setMotion(START_WAIT				,"BossMachine/Stand_Center");
setMotion(STAND_C					,"BossMachine/Stand_Center");
setMotion(STAND_C2L					,"BossMachine/Stand_CentertoLeft");
setMotion(STAND_L					,"BossMachine/Stand_Left");
setMotion(STAND_L2C					,"BossMachine/Stand_LefttoCenter");
setMotion(STAND_C2R					,"BossMachine/Stand_CentertoRight");
setMotion(STAND_R					,"BossMachine/Stand_Right");
setMotion(STAND_R2C					,"BossMachine/Stand_RighttoCenter");
setMotion(WALKUP					,"BossMachine/WalkUp");
setMotion(DRILL_RIGHT				,"BossMachine/Drill_Right");
setMotion(DRILL_RIGHT_FINISH		,"BossMachine/Drill_Right_Finish");
setMotion(DRILL_LEFTUP				,"BossMachine/Drill_LeftUp");
setMotion(DRILL_LEFTUP_FINISH		,"BossMachine/Drill_LeftUp_Finish");
setMotion(DRILL_LEFTDOWN			,"BossMachine/Drill_LeftDown");
setMotion(DRILL_LEFTDOWN_FINISH		,"BossMachine/Drill_LeftDown_Finish");
setMotion(ARMHOLD_LEFT				,"BossMachine/ArmHold_Left");
setMotion(ARMHOLD_LEFT_CATCH		,"BossMachine/ArmHold_Left_Catch");
setMotion(ARMHOLD_RIGHTUP			,"BossMachine/ArmHold_RightUp");
setMotion(ARMHOLD_RIGHTUP_CATCH		,"BossMachine/ArmHold_RightUp_Catch");
setMotion(ARMHOLD_RIGHTDOWN			,"BossMachine/ArmHold_RightDown");
setMotion(ARMHOLD_RIGHTDOWN_CATCH	,"BossMachine/ArmHold_RightDown_Catch");
setMotion(ROLLER					,"BossMachine/Roller");

setMotion(DROP_SMALL				,"BossMachine/Drop_Small");
setMotion(DROP_LARGE				,"BossMachine/Drop_Large");

setMotion(WALKPRESS_1STSTEP			,"BossMachine/WalkPress_1stStep");
setMotion(WALKPRESS_2NDSTEP			,"BossMachine/WalkPress_2ndStep");

setMotion(MISSILE_SHOT				,"BossMachine/Missile_Shot");

setMotion(DEAD_MOTION				,"BossMachine/Dead");

setBind(BIND_ROOT					,"Root");
setBind(BIND_DRILL_LEFTUP_FINISH	,"BossMachine/Drill_LeftUp_Finish");
setBind(BIND_DRILL_LEFTDOWN_FINISH	,"BossMachine/Drill_LeftDown_Finish");
setBind(BIND_DRILL_RIGHT_FINISH		,"BossMachine/Drill_Right_Finish");
setBind(BIND_ARMHOLD_LEFT_CATCH		,"BossMachine/ArmHold_Left_Catch");
setBind(BIND_ARMHOLD_RIGHT_CATCH	,"BossMachine/ArmHold_Right");
setBind(BIND_ROLLER					,"BossMachine/Roller");
setBind(BIND_WALKPRESS_LEFTUP		,"BossMachine/WalkPress_LeftUp");
setBind(BIND_WALKPRESS_LEFTDOWN		,"BossMachine/WalkPress_LeftDown");
setBind(BIND_WALKPRESS_RIGHTUP		,"BossMachine/WalkPress_RightUp");
setBind(BIND_WALKPRESS_RIGHTDOWN	,"BossMachine/WalkPress_RightDown");