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Mix::Scene::ICollider Member List

This is the complete list of members for Mix::Scene::ICollider, including all inherited members.

ACTOR_COLLIDER enum value | Mix::Scene::IDynamicsObject |
ACTOR_KINEMATIC_CHARACTER enum value | Mix::Scene::IDynamicsObject |
ACTOR_SENSOR enum value | Mix::Scene::IDynamicsObject |
AddContactListener(Mix::Scene::IContactListener *pListener)=0 | Mix::Scene::IDynamicsObject | pure virtual
AddRef(void) | Mix::Reference |
ClearContactListener(void)=0 | Mix::Scene::IDynamicsObject | pure virtual
ContainsContactListener(Mix::Scene::IContactListener *pListener) const =0 | Mix::Scene::IDynamicsObject | pure virtual
GetOwner(Mix::Scene::IRendererObject **ppOwner)=0 | Mix::Scene::IDynamicsObject | pure virtual
GetOwnerPtr(void) const =0 | Mix::Scene::IDynamicsObject | pure virtual
GetRefCount(void) | Mix::Reference |
GetType(void) const =0 | Mix::Scene::IDynamicsObject | pure virtual
GetUserIndex(void) const =0 | Mix::Scene::IDynamicsObject | pure virtual
GetUserPtr(void) const =0 | Mix::Scene::IDynamicsObject | pure virtual
GetWorldMatrix(void) const =0 | Mix::Scene::IDynamicsObject | pure virtual
GetWorldPosition(void) const =0 | Mix::Scene::IDynamicsObject | pure virtual
GetWorldRotation(void) const =0 | Mix::Scene::IDynamicsObject | pure virtual
HasContactListener(void) const =0 | Mix::Scene::IDynamicsObject | pure virtual
IsDefault(void) const =0 | Mix::Scene::ICollider | pure virtual
IsKinematic(void) const =0 | Mix::Scene::ICollider | pure virtual
IsStatic(void) const =0 | Mix::Scene::ICollider | pure virtual
LIBERTY_COLLIDER enum value | Mix::Scene::IDynamicsObject |
MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected
Reference(void) | Mix::Reference | protected
Reference(Long32 count) | Mix::Reference | protected
Release(void) | Mix::Reference |
RemoveContactListener(Mix::Scene::IContactListener *pListener)=0 | Mix::Scene::IDynamicsObject | pure virtual
SetUserIndex(Int32 index)=0 | Mix::Scene::IDynamicsObject | pure virtual
SetUserPtr(void *pData)=0 | Mix::Scene::IDynamicsObject | pure virtual
SIMPLE_COLLIDER enum value | Mix::Scene::IDynamicsObject |
SIMPLE_KINEMATIC_CHARACTER enum value | Mix::Scene::IDynamicsObject |
SIMPLE_SENSOR enum value | Mix::Scene::IDynamicsObject |
TERRAIN_COLLIDER enum value | Mix::Scene::IDynamicsObject |
TYPE enum name | Mix::Scene::IDynamicsObject |
UNDEFINED enum value | Mix::Scene::IDynamicsObject |
~ICollider(void) | Mix::Scene::ICollider | inlineprotectedvirtual
~IDynamicsObject(void) | Mix::Scene::IDynamicsObject | inlineprotectedvirtual
~Reference(void) | Mix::Reference | protectedvirtual