#pragma once

using namespace System;

namespace Mix{ namespace Tool{ namespace Graphics{

	[Flags]
	public enum class ShaderModels
	{
		Init		  = 0x00000000,
		DirectX9_3_0  = 0x00000001,
		DirectX10_4_0 = 0x00000002,
		DirectX11_5_0 = 0x00000004,
	};

}}}
