SPRITE_SMALL	= 0;
SPRITE_MEDIUM	= 1;
SPRITE_LARGE	= 2;

SOUND_DAMAGE		= 0;
SOUND_BITE			= 1;

PARTS_SMALL		= 0;
PARTS_MEDIUM	= 1;
PARTS_LARGE		= 2;

TRANSFORM					= 0;
SMALL_STOP					= 1;	/*  - ҋ@ */
SMALL_GROUND				= 2;	/*  - n */
SMALL_ATTACK				= 3;	/*  - U */
SMALL_CEILING				= 4;	/*  - V䒣t */
SMALL_ATTACH				= 5;	/*  - Lt */
MEDIUM_STOP					= 6;	/*  - ҋ@ */
MEDIUM_GROUND				= 7;	/*  - n */
MEDIUM_ATTACK				= 8;	/*  - U */
MEDIUM_ATTACKHIT			= 9;	/*  - qbgiOj */
MEDIUM_ATTACKHIT_FINISH		=10;	/*  - qbgSiOj */
MEDIUM_ATTACKHIT2			=11;	/*  - qbgi납j */
MEDIUM_ATTACKHIT2_FINISH	=12;	/*  - qbgSi납j */
MEDIUM_CEILING				=13;	/*  - V䒣t */
LARGE_STOP					=14;	/*  - ҋ@ */
LARGE_GROUND				=15;	/*  - n */
LARGE_ATTACK				=16;	/*  - U */
LARGE_ATTACKHIT				=17;	/*  - qbg */
LARGE_ATTACKHIT_FINISH		=18;	/*  - qbgS */
DEAD_MOTION					=19;

BIND_MEDIUM_ATTACKHIT	= 0;
BIND_MEDIUM_ATTACKHIT2	= 1;
BIND_LARGE_ATTACKHIT	= 2;
/*----------------------------------------*/
size = 2;		/* XCTCY */
addCount = 0;	/* ̑ҋ@pJEg */
atkCount = 0;	/* UpJEg */
attachX = 0;
attachY = 0;

/* K{Xe[^X */
HP = 100;

MotionNumber		= 20;
KeyFrameNumber		= 20;
PartsNumber			= 3;
BindNumber			= 10;
BindKeyFrameNumber	= 10;

ProcessNum[PARTS_SMALL  ] = 0; DrawNum[PARTS_SMALL  ] = 0; ParentParts[PARTS_SMALL  ] =  -1; SpriteParts[PARTS_SMALL  ] = SPRITE_SMALL;
ProcessNum[PARTS_MEDIUM ] = 1; DrawNum[PARTS_MEDIUM ] = 1; ParentParts[PARTS_MEDIUM ] =  -1; SpriteParts[PARTS_MEDIUM ] = SPRITE_MEDIUM;
ProcessNum[PARTS_LARGE  ] = 2; DrawNum[PARTS_LARGE  ] = 2; ParentParts[PARTS_LARGE  ] =  -1; SpriteParts[PARTS_LARGE  ] = SPRITE_LARGE;
/*----------------------------------------*/