SPRITE_BODY0    = 0;
SPRITE_BODY1    = 1;
SPRITE_BODY2    = 2;
SPRITE_BODY3    = 3;
SPRITE_MOUTH0   = 4;
SPRITE_MOUTH1   = 5;
SPRITE_MOUTH2   = 6;
setEnemySprite(SPRITE_BODY0 ,"Picture/Body0.gif"	,67,101);
setEnemySprite(SPRITE_BODY1 ,"Picture/Body1.gif"	,53,72);
setEnemySprite(SPRITE_BODY2 ,"Picture/Body2.gif"	,74,51);
setEnemySprite(SPRITE_BODY3 ,"Picture/Body3.gif"	,64,46);
setEnemySprite(SPRITE_MOUTH0,"Picture/Mouth0.gif"	,47,14);
setEnemySprite(SPRITE_MOUTH1,"Picture/Mouth1.gif"	,39,10);
setEnemySprite(SPRITE_MOUTH2,"Picture/Mouth2.gif"	,12, 6);

SOUND_DAMAGE	= 0;
setEnemySound(SOUND_DAMAGE	,"Sound/Damage.wav");

COLLISION_X =  90;
COLLISION_Y = 190;
COLLISION_W = 120;
COLLISION_H = 200;
