ランタイム: Mix::Scene::IAtmosphereScatter::NIGHT_SETTINGS Struct Reference

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Mix::Scene::IAtmosphereScatter::NIGHT_SETTINGS Struct Reference

夜セッティング構造体 More...

`#include <IAtmosphereScatter.h>`

Collaboration diagram for Mix::Scene::IAtmosphereScatter::NIGHT_SETTINGS:
[legend]

## Public Attributes

Mix::Vector4 | color
| 夜空の色 More...
Float32 | threshold
| 夜へと変化を始める角度( COS値 ) More...
Float32 | offset
| 夜に変化し終わる threshold からのオフセット( 0.0f 以上 ) More...

## Detailed Description

夜セッティング構造体

## Member Data Documentation

Mix::Vector4 Mix::Scene::IAtmosphereScatter::NIGHT_SETTINGS::color

夜空の色

Float32 Mix::Scene::IAtmosphereScatter::NIGHT_SETTINGS::threshold

夜へと変化を始める角度( COS値 )

Float32 Mix::Scene::IAtmosphereScatter::NIGHT_SETTINGS::offset

夜に変化し終わる threshold からのオフセット( 0.0f 以上 )

The documentation for this struct was generated from the following file:

- Mix/Scene/IAtmosphereScatter.h