setMotion(STAND				,"Worm/Stand");
setMotion(ATTACK			,"Worm/Attack");
setMotion(CATCH				,"Worm/Catch");
setMotion(CATCH_FINISH		,"Worm/CatchFinish");
setMotion(ATTACKAIR			,"Worm/AttackAir");
setMotion(CATCHAIR			,"Worm/CatchAir");
setMotion(ATTACKNEAR		,"Worm/AttackNear");
setMotion(CATCHNEAR			,"Worm/CatchNear");
setMotion(CATCHNEAR_FINISH	,"Worm/CatchNearFinish");
setMotion(TURN				,"Worm/Turn");
setMotion(DEAD_MOTION		,"Worm/Dead");

setBind(BIND_CATCH		,"Worm/Catch");
setBind(BIND_CATCHAIR	,"Worm/CatchAir");
setBind(BIND_CATCHNEAR	,"Worm/CatchNear");