global.EnemyPart[index,00] = enemy_picture("pic/Head.gif",48,16);
global.EnemyPart[index,01] = enemy_picture("pic/Body1.gif",23,51);
global.EnemyPart[index,02] = enemy_picture("pic/Body2.gif",14,05);
global.EnemyPart[index,03] = enemy_picture("pic/Arm1.gif",28,16);
global.EnemyPart[index,04] = enemy_picture("pic/Arm2.gif",35,06);
global.EnemyPart[index,05] = enemy_picture("pic/Hand.gif",32,05);
global.EnemyPart[index,06] = enemy_picture("pic/Leg1.gif",43,11);
global.EnemyPart[index,07] = enemy_picture("pic/Leg2.gif",13,12);
global.EnemyPart[index,08] = enemy_picture("pic/Foot.gif",39,05);