using System;

namespace Mix.Tool.ModelEditor
{
    /// <summary>
    /// シェイプエディターソースクラス
    /// </summary>
    public class ShapeEditorSource
    {
        private Mix.Tool.Dynamics.Design.IBasicDocument doc = null;
        private Mix.Tool.Dynamics.Design.Shape shape = null;

        public ShapeEditorSource(Mix.Tool.Dynamics.Design.IBasicDocument _doc, Mix.Tool.Dynamics.Design.Shape _shape)
        {
            this.doc = _doc;
            this.shape = _shape;
        }

        public Mix.Tool.Dynamics.Design.IBasicDocument Document
        {
            get { return this.doc; }
        }

        public Mix.Tool.Dynamics.Design.Shape Shape
        {
            get { return this.shape; }
        }
    };
}
