/*************************************************************************
 *
 *  OpenOffice.org - a multi-platform office productivity suite
 *
 *  $RCSfile: e3dlatheproperties.hxx,v $
 *
 *  $Revision: 1.4 $
 *
 *  last change: $Author: rt $ $Date: 2005/09/08 20:06:00 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

#ifndef _SDR_PROPERTIES_E3DLATHEPROPERTIES_HXX
#define _SDR_PROPERTIES_E3DLATHEPROPERTIES_HXX

#ifndef _SDR_PROPERTIES_E3DCOMPOUNDPROPERTIES_HXX
#include <svx/sdr/properties/e3dcompoundproperties.hxx>
#endif

#ifndef INCLUDED_SVXDLLAPI_H
#include "svx/svxdllapi.h"
#endif

//////////////////////////////////////////////////////////////////////////////

namespace sdr
{
	namespace properties
	{
		class SVX_DLLPUBLIC E3dLatheProperties : public E3dCompoundProperties
		{
		protected:
			// Called after ItemChange() is done for all items.
			virtual void PostItemChange(const sal_uInt16 nWhich);

		public:
			// basic constructor
			E3dLatheProperties(SdrObject& rObj);

			// constructor for copying, but using new object
			E3dLatheProperties(const E3dLatheProperties& rProps, SdrObject& rObj);

			// destructor
			virtual ~E3dLatheProperties();

			// Clone() operator, normally just calls the local copy constructor
			virtual BaseProperties& Clone(SdrObject& rObj) const;
		};
	} // end of namespace properties
} // end of namespace sdr

//////////////////////////////////////////////////////////////////////////////

#endif // _SDR_PROPERTIES_E3DLATHEPROPERTIES_HXX

// eof
