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Mix::Scene::IParticleProcessor Member List

This is the complete list of members for Mix::Scene::IParticleProcessor, including all inherited members.

AddRef(void) | Mix::Reference |
Debug_Draw(const Mix::Matrix4x4 &worldMat, Mix::Graphics::Utility::IPerspectiveRenderer *pPerspectiveRenderer)=0 | Mix::Scene::IParticleProcessor | pure virtual
GetRefCount(void) | Mix::Reference |
Internal_Add(Mix::Scene::IParticleGenerator *pGenerator, UInt32 genCount)=0 | Mix::Scene::IParticleProcessor | pure virtual
Internal_Add(const Mix::Matrix4x4 &worldMat, Mix::Scene::IParticleGenerator *pGenerator, UInt32 genCount)=0 | Mix::Scene::IParticleProcessor | pure virtual
Internal_Clear(void)=0 | Mix::Scene::IParticleProcessor | pure virtual
Internal_Duplicate(Mix::Scene::IParticleProcessor **ppProcessor, const wchar_t *pDebugName)=0 | Mix::Scene::IParticleProcessor | pure virtual
Internal_GetCount(void) const =0 | Mix::Scene::IParticleProcessor | pure virtual
Internal_GetFaceNum(void) const =0 | Mix::Scene::IParticleProcessor | pure virtual
Internal_GetFaces(void) const =0 | Mix::Scene::IParticleProcessor | pure virtual
Internal_Update(Float32 dt)=0 | Mix::Scene::IParticleProcessor | pure virtual
MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected
Reference(void) | Mix::Reference | protected
Reference(Long32 count) | Mix::Reference | protected
Release(void) | Mix::Reference |
~IParticleProcessor(void) | Mix::Scene::IParticleProcessor | inlineprotectedvirtual
~Reference(void) | Mix::Reference | protectedvirtual