		float h = 280;
		float k = 185;
		float r = 350;
		
		float a = 10;
		float b = 1;
		
		position = new Vector2(h + r * MathUtils.sin( timeAlive - MathUtils.atan2(a, b)), 
				k - r * MathUtils.cos( timeAlive - MathUtils.atan2(a, b))/2.f);
