ランタイム: Mix::Scene::ICamera::DEBUG_DRAW_FILIMIC_SETTINGS Struct Reference

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Public Attributes | List of all members
Mix::Scene::ICamera::DEBUG_DRAW_FILIMIC_SETTINGS Struct Reference

デバッグ : フィルミック描画設定構造体 More...

`#include <ICamera.h>`

Collaboration diagram for Mix::Scene::ICamera::DEBUG_DRAW_FILIMIC_SETTINGS:
[legend]

## Public Attributes

Mix::Rectangle | rect
| グラフを描画する矩形 More...
Int32 | padding
| グラフのパディング More...
Float32 | valueMax
| 最大値 More...
Float32 | valueStep
| 値のステップ量 More...
Int32 | memNum
| メモリの数 More...
Float32 | errValue
| エラー値 More...

## Detailed Description

デバッグ : フィルミック描画設定構造体

## Member Data Documentation

Mix::Rectangle Mix::Scene::ICamera::DEBUG_DRAW_FILIMIC_SETTINGS::rect

グラフを描画する矩形

Int32 Mix::Scene::ICamera::DEBUG_DRAW_FILIMIC_SETTINGS::padding

グラフのパディング

Float32 Mix::Scene::ICamera::DEBUG_DRAW_FILIMIC_SETTINGS::valueMax

最大値

Float32 Mix::Scene::ICamera::DEBUG_DRAW_FILIMIC_SETTINGS::valueStep

値のステップ量

Int32 Mix::Scene::ICamera::DEBUG_DRAW_FILIMIC_SETTINGS::memNum

メモリの数

Float32 Mix::Scene::ICamera::DEBUG_DRAW_FILIMIC_SETTINGS::errValue

エラー値

The documentation for this struct was generated from the following file:

- Mix/Scene/ICamera.h