/*
 * Copyright (C) 2009-2017 TeraTerm Project
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
#include "codemap.h"

/*
 * Map of Unicode Symbols to Dec Special Characters
 */
static const codemap_t mapUnicodeSymbolToDecSp[] = {
#if 0
	{ 0x00b0, 0x0266 },	// DEGREE SIGN
	{ 0x00b1, 0x0267 },	// PLUS-MINUS SIGN
#endif

	/*
	 * Latin-1 supplement
	 *   http://www.unicode.org/charts/PDF/U0080.pdf
	 */
	{ 0x00B7, 0x047E },	// Middle dot
#if 0
	{ 0x03c0, 0x047b },	// GREEK SMALL LETTER PI
#endif

	/*
	 * General punctuation
	 *   http://www.unicode.org/charts/PDF/U2000.pdf
	 */
	{ 0x2022, 0x027E },	// Bullet
	{ 0x2024, 0x047E },	// One dot leader
	{ 0x2027, 0x027E },	// Hyphenation point

	/*
	 * Mathematical operators
	 *   http://www.unicode.org/charts/PDF/U2200.pdf
	 */
	{ 0x2219, 0x047E },	// Bullet operator
#if 0
	{ 0x2260, 0x047c },	// NOT EQUAL TO
	{ 0x2264, 0x0479 },	// LESS-THAN OR EQUAL TO
	{ 0x2265, 0x047a },	// GREATER-THAN OR EQUAL TO
#endif

	/*
	 * Horizontal Scan line
	 */
	{ 0x23BA, 0x016f },	// HORIZONTAL SCAN LINE-1
	{ 0x23BB, 0x0170 },	// HORIZONTAL SCAN LINE-3
						//  SCAN LINE-5 is unified with the box-drawing graphic character U+2500
	{ 0x23BC, 0x0172 },	// HORIZONTAL SCAN LINE-7
	{ 0x23BD, 0x0173 },	// HORIZONTAL SCAN LINE-9

