + ( ( c_quest1.getY() - player.getY() ) * ( c_quest1.getY() - player.getY() ) ) ) > ( 250 * 250 ) )
    				{
    					i0 = 1;
    				}
    				else
    				{
    					i0 = 0;
    				}
    				if( i0 == 0 )
    				{
    					i1 = Rnd.get(15);
    					c_quest1.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]);
    					((L2Attackable)npc).stopHating(c_quest1);
    				}
    			}
    			if(c_quest2 != null &&  _quest0 > 2 && c_quest2 != player && c_quest2.getZ() > ( player.getZ() - 100 ) && c_quest2.getZ() < ( player.getZ() + 100 ) )
    			{
    				if( ( ( (c_quest2.getX() - player.getX() ) * ( c_quest2.getX() - player.getX() ) ) + ( ( c_quest2.getY() - player.getY() ) * ( c_quest2.getY() - player.getY() ) ) ) > ( 250 * 250 ) )
    				{
    					i0 = 1;
    				}
    				else
    				{
    					i0 = 0;
    				}
    				if( i0 == 0 )
    				{
    					i1 = Rnd.get(15);
    					c_quest2.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]);
    					((L2Attackable)npc).stopHating(c_quest2);
    				}
    			}
    			if(c_quest3 != null &&  _quest0 > 3 && c_quest3 != player && c_quest3.getZ() > ( player.getZ() - 100 ) && c_quest3.getZ() < ( player.getZ() + 100 ) )
    			{
    				if( ( ( (c_quest3.getX() - player.getX() ) * ( c_quest3.getX() - player.getX() ) ) + ( ( c_quest3.getY() - player.getY() ) * ( c_quest3.getY() - player.getY() ) ) ) > ( 250 * 250 ) )
    				{
    					i0 = 1;
    				}
    				else
    				{
    					i0 = 0;
    				}
    				if( i0 == 0 )
    				{
    					i1 = Rnd.get(15);
    					c_quest3.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]);
    					((L2Attackable)npc).stopHating(c_quest3);
    				}
    			}
    			if(c_quest4 != null &&  _quest0 > 4 && c_quest4 != player && c_quest4.getZ() > ( player.getZ() - 100 ) && c_quest4.getZ() < ( player.getZ() + 100 ) )
    			{
    				if( ( ( (c_quest4.getX() - player.getX() ) * ( c_quest4.getX() - player.getX() ) ) + ( ( c_quest4.getY() - player.getY() ) * ( c_quest4.getY() - player.getY() ) ) ) > ( 250 * 250 ) )
    				{
    					i0 = 1;
    				}
    				else
    				{
    					i0 = 0;
    				}
    				if( i0 == 0 )
    				{
    					i1 = Rnd.get(15);
    					c_quest4.teleToLocation(Xcoords[i1]+Rnd.get(650),Ycoords[i1]+Rnd.get(650),Zcoords[i1]);
    					((L2Attackable)npc).stopHating(c_quest4);
    				}
    			}
    			L2Character nextTarget = ((L2Attackable)npc).getMostHated();
    			if (nextTarget != null)
    				npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, nextTarget);
    		}
    	}
    	return super.onSpellFinished(npc, player, skill);
    }

    public String onAttack (L2NpcInstance npc, L2PcInstance attacker, int damage, boolean isPet)
    {	
        int npcId = npc.getNpcId();
        if (npcId == ZAKEN)
        {
			if (CustomZoneManager.getInstance().isZakenWeakZone(npc)) _quest2 = 0; //[JOJO]

