//
// LoggingFactory.cpp
//
// $Id: //poco/1.4/Foundation/src/LoggingFactory.cpp#1 $
//
// Library: Foundation
// Package: Logging
// Module:  LoggingFactory
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
// 
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//


#include "Poco/LoggingFactory.h"
#include "Poco/SingletonHolder.h"
#include "Poco/AsyncChannel.h"
#include "Poco/ConsoleChannel.h"
#include "Poco/FileChannel.h"
#include "Poco/FormattingChannel.h"
#include "Poco/SplitterChannel.h"
#include "Poco/NullChannel.h"
#if defined(POCO_OS_FAMILY_UNIX)
#include "Poco/SyslogChannel.h"
#endif
#if defined(POCO_OS_FAMILY_VMS)
#include "Poco/OpcomChannel.h"
#endif
#if defined(POCO_OS_FAMILY_WINDOWS) && !defined(_WIN32_WCE)
#include "Poco/EventLogChannel.h"
#include "Poco/WindowsConsoleChannel.h"
#endif
#include "Poco/PatternFormatter.h"


namespace Poco {


LoggingFactory::LoggingFactory()
{
	registerBuiltins();
}


LoggingFactory::~LoggingFactory()
{
}

		
void LoggingFactory::registerChannelClass(const std::string& className, ChannelInstantiator* pFactory)
{
	_channelFactory.registerClass(className, pFactory);
}

	
void LoggingFactory::registerFormatterClass(const std::string& className, FormatterFactory* pFactory)
{
	_formatterFactory.registerClass(className, pFactory);
}


Channel* LoggingFactory::createChannel(const std::string& className) const
{
	return _channelFactory.createInstance(className);
}

	
Formatter* LoggingFactory::createFormatter(const std::string& className) const
{
	return _formatterFactory.createInstance(className);
}


namespace
{
	static SingletonHolder<LoggingFactory> sh;
}


LoggingFactory& LoggingFactory::defaultFactory()
{
	return *sh.get();
}


void LoggingFactory::registerBuiltins()
{
	_channelFactory.registerClass("AsyncChannel", new Instantiator<AsyncChannel, Channel>);
#if defined(POCO_OS_FAMILY_WINDOWS) && !defined(_WIN32_WCE)
	_channelFactory.registerClass("ConsoleChannel", new Instantiator<WindowsConsoleChannel, Channel>);
#else
	_channelFactory.registerClass("ConsoleChannel", new Instantiator<ConsoleChannel, Channel>);
#endif
#ifndef POCO_NO_FILECHANNEL
	_channelFactory.registerClass("FileChannel", new Instantiator<FileChannel, Channel>);
#endif
	_channelFactory.registerClass("FormattingChannel", new Instantiator<FormattingChannel, Channel>);
#ifndef POCO_NO_SPLITTERCHANNEL
	_channelFactory.registerClass("SplitterChannel", new Instantiator<SplitterChannel, Channel>);
#endif
	_channelFactory.registerClass("NullChannel", new Instantiator<NullChannel, Channel>);

#if defined(POCO_OS_FAMILY_UNIX)
#ifndef POCO_NO_SYSLOGCHANNEL
	_channelFactory.registerClass("SyslogChannel", new Instantiator<SyslogChannel, Channel>);
#endif
#endif
#if defined(POCO_OS_FAMILY_VMS)
	_channelFactory.registerClass("OpcomChannel", new Instantiator<OpcomChannel, Channel>);
#endif
#if defined(POCO_OS_FAMILY_WINDOWS) && !defined(_WIN32_WCE)
	_channelFactory.registerClass("EventLogChannel", new Instantiator<EventLogChannel, Channel>);
#endif

	_formatterFactory.registerClass("PatternFormatter", new Instantiator<PatternFormatter, Formatter>);
}


} // namespace Poco