	/*
	 * Box drawing
	 *   http://www.unicode.org/charts/PDF/U2500.pdf
	 */
	{ 0x2500, 0x0171 },	// Box drawings light horizontal
	{ 0x2501, 0x0171 },	// Box drawings heavy horizontal
	{ 0x2502, 0x0178 },	// Box drawings light vertical
	{ 0x2503, 0x0178 },	// Box drawings heavy vertical
	{ 0x2504, 0x0171 },	// Box drawings light triple dash horizontal
	{ 0x2505, 0x0171 },	// Box drawings heavy triple dash horizontal
	{ 0x2506, 0x0178 },	// Box drawings light triple dash vertical
	{ 0x2507, 0x0178 },	// Box drawings heavy triple dash vertical
	{ 0x2508, 0x0171 },	// Box drawings light quadruple dash horizontal
	{ 0x2509, 0x0171 },	// Box drawings heavy quadruple dash horizontal
	{ 0x250A, 0x0178 },	// Box drawings light quadruple dash vertical
	{ 0x250B, 0x0178 },	// Box drawings heavy quadruple dash vertical
	{ 0x250C, 0x016C },	// Box drawings light down and right
	{ 0x250D, 0x016C },	// Box drawings down light and right heavy
	{ 0x250E, 0x016C },	// Box drawings down heavy and right light
	{ 0x250F, 0x016C },	// Box drawings heavy down and right
	{ 0x2510, 0x016B },	// Box drawings light down and left
	{ 0x2511, 0x016B },	// Box drawings down light and left heavy
	{ 0x2512, 0x016B },	// Box drawings down heavy and left light
	{ 0x2513, 0x016B },	// Box drawings heavy down and left
	{ 0x2514, 0x016D },	// Box drawings light up and right
	{ 0x2515, 0x016D },	// Box drawings up light and right heavy
	{ 0x2516, 0x016D },	// Box drawings up heavy and right light
	{ 0x2517, 0x016D },	// Box drawings heavy up and right
	{ 0x2518, 0x016A },	// Box drawings light up and left
	{ 0x2519, 0x016A },	// Box drawings up light and left heavy
	{ 0x251A, 0x016A },	// Box drawings up heavy and left light
	{ 0x251B, 0x016A },	// Box drawings heavy up and left
	{ 0x251C, 0x0174 },	// Box drawings light vertical and right
	{ 0x251D, 0x0174 },	// Box drawings vertical light and right heavy
	{ 0x251E, 0x0174 },	// Box drawings up heavy and right down light
	{ 0x251F, 0x0174 },	// Box drawings down heavy and right up light
	{ 0x2520, 0x0174 },	// Box drawings vertical heavy and right light
	{ 0x2521, 0x0174 },	// Box drawings down light and right up heavy
	{ 0x2522, 0x0174 },	// Box drawings up light and right down heavy
	{ 0x2523, 0x0174 },	// Box drawings heavy vertical and right
	{ 0x2524, 0x0175 },	// Box drawings light vertical and left
	{ 0x2525, 0x0175 },	// Box drawings vertical light and left heavy
	{ 0x2526, 0x0175 },	// Box drawings up heavy and left down light
	{ 0x2527, 0x0175 },	// Box drawings down heavy and left up light
	{ 0x2528, 0x0175 },	// Box drawings vertical heavy and left light
	{ 0x2529, 0x0175 },	// Box drawings down light and left up heavy
	{ 0x252A, 0x0175 },	// Box drawings up light and left down heavy
	{ 0x252B, 0x0175 },	// Box drawings heavy vertical and left
	{ 0x252C, 0x0177 },	// Box drawings light down and horizontal
	{ 0x252D, 0x0177 },	// Box drawings left heavy and right down light
	{ 0x252E, 0x0177 },	// Box drawings right heavy and left down light
	{ 0x252F, 0x0177 },	// Box drawings down light and horizontal heavy
	{ 0x2530, 0x0177 },	// Box drawings down heavy and horizontal light
	{ 0x2531, 0x0177 },	// Box drawings right light and left down heavy
	{ 0x2532, 0x0177 },	// Box drawings left light and right down heavy
	{ 0x2533, 0x0177 },	// Box drawings heavy down and horizontal
	{ 0x2534, 0x0176 },	// Box drawings light up and horizontal
	{ 0x2535, 0x0176 },	// Box drawings left heavy and right up light
	{ 0x2536, 0x0176 },	// Box drawings right heavy and left up light
	{ 0x2537, 0x0176 },	// Box drawings up light and horizontal heavy
	{ 0x2538, 0x0176 },	// Box drawings up heavy and horizontal light
	{ 0x2539, 0x0176 },	// Box drawings right light and left up heavy
	{ 0x253A, 0x0176 },	// Box drawings left light and right up heavy
	{ 0x253B, 0x0176 },	// Box drawings right up and horizontal
	{ 0x253C, 0x016e },	// Box drawings light vertical and horizontal
	{ 0x253D, 0x016e },	// Box drawings left heavy and right vertical light
	{ 0x253E, 0x016e },	// Box drawings right heavy and left vertical light
	{ 0x253F, 0x016e },	// Box drawings vertical light and horizontal heavy
	{ 0x2540, 0x016e },	// Box drawings up heavy and down horizontal light
	{ 0x2541, 0x016e },	// Box drawings down heavy and up horizontal light
	{ 0x2542, 0x016e },	// Box drawings vertical heavy and horizontal light
	{ 0x2543, 0x016e },	// Box drawings left up heavy and right down light