        	if (attacker.getMountType() == 1)
        	{
    			int sk_4258 = 0;
    			L2Effect[] effects = attacker.getAllEffects();
    			if (effects.length != 0 || effects != null)
    			{
    				for (L2Effect e : effects)
    				{
    					if (e.getSkill().getId() == 4258)
    					{
    						sk_4258 = 1;
    					}
    				}
    	        }
    			if (sk_4258 == 0)
    			{
    				npc.setTarget(attacker);
    				npc.doCast(SkillTable.getInstance().getInfo(/*アンチ ストライダー スロー*/4258,1));
    			}
        	}
        	L2Character originalAttacker = isPet? attacker.getPet(): attacker;
        	int hate = (int) (((damage / npc.getMaxHp())/ 0.05)* 20000);
        	((L2Attackable)npc).addDamageHate(originalAttacker,0,hate);
        	if (Rnd.get(10) < 1)
        	{
        		int i0 = Rnd.get(( 15 * 15 ));
        		if( i0 < 1 )
    			{
        			npc.setTarget(attacker);
        			npc.doCast(SkillTable.getInstance().getInfo(/*敵の分散*/4216,1));
    			}
    			else if( i0 < 2 )
    			{
    				npc.setTarget(attacker);
    				npc.doCast(SkillTable.getInstance().getInfo(/*範囲敵の分散*/4217,1));
    			}
    			else if( i0 < 4 )
    			{
    				npc.setTarget(attacker);
    				npc.doCast(SkillTable.getInstance().getInfo(/*ホールド*/4219,1));
    			}
    			else if( i0 < 8 )
    			{
    				npc.setTarget(attacker);
    				npc.doCast(SkillTable.getInstance().getInfo(/*HP/MPの吸収*/4218,1));
    			}
    			else if( i0 < 15 )
    			{
    				for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(100))
    				{
    					if (character != attacker)
    						continue;
        				if( attacker != ((L2Attackable)npc).getMostHated())
        				{
        					npc.setTarget(attacker);
        					npc.doCast(SkillTable.getInstance().getInfo(/*二刀流の範囲必殺技*/4221,1));
        				}    					
    				}
    			}
    			if( Rnd.get(2) < 1 )
    			{
    				if( attacker == ((L2Attackable)npc).getMostHated() )
    				{
    					npc.setTarget(attacker);
    					npc.doCast(SkillTable.getInstance().getInfo(/*二刀流の必殺技*/4220,1));
    				}
    			}
        	}
        	if (GetTimeHour() < 5)
        	{
        	}
        	else if (npc.getCurrentHp() < ((npc.getMaxHp() * _quest2) / 4))
    		{
    			_quest2 = ( _quest2 - 1 );
				int i2 = Rnd.get(15);
				_ai1 = Xcoords[i2]+Rnd.get(650);
				_ai2 = Ycoords[i2]+Rnd.get(650);
				_ai3 = Zcoords[i2];
				npc.setTarget(npc);
				npc.doCast(SkillTable.getInstance().getInfo(/*瞬間移動*/4222,1));
    		}
        }
        return super.onAttack(npc, attacker, damage, isPet);
    }
        
    public String onKill (L2NpcInstance npc, L2PcInstance killer, boolean isPet) 
    { 
        int npcId = npc.getNpcId();
        if (npcId == ZAKEN)
        {
            npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
            GrandBossManager.getInstance().setBossStatus(ZAKEN,DEAD);
            //time is 36hour	+/- 17hour
            long respawnTime = ((19 + Rnd.get(35) ) * 3600000);
			long respawnDateTime = System.currentTimeMillis() + respawnTime;	//[JOJO]
            startQuestTimer("zaken_unlock", respawnTime, null, null);
            cancelQuestTimer("1001", npc, null);
            cancelQuestTimer("1003", npc, null);
            // also save the respawn time so that the info is maintained past reboots
            StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN);
            info.set("respawn_time", respawnDateTime);	//[JOJO]
            GrandBossManager.getInstance().setStatsSet(ZAKEN,info);
			Broadcast.announceToOnlinePlayers("海賊船のザケンが死亡しました。次の復活は "+new SimpleDateFormat("yyyy/MM/dd HH:mm").format(new Date(respawnDateTime))+" ごろです。");  //[JOJO]
        }
        else if (GrandBossManager.getInstance().getBossStatus(ZAKEN) == ALIVE)
        {
            if (npcId != ZAKEN)
            {
                startQuestTimer("CreateOnePrivateEx",((30 + Rnd.get(60))*1000),npc,null);
            }
        }
        return super.onKill(npc,killer,isPet);
    }

