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- a
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### - a -

- AXIS_TYPE : Mix::Dynamics

### - b -

- BLEND_TYPE : Mix::Graphics

### - c -

- COLOR_WRITE_MASK : Mix::Graphics
- CUBEMAP_FACE : Mix::Graphics
- CULL_TYPE : Mix::Graphics

### - d -

- DEBUG_DRAW_COLOR_TYPE : Mix::Dynamics , Mix::Scene
- DEBUG_DRAW_FLAG : Mix::Dynamics , Mix::Scene
- DEBUG_DRAW_METHOD : Mix::Scene
- DEBUG_ID : Mix::Parallel
- DEBUG_IMAGE_TYPE : Mix::Scene
- DEBUG_PROFILE_TYPE : Mix::Scene
- DYNAMICS_COLLIDER_MODE : Mix::Scene
- DYNAMICS_KCHAR_MODE : Mix::Scene

### - e -

- ENGINE_CONFIG_FLAG : Mix

### - f -

- FILL_TYPE : Mix::Graphics
- FORMAT : Mix::Graphics

### - g -

- GAMEPAD_API : Mix::HID
- GAMEPAD_BUTTON : Mix::HID
- GAMEPAD_CONSTANT : Mix::HID
- GAMEPAD_PORT : Mix::HID

### - i -

- INDEX_FORMAT : Mix::Graphics

### - k -

- KEY : Mix::HID

### - m -

- MOTION_COMMAND_EXECUTE_TYPE : Mix::Scene
- MOTION_COMMAND_FLAG : Mix::Scene
- MOTION_CONDITION_FLAG : Mix::Scene
- MOTION_CONSTANT : Mix::Scene
- MOTION_RT_FLAG : Mix::Scene

### - o -

- OBJECT_FILTER_FLAG : Mix::Dynamics

### - p -

- PRIMITIVE_TYPE : Mix::Graphics

### - q -

- QUERY_FORMAT : Mix::Graphics

### - r -

- RENDERER_CAPABILITY_FLAG : Mix::Scene
- RENDERER_SAMPLING_RESOLUTION : Mix::Scene

### - s -

- SECTION_TYPE : Mix::Memory
- SEEK_METHOD : Mix::IO
- SHADER_MODEL : Mix::Graphics
- SHADER_TARGET : Mix::Graphics
- SPECIAL_DIRECTORY_TYPE : Mix::IO
- STRING_FLAGS : Mix::Graphics::Utility
- SWITCH_STATE : Mix::HID

### - t -

- TEXTURE_ADDRESS_TYPE : Mix::Graphics
- TEXTURE_FILTER_TYPE : Mix::Graphics

### - v -

- VERTEX_ELEMENT_FORMAT : Mix::Graphics
- VERTEX_ELEMENT_SEMANTIC : Mix::Graphics

### - w -

- WATER_CONTAINS_RESULT : Mix::Scene

### - z -

- ZFUNC_TYPE : Mix::Graphics