/*************************************************************************
 *
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 *
 *  $RCSfile: XAnimate.idl,v $
 *
 *  $Revision: 1.3 $
 *
 *  last change: $Author: rt $ $Date: 2005/09/07 20:39:40 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/
#ifndef __com_sun_star_animations_XAnimate_idl__ 
#define __com_sun_star_animations_XAnimate_idl__ 

#ifndef __com_sun_star_animations_XAnimationNode_idl__
#include <com/sun/star/animations/XAnimationNode.idl>
#endif

#ifndef __com_sun_star_animations_TimeFilterPair_idl__
#include <com/sun/star/animations/TimeFilterPair.idl>
#endif

//============================================================================= 
 
 module com {  module sun {  module star {  module animations {  
 
//============================================================================= 

/** Interface for generic animation.

	@see http://www.w3.org/TR/smil20/animation.html#edef-animate
*/
interface XAnimate : XAnimationNode
{
	/** This attribute specifies the target element to be animated.
		<br>
		See documentation of used animation engine for supported targets.
	*/
	[attribute] any Target;

	/** This attribute specifies an optional subitem from the target element
		that should be animated.
		<br>
		A value of zero should always be the default and animate the complete target.
		<br>
		See documentation of used animation engine for supported subitems.
	*/
	[attribute] short SubItem;

	/** Specifies the target attribute.

		@see http://www.w3.org/TR/smil20/animation.html#adef-attributeName
	*/
	[attribute] string AttributeName;

	/** A sequence of one or more values, each of which must be a legal value for
		the specified attribute.

		@see http://www.w3.org/TR/smil20/animation.html#adef-values
	*/
	[attribute] sequence< any > Values;

	/**
	*/
	[attribute] sequence< double > KeyTimes;

	/**
		@see <const>AnimationValueType</const>
	*/
	[attribute] short ValueType;

	/** Specifies the interpolation mode for the animation.
		<br>
		If the target attribute does not support linear interpolation (e.g. for strings),
		or if the values attribute has only one value, the CalcMode attribute is ignored
		and discrete interpolation is used.
		
		@see AnimationCalcMode;
	*/
	[attribute] short CalcMode;

	/** Controls whether or not the animation is cumulative.

		@see http://www.w3.org/TR/smil20/animation.html#adef-accumulate
	*/
	[attribute] boolean Accumulate;

	/** Controls whether or not the animation is additive. 

		@see <const>AnimationAdditiveMode</const>
		@see http://www.w3.org/TR/smil20/animation.html#adef-additive
	*/
	[attribute] short Additive;

	/** Specifies the starting value of the animation.
		<br>
		Must be a legal value for the specified attribute.
		Ignored if the <member>Values</member> attribute is specified. 

		@see http://www.w3.org/TR/smil20/animation.html#adef-from
	*/
	[attribute] any From;
    
	/** Specifies the ending value of the animation.
		<br>
		Must be a legal value for the specified attribute.
		Ignored if the <member>Values</member> attribute is specified. 

		@see http://www.w3.org/TR/smil20/animation.html#adef-to
	*/
	[attribute] any To;

	/** Specifies a relative offset value for the animation.
		<br>
		Must be a legal value of a domain for which addition to the attributeType
		domain is defined and which yields a value in the attributeType domain.
		Ignored if the values attribute is specified.
		Ignored if the <member>Values</member> attribute is specified. 

		@see http://www.w3.org/TR/smil20/animation.html#adef-by
	*/
	[attribute] any By;

	/**	todo: timeFilter="0,0; 0.14,0.36; 0.43,0.73; 0.71,0.91; 1.0,1.0" ?
	*/
	[attribute] sequence< TimeFilterPair > TimeFilter;

	/** if this string is set, its contents will be parsed as a formula.
		All values are used as a parameter for this formula and the computet
		result will be used.
	*/
	[attribute] string Formula;
};

//============================================================================= 
 
}; }; }; };  

#endif