    public String onSkillSee (L2NpcInstance npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isPet)
    {
        int npcId = npc.getNpcId();
        if (npcId == ZAKEN)
        {
        	if(skill.getAggroPoints() > 0)
        	{
        		((L2Attackable)npc).addDamageHate(caster,0,(((skill.getAggroPoints() / npc.getMaxHp())*10)*150));
        	}
        	if (Rnd.get(12) < 1)
        	{
        		int i0 = Rnd.get(( 15 * 15 ));
        		if( i0 < 1 )
        		{
        			npc.setTarget(caster);
        			npc.doCast(SkillTable.getInstance().getInfo(/*敵の分散*/4216,1));
        		}
        		else if( i0 < 2 )
        		{
        			npc.setTarget(caster);
        			npc.doCast(SkillTable.getInstance().getInfo(/*範囲敵の分散*/4217,1));
        		}
        		else if( i0 < 4 )
        		{
        			npc.setTarget(caster);
        			npc.doCast(SkillTable.getInstance().getInfo(/*ホールド*/4219,1));
        		}
        		else if( i0 < 8 )
        		{
        			npc.setTarget(caster);
        			npc.doCast(SkillTable.getInstance().getInfo(/*HP/MPの吸収*/4218,1));
        		}
        		else if( i0 < 15 )
        		{
        			for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(100))
        			{
        				if (character != caster)
        					continue;
        				if( caster != ((L2Attackable)npc).getMostHated())
        				{
        					npc.setTarget(caster);
        					npc.doCast(SkillTable.getInstance().getInfo(/*二刀流の範囲必殺技*/4221,1));
        				}    					
        			}
        		}
        		if( Rnd.get(2) < 1 )
        		{
        			if( caster == ((L2Attackable)npc).getMostHated() )
        			{
        				npc.setTarget(caster);
        				npc.doCast(SkillTable.getInstance().getInfo(/*二刀流の必殺技*/4220,1));
        			}
        		}
        	}
        }
        return super.onSkillSee(npc, caster, skill, targets, isPet);
    }

    public String onAggroRangeEnter (L2NpcInstance npc, L2PcInstance player, boolean isPet) 
    {
        int npcId = npc.getNpcId();
        if (npcId == ZAKEN)
        {
			if(_Zone.isInsideZone(npc))
			{
				L2Character target = isPet? player.getPet(): player;
				((L2Attackable)npc).addDamageHate(target,1,200);
			}
        	if( player.getZ() > ( npc.getZ() - 100 ) && player.getZ() < ( npc.getZ() + 100 ) )
        	{
    			if( _quest0 < 5 && Rnd.get(3) < 1 )
    			{
    				if( _quest0 == 0 )
    				{
    					c_quest0 = player;
    				}
    				else if( _quest0 == 1 )
    				{
    					c_quest1 = player;
    				}
    				else if( _quest0 == 2 )
    				{
    					c_quest2 = player;
    				}
    				else if( _quest0 == 3 )
    				{
    					c_quest3 = player;
    				}
    				else if( _quest0 == 4 )
    				{
    					c_quest4 = player;
    				}
    				_quest0++;
    			}
    			if( Rnd.get(15) < 1 )
    			{
            		int i0 = Rnd.get(( 15 * 15 ));
            		if( i0 < 1 )
            		{
            			npc.setTarget(player);
            			npc.doCast(SkillTable.getInstance().getInfo(/*敵の分散*/4216,1));
            		}
            		else if( i0 < 2 )
            		{
            			npc.setTarget(player);
            			npc.doCast(SkillTable.getInstance().getInfo(/*範囲敵の分散*/4217,1));
            		}
            		else if( i0 < 4 )
            		{
            			npc.setTarget(player);
            			npc.doCast(SkillTable.getInstance().getInfo(/*ホールド*/4219,1));
            		}
            		else if( i0 < 8 )
            		{
            			npc.setTarget(player);
            			npc.doCast(SkillTable.getInstance().getInfo(/*HP/MPの吸収*/4218,1));
            		}
            		else if( i0 < 15 )
            		{
            			for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(100))
            			{
            				if (character != player)
            					continue;
            				if( player != ((L2Attackable)npc).getMostHated())
            				{
            					npc.setTarget(player);
            					npc.doCast(SkillTable.getInstance().getInfo(/*二刀流の範囲必殺技*/4221,1));
            				}    					
            			}
            		}
            		if( Rnd.get(2) < 1 )
            		{
            			if( player == ((L2Attackable)npc).getMostHated() )
            			{
            				npc.setTarget(player);
            				npc.doCast(SkillTable.getInstance().getInfo(/*二刀流の必殺技*/4220,1));
            			}
            		}
    			}
        	}
        }
    	return super.onAggroRangeEnter(npc, player, isPet); 
    }

    public int GetTimeHour()
    {
    	return (GameTimeController.getInstance().getGameTime()/60)%24;
    }

//	boolean isZakenWeakZone(npc)
//	{
//		if (GetTimeHour() < 5) return false;
//		return CustomZoneManager.getInstance().isInsideSunlightRoomZone(npc);
//	}

	long timeLeftMilli(int hh, int mm, int ss)
	{
		int now = GameTimeController.getGameTicks() * 60 / 100;
		int dd = (hh * 3600 + mm * 60 + ss) - (now % 86400);
		if (dd < 0) dd += 86400;

		return dd * 1000L / 6L;
	}

    public static void main(String[] args)
    {
    	// now call the constructor (starts up the ai)
    	new Zaken(-1,"zaken","ai");
    }
}