	{ 0x2544, 0x016e },	// Box drawings right up heavy and left down light
	{ 0x2545, 0x016e },	// Box drawings left down heavy and right up light
	{ 0x2546, 0x016e },	// Box drawings right down heavy and left up light
	{ 0x2547, 0x016e },	// Box drawings down light and up horizontal heavy
	{ 0x2548, 0x016e },	// Box drawings up light and up horizontal heavy
	{ 0x2549, 0x016e },	// Box drawings right light and left vertical heavy
	{ 0x254A, 0x016e },	// Box drawings left light and right vertical heavy
	{ 0x254B, 0x016e },	// Box drawings heavy vertical and horizontal
	{ 0x254C, 0x0171 },	// Box drawings light double dash horizontal
	{ 0x254D, 0x0171 },	// Box drawings heavy double dash horizontal
	{ 0x254E, 0x0178 },	// Box drawings light double dash vertical
	{ 0x254F, 0x0178 },	// Box drawings heavy double dash vertical
	{ 0x2550, 0x0171 },	// Box drawings double horizontal
	{ 0x2551, 0x0178 },	// Box drawings double vertical
	{ 0x2552, 0x016C },	// Box drawings down single and right double
	{ 0x2553, 0x016C },	// Box drawings down double and right single
	{ 0x2554, 0x016C },	// Box drawings double down and right
	{ 0x2555, 0x016B },	// Box drawings down single and left double
	{ 0x2556, 0x016B },	// Box drawings down double and left single
	{ 0x2557, 0x016B },	// Box drawings double down and left
	{ 0x2558, 0x016D },	// Box drawings up single and right double
	{ 0x2559, 0x016D },	// Box drawings up double and right single
	{ 0x255A, 0x016D },	// Box drawings double up and right
	{ 0x255B, 0x016A },	// Box drawings up single and left double
	{ 0x255C, 0x016A },	// Box drawings up double and left single
	{ 0x255D, 0x016A },	// Box drawings double up and left
	{ 0x255E, 0x0174 },	// Box drawings vertical single and right double
	{ 0x255F, 0x0174 },	// Box drawings vertical double and right single
	{ 0x2560, 0x0174 },	// Box drawings double vertical and right
	{ 0x2561, 0x0175 },	// Box drawings vertical single and left double
	{ 0x2562, 0x0175 },	// Box drawings vertical double and left single
	{ 0x2563, 0x0175 },	// Box drawings double vertical and left
	{ 0x2564, 0x0177 },	// Box drawings down single and horizontal double
	{ 0x2565, 0x0177 },	// Box drawings down double and horizontal single
	{ 0x2566, 0x0177 },	// Box drawings double down and horizontal
	{ 0x2567, 0x0176 },	// Box drawings up single and horizontal double
	{ 0x2568, 0x0176 },	// Box drawings up double and horizontal single
	{ 0x2569, 0x0176 },	// Box drawings double up and horizontal
	{ 0x256A, 0x016E },	// Box drawings double vertical single and horizontal double
	{ 0x256B, 0x016E },	// Box drawings double vertical double and horizontal single
	{ 0x256C, 0x016E },	// Box drawings double vertical and horizontal
	{ 0x256D, 0x016C },	// Box drawings light arc down and right
	{ 0x256E, 0x016B },	// Box drawings light arc down and left
	{ 0x256F, 0x016A },	// Box drawings light arc up and left
	{ 0x2570, 0x016D },	// Box drawings light arc left and right
/*
	{ 0x2571, 0x0000 },	// Box drawings light diagonal upper right to lower left
	{ 0x2572, 0x0000 },	// Box drawings light diagonal upper left to lower right
	{ 0x2573, 0x0000 },	// Box drawings light diagonal cross
	{ 0x2574, 0x0000 },	// Box drawings light left
	{ 0x2575, 0x0000 },	// Box drawings light up
	{ 0x2576, 0x0000 },	// Box drawings light right
	{ 0x2577, 0x0000 },	// Box drawings light down
	{ 0x2578, 0x0000 },	// Box drawings heavy left
	{ 0x2579, 0x0000 },	// Box drawings heavy up
	{ 0x257A, 0x0000 },	// Box drawings heavy right
	{ 0x257B, 0x0000 },	// Box drawings heavy down
 */
	{ 0x257C, 0x0171 },	// Box drawings light left and heavy right
	{ 0x257D, 0x0178 },	// Box drawings light up and heavy down
	{ 0x257E, 0x0171 },	// Box drawings heavy left and light right
	{ 0x257F, 0x0178 },	// Box drawings heavy up and light down

	/*
	 * Block Elements and Shade Characters
	 *   http://www.unicode.org/charts/PDF/U2580.pdf
	 */
//	{ 0x2588, 0x0460 },	// Full block
	{ 0x2591, 0x0261 },	// Light shade (25%)
	{ 0x2592, 0x0261 },	// Medium shade (50%)
	{ 0x2593, 0x0261 },	// Dark shade (75%)

	/*
	 * Geometric Shapes
	 *   http://www.unicode.org/charts/PDF/U25A0.pdf
	 */
	{ 0x25AA, 0x027E },	// Black small square
	{ 0x25AE, 0x0260 },	// Black vertical rectangle
#if 0
	{ 0x25c6, 0x0260 },	// BLACK DIAMOND
#endif

	/*
	 * Miscellaneous symbols and arrows
	 *   http://www.unicode.org/charts/PDF/U2B00.pdf
	 */
	{ 0x2B1D, 0x027E },	// Black very small square
};
