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#ifndef GLSLFILEWIZARD_H
#define GLSLFILEWIZARD_H

#include <coreplugin/basefilewizard.h>

namespace GLSLEditor {

class GLSLFileWizard: public Core::BaseFileWizard
{
    Q_OBJECT

public:
    typedef Core::BaseFileWizardParameters BaseFileWizardParameters;

    enum ShaderType
    {
        VertexShaderES,
        FragmentShaderES,
        VertexShaderDesktop,
        FragmentShaderDesktop
    };

    explicit GLSLFileWizard(const BaseFileWizardParameters &parameters,
                            ShaderType shaderType, QObject *parent = 0);

    virtual Core::FeatureSet requiredFeatures() const;
    virtual WizardFlags flags() const;

protected:
    QString fileContents(const QString &baseName, ShaderType shaderType) const;

    virtual QWizard *createWizardDialog(QWidget *parent,
                                        const Core::WizardDialogParameters &wizardDialogParameters) const;

    virtual Core::GeneratedFiles generateFiles(const QWizard *w,
                                               QString *errorMessage) const;

    virtual QString preferredSuffix(ShaderType shaderType) const;

private:
    ShaderType m_shaderType;
};

} // namespace GLSLEditor

#endif // GLSLFILEWIZARD_H
