GameSetting(SE_VOLUME,0.80);
GameSetting(VOICE_VOLUME,0.80);
GameSetting(BGM_VOLUME,0.20);
GameSetting(IS_EFFECT,1);
GameSetting(IS_MOTIONBLUR,1);
GameSetting(IS_TURNCURSOL,0);
GameSetting(IS_DROPWEAPON,0);
