SPRITE_TOP		= 0;
SPRITE_BOTTOM	= 1;

SOUND_STEP		= 0;
SOUND_DAMAGE1	= 1;
SOUND_DAMAGE2	= 2;
SOUND_ATTACK	= 3;

PARTS_TOP		= 0;
PARTS_BOTTOM	= 1;
      
STAND			= 0;
ATTACK			= 1;
CATCH			= 2;
DEAD_MOTION		= 3;

BIND_CATCH = 0;
/*----------------------------------------*/

/* K{Xe[^X */
HP = 100;

MotionNumber		= 10;
KeyFrameNumber		= 20;
PartsNumber			= 2;
BindNumber			= 2;
BindKeyFrameNumber	= 1;

ProcessNum[PARTS_TOP   ] = 1; DrawNum[PARTS_TOP   ] = 1; ParentParts[PARTS_TOP   ] = PARTS_BOTTOM; SpriteParts[PARTS_TOP   ] = SPRITE_TOP;
ProcessNum[PARTS_BOTTOM] = 0; DrawNum[PARTS_BOTTOM] = 0; ParentParts[PARTS_BOTTOM] =           -1; SpriteParts[PARTS_BOTTOM] = SPRITE_BOTTOM;

/*----------------------------------------*/
FluidAmount = 105;