#include "Mix/Private/Scene/Common/RendererObject.h"

namespace Mix{ namespace Scene{ namespace Common{

RendererObject::RendererObject( void ) :
m_bRendering( False )
{
}

void RendererObject::SetRendering( Boolean state )
{
	m_bRendering = state;
}

Boolean RendererObject::IsRendering( void ) const
{
	return m_bRendering;
}

}}}
