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Mix::Dynamics::IManager Member List

This is the complete list of members for Mix::Dynamics::IManager, including all inherited members.

AddRef(void) | Mix::Reference |
CreateBallJoint(Mix::Dynamics::IRigidBody *pRigidBodyA, const Mix::Vector3 &pivotA, const Mix::Vector3 &twistAxis, const Mix::Vector3 &swingAxis, Mix::Dynamics::IBallJoint **ppBallJoint, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateBallJoint(Mix::Dynamics::IRigidBody *pRigidBodyA, Mix::Dynamics::IRigidBody *pRigidBodyB, const Mix::Vector3 &pivotA, const Mix::Vector3 &pivotB, const Mix::Vector3 &twistAxis, const Mix::Vector3 &swingAxis, Mix::Dynamics::IBallJoint **ppBallJoint, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateBoxShape(Float32 x, Float32 y, Float32 z, Mix::Dynamics::IBoxShape **ppBoxShape, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateBoxShape(const Mix::Vector3 &halfExtents, Mix::Dynamics::IBoxShape **ppBoxShape, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateCapsuleShape(Mix::Dynamics::AXIS_TYPE axis, Float32 height, Float32 radius, Mix::Dynamics::ICapsuleShape **ppCapsuleShape, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateCompoundShape(Mix::Dynamics::ICompoundShape **ppCompoundShape, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateConeShape(Mix::Dynamics::AXIS_TYPE axis, Float32 height, Float32 radius, Mix::Dynamics::IConeShape **ppConeShape, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateConvexHullShape(const Mix::Dynamics::MESH &mesh, Mix::Dynamics::IConvexHullShape **ppConvexHullShape, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateCylinderShape(Mix::Dynamics::AXIS_TYPE axis, Float32 height, Float32 radius, Mix::Dynamics::ICylinderShape **ppCylinderShape, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateDofJoint(Mix::Dynamics::IRigidBody *pRigidBodyA, const Mix::Quaternion &rotA, const Mix::Vector3 &pivotA, Mix::Dynamics::IDofJoint **ppDofJoint, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateDofJoint(Mix::Dynamics::IRigidBody *pRigidBodyA, Mix::Dynamics::IRigidBody *pRigidBodyB, const Mix::Quaternion &rotA, const Mix::Quaternion &rotB, const Mix::Vector3 &pivotA, const Mix::Vector3 &pivotB, Mix::Dynamics::IDofJoint **ppDofJoint, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateHingeJoint(Mix::Dynamics::IRigidBody *pRigidBodyA, const Mix::Vector3 &pivotA, const Mix::Vector3 &axis, Mix::Dynamics::IHingeJoint **ppHingeJoint, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateHingeJoint(Mix::Dynamics::IRigidBody *pRigidBodyA, Mix::Dynamics::IRigidBody *pRigidBodyB, const Mix::Vector3 &pivotA, const Mix::Vector3 &pivotB, const Mix::Vector3 &axis, Mix::Dynamics::IHingeJoint **ppHingeJoint, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateKinematicCharacter(Float32 height, Float32 radius, Float32 stepHeight, Mix::Dynamics::IKinematicCharacter **ppKinematicCharacter, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateObjectDragger(Mix::Dynamics::IWorld *pWorld, Mix::Dynamics::IObjectDragger **ppObjectDragger, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreatePointJoint(Mix::Dynamics::IRigidBody *pRigidBodyA, const Mix::Vector3 &pivotA, Mix::Dynamics::IPointJoint **ppPointJoint, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreatePointJoint(Mix::Dynamics::IRigidBody *pRigidBodyA, Mix::Dynamics::IRigidBody *pRigidBodyB, const Mix::Vector3 &pivotA, const Mix::Vector3 &pivotB, Mix::Dynamics::IPointJoint **ppPointJoint, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateRigidBody(Float32 mass, Mix::Dynamics::IShape *pShape, Mix::Dynamics::IRigidBody **ppRigidBody, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateSensor(Mix::Dynamics::IShape *pShape, Mix::Dynamics::ISensor **ppSensor, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateSliderJoint(Mix::Dynamics::IRigidBody *pRigidBodyA, const Mix::Quaternion &rotA, const Mix::Vector3 &pivotA, Mix::Dynamics::ISliderJoint **ppSliderJoint, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateSliderJoint(Mix::Dynamics::IRigidBody *pRigidBodyA, Mix::Dynamics::IRigidBody *pRigidBodyB, const Mix::Quaternion &rotA, const Mix::Quaternion &rotB, const Mix::Vector3 &pivotA, const Mix::Vector3 &pivotB, Mix::Dynamics::ISliderJoint **ppSliderJoint, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateSphereShape(Float32 radius, Mix::Dynamics::ISphereShape **ppSphereShape, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateStaticMesh(const Mix::Dynamics::MESH *meshes, UInt32 meshNum, UInt32 materialNum, Mix::Dynamics::IStaticMesh **ppStaticMesh, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateStaticMesh(Mix::Memory::IBuffer *pBuffer, UInt32 materialNum, Mix::Dynamics::IStaticMesh **ppStaticMesh, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateStaticPlane(const Mix::Vector3 &normal, Float32 constant, Mix::Dynamics::IStaticPlane **ppStaticPlane, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateVehicle(Float32 mass, Mix::Dynamics::IShape *pShape, const Mix::Dynamics::VEHICLE_WHEEL_DESC *wheels, UInt32 wheelNum, Mix::Dynamics::IVehicle **ppVehicle, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
CreateWorld(const Mix::Dynamics::WORLD_CONFIG &config, Mix::Dynamics::IWorld **ppWorld, const wchar_t *pDebugName=NULL)=0 | Mix::Dynamics::IManager | pure virtual
Debug_GetDrawColor(Mix::Dynamics::DEBUG_DRAW_COLOR_TYPE type) const =0 | Mix::Dynamics::IManager | pure virtual
Debug_SetDrawColor(Mix::Dynamics::DEBUG_DRAW_COLOR_TYPE type, const Mix::Vector4 &color)=0 | Mix::Dynamics::IManager | pure virtual
GetRefCount(void) | Mix::Reference |
MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected
Reference(void) | Mix::Reference | protected
Reference(Long32 count) | Mix::Reference | protected
Release(void) | Mix::Reference |
~IManager(void) | Mix::Dynamics::IManager | inlineprotectedvirtual
~Reference(void) | Mix::Reference | protectedvirtual