setMotion(STAND			,"Hitokari/Stand");
setMotion(JUMPATTACK	,"Hitokari/JumpAttack");
setMotion(TACKLE		,"Hitokari/Tackle");
setMotion(TACKLE_FINISH	,"Hitokari/TackleFinish");
setMotion(DODGE			,"Hitokari/Dodge");
setMotion(STAND_WAIT	,"Hitokari/Stand");
setMotion(DEAD_MOTION	,"Hitokari/Dead");

setBind(BIND_TACKLE_FINISH	,"Hitokari/TackleFinish");