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Mix::Scene::IParticleSystem Member List

This is the complete list of members for Mix::Scene::IParticleSystem, including all inherited members.

AddRef(void) | Mix::Reference |
BASE_FLAGS enum name | Mix::Scene::IParticleSystem |
BEHAVIOR_FLAGS enum name | Mix::Scene::IParticleSystem |
BILLBOARD enum value | Mix::Scene::IParticleSystem |
FAR_SKIP_FRAMES enum value | Mix::Scene::IParticleSystem |
GetConfig(void) const =0 | Mix::Scene::IParticleSystem | pure virtual
GetRefCount(void) | Mix::Reference |
Internal_CreateProcessor(Mix::Scene::IParticleProcessor **ppProcessor)=0 | Mix::Scene::IParticleSystem | pure virtual
Internal_GetGenerateCount(void) const =0 | Mix::Scene::IParticleSystem | pure virtual
Internal_GetGenerateInterval(void) const =0 | Mix::Scene::IParticleSystem | pure virtual
Internal_GetGenerator(Mix::Scene::IParticleGenerator **ppGenerator)=0 | Mix::Scene::IParticleSystem | pure virtual
INVISIBLE_SLEEP enum value | Mix::Scene::IParticleSystem |
MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected
Reference(void) | Mix::Reference | protected
Reference(Long32 count) | Mix::Reference | protected
Release(void) | Mix::Reference |
SIMULATION_WORLD_SPACE enum value | Mix::Scene::IParticleSystem |
~IParticleSystem(void) | Mix::Scene::IParticleSystem | inlineprotectedvirtual
~Reference(void) | Mix::Reference | protectedvirtual