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Mix::Scene::IDynamicsWorld Member List

This is the complete list of members for Mix::Scene::IDynamicsWorld, including all inherited members.

Activate(void)=0 | Mix::Scene::IDynamicsWorld | pure virtual
ACTOR_MODEL enum value | Mix::Scene::IRendererObject |
ACTOR_NODE enum value | Mix::Scene::IRendererObject |
AddRef(void) | Mix::Reference |
ATMOSPHERE_SCATTER enum value | Mix::Scene::IRendererObject |
Deactivate(Boolean bForce=False)=0 | Mix::Scene::IDynamicsWorld | pure virtual
DIRECTIONAL_LIGHT enum value | Mix::Scene::IRendererObject |
DYNAMICS_WORLD enum value | Mix::Scene::IRendererObject |
FLOOR enum value | Mix::Scene::IRendererObject |
GetGravity(void) const =0 | Mix::Scene::IDynamicsWorld | pure virtual
GetRefCount(void) | Mix::Reference |
GetType(void) const =0 | Mix::Scene::IRendererObject | pure virtual
GHOST enum value | Mix::Scene::IRendererObject |
HEMISPHERE_LIGHT enum value | Mix::Scene::IRendererObject |
IsRendering(void) const =0 | Mix::Scene::IRendererObject | pure virtual
LEAVING_PARTICLE enum value | Mix::Scene::IRendererObject |
LIGHT_SHAFTS_CASTER enum value | Mix::Scene::IRendererObject |
MIX_DECLARE_ALLOCATOR() | Mix::Reference | protected
PLANTER enum value | Mix::Scene::IRendererObject |
POINT_LIGHT enum value | Mix::Scene::IRendererObject |
Reference(void) | Mix::Reference | protected
Reference(Long32 count) | Mix::Reference | protected
Release(void) | Mix::Reference |
SCATTER_PARTICLE enum value | Mix::Scene::IRendererObject |
SetGravity(const Mix::Vector3 &gravity)=0 | Mix::Scene::IDynamicsWorld | pure virtual
SKY_DOME enum value | Mix::Scene::IRendererObject |
SPOT_LIGHT enum value | Mix::Scene::IRendererObject |
TERRAIN_MODEL enum value | Mix::Scene::IRendererObject |
TestRay(UInt16 filterMask, const Mix::Vector3 &fromWorldPos, const Mix::Vector3 &toWorldPos, Mix::Scene::IDynamicsWorld::TestCallback *pCallback, Mix::Scene::IDynamicsWorld::TEST_RESULT &result)=0 | Mix::Scene::IDynamicsWorld | pure virtual
TestSweep(UInt16 filterMask, Mix::Dynamics::IShape *pShape, const Mix::Vector3 &fromWorldPos, const Mix::Vector3 &toWorldPos, Mix::Scene::IDynamicsWorld::TestCallback *pCallback, Mix::Scene::IDynamicsWorld::TEST_RESULT &result)=0 | Mix::Scene::IDynamicsWorld | pure virtual
TYPE enum name | Mix::Scene::IRendererObject |
UNDEFINED enum value | Mix::Scene::IRendererObject |
UNIVERSAL_CAMERA enum value | Mix::Scene::IRendererObject |
VIEW_CAMERA enum value | Mix::Scene::IRendererObject |
WATER_POOL enum value | Mix::Scene::IRendererObject |
~IDynamicsWorld(void) | Mix::Scene::IDynamicsWorld | inlineprotectedvirtual
~IRendererObject(void) | Mix::Scene::IRendererObject | inlineprotectedvirtual
~Reference(void) | Mix::Reference | protectedvirtual