SPRITE_HEAD			= 0;
SPRITE_BODYTOP		= 1;
SPRITE_BODYBOTTOM	= 2;
SPRITE_ARM1			= 3;
SPRITE_ARM2			= 4;
SPRITE_HAND			= 5;
SPRITE_LEG1			= 6;
SPRITE_LEG2			= 7;
SPRITE_FOOT1		= 8;
SPRITE_FOOT2		= 9;

SOUND_STEP			= 0;
SOUND_DAMAGE		= 1;
SOUND_HEAD			= 2;

PARTS_HEAD			= 0;
PARTS_BODYTOP		= 1;
PARTS_BODYBOTTOM	= 2;
PARTS_ARM1_BELOW	= 3;
PARTS_ARM2_BELOW	= 4;
PARTS_HAND_BELOW	= 5;
PARTS_LEG1_BELOW	= 6;
PARTS_LEG2_BELOW	= 7;
PARTS_FOOT1_BELOW	= 8;
PARTS_FOOT2_BELOW	= 9;
PARTS_ARM1_ABOVE	=10;
PARTS_ARM2_ABOVE	=11;
PARTS_HAND_ABOVE	=12;
PARTS_LEG1_ABOVE	=13;
PARTS_LEG2_ABOVE	=14;
PARTS_FOOT1_ABOVE	=15;
PARTS_FOOT2_ABOVE	=16;

STAND			= 0;
STAND_WAIT		= 1;
JUMPATTACK		= 2;
TACKLE			= 3;
TACKLE_FINISH	= 4;
DODGE			= 5;
DEAD_MOTION		= 6;

BIND_TACKLE_FINISH = 0;
/*----------------------------------------*/

/* K{Xe[^X */
HP = 400;

MotionNumber		= 10;
KeyFrameNumber		= 20;
PartsNumber			= 17;
BindNumber			= 2;
BindKeyFrameNumber	= 1;

ProcessNum[PARTS_HEAD       ] = 2; DrawNum[PARTS_HEAD       ] = 7; ParentParts[PARTS_HEAD       ] = PARTS_BODYTOP    ; SpriteParts[PARTS_HEAD       ] = SPRITE_HEAD;
ProcessNum[PARTS_BODYTOP    ] = 1; DrawNum[PARTS_BODYTOP    ] = 8; ParentParts[PARTS_BODYTOP    ] = PARTS_BODYBOTTOM ; SpriteParts[PARTS_BODYTOP    ] = SPRITE_BODYTOP;
ProcessNum[PARTS_BODYBOTTOM ] = 0; DrawNum[PARTS_BODYBOTTOM ] = 9; ParentParts[PARTS_BODYBOTTOM ] = -1               ; SpriteParts[PARTS_BODYBOTTOM ] = SPRITE_BODYBOTTOM;
ProcessNum[PARTS_ARM1_BELOW ] = 3; DrawNum[PARTS_ARM1_BELOW ] = 2; ParentParts[PARTS_ARM1_BELOW ] = PARTS_BODYTOP    ; SpriteParts[PARTS_ARM1_BELOW ] = SPRITE_ARM1;
ProcessNum[PARTS_ARM2_BELOW ] = 4; DrawNum[PARTS_ARM2_BELOW ] = 1; ParentParts[PARTS_ARM2_BELOW ] = PARTS_ARM1_BELOW ; SpriteParts[PARTS_ARM2_BELOW ] = SPRITE_ARM2;
ProcessNum[PARTS_HAND_BELOW ] = 5; DrawNum[PARTS_HAND_BELOW ] = 0; ParentParts[PARTS_HAND_BELOW ] = PARTS_ARM2_BELOW ; SpriteParts[PARTS_HAND_BELOW ] = SPRITE_HAND;
ProcessNum[PARTS_LEG1_BELOW ] = 6; DrawNum[PARTS_LEG1_BELOW ] = 3; ParentParts[PARTS_LEG1_BELOW ] = PARTS_BODYBOTTOM ; SpriteParts[PARTS_LEG1_BELOW ] = SPRITE_LEG1;
ProcessNum[PARTS_LEG2_BELOW ] = 7; DrawNum[PARTS_LEG2_BELOW ] = 4; ParentParts[PARTS_LEG2_BELOW ] = PARTS_LEG1_BELOW ; SpriteParts[PARTS_LEG2_BELOW ] = SPRITE_LEG2;
ProcessNum[PARTS_FOOT1_BELOW] = 8; DrawNum[PARTS_FOOT1_BELOW] = 5; ParentParts[PARTS_FOOT1_BELOW] = PARTS_LEG2_BELOW ; SpriteParts[PARTS_FOOT1_BELOW] = SPRITE_FOOT1;
ProcessNum[PARTS_FOOT2_BELOW] = 9; DrawNum[PARTS_FOOT2_BELOW] = 6; ParentParts[PARTS_FOOT2_BELOW] = PARTS_FOOT1_BELOW; SpriteParts[PARTS_FOOT2_BELOW] = SPRITE_FOOT2;
ProcessNum[PARTS_ARM1_ABOVE ] =10; DrawNum[PARTS_ARM1_ABOVE ] =16; ParentParts[PARTS_ARM1_ABOVE ] = PARTS_BODYTOP    ; SpriteParts[PARTS_ARM1_ABOVE ] = SPRITE_ARM1;
ProcessNum[PARTS_ARM2_ABOVE ] =11; DrawNum[PARTS_ARM2_ABOVE ] =15; ParentParts[PARTS_ARM2_ABOVE ] = PARTS_ARM1_ABOVE ; SpriteParts[PARTS_ARM2_ABOVE ] = SPRITE_ARM2;
ProcessNum[PARTS_HAND_ABOVE ] =12; DrawNum[PARTS_HAND_ABOVE ] =14; ParentParts[PARTS_HAND_ABOVE ] = PARTS_ARM2_ABOVE ; SpriteParts[PARTS_HAND_ABOVE ] = SPRITE_HAND;
ProcessNum[PARTS_LEG1_ABOVE ] =13; DrawNum[PARTS_LEG1_ABOVE ] =10; ParentParts[PARTS_LEG1_ABOVE ] = PARTS_BODYBOTTOM ; SpriteParts[PARTS_LEG1_ABOVE ] = SPRITE_LEG1;
ProcessNum[PARTS_LEG2_ABOVE ] =14; DrawNum[PARTS_LEG2_ABOVE ] =11; ParentParts[PARTS_LEG2_ABOVE ] = PARTS_LEG1_ABOVE ; SpriteParts[PARTS_LEG2_ABOVE ] = SPRITE_LEG2;
ProcessNum[PARTS_FOOT1_ABOVE] =15; DrawNum[PARTS_FOOT1_ABOVE] =12; ParentParts[PARTS_FOOT1_ABOVE] = PARTS_LEG2_ABOVE ; SpriteParts[PARTS_FOOT1_ABOVE] = SPRITE_FOOT1;
ProcessNum[PARTS_FOOT2_ABOVE] =16; DrawNum[PARTS_FOOT2_ABOVE] =13; ParentParts[PARTS_FOOT2_ABOVE] = PARTS_FOOT1_ABOVE; SpriteParts[PARTS_FOOT2_ABOVE] = SPRITE_FOOT2;

/*----------------------------------------*/