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Mix::Scene::IBillboardParticleSystem Member List

This is the complete list of members for Mix::Scene::IBillboardParticleSystem, including all inherited members.

AddRef(void) | Mix::Reference |
BASE_FLAGS enum name | Mix::Scene::IParticleSystem |
BEHAVIOR_FLAGS enum name | Mix::Scene::IParticleSystem |
BILLBOARD enum value | Mix::Scene::IParticleSystem |
FAR_SKIP_FRAMES enum value | Mix::Scene::IParticleSystem |
GetColorControlPoint1(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetColorControlPoint2(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetConfig(void) const =0 | Mix::Scene::IParticleSystem | pure virtual
GetConstantLinearVelocity(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetEmitOffset(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetEmitRadius(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetGravity(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetInitalColor(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetInitalSize(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetLastColor(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetLastSize(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMaxAngularAcceleration(void) const =0 | Mix::Scene::IBillboardParticleSystem | pure virtual
GetMaxAngularImpulse(void) const =0 | Mix::Scene::IBillboardParticleSystem | pure virtual
GetMaxAngularVelocityDamping(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMaxEmitCount(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMaxEmitInterval(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMaxFarDist(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMaxFarSkipFrames(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMaxLife(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMaxLinearAcceleration(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMaxLinearImpulse(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMaxLinearVelocityDamping(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMaxMass(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMaxSizeRand(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMiddleColor(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMinAngularAcceleration(void) const =0 | Mix::Scene::IBillboardParticleSystem | pure virtual
GetMinAngularImpulse(void) const =0 | Mix::Scene::IBillboardParticleSystem | pure virtual
GetMinAngularVelocityDamping(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMinEmitCount(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMinEmitInterval(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMinFarDist(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMinLife(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMinLinearAcceleration(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMinLinearImpulse(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMinLinearVelocityDamping(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMinMass(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetMinSizeRand(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetRefCount(void) | Mix::Reference |
GetTexBR(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
GetTexTL(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
Internal_CreateProcessor(Mix::Scene::IParticleProcessor **ppProcessor)=0 | Mix::Scene::IParticleSystem | pure virtual
Internal_GetGenerateCount(void) const =0 | Mix::Scene::IParticleSystem | pure virtual
Internal_GetGenerateInterval(void) const =0 | Mix::Scene::IParticleSystem | pure virtual
Internal_GetGenerator(Mix::Scene::IParticleGenerator **ppGenerator)=0 | Mix::Scene::IParticleSystem | pure virtual
INVISIBLE_SLEEP enum value | Mix::Scene::IParticleSystem |
IsBillboard(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
IsFarSkipFrames(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
IsInvisibleSleep(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
IsSimulationWorldSpace(void) const =0 | Mix::Scene::ISimpleParticleSystem | pure virtual
MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected
Reference(void) | Mix::Reference | protected
Reference(Long32 count) | Mix::Reference | protected
Release(void) | Mix::Reference |
SetAngularAcceleration(Float32 minAcc, Float32 maxAcc)=0 | Mix::Scene::IBillboardParticleSystem | pure virtual
SetAngularImpulse(Float32 minImpulse, Float32 maxImpulse)=0 | Mix::Scene::IBillboardParticleSystem | pure virtual
SetAngularVelocityDamping(Float32 minDamping, Float32 maxDamping)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetColor(const Mix::Vector4 &initalColor, const Mix::Vector4 &middleColor, const Mix::Vector4 &lastColor)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetColorControlPoints(Float32 p1, Float32 p2)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetConstantLinearVelocity(const Mix::Vector3 &vel)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetEmitCount(UInt32 minEC, UInt32 maxEC)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetEmitInterval(Float32 minEI, Float32 maxEI)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetEmitOffset(Float32 offset)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetEmitRadius(const Mix::Vector3 &radius)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetFarDist(Float32 minDist, Float32 maxDist)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetFarSkipFrames(Boolean state)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetGravity(const Mix::Vector3 &gravity)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetInvisibleSleep(Boolean state)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetLife(Float32 minLife, Float32 maxLife)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetLinearAcceleration(const Mix::Vector3 &minAcc, const Mix::Vector3 &maxAcc)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetLinearImpulse(const Mix::Vector3 &minImpulse, const Mix::Vector3 &maxImpulse)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetLinearVelocityDamping(Float32 minDamping, Float32 maxDamping)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetMass(Float32 minMass, Float32 maxMass)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetMaxFarSkipFrames(UInt32 value)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetSize(const Mix::Vector2 &initalSize, const Mix::Vector2 &lastSize, Float32 minSizeRnd, Float32 maxSizeRnd)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SetTexCoords(const Mix::Vector2 &tl, const Mix::Vector2 &br)=0 | Mix::Scene::ISimpleParticleSystem | pure virtual
SIMULATION_WORLD_SPACE enum value | Mix::Scene::IParticleSystem |
~IBillboardParticleSystem(void) | Mix::Scene::IBillboardParticleSystem | inlineprotectedvirtual
~IParticleSystem(void) | Mix::Scene::IParticleSystem | inlineprotectedvirtual
~ISimpleParticleSystem(void) | Mix::Scene::ISimpleParticleSystem | inlineprotectedvirtual
~Reference(void) | Mix::Reference | protectedvirtual