ランタイム: Mix/Scene.h File Reference

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Scene.h File Reference

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`#include "Mix/Scene/IManager.h"`
`#include "Mix/Scene/IEffectPackage.h"`
`#include "Mix/Scene/IMaterial.h"`
`#include "Mix/Scene/IDefaultMaterial.h"`
`#include "Mix/Scene/IMotionMixer.h"`
`#include "Mix/Scene/IMotionController.h"`
`#include "Mix/Scene/IMotionListener.h"`
`#include "Mix/Scene/IMotionState.h"`
`#include "Mix/Scene/IMotion.h"`
`#include "Mix/Scene/IContactListener.h"`
`#include "Mix/Scene/IDynamicsObject.h"`
`#include "Mix/Scene/ICollider.h"`
`#include "Mix/Scene/ISimpleCollider.h"`
`#include "Mix/Scene/ILibertyCollider.h"`
`#include "Mix/Scene/IActorCollider.h"`
`#include "Mix/Scene/ITerrainCollider.h"`
`#include "Mix/Scene/ISensor.h"`
`#include "Mix/Scene/ISimpleSensor.h"`
`#include "Mix/Scene/IActorSensor.h"`
`#include "Mix/Scene/IKinematicCharacter.h"`
`#include "Mix/Scene/ISimpleKinematicCharacter.h"`
`#include "Mix/Scene/IActorKinematicCharacter.h"`
`#include "Mix/Scene/IRenderer.h"`
`#include "Mix/Scene/IRendererObject.h"`
`#include "Mix/Scene/IEntity.h"`
`#include "Mix/Scene/ICamera.h"`
`#include "Mix/Scene/IUniversalCamera.h"`
`#include "Mix/Scene/IViewCamera.h"`
`#include "Mix/Scene/IHemisphereLight.h"`
`#include "Mix/Scene/IDirectionalLight.h"`
`#include "Mix/Scene/ISpotLight.h"`
`#include "Mix/Scene/IPointLight.h"`
`#include "Mix/Scene/ISkyDome.h"`
`#include "Mix/Scene/ILeavingParticle.h"`
`#include "Mix/Scene/IScatterParticle.h"`
`#include "Mix/Scene/IParticleSystem.h"`
`#include "Mix/Scene/IDefaultParticleSystem.h"`
`#include "Mix/Scene/IBillboardParticleSystem.h"`
`#include "Mix/Scene/IParticleGenerator.h"`
`#include "Mix/Scene/IParticleProcessor.h"`
`#include "Mix/Scene/IActorModel.h"`
`#include "Mix/Scene/IActorListener.h"`
`#include "Mix/Scene/IActorNode.h"`
`#include "Mix/Scene/IActorConstraint.h"`
`#include "Mix/Scene/IActorDynamicsDirector.h"`
`#include "Mix/Scene/ITerrainModel.h"`
`#include "Mix/Scene/IFlowerPackage.h"`
`#include "Mix/Scene/IPlanter.h"`
`#include "Mix/Scene/IWaterPool.h"`
`#include "Mix/Scene/IFloor.h"`
`#include "Mix/Scene/IGhost.h"`
`#include "Mix/Scene/ILightShaftsCaster.h"`
`#include "Mix/Scene/IAtmosphereScatter.h"`
`#include "Mix/Scene/IDynamicsWorld.h"`
Include dependency graph for Scene.h:

Go to the source code of this file.

## Detailed Description

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