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** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
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#ifndef SCRIPTMANAGER_H
#define SCRIPTMANAGER_H

#include <coreplugin/core_global.h>

#include <QObject>
#include <QString>
#include <QSharedPointer>

QT_BEGIN_NAMESPACE
class QScriptEngine;
QT_END_NAMESPACE

namespace Core {

/* Script Manager.
 * Provides a script engine that is initialized with
 * Qt Creator's interfaces and allows for running scripts.
 * @{todo} Should it actually manage script files, too? */

class CORE_EXPORT ScriptManager : public QObject
{
    Q_OBJECT
public:
    typedef QSharedPointer<QScriptEngine> QScriptEnginePtr;

    // A stack frame as returned by a failed invocation (exception)
    // fileName may be empty. lineNumber can be 0 for the top frame (goof-up?).
    struct StackFrame {
        QString function;
        QString fileName;
        int lineNumber;
    };
    typedef QList<StackFrame> Stack;

    ScriptManager(QObject *parent = 0) : QObject(parent) {}
    virtual ~ScriptManager() { }

    // Run a script
    virtual bool runScript(const QString &script, QString *errorMessage, Stack *errorStack) = 0;
    virtual bool runScript(const QString &script, QString *errorMessage) = 0;

    virtual QScriptEnginePtr scriptEngine() = 0;
};

} // namespace Core

#endif // SCRIPTMANAGER_H
