SPRITE_BODY		= 0;
SPRITE_CAMERA	= 1;

setEnemySprite(SPRITE_BODY	,"Picture/Body.gif"		,32,32);
setEnemySprite(SPRITE_CAMERA,"Picture/Camera.gif"	,32,32);

SOUND_DAMAGE	= 0;
SOUND_BEEP		= 1;

setEnemySound(SOUND_DAMAGE,		"Sound/Damage.wav");
setEnemySound(SOUND_BEEP,		"Sound/Beep.wav");

COLLISION_X = 32;
COLLISION_Y = 32;
COLLISION_W = 65;
COLLISION_H = 64;

