SPRITE_BODY		= 0;
SPRITE_CAMERA	= 1;

SOUND_DAMAGE	= 0;
SOUND_BEEP		= 1;

PARTS_BODY		= 0;
PARTS_CAMERA	= 1;

WAIT			= 0;
TURN			= 1;
RUNAFTER		= 2;
KAMIKAZE		= 3;
DEAD_MOTION		= 4;
/*----------------------------------------*/

/* K{Xe[^X */
HP = 10;

MotionNumber		= 5;
KeyFrameNumber		= 10;
PartsNumber			= 2;
BindNumber			= 0;
BindKeyFrameNumber	= 1;

ProcessNum[PARTS_BODY   ] = 0; DrawNum[PARTS_BODY   ] = 0; ParentParts[PARTS_BODY   ] = 		-1; SpriteParts[PARTS_BODY   ] = SPRITE_BODY;
ProcessNum[PARTS_CAMERA ] = 1; DrawNum[PARTS_CAMERA ] = 1; ParentParts[PARTS_CAMERA ] = PARTS_BODY; SpriteParts[PARTS_CAMERA ] = SPRITE_CAMERA;
/*----------------------------------------*/